cache locales on startup, set enUS as default

This commit is contained in:
shagu
2016-08-15 20:09:32 +02:00
parent da44ac3381
commit d9ca439ee2
3 changed files with 28 additions and 17 deletions
+9 -9
View File
@@ -255,27 +255,27 @@ pfUI:RegisterModule("castbar", function ()
pfUI.castbar.target:SetScript("OnEvent", function()
if (arg1 ~= nil) then
for mob, spell in string.gfind(arg1, pfLocaleSpellEvents[GetLocale()]['SPELL_CAST']) do
for mob, spell in string.gfind(arg1, pfLocaleSpellEvents[pfUI.cache["locale"]]['SPELL_CAST']) do
pfUI.castbar.target:Action(mob, spell, "casts")
return
end
for mob, spell in string.gfind(arg1, pfLocaleSpellEvents[GetLocale()]['SPELL_PERFORM']) do
for mob, spell in string.gfind(arg1, pfLocaleSpellEvents[pfUI.cache["locale"]]['SPELL_PERFORM']) do
pfUI.castbar.target:Action(mob, spell, "performs")
return
end
for mob, spell in string.gfind(arg1, pfLocaleSpellEvents[GetLocale()]['SPELL_GAINS']) do
for mob, spell in string.gfind(arg1, pfLocaleSpellEvents[pfUI.cache["locale"]]['SPELL_GAINS']) do
pfUI.castbar.target:Action(mob, spell, "gains")
return
end
for mob, spell in string.gfind(arg1, pfLocaleSpellEvents[GetLocale()]['SPELL_AFFLICTED']) do
for mob, spell in string.gfind(arg1, pfLocaleSpellEvents[pfUI.cache["locale"]]['SPELL_AFFLICTED']) do
pfUI.castbar.target:Action(mob, spell, "afflicted")
return
end
for spell, mob in string.gfind(arg1, pfLocaleSpellEvents[GetLocale()]['SPELL_HIT']) do
for spell, mob in string.gfind(arg1, pfLocaleSpellEvents[pfUI.cache["locale"]]['SPELL_HIT']) do
pfUI.castbar.target:Action(mob, spell, "hit")
return
end
for spell, mob in string.gfind(arg1, pfLocaleSpellEvents[GetLocale()]['OTHER_SPELL_HIT']) do
for spell, mob in string.gfind(arg1, pfLocaleSpellEvents[pfUI.cache["locale"]]['OTHER_SPELL_HIT']) do
pfUI.castbar.target:Action(mob, spell, "hit")
return
end
@@ -314,9 +314,9 @@ pfUI:RegisterModule("castbar", function ()
end)
function pfUI.castbar.target:Action(mob, spell, special)
if pfLocaleSpells[GetLocale()][spell] ~= nil then
casttime = pfLocaleSpells[GetLocale()][spell].t / 1000
icon = pfLocaleSpells[GetLocale()][spell].icon
if pfLocaleSpells[pfUI.cache["locale"]][spell] ~= nil then
casttime = pfLocaleSpells[pfUI.cache["locale"]][spell].t / 1000
icon = pfLocaleSpells[pfUI.cache["locale"]][spell].icon
pfUI.castbar.target.casterDB[mob] = {cast = spell, starttime = GetTime(), casttime = casttime, icon = icon}
if UnitExists("target") and pfUI.castbar.target.casterDB[UnitName("target")] then
pfUI.castbar.target:Show()