mirror of
https://github.com/brues-code/pfUI.git
synced 2026-10-27 06:10:49 +00:00
Add per-frame reverse toggle for cooldown sweeps
This commit is contained in:
@@ -174,6 +174,7 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("appearance", "bags", "abovechat", "0")
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pfUI:UpdateConfig("appearance", "bags", "abovechat", "0")
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pfUI:UpdateConfig("appearance", "bags", "hidechat", "0")
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pfUI:UpdateConfig("appearance", "bags", "hidechat", "0")
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pfUI:UpdateConfig("appearance", "bags", "icon_size", "-1")
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pfUI:UpdateConfig("appearance", "bags", "icon_size", "-1")
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pfUI:UpdateConfig("appearance", "bags", "cooldown_reverse", "0")
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pfUI:UpdateConfig("appearance", "bags", "bagrowlength", "10")
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pfUI:UpdateConfig("appearance", "bags", "bagrowlength", "10")
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pfUI:UpdateConfig("appearance", "bags", "bankrowlength", "10")
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pfUI:UpdateConfig("appearance", "bags", "bankrowlength", "10")
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pfUI:UpdateConfig("appearance", "bags", "autoSortOnOpen", "0")
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pfUI:UpdateConfig("appearance", "bags", "autoSortOnOpen", "0")
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@@ -516,6 +517,7 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("unitframes", unit, "pspace", "-3")
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pfUI:UpdateConfig("unitframes", unit, "pspace", "-3")
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pfUI:UpdateConfig("unitframes", unit, "cooldown_text", "1")
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pfUI:UpdateConfig("unitframes", unit, "cooldown_text", "1")
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pfUI:UpdateConfig("unitframes", unit, "cooldown_anim", "0")
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pfUI:UpdateConfig("unitframes", unit, "cooldown_anim", "0")
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pfUI:UpdateConfig("unitframes", unit, "cooldown_reverse", "1")
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pfUI:UpdateConfig("unitframes", unit, "buffs", "TOPLEFT")
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pfUI:UpdateConfig("unitframes", unit, "buffs", "TOPLEFT")
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pfUI:UpdateConfig("unitframes", unit, "buffsize", "20")
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pfUI:UpdateConfig("unitframes", unit, "buffsize", "20")
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pfUI:UpdateConfig("unitframes", unit, "bufflimit", "32")
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pfUI:UpdateConfig("unitframes", unit, "bufflimit", "32")
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@@ -682,6 +684,7 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("bars", nil, "bind_size", "8")
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pfUI:UpdateConfig("bars", nil, "bind_size", "8")
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pfUI:UpdateConfig("bars", nil, "bind_color", "1,1,0,1")
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pfUI:UpdateConfig("bars", nil, "bind_color", "1,1,0,1")
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pfUI:UpdateConfig("bars", nil, "cd_size", "12")
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pfUI:UpdateConfig("bars", nil, "cd_size", "12")
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pfUI:UpdateConfig("bars", nil, "cooldown_reverse", "0")
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pfUI:UpdateConfig("bars", "gryphons", "texture", "None")
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pfUI:UpdateConfig("bars", "gryphons", "texture", "None")
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pfUI:UpdateConfig("bars", "gryphons", "color", ".6,.6,.6,1")
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pfUI:UpdateConfig("bars", "gryphons", "color", ".6,.6,.6,1")
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@@ -695,6 +698,7 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("totems", nil, "iconsize", "26")
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pfUI:UpdateConfig("totems", nil, "iconsize", "26")
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pfUI:UpdateConfig("totems", nil, "spacing", "3")
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pfUI:UpdateConfig("totems", nil, "spacing", "3")
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pfUI:UpdateConfig("totems", nil, "showbg", "0")
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pfUI:UpdateConfig("totems", nil, "showbg", "0")
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pfUI:UpdateConfig("totems", nil, "cooldown_reverse", "1")
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pfUI:UpdateConfig("panel", nil, "use_unitfonts", "0")
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pfUI:UpdateConfig("panel", nil, "use_unitfonts", "0")
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pfUI:UpdateConfig("panel", nil, "hide_leftchat", "0")
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pfUI:UpdateConfig("panel", nil, "hide_leftchat", "0")
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@@ -942,6 +946,7 @@ function pfUI:LoadConfig()
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pfUI:UpdateConfig("nameplates", nil, "debufftimers", "1")
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pfUI:UpdateConfig("nameplates", nil, "debufftimers", "1")
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pfUI:UpdateConfig("nameplates", nil, "debufftext", "1")
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pfUI:UpdateConfig("nameplates", nil, "debufftext", "1")
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pfUI:UpdateConfig("nameplates", nil, "debuffanim", "0")
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pfUI:UpdateConfig("nameplates", nil, "debuffanim", "0")
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pfUI:UpdateConfig("nameplates", nil, "debreverse", "1")
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pfUI:UpdateConfig("abuttons", nil, "enable", "1")
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pfUI:UpdateConfig("abuttons", nil, "enable", "1")
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pfUI:UpdateConfig("abuttons", nil, "position", "bottom")
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pfUI:UpdateConfig("abuttons", nil, "position", "bottom")
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@@ -470,6 +470,7 @@ function pfUI.uf:UpdateConfig()
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local cooldown_text = tonumber(f.config.cooldown_text)
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local cooldown_text = tonumber(f.config.cooldown_text)
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local cooldown_anim = tonumber(f.config.cooldown_anim)
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local cooldown_anim = tonumber(f.config.cooldown_anim)
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local cooldown_reverse = tonumber(f.config.cooldown_reverse) or 0
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local relative_point = "BOTTOM"
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local relative_point = "BOTTOM"
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if f.config.panchor == "TOPLEFT" then
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if f.config.panchor == "TOPLEFT" then
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@@ -829,6 +830,7 @@ function pfUI.uf:UpdateConfig()
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f.buffs[i].cd.pfCooldownType = "ALL"
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f.buffs[i].cd.pfCooldownType = "ALL"
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f.buffs[i].cd.pfCooldownStyleText = cooldown_text
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f.buffs[i].cd.pfCooldownStyleText = cooldown_text
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f.buffs[i].cd.pfCooldownStyleAnimation = cooldown_anim
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f.buffs[i].cd.pfCooldownStyleAnimation = cooldown_anim
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f.buffs[i].cd.pfCooldownReverse = cooldown_reverse
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f.buffs[i].cd:SetAlpha(cooldown_anim == 1 and 1 or 0)
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f.buffs[i].cd:SetAlpha(cooldown_anim == 1 and 1 or 0)
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-- immediately show/hide existing cooldown text
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-- immediately show/hide existing cooldown text
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@@ -889,6 +891,7 @@ function pfUI.uf:UpdateConfig()
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f.debuffs[i].cd.pfCooldownType = "ALL"
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f.debuffs[i].cd.pfCooldownType = "ALL"
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f.debuffs[i].cd.pfCooldownStyleText = cooldown_text
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f.debuffs[i].cd.pfCooldownStyleText = cooldown_text
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f.debuffs[i].cd.pfCooldownStyleAnimation = cooldown_anim
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f.debuffs[i].cd.pfCooldownStyleAnimation = cooldown_anim
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f.debuffs[i].cd.pfCooldownReverse = cooldown_reverse
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f.debuffs[i].cd:SetAlpha(cooldown_anim == 1 and 1 or 0)
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f.debuffs[i].cd:SetAlpha(cooldown_anim == 1 and 1 or 0)
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-- immediately show/hide existing cooldown text
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-- immediately show/hide existing cooldown text
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@@ -1045,6 +1045,7 @@ pfUI:RegisterModule("actionbar", function ()
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-- cooldown
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-- cooldown
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f.cd = CreateFrame("Cooldown", f:GetName() .. "Cooldown", f, "CooldownFrameTemplate")
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f.cd = CreateFrame("Cooldown", f:GetName() .. "Cooldown", f, "CooldownFrameTemplate")
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f.cd.pfCooldownStyleAnimation = 1
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f.cd.pfCooldownStyleAnimation = 1
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f.cd.pfCooldownReverse = tonumber(C.bars.cooldown_reverse) or 0
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f.cd.pfCooldownType = "NOGCD"
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f.cd.pfCooldownType = "NOGCD"
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f.cd.pfCooldownSize = cd_size
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f.cd.pfCooldownSize = cd_size
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@@ -398,11 +398,13 @@ pfUI:RegisterModule("bags", function ()
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local name = "pfBag" .. bag .. "item" .. slot .. "Cooldown"
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local name = "pfBag" .. bag .. "item" .. slot .. "Cooldown"
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bankslot.cd = CreateFrame("Cooldown", name, bankslot, "CooldownFrameTemplate")
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bankslot.cd = CreateFrame("Cooldown", name, bankslot, "CooldownFrameTemplate")
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bankslot.cd.pfCooldownStyleAnimation = 1
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bankslot.cd.pfCooldownStyleAnimation = 1
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bankslot.cd.pfCooldownReverse = tonumber(C.appearance.bags.cooldown_reverse) or 0
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bankslot.cd.pfCooldownType = "NOGCD"
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bankslot.cd.pfCooldownType = "NOGCD"
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else
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else
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local bagslot = pfUI.bags[bag].slots[slot].frame
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local bagslot = pfUI.bags[bag].slots[slot].frame
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bagslot.cd = _G[bagslot:GetName().."Cooldown"]
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bagslot.cd = _G[bagslot:GetName().."Cooldown"]
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bagslot.cd.pfCooldownType = "NOGCD"
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bagslot.cd.pfCooldownType = "NOGCD"
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bagslot.cd.pfCooldownReverse = tonumber(C.appearance.bags.cooldown_reverse) or 0
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end
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end
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if not pfUI.bags[bag].slots[slot].frame.backdrop then
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if not pfUI.bags[bag].slots[slot].frame.backdrop then
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@@ -142,6 +142,12 @@ pfUI:RegisterModule("cooldown", function ()
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this:SetAlpha(0)
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this:SetAlpha(0)
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end
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end
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-- reversed sweep direction (ClassicAPI backports SetReverse with the
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-- modern Cooldown frame; stock Model swipes don't have it, so guard it)
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if this.pfCooldownReverse == 1 and this.SetReverse then
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this:SetReverse(true)
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end
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-- print time as text on cooldown frames
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-- print time as text on cooldown frames
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if ( not this.pfCooldownStyleText or this.pfCooldownStyleText == 1)
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if ( not this.pfCooldownStyleText or this.pfCooldownStyleText == 1)
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and start > 0 and duration > 0 and (not enable or enable > 0) then
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and start > 0 and duration > 0 and (not enable or enable > 0) then
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@@ -2341,6 +2341,7 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(U[c], T["Timer"], nil, nil, "header")
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CreateConfig(U[c], T["Timer"], nil, nil, "header")
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CreateConfig(U[c], T["Show Timer Text"], C.unitframes[c], "cooldown_text", "checkbox")
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CreateConfig(U[c], T["Show Timer Text"], C.unitframes[c], "cooldown_text", "checkbox")
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CreateConfig(Reload, T["Show Timer Animation"], C.unitframes[c], "cooldown_anim", "checkbox")
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CreateConfig(Reload, T["Show Timer Animation"], C.unitframes[c], "cooldown_anim", "checkbox")
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CreateConfig(Reload, T["Reverse Timer Animation"], C.unitframes[c], "cooldown_reverse", "checkbox")
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CreateConfig(U[c], T["Buffs"], nil, nil, "header")
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CreateConfig(U[c], T["Buffs"], nil, nil, "header")
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CreateConfig(U[c], T["Buff Position"], C.unitframes[c], "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
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CreateConfig(U[c], T["Buff Position"], C.unitframes[c], "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
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@@ -2445,6 +2446,7 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(nil, T["Bankslots Per Row"], C.appearance.bags, "bankrowlength")
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CreateConfig(nil, T["Bankslots Per Row"], C.appearance.bags, "bankrowlength")
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CreateConfig(nil, T["Enable Full-Text Search"], C.appearance.bags, "fulltext")
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CreateConfig(nil, T["Enable Full-Text Search"], C.appearance.bags, "fulltext")
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CreateConfig(nil, T["Item Slot Size"], C.appearance.bags, "icon_size")
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CreateConfig(nil, T["Item Slot Size"], C.appearance.bags, "icon_size")
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CreateConfig(Reload, T["Reverse Cooldown Animation"], C.appearance.bags, "cooldown_reverse", "checkbox")
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CreateConfig(nil, T["Auto Sell Grey Items"], C.global, "autosell", "checkbox")
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CreateConfig(nil, T["Auto Sell Grey Items"], C.global, "autosell", "checkbox")
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CreateConfig(nil, T["Auto Repair Items"], C.global, "autorepair", "checkbox")
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CreateConfig(nil, T["Auto Repair Items"], C.global, "autorepair", "checkbox")
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CreateConfig(nil, T["Auto Sort When Opening Bags"], C.appearance.bags, "autoSortOnOpen", "checkbox")
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CreateConfig(nil, T["Auto Sort When Opening Bags"], C.appearance.bags, "autoSortOnOpen", "checkbox")
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@@ -2502,6 +2504,7 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(U["totems"], T["Icon Size"], C.totems, "iconsize")
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CreateConfig(U["totems"], T["Icon Size"], C.totems, "iconsize")
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CreateConfig(U["totems"], T["Spacing"], C.totems, "spacing", "dropdown", pfUI.gui.dropdowns.spacing)
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CreateConfig(U["totems"], T["Spacing"], C.totems, "spacing", "dropdown", pfUI.gui.dropdowns.spacing)
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CreateConfig(U["totems"], T["Show Background"], C.totems, "showbg", "checkbox")
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CreateConfig(U["totems"], T["Show Background"], C.totems, "showbg", "checkbox")
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CreateConfig(Reload, T["Reverse Cooldown Animation"], C.totems, "cooldown_reverse", "checkbox")
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end)
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end)
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CreateGUIEntry(T["Buffs"], T["Player Buff Bar"], function()
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CreateGUIEntry(T["Buffs"], T["Player Buff Bar"], function()
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@@ -2591,6 +2594,7 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(U["bars"], T["Keybind Text Size"], C.bars, "bind_size")
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CreateConfig(U["bars"], T["Keybind Text Size"], C.bars, "bind_size")
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CreateConfig(U["bars"], T["Keybind Text Color"], C.bars, "bind_color", "color")
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CreateConfig(U["bars"], T["Keybind Text Color"], C.bars, "bind_color", "color")
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CreateConfig(nil, T["Cooldown Text Size"], C.bars, "cd_size")
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CreateConfig(nil, T["Cooldown Text Size"], C.bars, "cd_size")
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CreateConfig(Reload, T["Reverse Cooldown Animation"], C.bars, "cooldown_reverse", "checkbox")
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CreateConfig(nil, T["Auto Paging"], nil, nil, "header")
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CreateConfig(nil, T["Auto Paging"], nil, nil, "header")
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CreateConfig(U["bars"], T["Switch Pages On Alt Key Press"], C.bars, "pagemasteralt", "checkbox")
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CreateConfig(U["bars"], T["Switch Pages On Alt Key Press"], C.bars, "pagemasteralt", "checkbox")
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@@ -2960,6 +2964,7 @@ pfUI:RegisterModule("gui", function ()
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CreateConfig(U["nameplates"], T["Enable Debuff Timers"], C.nameplates, "debufftimers", "checkbox")
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CreateConfig(U["nameplates"], T["Enable Debuff Timers"], C.nameplates, "debufftimers", "checkbox")
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CreateConfig(U["nameplates"], T["Show Timer Text"], C.nameplates, "debufftext", "checkbox")
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CreateConfig(U["nameplates"], T["Show Timer Text"], C.nameplates, "debufftext", "checkbox")
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CreateConfig(Reload, T["Show Timer Animation"], C.nameplates, "debuffanim", "checkbox")
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CreateConfig(Reload, T["Show Timer Animation"], C.nameplates, "debuffanim", "checkbox")
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CreateConfig(Reload, T["Reverse Timer Animation"], C.nameplates, "debreverse", "checkbox")
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CreateConfig(U["nameplates"], T["Filter Mode"], C.nameplates.debuffs, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter)
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CreateConfig(U["nameplates"], T["Filter Mode"], C.nameplates.debuffs, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter)
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CreateConfig(U["nameplates"], T["Blacklist"], C.nameplates.debuffs, "blacklist", "list")
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CreateConfig(U["nameplates"], T["Blacklist"], C.nameplates.debuffs, "blacklist", "list")
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@@ -159,6 +159,7 @@ pfUI:RegisterModule("nameplates", function ()
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cfg.debufftimers = C.nameplates.debufftimers == "1"
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cfg.debufftimers = C.nameplates.debufftimers == "1"
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cfg.debuffanim = tonumber(C.nameplates.debuffanim) or 0
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cfg.debuffanim = tonumber(C.nameplates.debuffanim) or 0
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cfg.debufftext = tonumber(C.nameplates.debufftext) or 1
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cfg.debufftext = tonumber(C.nameplates.debufftext) or 1
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cfg.debreverse = tonumber(C.nameplates.debreverse) or 0
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-- Throttle delays, resolved once instead of per plate per tick.
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-- Throttle delays, resolved once instead of per plate per tick.
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-- libthrottle:Get walks the saved-variable table, a defaults fallback and a
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-- libthrottle:Get walks the saved-variable table, a defaults fallback and a
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@@ -445,6 +446,7 @@ pfUI:RegisterModule("nameplates", function ()
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-- Set initial config flags (will be cached per-cooldown later)
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-- Set initial config flags (will be cached per-cooldown later)
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plate.debuffs[index].cd.pfCooldownStyleAnimation = cfg.debuffanim
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plate.debuffs[index].cd.pfCooldownStyleAnimation = cfg.debuffanim
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plate.debuffs[index].cd.pfCooldownReverse = cfg.debreverse or 0
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plate.debuffs[index].cd.pfCooldownStyleText = cfg.debufftext
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plate.debuffs[index].cd.pfCooldownStyleText = cfg.debufftext
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plate.debuffs[index].cd.pfCooldownType = "ALL"
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plate.debuffs[index].cd.pfCooldownType = "ALL"
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end
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end
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@@ -486,6 +488,7 @@ pfUI:RegisterModule("nameplates", function ()
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local cooldown_anim = tonumber(C.nameplates.debuffanim) or 0
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local cooldown_anim = tonumber(C.nameplates.debuffanim) or 0
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nameplate.debuffs[i].cd.pfCooldownStyleText = cooldown_text
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nameplate.debuffs[i].cd.pfCooldownStyleText = cooldown_text
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nameplate.debuffs[i].cd.pfCooldownStyleAnimation = cooldown_anim
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nameplate.debuffs[i].cd.pfCooldownStyleAnimation = cooldown_anim
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nameplate.debuffs[i].cd.pfCooldownReverse = tonumber(C.nameplates.debreverse) or 0
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end
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end
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end
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end
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@@ -1396,12 +1399,14 @@ nameplates:RegisterUnitEvent("UNIT_SPELLCAST_NOT_INTERRUPTIBLE", "target", "focu
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local cd = plate.debuffs[index].cd
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local cd = plate.debuffs[index].cd
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cd:Show()
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cd:Show()
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if not cachedStart or abs(cachedStart - newStart) > 0.5 then
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if not cachedStart or abs(cachedStart - newStart) > 0.5 then
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if not cd.configCached or cd.cachedAnim ~= cfg.debuffanim or cd.cachedText ~= cfg.debufftext then
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if not cd.configCached or cd.cachedAnim ~= cfg.debuffanim or cd.cachedText ~= cfg.debufftext or cd.cachedReverse ~= cfg.debreverse then
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cd.pfCooldownStyleAnimation = cfg.debuffanim
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cd.pfCooldownStyleAnimation = cfg.debuffanim
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cd.pfCooldownStyleText = cfg.debufftext
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cd.pfCooldownStyleText = cfg.debufftext
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cd.pfCooldownReverse = cfg.debreverse or 0
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cd:SetAlpha(cfg.debuffanim == 1 and 1 or 0)
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cd:SetAlpha(cfg.debuffanim == 1 and 1 or 0)
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cd.cachedAnim = cfg.debuffanim
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cd.cachedAnim = cfg.debuffanim
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cd.cachedText = cfg.debufftext
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cd.cachedText = cfg.debufftext
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cd.cachedReverse = cfg.debreverse
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cd.configCached = true
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cd.configCached = true
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end
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end
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CooldownFrame_SetTimer(cd, newStart, effDuration, 1)
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CooldownFrame_SetTimer(cd, newStart, effDuration, 1)
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@@ -115,6 +115,7 @@ pfUI:RegisterModule("totems", function ()
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self.bar[i].cdbg:SetPoint("CENTER", self.bar[i], "CENTER", 0, 0)
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self.bar[i].cdbg:SetPoint("CENTER", self.bar[i], "CENTER", 0, 0)
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self.bar[i].cd = self.bar[i].cd or CreateFrame("Cooldown", "pfTotemsBar"..i.."Cooldown", self.bar[i].cdbg, "CooldownFrameTemplate")
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self.bar[i].cd = self.bar[i].cd or CreateFrame("Cooldown", "pfTotemsBar"..i.."Cooldown", self.bar[i].cdbg, "CooldownFrameTemplate")
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self.bar[i].cd.pfCooldownStyleAnimation = 1
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self.bar[i].cd.pfCooldownStyleAnimation = 1
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self.bar[i].cd.pfCooldownReverse = tonumber(pfUI_config.totems.cooldown_reverse) or 0
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self.bar[i].cd.pfCooldownType = "ALL"
|
self.bar[i].cd.pfCooldownType = "ALL"
|
||||||
|
|
||||||
self.bar[i]:RegisterForClicks("LeftButtonUp", "RightButtonUp")
|
self.bar[i]:RegisterForClicks("LeftButtonUp", "RightButtonUp")
|
||||||
|
|||||||
Reference in New Issue
Block a user