diff --git a/libs/libpredict.lua b/libs/libpredict.lua index 0481dc89..4969b17c 100644 --- a/libs/libpredict.lua +++ b/libs/libpredict.lua @@ -249,7 +249,8 @@ local player = UnitName("player") local cache, gear_string = {}, "" local resetcache = CreateFrame("Frame") resetcache:RegisterEvent("PLAYER_ENTERING_WORLD") -resetcache:RegisterEvent("SKILL_LINES_CHANGED") +resetcache:RegisterEvent("LEARNED_SPELL_IN_TAB") +resetcache:RegisterEvent("CHARACTER_POINTS_CHANGED") resetcache:RegisterEvent("UNIT_INVENTORY_CHANGED") resetcache:SetScript("OnEvent", function() if event == "PLAYER_ENTERING_WORLD" then