firstrun: change text

This commit is contained in:
shagu
2016-12-31 17:46:18 +01:00
parent 8ea3ad2534
commit de5e62f731
2 changed files with 27 additions and 2 deletions
+6 -2
View File
@@ -1,7 +1,11 @@
pfUI:RegisterModule("chat", function ()
pfUI.firstrun:AddStep("chat_position", function() pfUI.chat.SetupPositions() end, nil, "Your chat window layout will now be aligned by |cff33ffccpf|cffffffffUI.\nPress \"Cancel\" to skip this step.")
pfUI.firstrun:AddStep("chat_channels", function() pfUI.chat.SetupChannels() end, nil, "Your chat channels will now be set up by |cff33ffccpf|cffffffffUI.\nPress \"Cancel\" to skip this step.")
pfUI.firstrun:AddStep("chat_position", function() pfUI.chat.SetupPositions() end, nil, "Chat Layout\n\n" ..
"To use a recommended layout of chat windows that fits best into pfUI,\n" ..
"your chat layout will now be automatically aligned.")
pfUI.firstrun:AddStep("chat_channels", function() pfUI.chat.SetupChannels() end, nil, "Chat Channels\n\n"..
"To get a default pfUI experience, your chat windows are going to be set up now\n"..
"to display the recommended channels, such as Loot and World.")
local default_border = pfUI_config.appearance.border.default
if pfUI_config.appearance.border.chat ~= "-1" then