nameplate animation

- If debuff animation timer is loaded it loads "COOLDOWN_FRAME_TYPE" (more heave for performance)
- If  debuff animation disabled it loads normal frames for the timer display.
This commit is contained in:
Meow
2026-01-29 06:17:06 +01:00
parent 52e2755243
commit df550cf9e2
2 changed files with 25 additions and 12 deletions
+1 -1
View File
@@ -2357,7 +2357,7 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
CreateConfig(U["nameplates"], T["Show Debuff Stacks"], C.nameplates.debuffs, "showstacks", "checkbox")
CreateConfig(U["nameplates"], T["Enable Debuff Timers"], C.nameplates, "debufftimers", "checkbox")
CreateConfig(U["nameplates"], T["Show Timer Text"], C.nameplates, "debufftext", "checkbox")
CreateConfig(U["nameplates"], T["Show Timer Animation"], C.nameplates, "debuffanim", "checkbox")
CreateConfig(nil, T["Show Timer Animation"], C.nameplates, "debuffanim", "checkbox")
CreateConfig(U["nameplates"], T["Only Show Own Debuffs (|cffffaaaaExperimental|r)"], C.nameplates, "selfdebuff", "checkbox")
CreateConfig(U["nameplates"], T["Filter Mode"], C.nameplates.debuffs, "filter", "dropdown", pfUI.gui.dropdowns.buffbarfilter)
CreateConfig(U["nameplates"], T["Blacklist"], C.nameplates.debuffs, "blacklist", "list")