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https://github.com/brues-code/pfUI.git
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api: portrait function rewrite
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+5
-17
@@ -7,6 +7,8 @@ pfUI:RegisterModule("player", function ()
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default_border = pfUI_config.appearance.border.unitframes
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end
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local spacing = pfUI_config.unitframes.player.pspace
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PlayerFrame:Hide()
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PlayerFrame:UnregisterAllEvents()
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@@ -15,7 +17,7 @@ pfUI:RegisterModule("player", function ()
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pfUI.uf.player.id = ""
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pfUI.uf.player:SetFrameStrata("LOW")
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pfUI.uf.player:SetWidth(pfUI_config.unitframes.player.width)
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pfUI.uf.player:SetHeight(pfUI_config.unitframes.player.height + pfUI_config.unitframes.player.pheight + 2*default_border + pfUI_config.unitframes.player.pspace)
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pfUI.uf.player:SetHeight(pfUI_config.unitframes.player.height + pfUI_config.unitframes.player.pheight + 2*default_border + spacing)
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pfUI.uf.player:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOM", -75, 125)
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pfUI.api:UpdateMovable(pfUI.uf.player)
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pfUI.uf.player:RegisterForClicks('LeftButtonUp', 'RightButtonUp')
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@@ -282,22 +284,6 @@ pfUI:RegisterModule("player", function ()
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pfUI.uf.player.hp.raidIcon:SetPoint("TOP", pfUI.uf.player.hp, "TOP", 0, 6)
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pfUI.uf.player.hp.raidIcon:Hide()
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if pfUI_config.unitframes.portrait == "1" then
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pfUI.uf.player.hp.bar.portrait = CreateFrame("PlayerModel",nil,pfUI.uf.player.hp.bar)
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pfUI.uf.player.hp.bar.portrait:SetAllPoints(pfUI.uf.player.hp.bar)
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pfUI.uf.player.hp.bar.portrait:RegisterEvent("UNIT_PORTRAIT_UPDATE")
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pfUI.uf.player.hp.bar.portrait:RegisterEvent("UNIT_MODEL_CHANGED")
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pfUI.uf.player.hp.bar.portrait:RegisterEvent("PLAYER_ENTERING_WORLD")
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pfUI.uf.player.hp.bar.portrait:SetScript("OnEvent", function() this:Update() end)
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pfUI.uf.player.hp.bar.portrait:SetScript("OnShow", function() this:Update() end)
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function pfUI.uf.player.hp.bar.portrait.Update()
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pfUI.uf.player.hp.bar.portrait:SetUnit("player")
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pfUI.uf.player.hp.bar.portrait:SetCamera(0)
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pfUI.uf.player.hp.bar.portrait:SetAlpha(0.10)
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end
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end
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pfUI.uf.player.power = CreateFrame("Frame",nil, pfUI.uf.player)
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pfUI.uf.player.power:SetPoint("BOTTOM", 0, 0)
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pfUI.uf.player.power:SetWidth(pfUI_config.unitframes.player.width)
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@@ -309,6 +295,8 @@ pfUI:RegisterModule("player", function ()
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pfUI.uf.player.power.bar:SetAllPoints(pfUI.uf.player.power)
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pfUI.uf.player.power.bar:SetMinMaxValues(0, 100)
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pfUI.uf:CreatePortrait(pfUI.uf.player, pfUI_config.unitframes.player.portrait, spacing)
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if pfUI_config.unitframes.player.energy == "1" then
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pfUI.uf.player.power.tick = CreateFrame("Frame", nil, pfUI.uf.player.power.bar)
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pfUI.uf.player.power.tick:RegisterEvent("PLAYER_ENTERING_WORLD")
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