mirror of
https://github.com/brues-code/pfUI.git
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xpbar: add option to anchor to different frames
This commit is contained in:
+54
-31
@@ -1,51 +1,67 @@
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pfUI:RegisterModule("xpbar", "vanilla:tbc", function ()
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local rawborder, default_border = GetBorderSize()
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local xp_timeout = tonumber(C.panel.xp.xp_timeout)
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local xp_width = C.panel.xp.xp_width
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local xp_height = C.panel.xp.xp_height
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local xp_mode = C.panel.xp.xp_mode
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local xp_always = C.panel.xp.xp_always == "1" and true or nil
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local rep_timeout = tonumber(C.panel.xp.rep_timeout)
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local rep_width = C.panel.xp.rep_width
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local rep_height = C.panel.xp.rep_height
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local rep_mode = C.panel.xp.rep_mode
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local rep_always = C.panel.xp.rep_always == "1" and true or nil
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local parse_faction = SanitizePattern(FACTION_STANDING_INCREASED)
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local function AlignToPosition(frame, anchor, position)
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local pixel = GetPerfectPixel()
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frame:ClearAllPoints()
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if position == "TOP" and anchor then
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frame:SetPoint("BOTTOMLEFT", anchor, "TOPLEFT", 0, default_border*3)
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frame:SetPoint("BOTTOMRIGHT", anchor, "TOPRIGHT", 0, default_border*3)
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elseif position == "RIGHT" and anchor then
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frame:SetPoint("TOPLEFT", anchor, "TOPRIGHT", default_border*3, 0)
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frame:SetPoint("BOTTOMLEFT", anchor, "BOTTOMRIGHT", default_border*3, 0)
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elseif position == "BOTTOM" and anchor then
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frame:SetPoint("TOPLEFT", anchor, "BOTTOMLEFT", 0, -default_border*3)
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frame:SetPoint("TOPRIGHT", anchor, "BOTTOMRIGHT", 0, -default_border*3)
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elseif position == "LEFT" and anchor then
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frame:SetPoint("TOPRIGHT", anchor, "TOPLEFT", -default_border*3, 0)
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frame:SetPoint("BOTTOMRIGHT", anchor, "BOTTOMLEFT", -default_border*3, 0)
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else
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frame:SetPoint("TOPRIGHT", UIParent, "TOPRIGHT", 0, 0)
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frame:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", 0, 0)
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end
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UpdateMovable(frame, true)
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end
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local function CreateBar(t)
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local xp_timeout = tonumber(C.panel.xp.xp_timeout)
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local xp_width = C.panel.xp.xp_width
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local xp_height = C.panel.xp.xp_height
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local xp_mode = C.panel.xp.xp_mode
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local xp_always = C.panel.xp.xp_always == "1" and true or nil
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local xp_position = C.panel.xp.xp_position
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local xp_anchor = C.panel.xp.xp_anchor
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local rep_timeout = tonumber(C.panel.xp.rep_timeout)
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local rep_width = C.panel.xp.rep_width
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local rep_height = C.panel.xp.rep_height
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local rep_mode = C.panel.xp.rep_mode
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local rep_always = C.panel.xp.rep_always == "1" and true or nil
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local rep_position = C.panel.xp.rep_position
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local rep_anchor = C.panel.xp.rep_anchor
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local t = t
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local width = t == "XP" and xp_width or rep_width
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local height = t == "XP" and xp_height or rep_height
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local mode = t == "XP" and xp_mode or rep_mode
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local timeout = t == "XP" and xp_timeout or rep_timeout
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local always = t == "XP" and xp_always or rep_always
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local name = t == "XP" and "pfExperienceBar" or "pfReputationBar"
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local anchor = t == "XP" and xp_anchor or rep_anchor
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local position = t == "XP" and xp_position or rep_position
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local b = CreateFrame("Frame", name, UIParent)
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local b = _G[name] or CreateFrame("Frame", name, UIParent)
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b:SetWidth(width)
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b:SetHeight(height)
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b:SetFrameStrata("BACKGROUND")
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if t == "XP" and pfUI.chat then
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b:SetPoint("TOPLEFT", pfUI.chat.left, "TOPRIGHT", default_border*2, 0)
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b:SetPoint("BOTTOMLEFT", pfUI.chat.left, "BOTTOMRIGHT", default_border*2, 0)
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elseif t == "REP" and pfUI.chat then
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b:SetPoint("TOPRIGHT",pfUI.chat.right,"TOPLEFT", -default_border*2, 0)
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b:SetPoint("BOTTOMRIGHT",pfUI.chat.right,"BOTTOMLEFT",-default_border*2, 0)
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else
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b:SetPoint("TOPRIGHT", UIParent, "TOPRIGHT", 0, 0)
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b:SetPoint("BOTTOMRIGHT", UIParent, "BOTTOMRIGHT", 0, 0)
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end
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AlignToPosition(b, _G[anchor], position)
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CreateBackdrop(b)
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CreateBackdropShadow(b)
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UpdateMovable(b)
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b.bar = CreateFrame("StatusBar", nil, b)
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b.bar = b.bar or CreateFrame("StatusBar", nil, b)
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b.bar:SetStatusBarTexture(pfUI.media["img:bar"])
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b.bar:ClearAllPoints()
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b.bar:SetAllPoints(b)
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@@ -55,7 +71,7 @@ pfUI:RegisterModule("xpbar", "vanilla:tbc", function ()
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b.bar:SetOrientation(mode)
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b.bar:SetValue(0)
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b.restedbar = CreateFrame("StatusBar", nil, b)
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b.restedbar = b.restedbar or CreateFrame("StatusBar", nil, b)
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b.restedbar:SetStatusBarTexture(pfUI.media["img:bar"])
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b.restedbar:ClearAllPoints()
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b.restedbar:SetAllPoints(b)
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@@ -85,6 +101,9 @@ pfUI:RegisterModule("xpbar", "vanilla:tbc", function ()
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b:RegisterEvent("PLAYER_LEVEL_UP")
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b:RegisterEvent("UPDATE_FACTION")
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b:SetScript("OnEvent", function()
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-- realign when entering world to ensure all frames got loaded
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AlignToPosition(b, _G[anchor], position)
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-- set either experience, reputation or flex-rep handler
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local mode = ( t == "XP" and UnitLevel("player") < MAX_LEVEL ) and "XP" or t == "REP" and "REP" or "FLEX"
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@@ -215,6 +234,10 @@ pfUI:RegisterModule("xpbar", "vanilla:tbc", function ()
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return b
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end
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pfUI.xp = CreateBar("XP")
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pfUI.rep = CreateBar("REP")
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pfUI.xpbar = { ["UpdateConfig"] = function()
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pfUI.xp = CreateBar("XP")
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pfUI.rep = CreateBar("REP")
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end}
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pfUI.xpbar:UpdateConfig()
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end)
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