From e90f9e3ad7505badb9f8d778bb54d8d40bb5ef65 Mon Sep 17 00:00:00 2001 From: shagu Date: Wed, 5 Jul 2017 22:55:08 +0200 Subject: [PATCH] tooltip: check for existing units --- modules/tooltip.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/modules/tooltip.lua b/modules/tooltip.lua index 011706d4..22d87cf4 100644 --- a/modules/tooltip.lua +++ b/modules/tooltip.lua @@ -15,20 +15,20 @@ CreateBackdrop(GameTooltip, nil, nil, alpha) for i, unit in pairs({"mouseover", "player", "pet", "target", "party", "partypet", "raid", "raidpet"}) do if unit == "party" or unit == "partypet" then for i=1,4 do - if UnitName(unit .. i) == GameTooltipTextLeft1:GetText() or UnitPVPName(unit .. i) == GameTooltipTextLeft1:GetText() then + if UnitExists(unit .. i) and ( UnitName(unit .. i) == GameTooltipTextLeft1:GetText() or UnitPVPName(unit .. i) == GameTooltipTextLeft1:GetText() ) then pfUI.tooltip.unit = unit .. i return pfUI.tooltip.unit end end elseif unit == "raid" or unit == "raidpet" then for i=1,40 do - if UnitName(unit .. i) == GameTooltipTextLeft1:GetText() or UnitPVPName(unit .. i) == GameTooltipTextLeft1:GetText() then + if UnitExists(unit .. i) and ( UnitName(unit .. i) == GameTooltipTextLeft1:GetText() or UnitPVPName(unit .. i) == GameTooltipTextLeft1:GetText() ) then pfUI.tooltip.unit = unit .. i return pfUI.tooltip.unit end end else - if UnitName(unit) == GameTooltipTextLeft1:GetText() or UnitPVPName(unit) == GameTooltipTextLeft1:GetText() then + if UnitExists(unit) and ( UnitName(unit) == GameTooltipTextLeft1:GetText() or UnitPVPName(unit) == GameTooltipTextLeft1:GetText() ) then pfUI.tooltip.unit = unit return pfUI.tooltip.unit end