From ea18c05d8cb09650374a713d1f40f5a8149c492c Mon Sep 17 00:00:00 2001 From: shagu Date: Fri, 13 Mar 2020 16:20:24 +0100 Subject: [PATCH] tooltip: add option to define statusbar texture --- api/config.lua | 1 + modules/gui.lua | 1 + modules/tooltip.lua | 2 +- 3 files changed, 3 insertions(+), 1 deletion(-) diff --git a/api/config.lua b/api/config.lua index da321758..41598b20 100644 --- a/api/config.lua +++ b/api/config.lua @@ -540,6 +540,7 @@ function pfUI:LoadConfig() pfUI:UpdateConfig("tooltip", "compare", "basestats", "1") pfUI:UpdateConfig("tooltip", "compare", "showalways", "0") pfUI:UpdateConfig("tooltip", "vendor", "showalways", "0") + pfUI:UpdateConfig("tooltip", "statusbar", "texture", "Interface\\AddOns\\pfUI\\img\\bar") pfUI:UpdateConfig("chat", "text", "input_width", "0") pfUI:UpdateConfig("chat", "text", "input_height", "0") diff --git a/modules/gui.lua b/modules/gui.lua index 4aead6fe..47615b73 100644 --- a/modules/gui.lua +++ b/modules/gui.lua @@ -1962,6 +1962,7 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function () CreateConfig(nil, T["Enable Extended Guild Information"], C.tooltip, "extguild", "checkbox") CreateConfig(nil, T["Show Item IDs"], C.tooltip, "itemid", "checkbox") CreateConfig(nil, T["Custom Transparency"], C.tooltip, "alpha") + CreateConfig(nil, T["Status Bar Texture"], C.tooltip.statusbar, "texture", "dropdown", pfUI.gui.dropdowns.uf_bartexture) CreateConfig(nil, T["Compare Item Base Stats"], C.tooltip.compare, "basestats", "checkbox") CreateConfig(nil, T["Always Show Item Comparison"], C.tooltip.compare, "showalways", "checkbox") CreateConfig(nil, T["Always Show Extended Vendor Values"], C.tooltip.vendor, "showalways", "checkbox") diff --git a/modules/tooltip.lua b/modules/tooltip.lua index c30eac0e..14b1120e 100644 --- a/modules/tooltip.lua +++ b/modules/tooltip.lua @@ -154,7 +154,7 @@ pfUI:RegisterModule("tooltip", "vanilla:tbc", function () GameTooltipStatusBar:ClearAllPoints() GameTooltipStatusBar:SetPoint("BOTTOMLEFT", GameTooltip, "TOPLEFT", 0, 0) GameTooltipStatusBar:SetPoint("BOTTOMRIGHT", GameTooltip, "TOPRIGHT", 0, 0) - GameTooltipStatusBar:SetStatusBarTexture(pfUI.media["img:bar"]) + GameTooltipStatusBar:SetStatusBarTexture(pfUI.media[C.tooltip.statusbar.texture]) CreateBackdrop(GameTooltipStatusBar) CreateBackdropShadow(GameTooltipStatusBar)