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https://github.com/brues-code/pfUI.git
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unitframes: adjust custom portrait code
* align indentation to codestyle * remove option to enable custom size * remove obsolete translations
This commit is contained in:
+17
-15
@@ -329,6 +329,9 @@ function pfUI.uf:UpdateFrameSize()
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local width = self.config.width
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local height = self.config.height
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local pheight = self.config.pheight
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local ptwidth = self.config.portraitwidth
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local ptheight = self.config.portraitheight
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local real_height = height + spacing + pheight + 2*default_border
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if spacing ~= abs(spacing) and abs(spacing) > tonumber(pheight) then
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real_height = height
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@@ -336,17 +339,17 @@ function pfUI.uf:UpdateFrameSize()
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end
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local portrait = 0
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local ptwidth = self.config.portraitwidth
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local ptheight = self.config.portraitheight
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if self.config.portrait == "left" or self.config.portrait == "right" then
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if self.config.portraitsize == "0" then
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self.portrait:SetWidth(real_height)
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self.portrait:SetHeight(real_height)
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portrait = real_height + spacing + 2*default_border
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if ptwidth == "-1" and ptheight == "-1" then
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-- align portrait size to frame
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self.portrait:SetWidth(real_height)
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self.portrait:SetHeight(real_height)
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portrait = real_height + spacing + 2*default_border
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else
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self.portrait:SetWidth(ptwidth)
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self.portrait:SetHeight(ptheight)
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-- use custom portrait size
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self.portrait:SetWidth(ptwidth)
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self.portrait:SetHeight(ptheight)
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end
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end
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@@ -455,7 +458,6 @@ function pfUI.uf:UpdateConfig()
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f.portrait.model:SetFrameStrata("LOW")
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f.portrait.model:SetAllPoints(f.portrait)
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local pspacing = self.config.portraitwidth
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if f.config.portrait == "bar" then
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f.portrait:SetParent(f.hp.bar)
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f.portrait:SetAllPoints(f.hp.bar)
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@@ -472,10 +474,10 @@ function pfUI.uf:UpdateConfig()
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elseif f.config.portrait == "left" then
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f.portrait:SetParent(f)
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f.portrait:ClearAllPoints()
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if self.config.portraitsize == "0" then
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f.portrait:SetPoint("TOPLEFT", f, "TOPLEFT", 0, 0)
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if f.config.portraitwidth == "-1" and f.config.portraitheight == "-1" then
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f.portrait:SetPoint("TOPLEFT", f, "TOPLEFT", 0, 0)
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else
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f.portrait:SetPoint("LEFT", f, "LEFT", -pspacing, 0)
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f.portrait:SetPoint("LEFT", f, "LEFT", -f.config.portraitwidth, 0)
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end
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f.hp:ClearAllPoints()
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@@ -494,10 +496,10 @@ function pfUI.uf:UpdateConfig()
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elseif f.config.portrait == "right" then
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f.portrait:SetParent(f)
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f.portrait:ClearAllPoints()
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if self.config.portraitsize == "0" then
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f.portrait:SetPoint("TOPRIGHT", f, "TOPRIGHT", 0, 0)
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if f.config.portraitwidth == "-1" and f.config.portraitheight == "-1" then
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f.portrait:SetPoint("TOPRIGHT", f, "TOPRIGHT", 0, 0)
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else
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f.portrait:SetPoint("RIGHT", f, "RIGHT", pspacing, 0)
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f.portrait:SetPoint("RIGHT", f, "RIGHT", f.config.portraitwidth, 0)
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end
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f.hp:ClearAllPoints()
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