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actionbar: add option to change animation trigger
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@@ -1115,6 +1115,10 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
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"elasticzoom:" .. T["Elastic Zoom"],
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"wobblezoom:" .. T["Wobble Zoom"],
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},
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["animationmode"] = {
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"keypress:" .. T["On Key Press"],
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"statechange:" .. T["On State Change"]
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},
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["actionbarbuttons"] = {
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"1","2","3","4","5","6","7","8","9","10","11","12"
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},
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@@ -1828,6 +1832,7 @@ pfUI:RegisterModule("gui", "vanilla:tbc", function ()
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CreateConfig(U["bars"], T["Self Cast: Alt Key"], C.bars, "altself", "checkbox")
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CreateConfig(U["bars"], T["Self Cast: Right Click"], C.bars, "rightself", "checkbox")
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CreateConfig(U["bars"], T["Button Animation"], C.bars, "animation", "dropdown", pfUI.gui.dropdowns.actionbuttonanimations)
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CreateConfig(U["bars"], T["Button Animation Trigger"], C.bars, "animmode", "dropdown", pfUI.gui.dropdowns.animationmode)
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CreateConfig(U["bars"], T["Show Animation On Hidden Bars"], C.bars, "animalways", "checkbox")
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CreateConfig(U["bars"], T["Show Reagent Count"], C.bars, "reagents", "checkbox")
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CreateConfig(U["bars"], T["Highlight Equipped Items"], C.bars, "showequipped", "checkbox")
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