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unitframes: remove fps limit on animations
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@@ -238,8 +238,6 @@ function pfUI.uf:CreateUnitFrame(unit, id, config, tick)
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end)
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f:SetScript("OnUpdate", function()
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if ( this.fpscontrol or 1) > GetTime() then return else this.fpscontrol = GetTime() + .02 end
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local unitname = ( this.label and UnitName(this.label) ) or ""
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-- focus unit detection
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