drop MobHealth3 / MobHealthFrame fallbacks

libhealth ships with pfUI and Nampower's GetUnitField (hard-dep) covers
the real-HP read; the MobHealth integration was a chained last-resort
fallback that could never actually win, and on the nameplate path it
also mixed percentage and real-value scales into the bar's SetMinMaxValues
since it overwrote hp/hpmax without hpmin.
This commit is contained in:
Brues
2026-06-27 16:08:39 -05:00
parent 0cbd9ecf98
commit f657a9e7e8
3 changed files with 0 additions and 16 deletions
-6
View File
@@ -992,12 +992,6 @@ end
-- remove unitstr on unit name mismatch
if unitstr and UnitName(unitstr) ~= name then unitstr = nil end
-- use mobhealth values if addon is running
if (MobHealth3 or MobHealthFrame) and target and name == UnitName('target') and MobHealth_GetTargetCurHP() then
hp = MobHealth_GetTargetCurHP() > 0 and MobHealth_GetTargetCurHP() or hp
hpmax = MobHealth_GetTargetMaxHP() > 0 and MobHealth_GetTargetMaxHP() or hpmax
end
-- always make sure to keep plate visible
plate:Show()