Frame sizes: measure anchor-sized regions with the unscaled getters

GetWidth/GetHeight return an anchor-sized region's size times its effective
scale, so at any UI scale but 1 they disagreed with the sizes and offsets
built from them. The craft spark, raid-marker name shortening, unit frame
indicators, dropdown widening and the cooldown font's first size now read
GetUnscaledWidth/GetUnscaledHeight. The combat log and the settings rows
drop their GetRight()-GetLeft() workarounds for the same bug.
This commit is contained in:
Brues
2026-11-02 16:12:15 -06:00
parent a219bd13dc
commit f7769ec6ac
7 changed files with 9 additions and 15 deletions
+2 -2
View File
@@ -2042,7 +2042,7 @@ function pfUI.uf:RefreshUnit(unit, component)
local size
if disptype == "4" or disptype == "3" then
size = unit.hp.bar:GetHeight() * tonumber(unit.config.debuff_ind_size)
size = unit.hp.bar:GetUnscaledHeight() * tonumber(unit.config.debuff_ind_size)
if size ~= indicator.size or disptype ~= indicator.disp or indipos ~= indicator.ipos then
indicator:ClearAllPoints()
indicator:SetPoint(indipos, 0, 0)
@@ -2447,7 +2447,7 @@ function pfUI.uf:AddIcon(frame, pos, icon, timeleft, stacks, start, duration)
if not frame.hp then return end
local frame = frame.hp.bar
if pos > 6 or pos > ceil(frame:GetWidth() / iconsize) then return end
if pos > 6 or pos > ceil(frame:GetUnscaledWidth() / iconsize) then return end
frame.icon = frame.icon or CreateFrame("Frame", nil, frame)