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Route config color strings through GetStringColor cache
Replace raw strsplit(",", ...) color parsing across action bars, chat,
nameplates, third-party skins, player, and roll with the cached
GetStringColor / GetStringColorObject helpers, dropping the per-build
string-table allocations they created.
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+1
-1
@@ -234,7 +234,7 @@ pfUI:RegisterModule("roll", function ()
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f.time.bar:SetAllPoints(f.time)
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f.time.bar:SetStatusBarTexture(pfUI.media["img:bar"])
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f.time.bar:SetMinMaxValues(0, 100)
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local r, g, b, a = strsplit(",", C.appearance.border.color)
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local r, g, b, a = GetStringColor(C.appearance.border.color)
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f.time.bar:SetStatusBarColor(r, g, b)
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f.time.bar:SetValue(20)
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f.time.bar:SetScript("OnUpdate", function()
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