screenshot: add options and update translations

This commit is contained in:
shagu
2019-03-31 14:59:21 +02:00
parent 5952f16d1a
commit fe3cc9f517
11 changed files with 153 additions and 28 deletions
+8 -7
View File
@@ -1078,7 +1078,7 @@ pfUI:RegisterModule("gui", function ()
for i=3, 5 do
local entry = string.format("%d:%s", i, string.format("%s%s%s", _G.ITEM_QUALITY_COLORS[i].hex, _G[string.format("ITEM_QUALITY%d_DESC",i)], FONT_COLOR_CODE_CLOSE))
table.insert(pfUI.gui.dropdowns.screenshot_loot, entry)
end
end
end
do -- Generate Config UI
@@ -1385,17 +1385,18 @@ pfUI:RegisterModule("gui", function ()
end)
CreateGUIEntry(T["Settings"], T["Screenshot"], function()
CreateConfig(nil, T["Trigger"], nil, nil, "header")
CreateConfig(nil, T["Timer (minutes, 0 to disable)"], C.screenshot, "interval")
CreateConfig(nil, T["Timer In Minuntes"], C.screenshot, "interval")
CreateConfig(nil, T["Level Up"], C.screenshot, "levelup", "checkbox")
CreateConfig(nil, T["PvP Rank"], C.screenshot, "pvprank", "checkbox")
CreateConfig(nil, T["Reputation Level"], C.screenshot, "faction", "checkbox")
CreateConfig(nil, T["Battleground"], C.screenshot, "battleground", "dropdown", pfUI.gui.dropdowns.screenshot_battle)
CreateConfig(nil, T["Honorable Kill"], C.screenshot, "hk", "checkbox")
CreateConfig(nil, T["Looted"], C.screenshot, "loot", "dropdown", pfUI.gui.dropdowns.screenshot_loot)
CreateConfig(nil, T["Battleground Statistics"], C.screenshot, "battleground", "dropdown", pfUI.gui.dropdowns.screenshot_battle)
CreateConfig(nil, T["Item Looted"], C.screenshot, "loot", "dropdown", pfUI.gui.dropdowns.screenshot_loot)
CreateConfig(nil, T["Options"], nil, nil, "header")
CreateConfig(nil, T["Hide UI"], C.screenshot, "hideui", "checkbox")
CreateConfig(nil, T["Caption"], C.screenshot, "caption", "checkbox")
CreateConfig(nil, T["Show Description"], C.screenshot, "caption", "checkbox")
CreateConfig(nil, T["Description Font"], C.screenshot, "caption_font", "dropdown", pfUI.gui.dropdowns.fonts)
CreateConfig(nil, T["Description Font Size"], C.screenshot, "caption_size")
CreateConfig(nil, T["Hide All UI Elements"], C.screenshot, "hideui", "checkbox")
end)
CreateGUIEntry(T["Settings"], T["GM-Mode"], function()
+9 -11
View File
@@ -6,7 +6,7 @@ pfUI:RegisterModule("screenshot", function ()
and C.screenshot.battleground == "0"
and C.screenshot.hk == "0"
and C.screenshot.loot == "0" then
return
return
end
local LOOT_ITEM_SELF_MULTIPLEregex = string.gsub(_G.LOOT_ITEM_SELF_MULTIPLE,"%%sx%%d", "(.+)x(%%d+)")
local LOOT_ITEM_SELFregex = string.gsub(_G.LOOT_ITEM_SELF,"%%s", "(.+)")
@@ -21,18 +21,16 @@ pfUI:RegisterModule("screenshot", function ()
pfUI.screenshot.caption:SetWidth(400)
pfUI.screenshot.caption:SetHeight(200)
pfUI.screenshot.caption.text = pfUI.screenshot.caption:CreateFontString("Label", "OVERLAY")
pfUI.screenshot.caption.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\BigNoodleTitling.ttf", 32, "THICKOUTLINE")
pfUI.screenshot.caption.text:SetShadowColor(0,0,0)
pfUI.screenshot.caption.text:SetShadowOffset(2,1)
pfUI.screenshot.caption.text:SetFont(C.screenshot.caption_font, C.screenshot.caption_size, "THICKOUTLINE")
pfUI.screenshot.caption.text:SetAllPoints(pfUI.screenshot.caption)
pfUI.screenshot.caption.text:SetJustifyH("CENTER")
pfUI.screenshot.caption.text:SetJustifyV("TOP")
function pfUI.screenshot.OnEvent()
return this[event]~=nil and this[event](this,event,arg1,arg2,arg3,arg4,arg5,arg6,arg7,arg8,arg9,arg10,arg11)
end
end
pfUI.screenshot:SetScript("OnEvent", pfUI.screenshot.OnEvent)
if tonumber(C.screenshot.interval) > 0 then
pfUI.screenshot._elapsed = 0
pfUI.screenshot._interval = tonumber(C.screenshot.interval)*60
@@ -104,7 +102,7 @@ pfUI:RegisterModule("screenshot", function ()
function pfUI.screenshot:PLAYER_LEVEL_UP()
local dt = date("%a, %b %d, %Y %X")
local loc = string.format("%s - %s",GetRealZoneText(),GetSubZoneText())
local name = string.format("%s : Level %d!",UnitName("player"),arg1)
local name = string.format("%s : %s %d!",UnitName("player"), LEVEL, arg1)
self:CustomScreenshot("levelup", dt, loc, name)
end
@@ -114,7 +112,7 @@ pfUI:RegisterModule("screenshot", function ()
self._lastRank = rankNumber
local dt = date("%a, %b %d, %Y %X")
local loc = string.format("%s - %s",GetRealZoneText(),GetSubZoneText())
local name = string.format("%s : Rank %s!",UnitName("player"),rankName or _G.NONE)
local name = string.format("%s : %s %s!",UnitName("player"),RANK, rankName or _G.NONE)
self:CustomScreenshot("pvprank", dt, loc, name)
end
end
@@ -132,7 +130,7 @@ pfUI:RegisterModule("screenshot", function ()
local factioncode = UnitFactionGroup("player") == "Alliance" and 1 or 0
if GetBattlefieldInstanceExpiration() > 0 then
local won = GetBattlefieldWinner() and GetBattlefieldWinner() == factioncode
if C.screenshot.battleground == "2"
if C.screenshot.battleground == "2"
or (C.screenshot.battleground == "1" and won) then
local dt = date("%a, %b %d, %Y %X")
local loc = string.format("%s - %s",GetRealZoneText(),GetSubZoneText())
@@ -147,7 +145,7 @@ pfUI:RegisterModule("screenshot", function ()
if instancetype and instancetype == "pvp" then return end -- not if we're in a BG
local dt = date("%a, %b %d, %Y %X")
local loc = string.format("%s - %s",GetRealZoneText(),GetSubZoneText())
self:CustomScreenshot("hk", dt, loc, "Honorable Kill!")
self:CustomScreenshot("hk", dt, loc, T["Honorable Kill!"])
end
function pfUI.screenshot:CHAT_MSG_LOOT()
@@ -162,7 +160,7 @@ pfUI:RegisterModule("screenshot", function ()
if quality and quality >= tonumber(C.screenshot.loot) then
local dt = date("%a, %b %d, %Y %X")
local loc = string.format("%s - %s",GetRealZoneText(),GetSubZoneText())
local name = string.format("You got %s!",item)
local name = string.format("%s %s!", T["You got"], item)
self:CustomScreenshot("loot", dt, loc, name)
end
end