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Show Faction/Race icons in chat
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+39
@@ -262,6 +262,45 @@ function pfUI.api.GetUnitColor(unitstr)
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return classColor:GenerateHexColorMarkup(), classColor:GetRGB()
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end
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-- [ GetRaceIcon ]
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-- Builds an inline race icon texture from the shared races atlas.
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-- 'raceKey' [string] englishRace key (e.g. "NightElf")
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-- 'sex' [int] unit sex (3 = female)
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-- return: [string] inline texture escape, or an empty string
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function pfUI.api.GetRaceIcon(raceKey, sex)
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if not raceKey then return "" end
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local gender = sex == 3 and "FEMALE" or "MALE"
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local coords = RACE_ICON_TCOORDS[strupper(raceKey) .. "_" .. gender]
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if not coords then return "" end
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return string.format(
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"|TInterface\\Glues\\CharacterCreate\\UI-CharacterCreate-Races:0:0:0:0:512:512:%d:%d:%d:%d|t",
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coords[1] * 512, coords[2] * 512, coords[3] * 512, coords[4] * 512)
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end
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-- inline faction emblems (cropped from the target-frame PvP banners)
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local FACTION_ICON = {
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Alliance = "|TInterface\\TargetingFrame\\UI-PVP-Alliance:0:0:0:0:64:64:5:37:3:35|t",
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Horde = "|TInterface\\TargetingFrame\\UI-PVP-Horde:0:0:0:0:64:64:5:37:3:35|t",
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}
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-- [ GetFactionIcon ]
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-- Resolves an inline faction emblem from the englishRace key stored in L["race"].
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-- 'raceKey' [string] englishRace key (e.g. "Orc")
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-- return: [string] inline texture escape, or an empty string
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function pfUI.api.GetFactionIcon(raceKey)
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local info = raceKey and L["race"][raceKey]
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if not info then return "" end
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return FACTION_ICON[info.faction] or ""
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end
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-- [ GetPlayerRaceIcons ]
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-- Returns the faction and race emblems of the player character.
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-- return: [string] both inline textures, or an empty string
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function pfUI.api.GetPlayerRaceIcons()
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local _, raceKey = UnitRace("player")
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return pfUI.api.GetFactionIcon(raceKey) .. pfUI.api.GetRaceIcon(raceKey, UnitSex("player"))
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end
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-- [ strvertical ]
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-- Creates vertical text using linebreaks. Multibyte char friendly.
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-- 'str' [string] String to columnize.
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