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Commits
| Author | SHA1 | Date | |
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bd1ef078aa | ||
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a4fc2613df |
+1
-1
@@ -13,7 +13,7 @@ do
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-- on. There pfUI does load, and will throw wherever it reaches for something
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-- on. There pfUI does load, and will throw wherever it reaches for something
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-- the installed DLL doesn't have yet -- the popup names the cause so those
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-- the installed DLL doesn't have yet -- the popup names the cause so those
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-- errors aren't a mystery.
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-- errors aren't a mystery.
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local PFUI_CLASSIC_API_MIN = 11703 -- (X*10000 + Y*100 + Z)
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local PFUI_CLASSIC_API_MIN = 11704 -- (X*10000 + Y*100 + Z)
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local PFUI_CLASSIC_API_LATEST = PFUI_CLASSIC_API_MIN
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local PFUI_CLASSIC_API_LATEST = PFUI_CLASSIC_API_MIN
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local PFUI_CLASSIC_API_WEBSITE = "https://github.com/brues-code/ClassicAPI"
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local PFUI_CLASSIC_API_WEBSITE = "https://github.com/brues-code/ClassicAPI"
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local PFUI_CLASSIC_API_LATEST_URL = PFUI_CLASSIC_API_WEBSITE .. "/releases/latest"
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local PFUI_CLASSIC_API_LATEST_URL = PFUI_CLASSIC_API_WEBSITE .. "/releases/latest"
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@@ -128,6 +128,51 @@ pfUI:RegisterModule("panel", function()
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GameTooltip:AddLine(" ")
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GameTooltip:AddLine(" ")
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GameTooltip:AddDoubleLine(T["Memory Usage"], "|cffffffff" .. memmb)
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GameTooltip:AddDoubleLine(T["Memory Usage"], "|cffffffff" .. memmb)
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GameTooltip:AddDoubleLine(T["Next Memory Cleanup"], "|cffffffff" .. gcmb)
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GameTooltip:AddDoubleLine(T["Next Memory Cleanup"], "|cffffffff" .. gcmb)
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-- AddOn memory usage (see MainMenuBarPerformanceBarFrame_OnEnter in MainMenuBar.lua)
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local ADDON_MEM_KB_ABBR = _G.ADDON_MEM_KB_ABBR or "(%.0f KB) %s";
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local ADDON_MEM_MB_ABBR = _G.ADDON_MEM_MB_ABBR or "(%.2f MB) %s";
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local TOTAL_MEM_KB_ABBR = _G.TOTAL_MEM_KB_ABBR or "AddOn Memory: %.0f KB";
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local TOTAL_MEM_MB_ABBR = _G.TOTAL_MEM_MB_ABBR or "AddOn Memory: %.2f MB";
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UpdateAddOnMemoryUsage()
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local totalMem = 0
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local topAddOns = {}
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for i = 1, GetNumAddOns() do
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local mem = GetAddOnMemoryUsage(i)
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if mem and mem > 0 then
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totalMem = totalMem + mem
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for j = 1, 3 do
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if not topAddOns[j] or mem > topAddOns[j].value then
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for k = 3, j + 1, -1 do
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topAddOns[k] = topAddOns[k - 1]
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end
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topAddOns[j] = { value = mem, name = C_AddOns.GetAddOnName(i) }
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break
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end
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end
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end
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end
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if totalMem > 0 then
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local str
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if totalMem > 1000 then
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str = format(TOTAL_MEM_MB_ABBR, totalMem / 1000)
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else
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str = format(TOTAL_MEM_KB_ABBR, totalMem)
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end
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GameTooltip:AddLine(" ")
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GameTooltip:AddLine(str, 1, 1, 1)
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for i = 1, 3 do
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if not topAddOns[i] then break end
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if topAddOns[i].value > 1000 then
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str = format(ADDON_MEM_MB_ABBR, topAddOns[i].value / 1000, topAddOns[i].name)
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else
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str = format(ADDON_MEM_KB_ABBR, topAddOns[i].value, topAddOns[i].name)
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end
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GameTooltip:AddLine(str, 1, 1, 1)
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end
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end
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GameTooltip:AddLine(" ")
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GameTooltip:AddLine(" ")
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GameTooltip:AddDoubleLine(T["Network Down"], "|cffffffff" .. round(nin,1) .. "KB/s")
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GameTooltip:AddDoubleLine(T["Network Down"], "|cffffffff" .. round(nin,1) .. "KB/s")
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GameTooltip:AddDoubleLine(T["Network Up"], "|cffffffff" .. round(nout,1) .. "KB/s")
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GameTooltip:AddDoubleLine(T["Network Up"], "|cffffffff" .. round(nout,1) .. "KB/s")
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