pfUI:RegisterSkin("RaidUI", "vanilla", function () HookAddonOrVariable("Blizzard_RaidUI", function() -- skin each RaidGroup frame (8 groups, each with a label + 5 slots) for i = 1, NUM_RAID_GROUPS do local group = _G["RaidGroup"..i] if group then StripTextures(group) CreateBackdrop(group, nil, nil, .75) local label = _G["RaidGroup"..i.."Label"] if label then label:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") end end end -- skin each RaidGroupButton (40 members) for i = 1, MAX_RAID_MEMBERS do local button = _G["RaidGroupButton"..i] if button then StripTextures(button) CreateBackdrop(button, nil, nil, .75) local name = _G["RaidGroupButton"..i.."Name"] local level = _G["RaidGroupButton"..i.."Level"] local class = _G["RaidGroupButton"..i.."Class"] if name then name:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") end if level then level:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") end if class then class:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE") end end end -- skin the Add Member and Ready Check buttons on the RaidFrame panel SkinButton(RaidFrameAddMemberButton) SkinButton(RaidFrameReadyCheckButton) end) end)