pfUI:RegisterModule("minimap", function () MinimapToggleButton:Hide() MinimapBorderTop:Hide() MinimapZoneTextButton:Hide() MinimapZoomIn:Hide() MinimapZoomOut:Hide() GameTimeFrame:Hide() MinimapBorder:SetTexture(nil) Minimap:SetMaskTexture("Interface\\AddOns\\pfUI\\img\\minimap") Minimap:EnableMouseWheel(true) Minimap:SetScript("OnMouseWheel", function() if(arg1 > 0) then Minimap_ZoomIn() else Minimap_ZoomOut() end end) pfUI.minimap = CreateFrame("Frame","pfMinimap",UIParent) pfUI.minimap:SetBackdrop(pfUI.backdrop) pfUI.minimap:SetBackdropColor(0,0,0,0) pfUI.minimap:SetPoint("TOPRIGHT", UIParent, -5, -5) pfUI.utils:loadPosition(pfUI.minimap) pfUI.minimap:SetWidth(Minimap:GetWidth() + 5) pfUI.minimap:SetHeight(Minimap:GetHeight() + 5) pfUI.minimap:SetFrameStrata("BACKGROUND") Minimap:SetParent(pfUI.minimap) Minimap:ClearAllPoints() Minimap:SetPoint("TOPLEFT", pfUI.minimap, "TOPLEFT", 3, -3) Minimap:SetPoint("BOTTOMRIGHT", pfUI.minimap, "BOTTOMRIGHT", -2, 2) -- Set new mail frame position to top right corner of the minimap -- mostly taken from TukUI MiniMapMailFrame:ClearAllPoints() MiniMapMailFrame:SetPoint("TOPRIGHT", pfUI.minimap, "TOPRIGHT", 0, 0) MiniMapMailBorder:Hide() MiniMapMailIcon:SetTexture("Interface\\AddOns\\pfUI\\img\\mail") MiniMapTrackingFrame:SetFrameStrata("LOW") -- Coordinates in minimap -- Create location text frame in bottom left corner of minimap pfUI.minimapCoordinates = CreateFrame("Frame", nil, pfUI.minimap) pfUI.minimapCoordinates:SetPoint("BOTTOMLEFT", 3, 3) pfUI.minimapCoordinates:SetHeight(20) pfUI.minimapCoordinates:SetWidth(40) pfUI.minimapCoordinates:SetFrameStrata("BACKGROUND") -- Create text pfUI.minimapCoordinates.text = pfUI.minimapCoordinates:CreateFontString("MinimapCoordinatesText", "LOW", "GameFontNormal") pfUI.minimapCoordinates.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", pfUI_config.global.font_size, "OUTLINE") pfUI.minimapCoordinates.text:SetPoint("LEFT", 4, 0) pfUI.minimapCoordinates.text:SetFontObject(GameFontWhite) pfUI.minimapCoordinates.text:SetText("X, Y") pfUI.minimapCoordinates:Hide() -- Minimap hover event -- Update and toggle showing of coordinates on mouse enter/leave Minimap:SetScript("OnEnter", function() SetMapToCurrentZone() local posX, posY = GetPlayerMapPosition("player") local roundedX = ceil(posX * 1000)/10 local roundedY = ceil(posY * 1000)/10 pfUI.minimapCoordinates.text:SetText(roundedX..", "..roundedY) pfUI.minimapCoordinates:Show() end) Minimap:SetScript("OnLeave", function() pfUI.minimapCoordinates:Hide() end) end)