SLASH_RELOAD1 = '/rl'; -- 3. function SlashCmdList.RELOAD(msg, editbox) -- 4. ReloadUI() end pfUI = CreateFrame("Frame",nil,UIParent) pfUI.backdrop = { bgFile = "Interface\\AddOns\\pfUI\\img\\bg", tile = true, tileSize = 8, edgeFile = "Interface\\AddOns\\pfUI\\img\\border", edgeSize = 8, insets = {left = 0, right = 0, top = 0, bottom = 0}, } pfUI.backdrop_gitter = { bgFile = "Interface\\AddOns\\pfUI\\img\\gitter", tile = true, tileSize = 8, } pfUI.backdrop_col = { bgFile = "Interface\\AddOns\\pfUI\\img\\bg", tile = true, tileSize = 8, edgeFile = "Interface\\AddOns\\pfUI\\img\\border_col", edgeSize = 8, insets = {left = 0, right = 0, top = 0, bottom = 0}, } pfUI.playerDB = {} pfUI.config = { ["unitframes"] = { animation_speed = 1, buff_size = "22", debuff_size = "22", layout = "default", width = 200, height = 50, pheight = 10, }, ["bars"] = { icon_size = "22", border = 2, } } function moveit() -- don't call it "grid" to avoid confusion with grid (addon) module pfUI.gitter = CreateFrame("Frame", nil, UIParent) pfUI.gitter:SetFrameStrata("BACKGROUND") pfUI.gitter:SetPoint("TOPLEFT", 0, 0, "TOPLEFT") pfUI.gitter:SetPoint("BOTTOMRIGHT", 0, 0, "BOTTOMRIGHT") pfUI.gitter:SetBackdrop(pfUI.backdrop_gitter) pfUI.gitter:SetBackdropColor(0,0,0,1) local movable = { pfUI.minimap, pfUI.chat.left, pfUI.chat.right, pfUI.uf.player, pfUI.uf.target, pfUI.uf.targettarget, pfUI.uf.pet, pfUI.bars.shapeshift, pfUI.bars.bottomleft, pfUI.bars.bottomright, pfUI.bars.vertical, pfUI.bars.pet, pfUI.bars.bottom } for _,frame in pairs(movable) do local frame = frame frame:Show() frame:SetMovable(true) frame.drag = CreateFrame("Frame", nil, frame) frame.drag:SetAllPoints(frame) frame.drag:SetFrameStrata("DIALOG") frame.drag.bg = frame.drag:CreateTexture() frame.drag.bg:SetAllPoints(frame.drag) frame.drag.bg:SetTexture(.2,1,.8,1) frame.drag:SetAlpha(.25) frame.drag:EnableMouse(true) frame.drag:SetScript("OnMouseDown",function() frame:StartMoving() end) frame.drag:SetScript("OnMouseUp",function() frame:StopMovingOrSizing() end) end end pfUI.cache = CreateFrame("Frame",nil,UIParent) pfUI.cache:RegisterEvent("PLAYER_ENTERING_WORLD") pfUI.cache:SetScript("OnEvent", function() _, class = UnitClass("player") local color = RAID_CLASS_COLORS[class] pfUI.cache.class_r, pfUI.cache.class_g, pfUI.cache.class_b = (color.r + .5) * .5, (color.g + .5) * .5, (color.b + .5) * .5 end) message = function (msg) DEFAULT_CHAT_FRAME:AddMessage("|cffcccc33INFO: |cffffff55"..msg) end ScriptErrors:SetScript("OnShow", function(msg) DEFAULT_CHAT_FRAME:AddMessage("|cffcc3333ERROR: |cffff5555"..ScriptErrors_Message:GetText()) ScriptErrors:Hide() end) pfUI.uf = CreateFrame("Frame",nil,UIParent)