pfUI:RegisterModule("chat", function () pfUI.chat = CreateFrame("Frame",nil,UIParent) pfUI.chat.left = CreateFrame("Frame", "leftChat", UIParent) pfUI.chat.left:SetFrameStrata("BACKGROUND") pfUI.chat.left:SetWidth(350) pfUI.chat.left:SetHeight(150) pfUI.chat.left:SetPoint("BOTTOMLEFT", 5,5) pfUI.chat.left:SetBackdrop(pfUI.backdrop) pfUI.chat.left:SetBackdropColor(0,0,0,.75) pfUI.chat.left.panelTop = CreateFrame("Frame", "leftChatPanelTop", pfUI.chat.left) pfUI.chat.left.panelTop:ClearAllPoints() pfUI.chat.left.panelTop:SetHeight(19) pfUI.chat.left.panelTop:SetPoint("TOPLEFT", pfUI.chat.left, "TOPLEFT", 2, -2) pfUI.chat.left.panelTop:SetPoint("TOPRIGHT", pfUI.chat.left, "TOPRIGHT", -2, -2) pfUI.chat.left.panelTop:SetBackdrop(pfUI.backdrop) pfUI.chat.left.panelTop:SetBackdropColor(0,0,0,.75) pfUI.chat.right = CreateFrame("Frame", "leftChat", UIParent) pfUI.chat.right:SetFrameStrata("BACKGROUND") pfUI.chat.right:SetWidth(350) pfUI.chat.right:SetHeight(150) pfUI.chat.right:SetPoint("BOTTOMRIGHT", -5,5) pfUI.chat.right:SetBackdrop(pfUI.backdrop) pfUI.chat.right:SetBackdropColor(0,0,0,.75) pfUI.chat.right.panelTop = CreateFrame("Frame", "rightChatPanelTop", pfUI.chat.right) pfUI.chat.right.panelTop:ClearAllPoints() pfUI.chat.right.panelTop:SetHeight(19) pfUI.chat.right.panelTop:SetPoint("TOPLEFT", pfUI.chat.right, "TOPLEFT", 2, -2) pfUI.chat.right.panelTop:SetPoint("TOPRIGHT", pfUI.chat.right, "TOPRIGHT", -2, -2) pfUI.chat.right.panelTop:SetBackdrop(pfUI.backdrop) pfUI.chat.right.panelTop:SetBackdropColor(0,0,0,.75) pfUI.chat:RegisterEvent("PLAYER_ENTERING_WORLD") pfUI.chat:RegisterEvent("UI_SCALE_CHANGED") pfUI.chat:RegisterEvent("FRIENDLIST_UPDATE") pfUI.chat:RegisterEvent("GUILD_ROSTER_UPDATE") pfUI.chat:RegisterEvent("RAID_ROSTER_UPDATE") pfUI.chat:RegisterEvent("PARTY_MEMBERS_CHANGED") pfUI.chat:RegisterEvent("PLAYER_TARGET_CHANGED") pfUI.chat:RegisterEvent("WHO_LIST_UPDATE") pfUI.chat:RegisterEvent("CHAT_MSG_SYSTEM") pfUI.chat:SetScript("OnEvent", function() if event == "PLAYER_ENTERING_WORLD" or event == "UI_SCALE_CHANGED" then for i,v in ipairs({ChatFrameMenuButton:GetRegions()}) do v:SetAllPoints(ChatFrameMenuButton) local _, class = UnitClass("player") v:SetTexture(.5,.5,.5, 1) v:SetVertexColor(RAID_CLASS_COLORS[class].r + .3 * .5, RAID_CLASS_COLORS[class].g +.3 * .5, RAID_CLASS_COLORS[class].b +.3 * .5,1) end pfUI.chat.SetupPositions() pfUI.chat.SetupChannels() for i=1, NUM_CHAT_WINDOWS do for j,v in ipairs({getglobal("ChatFrame" .. i .. "Tab"):GetRegions()}) do if j==5 then v:SetTexture(0,0,0,0) end end local _, relativeTo = getglobal("ChatFrame" .. i):GetPoint(1) getglobal("ChatFrame" .. i .. "Tab"):SetParent(pfUI.chat.left.panelTop) getglobal("ChatFrame" .. i .. "ResizeBottom"):Hide() if relativeTo == pfUI.chat.left then getglobal("ChatFrame" .. i .. "Tab"):SetParent(pfUI.chat.left.panelTop) getglobal("ChatFrame" .. i):SetParent(pfUI.chat.left.panelTop) elseif relativeTo == pfUI.chat.right then getglobal("ChatFrame" .. i .. "Tab"):SetParent(pfUI.chat.right.panelTop) getglobal("ChatFrame" .. i):SetParent(pfUI.chat.right.panelTop) end getglobal("ChatFrame" .. i .. "TabText"):SetJustifyV("TOP") getglobal("ChatFrame" .. i .. "TabLeft"):SetAlpha(0) getglobal("ChatFrame" .. i .. "TabMiddle"):SetAlpha(0) getglobal("ChatFrame" .. i .. "TabRight"):SetAlpha(0) getglobal("ChatFrame" .. i .. "TabFlash"):SetAlpha(0) local _, class = UnitClass("player") getglobal("ChatFrame" .. i .. "TabText"):SetTextColor(RAID_CLASS_COLORS[class].r + .3 * .5, RAID_CLASS_COLORS[class].g + .3 * .5, RAID_CLASS_COLORS[class].b + .3 * .5, 1) getglobal("ChatFrame" .. i .. "TabText"):SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", 9, "OUTLINE") if getglobal("ChatFrame" .. i).isDocked or getglobal("ChatFrame" .. i):IsVisible() then getglobal("ChatFrame" .. i .. "Tab"):Show() end local cf = getglobal("ChatFrame" .. i) cf:EnableMouseWheel(true) cf:SetScript("OnMouseWheel", function() if (arg1 > 0) then if IsShiftKeyDown() then cf:ScrollToTop() else cf:ScrollUp() end elseif (arg1 < 0) then if IsShiftKeyDown() then cf:ScrollToBottom() else cf:ScrollDown() end end end) end elseif event == "FRIENDLIST_UPDATE" or event == "PLAYER_ENTERING_WORLD" then local Name, Class, Level for i = 1, GetNumFriends() do Name, Level, Class = GetFriendInfo(i) if pfLocaleClass[GetLocale()] and pfLocaleClass[GetLocale()][Class] then Class = pfLocaleClass[GetLocale()][Class] end pfUI_playerDB[Name] = { class = Class, level = Level } end elseif event == "GUILD_ROSTER_UPDATE" or event == "PLAYER_ENTERING_WORLD" then local Name, Class, Level for i = 1, GetNumGuildMembers() do Name, _, _, Level, Class = GetGuildRosterInfo(i) if pfLocaleClass[GetLocale()] and pfLocaleClass[GetLocale()][Class] then Class = pfLocaleClass[GetLocale()][Class] end if Name and Level and Class and pfUI_playerDB then pfUI_playerDB[Name] = { class = Class, level = Level } end end elseif event == "RAID_ROSTER_UPDATE" or event == "PLAYER_ENTERING_WORLD" then local Name, Class, SubGroup, Level for i = 1, GetNumRaidMembers() do Name, _, SubGroup, Level, Class = GetRaidRosterInfo(i) if pfLocaleClass[GetLocale()] and pfLocaleClass[GetLocale()].Class then Class = pfLocaleClass[GetLocale()][Class] end pfUI_playerDB[Name] = { class = Class, level = Level } end elseif event == "PARTY_MEMBERS_CHANGED" or event == "PLAYER_ENTERING_WORLD" then local Class, Unit for i = 1, GetNumPartyMembers() do Unit = "party" .. i _, Class = UnitClass(Unit) pfUI_playerDB[UnitName(Unit)] = { class = Class, level = UnitLevel(Unit) } end elseif event == "PLAYER_TARGET_CHANGED" then local Class if not UnitIsPlayer("target") or not UnitIsFriend("player", "target") then return end _, Class = UnitClass("target") pfUI_playerDB[UnitName("target")] = { class = Class, level = UnitLevel("target") } elseif event == "WHO_LIST_UPDATE" or event == "CHAT_MSG_SYSTEM" then local Name, Class, Level for i = 1, GetNumWhoResults() do Name, _, Level, _, Class, _ = GetWhoInfo(i) if pfLocaleClass[GetLocale()] and pfLocaleClass[GetLocale()][Class] then Class = pfLocaleClass[GetLocale()][Class] end pfUI_playerDB[Name] = { class = Class, level = Level } end end end) Hook_ChatFrame_OnUpdate = ChatFrame_OnUpdate function ChatFrame_OnUpdate (arg1) for i=1, NUM_CHAT_WINDOWS do getglobal("ChatFrame" .. i .. "UpButton"):Hide() getglobal("ChatFrame" .. i .. "DownButton"):Hide() getglobal("ChatFrame" .. i .. "BottomButton"):Hide() end Hook_ChatFrame_OnUpdate(arg1) end function pfUI.chat.SetupPositions() -- set position of Main Window ChatFrame1:ClearAllPoints() ChatFrame1:SetPoint("TOPLEFT", pfUI.chat.left ,"TOPLEFT", 5, -25) ChatFrame1:SetPoint("BOTTOMRIGHT", pfUI.chat.left ,"BOTTOMRIGHT", -5, 25) FCF_SetLocked(ChatFrame1, 1) FCF_SetWindowColor(ChatFrame1, 0, 0, 0); FCF_SetWindowAlpha(ChatFrame1, 0); FCF_SetChatWindowFontSize(ChatFrame1, 12) -- set position of Loot & Spam if not ChatFrame3.isDocked == 1 or not ChatFrame3:IsShown() then FCF_OpenNewWindow("Loot & Spam") end FCF_SetWindowColor(ChatFrame3, 0, 0, 0); FCF_SetWindowAlpha(ChatFrame3, 0); FCF_SetChatWindowFontSize(ChatFrame3, 12) FCF_SetWindowName(ChatFrame3, "Loot & Spam", 1 ) FCF_UnDockFrame(ChatFrame3) ChatFrame3:ClearAllPoints() ChatFrame3:SetPoint("TOPLEFT", pfUI.chat.right ,"TOPLEFT", 5, -25) ChatFrame3:SetPoint("BOTTOMRIGHT", pfUI.chat.right ,"BOTTOMRIGHT", -5, 25) FCF_SetLocked(ChatFrame3, 1) -- save positions on logout ChatFrame1:SetUserPlaced(1); ChatFrame3:SetUserPlaced(1); end function pfUI.chat.SetupChannels() ChatFrame_RemoveAllMessageGroups(ChatFrame1) ChatFrame_RemoveAllMessageGroups(ChatFrame3) local normalg = {"SAY", "EMOTE", "YELL", "GUILD", "OFFICER", "GUILD_ACHIEVEMENT", "WHISPER", "MONSTER_SAY", "MONSTER_EMOTE", "MONSTER_YELL", "MONSTER_WHISPER", "MONSTER_BOSS_EMOTE", "MONSTER_BOSS_WHISPER", "PARTY", "PARTY_LEADER", "RAID", "RAID_LEADER", "RAID_WARNING", "BATTLEGROUND", "BATTLEGROUND_LEADER", "BG_HORDE", "BG_ALLIANCE", "BG_NEUTRAL", "SYSTEM", "ERRORS", "AFK", "DND", "IGNORED", "BN_WHISPER", "BN_CONVERSATION"} for _,group in pairs(normalg) do ChatFrame_AddMessageGroup(ChatFrame1, group) end local spamg = { "COMBAT_XP_GAIN", "COMBAT_HONOR_GAIN", "COMBAT_FACTION_CHANGE", "LOOT", "MONEY" } for _,group in pairs(spamg) do ChatFrame_AddMessageGroup(ChatFrame3, group) end local spamc = { "Trade", "General", "LocalDefense", "GuildRecruitment", "LookingForGroup", "Handel", "Allgemein", "LokaleVerteidigung", "Gildenrekrutierung", "SucheNachGruppe", "World" } for _,channel in pairs(spamc) do ChatFrame_RemoveChannel(ChatFrame1, channel) ChatFrame_AddChannel(ChatFrame3, channel) end JoinChannelByName("World") ChatFrame_AddChannel(ChatFrame3, "World") end -- orig. function but removed flashing function FCF_OnUpdate(elapsed) -- Need to draw the dock regions for a frame to define their rects if ( not ChatFrame1.init ) then for i=1, NUM_CHAT_WINDOWS do getglobal("ChatFrame"..i.."TabDockRegion"):Show(); FCF_UpdateButtonSide(getglobal("ChatFrame"..i)); end ChatFrame1.init = 1; return; elseif ( ChatFrame1.init == 1 ) then for i=1, NUM_CHAT_WINDOWS do getglobal("ChatFrame"..i.."TabDockRegion"):Hide(); end ChatFrame1.init = 2; end -- Detect if mouse is over any chat frames and if so show their tabs, if not hide them local chatFrame, chatTab; if ( MOVING_CHATFRAME ) then -- Set buttons to the left or right side of the frame -- If the the side of the buttons changes and the frame is the default frame, then set every docked frames buttons to the same side local updateAllButtons = nil; if (FCF_UpdateButtonSide(MOVING_CHATFRAME) and MOVING_CHATFRAME == DEFAULT_CHAT_FRAME ) then updateAllButtons = 1; end local dockRegion; for index, value in DOCKED_CHAT_FRAMES do if ( updateAllButtons ) then FCF_UpdateButtonSide(value); end dockRegion = getglobal(value:GetName().."TabDockRegion"); if ( MouseIsOver(dockRegion) and MOVING_CHATFRAME ~= DEFAULT_CHAT_FRAME ) then dockRegion:Show(); else dockRegion:Hide(); end end end -- If the default chat frame is resizing, then resize the dock if ( DEFAULT_CHAT_FRAME.resizing ) then FCF_DockUpdate(); end end ChatFrameMenuButton:SetNormalTexture("foo") ChatFrameMenuButton:ClearAllPoints() ChatFrameMenuButton:SetParent(pfUI.chat.left.panelTop) ChatFrameMenuButton:SetPoint("TOPRIGHT",-6,-6) ChatFrameMenuButton:SetHeight(6) ChatFrameMenuButton:SetWidth(6) ChatFrameEditBox:ClearAllPoints() ChatFrameEditBox:SetHeight(22) ChatFrameEditBox:SetPoint("BOTTOMLEFT", pfUI.bars.bottom, "TOPLEFT", 0, 5) ChatFrameEditBox:SetPoint("BOTTOMRIGHT", pfUI.bars.bottom, "TOPRIGHT", 0, 5) ChatFrameEditBox:SetBackdrop(pfUI.backdrop) for i,v in ipairs({ChatFrameEditBox:GetRegions()}) do if i==6 or i==7 or i==8 then v:SetTexture(0,0,0,1) v:SetHeight(ChatFrameEditBox:GetHeight()) end end ChatFrameEditBox:SetAltArrowKeyMode(false) local shortnames = { channel1 = "[1]", channel2 = "[2]", channel3 = "[3]", channel4 = "[4]", channel5 = "[5]", channel6 = "[6]", channel7 = "[7]", channel8 = "[8]", channel9 = "[9]", channel10 = "[10]", } local default = " " .. "%s" .. "|r:" .. "\32" CHAT_CHANNEL_GET = "%s" .. "|r:" .. "\32"; CHAT_GUILD_GET = '[G]' .. default CHAT_OFFICER_GET = '[O]'.. default CHAT_PARTY_GET = '[P]' .. default CHAT_RAID_GET = '[R]' .. default CHAT_RAID_LEADER_GET = '[RL]' .. default CHAT_RAID_WARNING_GET = '[RW]' .. default CHAT_BATTLEGROUND_GET = '[BG]' .. default CHAT_BATTLEGROUND_LEADER_GET = '[BL]' .. default CHAT_SAY_GET = '[S]' .. default CHAT_WHISPER_GET = '|cffffaaff[W]' .. default CHAT_WHISPER_INFORM_GET = '[W]' .. default CHAT_YELL_GET = '[Y]' .. default for i=1,NUM_CHAT_WINDOWS do local HookAddMessage = getglobal("ChatFrame"..i).AddMessage getglobal("ChatFrame"..i).AddMessage = function (frame, text, ...) if text then local Name = string.gsub(text, ".*|Hplayer:(.-)|h.*", "%1") if pfUI_playerDB[Name] and pfUI_playerDB[Name].class ~= nil then local Class = pfUI_playerDB[Name].class if RAID_CLASS_COLORS[Class] ~= nil then local Color = string.format("%02x%02x%02x", RAID_CLASS_COLORS[Class].r * 255, RAID_CLASS_COLORS[Class].g * 255, RAID_CLASS_COLORS[Class].b * 255) Name = "|cff" .. Color .. Name .. "|r" end end text = string.gsub(text, "|Hplayer:(.-)|h%[.-%]|h(.-:-)", "[|Hplayer:%1|h" .. Name .. "|h]" .. "%2") -- make incoming whispers lighter than outgoing if string.find(text, '|cffffaaff') == 1 then text = string.gsub(text, "|r", "|cffffaaff") end local pattern = "%]%s+(.*|Hplayer)" local channel = string.gsub(text, ".*%[(.-)" .. pattern ..".+", "%1") if string.find(channel, "%d+%. ") then channel = string.gsub(channel, "(%d+)%..*", "channel%1") channel = string.gsub(channel, "channel", "") pattern = "%[%d+%..-" .. pattern text = string.gsub(text, pattern, "["..channel.."]".."%1") end HookAddMessage(frame, text, unpack(arg)) end end end end)