pfUI:RegisterModule("uf_tukui", function () -- do not go further on disabled UFs if C.unitframes.disable == "1" then return end local default_border = C.appearance.border.default if C.appearance.border.unitframes ~= "-1" then default_border = C.appearance.border.unitframes end local pspacing = C.unitframes.player.pspace local tspacing = C.unitframes.target.pspace if C.unitframes.layout == "tukui" then -- Player pfUI.uf.player.caption = CreateFrame("Frame", "pfPlayerCaption", pfUI.uf.player) pfUI.uf.player.caption:SetHeight(C.global.font_size + 2*default_border) pfUI.uf.player.caption:SetPoint("TOPRIGHT",pfUI.uf.player,"BOTTOMRIGHT",0, -default_border*2 - pspacing) pfUI.uf.player.caption:SetPoint("TOPLEFT",pfUI.uf.player,"BOTTOMLEFT",0, -default_border*2 - pspacing) pfUI.uf.player.leftText:SetParent(pfUI.uf.player.caption) pfUI.uf.player.leftText:ClearAllPoints() pfUI.uf.player.leftText:SetPoint("TOPLEFT",pfUI.uf.player.caption, "TOPLEFT", default_border, 1) pfUI.uf.player.leftText:SetPoint("BOTTOMRIGHT",pfUI.uf.player.caption, "BOTTOMRIGHT", -default_border, 0) pfUI.uf.player.centerText:SetParent(pfUI.uf.player.caption) pfUI.uf.player.centerText:ClearAllPoints() pfUI.uf.player.centerText:SetPoint("TOPLEFT",pfUI.uf.player.caption, "TOPLEFT", default_border, 1) pfUI.uf.player.centerText:SetPoint("BOTTOMRIGHT",pfUI.uf.player.caption, "BOTTOMRIGHT", -default_border, 0) pfUI.uf.player.rightText:SetParent(pfUI.uf.player.caption) pfUI.uf.player.rightText:ClearAllPoints() pfUI.uf.player.rightText:SetPoint("TOPLEFT",pfUI.uf.player.caption, "TOPLEFT", default_border, 1) pfUI.uf.player.rightText:SetPoint("BOTTOMRIGHT",pfUI.uf.player.caption, "BOTTOMRIGHT", -default_border, 0) pfUI.castbar.player:SetAllPoints(pfUI.uf.player.caption) UpdateMovable(pfUI.castbar.player) if pfUI.infight then pfUI.infight["player"]:SetPoint("TOPLEFT", pfUI.uf.player, "TOPLEFT", -7 - default_border,7 + default_border) pfUI.infight["player"]:SetPoint("BOTTOMRIGHT", pfUI.uf.player.caption, "BOTTOMRIGHT", 7 + default_border,-7 - default_border) end CreateBackdrop(pfUI.uf.player.caption) -- Target pfUI.uf.target.caption = CreateFrame("Frame", "pfTargetCaption", pfUI.uf.target) pfUI.uf.target.caption:SetHeight(C.global.font_size + 3*default_border) pfUI.uf.target.caption:SetPoint("TOPRIGHT",pfUI.uf.target,"BOTTOMRIGHT", 0, -default_border*2 - pspacing) pfUI.uf.target.caption:SetPoint("TOPLEFT",pfUI.uf.target,"BOTTOMLEFT", 0, -default_border*2 - pspacing) pfUI.uf.target.leftText:SetParent(pfUI.uf.target.caption) pfUI.uf.target.leftText:ClearAllPoints() pfUI.uf.target.leftText:SetPoint("TOPLEFT",pfUI.uf.target.caption, "TOPLEFT", default_border, 1) pfUI.uf.target.leftText:SetPoint("BOTTOMRIGHT",pfUI.uf.target.caption, "BOTTOMRIGHT", -default_border, 0) pfUI.uf.target.centerText:SetParent(pfUI.uf.target.caption) pfUI.uf.target.centerText:ClearAllPoints() pfUI.uf.target.centerText:SetPoint("TOPLEFT",pfUI.uf.target.caption, "TOPLEFT", default_border, 1) pfUI.uf.target.centerText:SetPoint("BOTTOMRIGHT",pfUI.uf.target.caption, "BOTTOMRIGHT", -default_border, 0) pfUI.uf.target.rightText:SetParent(pfUI.uf.target.caption) pfUI.uf.target.rightText:ClearAllPoints() pfUI.uf.target.rightText:SetPoint("TOPLEFT",pfUI.uf.target.caption, "TOPLEFT", default_border, 1) pfUI.uf.target.rightText:SetPoint("BOTTOMRIGHT",pfUI.uf.target.caption, "BOTTOMRIGHT", -default_border, 0) pfUI.castbar.target:SetAllPoints(pfUI.uf.target.caption) UpdateMovable(pfUI.castbar.target) if pfUI.infight then pfUI.infight["target"]:SetPoint("TOPLEFT", pfUI.uf.target, "TOPLEFT", -7 - default_border,7 + default_border) pfUI.infight["target"]:SetPoint("BOTTOMRIGHT", pfUI.uf.target.caption, "BOTTOMRIGHT", 7 + default_border,-7 - default_border) end CreateBackdrop(pfUI.uf.target.caption) end end)