pfUI:RegisterModule("autoshift", function () pfUI.autoshift = CreateFrame("Frame") pfUI.autoshift:RegisterEvent("UI_ERROR_MESSAGE") pfUI.autoshift.lastError = "" pfUI.autoshift.CastSpellByName = _G["CastSpellByName"] pfUI.autoshift.scanString = string.gsub(SPELL_FAILED_ONLY_SHAPESHIFT, "%%s", "(.+)") function pfUI.autoshift:SwitchStance() for stance in string.gfind(pfUI.autoshift.lastError, pfUI.autoshift.scanString) do for _, stance in pairs({ strsplit(",", stance)}) do pfUI.autoshift.CastSpellByName(string.gsub(stance,"^%s*(.-)%s*$", "%1")) end end pfUI.autoshift.lastError = "" end hooksecurefunc("CastSpell", function(spellId, spellbookTabNum) pfUI.autoshift:SwitchStance() end) hooksecurefunc("CastSpellByName", function(spellName, onSelf) pfUI.autoshift:SwitchStance() end) hooksecurefunc("UseAction", function(slot, checkCursor, onSelf) pfUI.autoshift:SwitchStance() end) pfUI.autoshift.buffs = { "spell_nature_swiftness", "_mount_", "_qirajicrystal_", "ability_racial_bearform", "ability_druid_catform", "ability_druid_travelform", "spell_nature_forceofnature", "ability_druid_aquaticform", "spell_shadow_shadowform", "spell_nature_spiritwolf" } pfUI.autoshift.errors = { SPELL_FAILED_NOT_MOUNTED, ERR_ATTACK_MOUNTED, ERR_TAXIPLAYERALREADYMOUNTED, SPELL_FAILED_NOT_SHAPESHIFT, SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED, SPELL_NOT_SHAPESHIFTED, SPELL_NOT_SHAPESHIFTED_NOSPACE, ERR_CANT_INTERACT_SHAPESHIFTED, ERR_NOT_WHILE_SHAPESHIFTED, ERR_NO_ITEMS_WHILE_SHAPESHIFTED, ERR_TAXIPLAYERSHAPESHIFTED,ERR_MOUNT_SHAPESHIFTED, ERR_EMBLEMERROR_NOTABARDGEOSET } pfUI.autoshift:SetScript("OnEvent", function() pfUI.autoshift.lastError = arg1 local CancelLater = nil if arg1 == SPELL_FAILED_NOT_STANDING then SitOrStand() return end for id, errorstring in pairs(pfUI.autoshift.errors) do if arg1 == errorstring then for i=0,31,1 do currBuffTex = GetPlayerBuffTexture(i) if (currBuffTex) then for id, bufftype in pairs(pfUI.autoshift.buffs) do if string.find(string.lower(currBuffTex), bufftype, 1) then if string.find(string.lower(currBuffTex), "spell_shadow_shadowform", 1) then CancelLater = i else CancelPlayerBuff(i) return end end end end end if CancelLater then CancelPlayerBuff(CancelLater) end end end end) end)