pfUI:RegisterModule("hdgraphic", function () -- pixelperfect: native UIScale if C.global.pixelperfect == "1" then local f = CreateFrame("Frame") f:RegisterEvent("PLAYER_ENTERING_WORLD") f:SetScript("OnEvent", function() local resolution = GetCVar("gxResolution") for screenwidth, screenheight in string.gfind(resolution, "(.+)x(.+)") do local screenheight = tonumber(screenheight) < 2160 and tonumber(screenheight) or tonumber(screenheight) / 2 local scale = 768/screenheight UIParent:SetScale(scale) UIParent:SetWidth(screenwidth) UIParent:SetHeight(screenheight) UIParent:SetPoint("CENTER",0,0) end end) end -- hdgraphic: use maximum graphic details if C.global.hdgraphic == "1" then ConsoleExec("anisotropic 16") ConsoleExec("detailDoodadAlpha 100") ConsoleExec("farclip 777") ConsoleExec("frillDensity 256") ConsoleExec("gxColorBits 24") ConsoleExec("gxDepthBits 24") ConsoleExec("gxRefresh 60") ConsoleExec("gxMultisample 8") ConsoleExec("gxMultisampleQuality 1.000000") ConsoleExec("fullAlpha 1") ConsoleExec("lod 0") ConsoleExec("M2Faster 3") ConsoleExec("Gamma 0.8") ConsoleExec("lodDist 250") ConsoleExec("mapObjLightLOD 2") ConsoleExec("maxLOD 3") ConsoleExec("nearClip 0.33") ConsoleExec("particleDensity 1") ConsoleExec("pixelShaders 1") ConsoleExec("shadowLevel 0") ConsoleExec("SmallCull 0.01") ConsoleExec("trilinear 1") ConsoleExec("SkyCloudLOD 1") ConsoleExec("SkySunGlare 1") ConsoleExec("specular 1") ConsoleExec("textureLodDist 777") ConsoleExec("texLodBias -1") ConsoleExec("trilinear 1") ConsoleExec("unitDrawDist 300") ConsoleExec("weatherDensity 3") ConsoleExec("waterParticulates 1") ConsoleExec("waterRipples 1") ConsoleExec("waterSpecular 1") ConsoleExec("waterWaves 1") ConsoleExec("ffxDeath 1") ConsoleExec("ffx 1") ConsoleExec("ffxRectangle 1") ConsoleExec("ffxGlow 1") ConsoleExec("spellEffectLevel 2") ConsoleExec("occlusion 1") ConsoleExec("footstepBias 0.125") ConsoleExec("showfootprints 1") ConsoleExec("horizonfarclip 777") ConsoleExec("baseMip 0") ConsoleExec("waterLOD 0") ConsoleExec("mapObjOverbright 1") ConsoleExec("MaxLights 4") ConsoleExec("DistCull 888") ConsoleExec("mapShadows 1") ConsoleExec("doodadAnim 1") ConsoleExec("showShadow 1") ConsoleExec("showLowDetail 0") ConsoleExec("showSimpleDoodads 0") ConsoleExec("gxTripleBuffer 1") ConsoleExec("M2UsePixelShaders 1") ConsoleExec("M2UseZFill 1") ConsoleExec("M2UseClipPlanes 1") ConsoleExec("M2UseThreads 1") ConsoleExec("M2UseShaders 1") ConsoleExec("M2BatchDoodads 1") ConsoleExec("bspcache 1") local cur, max = GetCurrentResolution(), table.getn({GetScreenResolutions()}) if cur ~= max then SetScreenResolution(max) ConsoleExec("gxrestart") ReloadUI() end end end)