pfUI:RegisterModule("minimap", function () MinimapToggleButton:Hide() MinimapBorderTop:Hide() MinimapZoneTextButton:Hide() MinimapZoomIn:Hide() MinimapZoomOut:Hide() GameTimeFrame:Hide() MinimapBorder:SetTexture(nil) Minimap:SetMaskTexture("Interface\\AddOns\\pfUI\\img\\minimap") Minimap:EnableMouseWheel(true) Minimap:SetScript("OnMouseWheel", function() if(arg1 > 0) then Minimap_ZoomIn() else Minimap_ZoomOut() end end) pfUI.minimap = CreateFrame("Frame",nil,UIParent) pfUI.minimap:SetBackdrop(pfUI.backdrop) pfUI.minimap:SetBackdropColor(0,0,0,0) pfUI.minimap:SetPoint("TOPRIGHT", UIParent, -5, -5) pfUI.minimap:SetWidth(Minimap:GetWidth()) pfUI.minimap:SetHeight(Minimap:GetHeight()) pfUI.minimap:SetFrameStrata("BACKGROUND") pfUI.minimap.background = pfUI.minimap:CreateTexture(nil,"BACKGROUND") pfUI.minimap.background:SetTexture(0,0,0,1) pfUI.minimap.background:SetAllPoints(pfUI.minimap) Minimap:SetParent(pfUI.minimap) Minimap:ClearAllPoints() Minimap:SetPoint("TOPLEFT", pfUI.minimap, "TOPLEFT", 3, -3) Minimap:SetPoint("BOTTOMRIGHT", pfUI.minimap, "BOTTOMRIGHT", -3, 3) -- Set new mail frame position to top right corner of the minimap -- mostly taken from TukUI MiniMapMailFrame:ClearAllPoints() MiniMapMailFrame:SetPoint("TOPRIGHT", pfUI.minimap, "TOPRIGHT", 0, 0) MiniMapMailBorder:Hide() MiniMapMailIcon:SetTexture("Interface\\AddOns\\pfUI\\img\\mail") MiniMapTrackingFrame:SetFrameStrata("LOW") -- Current location -- Create location text frame under minimap pfUI.minimapLocation = CreateFrame("Frame", nil, UIParent) pfUI.minimapLocation:SetBackdrop(pfUI.backdrop) pfUI.minimapLocation:SetBackdropColor(0,0,0,0) pfUI.minimapLocation:SetPoint("TOPRIGHT",UIParent, -5, -7 - Minimap:GetHeight()) pfUI.minimapLocation:SetHeight(20) pfUI.minimapLocation:SetWidth(Minimap:GetWidth()) pfUI.minimapLocation:SetFrameStrata("BACKGROUND") pfUI.minimapLocation.background = pfUI.minimapLocation:CreateTexture(nil,"BACKGROUND") pfUI.minimapLocation.background:SetTexture(0,0,0,1) pfUI.minimapLocation.background:SetAllPoints(pfUI.minimapLocation) -- Create text pfUI.minimapLocation.text = pfUI.minimapLocation:CreateFontString("MinimapZoneText", "LOW", "GameFontNormal") pfUI.minimapLocation.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", 9, "OUTLINE") pfUI.minimapLocation.text:SetPoint("CENTER", 0, 0) pfUI.minimapLocation.text:SetFontObject(GameFontWhite) -- Initiate zone text pfUI.minimapLocation.text:SetText(GetMinimapZoneText()) -- Register zone change event pfUI.minimapLocation:RegisterEvent("MINIMAP_ZONE_CHANGED") local function zoneChangeEventHandler(self, event, ...) pfUI.minimapLocation.text:SetText(GetMinimapZoneText()) end pfUI.minimapLocation:SetScript("OnEvent", zoneChangeEventHandler) -- Coordinates in minimap -- Create location text frame in bottom left corner of minimap pfUI.minimapCoordinates = CreateFrame("Frame", nil, pfUI.minimap) pfUI.minimapCoordinates:SetPoint("BOTTOMLEFT", 3, 3) pfUI.minimapCoordinates:SetHeight(20) pfUI.minimapCoordinates:SetWidth(40) pfUI.minimapCoordinates:SetFrameStrata("BACKGROUND") pfUI.minimapCoordinates.background = pfUI.minimapCoordinates:CreateTexture(nil,"BACKGROUND") pfUI.minimapCoordinates.background:SetTexture(0,0,0,1) pfUI.minimapCoordinates.background:SetAllPoints(pfUI.minimapCoordinates) -- Create text pfUI.minimapCoordinates.text = pfUI.minimapCoordinates:CreateFontString("MinimapCoordinatesText", "LOW", "GameFontNormal") pfUI.minimapCoordinates.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", 11, "OUTLINE") pfUI.minimapCoordinates.text:SetPoint("LEFT", 0, 0) pfUI.minimapCoordinates.text:SetFontObject(GameFontWhite) pfUI.minimapCoordinates.text:SetText("X, Y") pfUI.minimapCoordinates:Hide() -- Minimap hover event -- Update and toggle showing of coordinates on mouse enter/leave Minimap:SetScript("OnEnter", function() SetMapToCurrentZone() local posX, posY = GetPlayerMapPosition("player") local roundedX = ceil(posX * 1000)/10 local roundedY = ceil(posY * 1000)/10 pfUI.minimapCoordinates.text:SetText(roundedX..", "..roundedY) pfUI.minimapCoordinates:Show() end) Minimap:SetScript("OnLeave", function() pfUI.minimapCoordinates:Hide() end) end)