pfUI:RegisterModule("group", function () -- do not go further on disabled UFs if C.unitframes.disable == "1" then return end local default_border = C.appearance.border.default if C.appearance.border.unitframes ~= "-1" then default_border = C.appearance.border.unitframes end local spacing = C.unitframes.group.pspace -- hide blizzard group frames for i=1, 4 do if _G["PartyMemberFrame" .. i] then _G["PartyMemberFrame" .. i]:Hide() _G["PartyMemberFrame" .. i].Show = function () return end end end pfUI.uf.group = {} local startid = C.unitframes.selfingroup == "1" and 0 or 1 for i=startid, 4 do pfUI.uf.group[i] = pfUI.uf:CreateUnitFrame("Party", i, C.unitframes.group) pfUI.uf.group[i]:UpdateFrameSize() pfUI.uf.group[i]:SetPoint("TOPLEFT", 5, -5 - ((i-startid)*75)) UpdateMovable(pfUI.uf.group[i]) if C.unitframes.grouptarget.visible == "1" then pfUI.uf.group[i].target = pfUI.uf:CreateUnitFrame("Party" .. i .. "Target", nil, C.unitframes.grouptarget, 0.2) pfUI.uf.group[i].target:UpdateFrameSize() pfUI.uf.group[i].target:SetPoint("TOPLEFT", pfUI.uf.group[i], "TOPRIGHT", 3*default_border, 0) UpdateMovable(pfUI.uf.group[i].target) end if C.unitframes.grouppet.visible == "1" then pfUI.uf.group[i].pet = pfUI.uf:CreateUnitFrame("PartyPet", i, C.unitframes.grouppet, 0.5) pfUI.uf.group[i].pet:UpdateFrameSize() pfUI.uf.group[i].pet:SetPoint("BOTTOMLEFT", pfUI.uf.group[i], "BOTTOMRIGHT", 3*default_border, -default_border) UpdateMovable(pfUI.uf.group[i].pet) end end -- scan for group targets if C.unitframes.grouptarget.visible == "1" then pfUI.uf.groupscanner = CreateFrame("Frame", nil, UIParent) pfUI.uf.groupscanner:SetScript("OnUpdate", function() if ( this.limit or 1) > GetTime() then return else this.limit = GetTime() + .2 end for i=1, 4 do if UnitExists("party" .. i .. "target") or (pfUI.unlock and pfUI.unlock:IsShown()) then pfUI.uf.group[i].target:Show() else pfUI.uf.group[i].target:Hide() end end end) end end)