pfUI:RegisterSkin("Game Menu", function () StripTextures(GameMenuFrame) CreateBackdrop(GameMenuFrame, nil, true, .75) GameMenuFrame:SetHeight(GameMenuFrame:GetHeight() + 2) GameMenuFrame:SetWidth(GameMenuFrame:GetWidth() - 30) local title = GetNoNameObject(GameMenuFrame, "FontString", "ARTWORK", MAIN_MENU) title:SetTextColor(1,1,1,1) title:ClearAllPoints() title:SetPoint("TOP", GameMenuFrame, "TOP", 0, 16) title:SetFont(pfUI.font_default, C.global.font_size + 2, "OUTLINE") local buttons = { GameMenuButtonOptions, GameMenuButtonSoundOptions, GameMenuButtonUIOptions, GameMenuButtonKeybindings, GameMenuButtonMacros, GameMenuButtonLogout, GameMenuButtonQuit, GameMenuButtonContinue } for _, button in pairs(buttons) do SkinButton(button) end end)