SLASH_RELOAD1 = '/rl' function SlashCmdList.RELOAD(msg, editbox) ReloadUI() end SLASH_PFUI1 = '/pfui' function SlashCmdList.PFUI(msg, editbox) if pfUI.gui:IsShown() then pfUI.gui:Hide() else pfUI.gui:Show() end end SLASH_GM1, SLASH_GM2 = '/gm', '/support' function SlashCmdList.GM(msg, editbox) ToggleHelpFrame(1) end pfUI = CreateFrame("Frame",nil,UIParent) pfUI:RegisterEvent("ADDON_LOADED") -- initialize default variables pfUI.cache = {} pfUI.module = {} pfUI.modules = {} pfUI.environment = {} pfUI.movables = {} pfLocaleClass = {} pfLocaleBagtypes = {} pfLocaleShift = {} pfLocaleSpells = {} pfLocaleSpellEvents = {} pfLocaleSpellInterrupts = {} pfUI:SetScript("OnEvent", function() if not pfUI_init then pfUI_init = {} end pfUI:LoadConfig() -- reload environment pfUI.environment:UpdateFonts() pfUI.environment:UpdateColors() -- fill the cache pfUI.cache["locale"] = GetLocale() if pfUI.cache["locale"] ~= "enUS" and pfUI.cache["locale"] ~= "frFR" and pfUI.cache["locale"] ~= "deDE" and pfUI.cache["locale"] ~= "zhCN" and pfUI.cache["locale"] ~= "ruRU" then pfUI.cache["locale"] = "enUS" end if arg1 == "pfUI" then for i,m in pairs(this.modules) do -- do not load disabled modules if pfUI_config["disabled"] and pfUI_config["disabled"][m] == "1" then -- message("DEBUG: module " .. m .. " has been disabled") else pfUI.module[m]() end end end end) function pfUI:RegisterModule(n, f) pfUI.module[n] = f table.insert(pfUI.modules, n) end pfUI.backdrop = { bgFile = "Interface\\AddOns\\pfUI\\img\\col", tile = true, tileSize = 8, edgeFile = "Interface\\AddOns\\pfUI\\img\\border", edgeSize = 8, insets = {left = -1, right = -1, top = -1, bottom = -1}, } pfUI.backdrop_small = { bgFile = "Interface\\AddOns\\pfUI\\img\\col", tile = true, tileSize = 8, insets = {left = -1, right = -1, top = -1, bottom = -1}, } pfUI.backdrop_underline = { edgeFile = "Interface\\AddOns\\pfUI\\img\\underline", edgeSize = 8, insets = {left = 0, right = 0, top = 0, bottom = 0}, } pfUI.utils = CreateFrame("Frame",nil,UIParent) function pfUI.utils:UpdateMovable(frame) local name = frame:GetName() if not pfUI.movables[name] then pfUI.movables[name] = true table.insert(pfUI.movables, name) end if pfUI_config["position"][frame:GetName()] then if pfUI_config["position"][frame:GetName()]["scale"] then frame:SetScale(pfUI_config["position"][frame:GetName()].scale) end if pfUI_config["position"][frame:GetName()]["xpos"] then frame:ClearAllPoints() frame:SetPoint("TOPLEFT", pfUI_config["position"][frame:GetName()].xpos, pfUI_config["position"][frame:GetName()].ypos) end end end function pfUI.utils:CreateBackdrop(f, inset, legacy, transp) -- use default inset if nothing is given local border = inset if not border then border = tonumber(pfUI_config.appearance.border.default) end -- bg and edge colors if not pfUI.cache.br then local br, bg, bb, ba = strsplit(",", pfUI_config.appearance.border.background) local er, eg, eb, ea = strsplit(",", pfUI_config.appearance.border.color) pfUI.cache.br, pfUI.cache.bg, pfUI.cache.bb, pfUI.cache.ba = br, bg, bb, ba pfUI.cache.er, pfUI.cache.eg, pfUI.cache.eb, pfUI.cache.ea = er, eg, eb, ea end local br, bg, bb, ba = pfUI.cache.br, pfUI.cache.bg, pfUI.cache.bb, pfUI.cache.ba local er, eg, eb, ea = pfUI.cache.er, pfUI.cache.eg, pfUI.cache.eb, pfUI.cache.ea if transp then ba = .8 end -- use legacy backdrop handling if legacy then f:SetBackdrop(pfUI.backdrop) f:SetBackdropColor(br, bg, bb, ba) f:SetBackdropBorderColor(er, eg, eb , ea) return end -- increase clickable area if available if f.SetHitRectInsets then f:SetHitRectInsets(-border,-border,-border,-border) end -- use new backdrop behaviour if not f.backdrop then f:SetBackdrop(nil) local border = tonumber(border) - 1 local backdrop = pfUI.backdrop if border < 1 then backdrop = pfUI.backdrop_small end local b = CreateFrame("Frame", nil, f) b:SetPoint("TOPLEFT", f, "TOPLEFT", -border, border) b:SetPoint("BOTTOMRIGHT", f, "BOTTOMRIGHT", border, -border) local level = f:GetFrameLevel() if level < 1 then --f:SetFrameLevel(level + 1) b:SetFrameLevel(level) else b:SetFrameLevel(level - 1) end f.backdrop = b b:SetBackdrop(backdrop) end local b = f.backdrop b:SetBackdropColor(br, bg, bb, ba) b:SetBackdropBorderColor(er, eg, eb , ea) end message = function (msg) DEFAULT_CHAT_FRAME:AddMessage("|cffcccc33INFO: |cffffff55"..msg) end ScriptErrors:SetScript("OnShow", function(msg) DEFAULT_CHAT_FRAME:AddMessage("|cffcc3333ERROR: |cffff5555"..ScriptErrors_Message:GetText()) ScriptErrors:Hide() end) pfUI.uf = CreateFrame("Frame",nil,UIParent) pfUI.info = CreateFrame("Button", "pfInfoBox", UIParent) pfUI.info:Hide() pfUI.info.text = pfUI.info:CreateFontString("Status", "HIGH", "GameFontNormal") pfUI.info.text:ClearAllPoints() pfUI.info.text:SetFontObject(GameFontWhite) pfUI.info.timeout = CreateFrame("StatusBar", nil, pfUI.info) pfUI.info.timeout:SetStatusBarTexture("Interface\\AddOns\\pfUI\\img\\bar") pfUI.info.timeout:SetStatusBarColor(.3,1,.8,1) function pfUI.info:ShowInfoBox(text, time, parent, height) if not text then return end if not time then time = 5 end if not parent then parent = UIParent end if not height then height = 100 end pfUI.info:SetParent(parent) pfUI.info:ClearAllPoints() pfUI.info.text:SetAllPoints(pfUI.info) pfUI.info.text:SetText(text) pfUI.info.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf", 14, "OUTLINE") pfUI.info:SetWidth(pfUI.info.text:GetStringWidth() + 50) pfUI.info:SetHeight(height) pfUI.utils:CreateBackdrop(pfUI.info) pfUI.info:SetPoint("TOP", 0, -25) pfUI.info.timeout:ClearAllPoints() pfUI.info.timeout:SetPoint("TOPLEFT", pfUI.info, "TOPLEFT", 3, -3) pfUI.info.timeout:SetPoint("TOPRIGHT", pfUI.info, "TOPRIGHT", -3, 3) pfUI.info.timeout:SetHeight(2) pfUI.info.timeout:SetMinMaxValues(0, time) pfUI.info.timeout:SetValue(time) pfUI.info.duration = time pfUI.info.lastshow = GetTime() pfUI.info:Show() end pfUI.info:SetScript("OnUpdate", function() local time = pfUI.info.lastshow + pfUI.info.duration - GetTime() pfUI.info.timeout:SetValue(time) if GetTime() > pfUI.info.lastshow + pfUI.info.duration then pfUI.info:SetAlpha(pfUI.info:GetAlpha()-0.05) end if pfUI.info:GetAlpha() <= 0.1 then pfUI.info:Hide() pfUI.info:SetAlpha(1) end end) pfUI.info:SetScript("OnClick", function() this:Hide() end)