local font = "Interface\\AddOns\\pfUI\\fonts\\arial.ttf" local combat_font = "Interface\\AddOns\\pfUI\\fonts\\combat_font.ttf" STANDARD_TEXT_FONT = font; UNIT_NAME_FONT = font; DAMAGE_TEXT_FONT = combat_font; NAMEPLATE_FONT = font; SystemFont:SetFont(font, 15) GameFontNormal:SetFont(font, 12) GameFontBlack:SetFont(font, 12) GameFontNormalSmall:SetFont(font, 10) GameFontNormalLarge:SetFont(font, 16) GameFontNormalHuge:SetFont(font, 20) NumberFontNormal:SetFont(font, 14, "OUTLINE") NumberFontNormalSmall:SetFont(font, 14, "OUTLINE") NumberFontNormalLarge:SetFont(font, 16, "OUTLINE") NumberFontNormalHuge:SetFont(font, 30, "OUTLINE") QuestTitleFont:SetFont(font, 18) QuestFont:SetFont(font, 13) QuestFontHighlight:SetFont(font, 14) ItemTextFontNormal:SetFont(font, 15) MailTextFontNormal:SetFont(font, 15) SubSpellFont:SetFont(font, 10) DialogButtonNormalText:SetFont(font, 16) ZoneTextFont:SetFont(font, 48, "OUTLINE") SubZoneTextFont:SetFont(font, 24, "OUTLINE") TextStatusBarTextSmall:SetFont(font, 12, "NORMAL") GameTooltipText:SetFont(font, 12) GameTooltipTextSmall:SetFont(font, 10) GameTooltipHeaderText:SetFont(font, 14) WorldMapTextFont:SetFont(font, 102, "THICK") InvoiceTextFontNormal:SetFont(font, 12) InvoiceTextFontSmall:SetFont(font, 10) CombatTextFont:SetFont(font, 25) ChatFontNormal:SetFont(font, 12, "NORMAL")