Files
Brues 710be52f35 phase 3 removing tbc
Drop the now-vestigial expansion plumbing.

- Delete modules/thirdparty-tbc.lua + its xml Include
- Strip 10 tbc-tagged CreateConfig calls in modules/gui.lua
- Drop the expansion arg from CreateConfig() signature + the disabled-
  entry rendering path that depended on it
- Drop the showdisabled GUI toggle + its default
- Simplify pfUI:RegisterModule / pfUI:RegisterSkin to (name, func) only
- Strip the leading version arg ("vanilla:tbc", etc.) from all 114
  Register call sites
- Delete the pfUI.expansion variable
2026-05-25 18:50:53 -05:00

123 lines
5.2 KiB
Lua

pfUI:RegisterModule("uf_tukui", function ()
if C.unitframes.disable == "1" or C.unitframes.layout ~= "tukui" then return end
-- update player layout
local hookUpdateConfigPlayer = pfUI.uf.player.UpdateConfig
function pfUI.uf.player.UpdateConfig()
-- run default unitframe update function
hookUpdateConfigPlayer(pfUI.uf.player)
-- load configs
local rawborder, default_border = GetBorderSize("unitframes")
local pspacing = C.unitframes.player.pspace * GetPerfectPixel()
local tspacing = C.unitframes.target.pspace * GetPerfectPixel()
-- adjust layout
pfUI.uf.player:UpdateFrameSize()
pfUI.uf.player:SetFrameStrata("LOW")
pfUI.uf.player:SetHeight(pfUI.uf.player:GetHeight() + 2*default_border + (C.global.font_size * 1.25) + pspacing)
if pfUI.uf.player.config.portrait == "left" then
pfUI.uf.player.portrait:ClearAllPoints()
pfUI.uf.player.portrait:SetPoint("TOPLEFT", pfUI.uf.player, "TOPLEFT", 0, 0)
elseif pfUI.uf.player.config.portrait == "right" then
pfUI.uf.player.portrait:ClearAllPoints()
pfUI.uf.player.portrait:SetPoint("TOPRIGHT", pfUI.uf.player, "TOPRIGHT", 0, 0)
end
pfUI.uf.player.caption = pfUI.uf.player.caption or CreateFrame("Frame", "pfPlayerCaption", pfUI.uf.player)
pfUI.uf.player.caption:SetHeight(C.global.font_size * 1.25)
pfUI.uf.player.caption:SetPoint("BOTTOMRIGHT",pfUI.uf.player, "BOTTOMRIGHT",0, 0)
pfUI.uf.player.caption:SetPoint("BOTTOMLEFT",pfUI.uf.player, "BOTTOMLEFT",0, 0)
pfUI.uf.player.hpLeftText:SetParent(pfUI.uf.player.caption)
pfUI.uf.player.hpLeftText:ClearAllPoints()
pfUI.uf.player.hpLeftText:SetPoint("LEFT",pfUI.uf.player.caption, "LEFT", default_border, 0)
pfUI.uf.player.hpCenterText:SetParent(pfUI.uf.player.caption)
pfUI.uf.player.hpCenterText:ClearAllPoints()
pfUI.uf.player.hpCenterText:SetPoint("CENTER",pfUI.uf.player.caption, "CENTER", 0, 0)
pfUI.uf.player.hpRightText:SetParent(pfUI.uf.player.caption)
pfUI.uf.player.hpRightText:ClearAllPoints()
pfUI.uf.player.hpRightText:SetPoint("RIGHT",pfUI.uf.player.caption, "RIGHT", -default_border, 0)
if pfUI.castbar and pfUI.castbar.player then
pfUI.castbar.player:SetAllPoints(pfUI.uf.player.caption)
UpdateMovable(pfUI.castbar.player, true)
local _, anchor = pfUI.castbar.player:GetPoint()
if anchor and anchor == pfUI.uf.player.caption then
pfUI.castbar.player:SetHeight(pfUI.uf.player.caption:GetHeight())
end
if pfUI.castbar.player.bar.backdrop_shadow then
pfUI.castbar.player.bar.backdrop_shadow:Hide()
end
end
CreateBackdrop(pfUI.uf.player.caption, default_border)
end
-- update target layout
local hookUpdateConfigTarget = pfUI.uf.target.UpdateConfig
function pfUI.uf.target.UpdateConfig()
-- run default unitframe update function
hookUpdateConfigTarget(pfUI.uf.target)
-- load configs
local rawborder, default_border = GetBorderSize("unitframes")
local pspacing = C.unitframes.player.pspace
local tspacing = C.unitframes.target.pspace
-- adjust layout
pfUI.uf.target:UpdateFrameSize()
pfUI.uf.target:SetFrameStrata("LOW")
pfUI.uf.target:SetHeight(pfUI.uf.target:GetHeight() + 2*default_border + (C.global.font_size * 1.25) + tspacing)
if pfUI.uf.target.config.portrait == "left" then
pfUI.uf.target.portrait:ClearAllPoints()
pfUI.uf.target.portrait:SetPoint("TOPLEFT", pfUI.uf.target, "TOPLEFT", 0, 0)
elseif pfUI.uf.target.config.portrait == "right" then
pfUI.uf.target.portrait:ClearAllPoints()
pfUI.uf.target.portrait:SetPoint("TOPRIGHT", pfUI.uf.target, "TOPRIGHT", 0, 0)
end
pfUI.uf.target.caption = pfUI.uf.target.caption or CreateFrame("Frame", "pfTargetCaption", pfUI.uf.target)
pfUI.uf.target.caption:SetHeight(C.global.font_size * 1.25)
pfUI.uf.target.caption:SetPoint("BOTTOMRIGHT",pfUI.uf.target,"BOTTOMRIGHT", 0, 0)
pfUI.uf.target.caption:SetPoint("BOTTOMLEFT",pfUI.uf.target,"BOTTOMLEFT", 0, 0)
pfUI.uf.target.hpLeftText:SetParent(pfUI.uf.target.caption)
pfUI.uf.target.hpLeftText:ClearAllPoints()
pfUI.uf.target.hpLeftText:SetPoint("LEFT",pfUI.uf.target.caption, "LEFT", default_border, 0)
pfUI.uf.target.hpCenterText:SetParent(pfUI.uf.target.caption)
pfUI.uf.target.hpCenterText:ClearAllPoints()
pfUI.uf.target.hpCenterText:SetPoint("CENTER",pfUI.uf.target.caption, "CENTER", 0, 0)
pfUI.uf.target.hpRightText:SetParent(pfUI.uf.target.caption)
pfUI.uf.target.hpRightText:ClearAllPoints()
pfUI.uf.target.hpRightText:SetPoint("RIGHT",pfUI.uf.target.caption, "RIGHT", -default_border, 0)
if pfUI.castbar and pfUI.castbar.target then
pfUI.castbar.target:SetAllPoints(pfUI.uf.target.caption)
UpdateMovable(pfUI.castbar.target, true)
local _, anchor = pfUI.castbar.target:GetPoint()
if anchor and anchor == pfUI.uf.target.caption then
pfUI.castbar.target:SetHeight(pfUI.uf.target.caption:GetHeight())
end
if pfUI.castbar.target.bar.backdrop_shadow then
pfUI.castbar.target.bar.backdrop_shadow:Hide()
end
end
CreateBackdrop(pfUI.uf.target.caption, default_border)
end
-- trigger updates
pfUI.uf.player.UpdateConfig()
pfUI.uf.target.UpdateConfig()
end)