mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-22 07:36:56 +00:00
0fe0a64121
GetSpellInfo internals now delegate to ClassicAPI's GetSpellInfo for the DBC metadata read instead of scraping castTime/range out of the tooltip. Drops the libtipscan dependency from libspell and the regex-based parsing of SPELL_CAST_TIME_SEC/MIN/SPELL_RANGE. Same 8-value return shape so all call sites (libtotem, libpredict, libcast, actionbar) continue working.
126 lines
4.7 KiB
Lua
126 lines
4.7 KiB
Lua
-- load pfUI environment
|
|
setfenv(1, pfUI:GetEnvironment())
|
|
|
|
-- return instantly when another libspell is already active
|
|
if pfUI.api.libspell then return end
|
|
|
|
local libspell = {}
|
|
|
|
-- [ GetSpellMaxRank ]
|
|
-- Returns the maximum rank of a players spell.
|
|
-- 'name' [string] spellname to query
|
|
-- return: [string],[number] maximum rank in characters and the number
|
|
-- e.g "Rank 1" and "1"
|
|
local spellmaxrank = {}
|
|
function libspell.GetSpellMaxRank(name)
|
|
local cache = spellmaxrank[name]
|
|
if cache then return cache[1], cache[2] end
|
|
local name = string.lower(name)
|
|
|
|
local rank = { 0, nil}
|
|
for i = 1, GetNumSpellTabs() do
|
|
local _, _, offset, num = GetSpellTabInfo(i)
|
|
local bookType = BOOKTYPE_SPELL
|
|
for id = offset + 1, offset + num do
|
|
local spellName, spellRank = GetSpellName(id, bookType)
|
|
if name == string.lower(spellName) then
|
|
if not rank[2] then rank[2] = spellRank end
|
|
|
|
local _, _, numRank = string.find(spellRank, " (%d+)$")
|
|
if numRank and tonumber(numRank) > rank[1] then
|
|
rank = { tonumber(numRank), spellRank}
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
spellmaxrank[name] = { rank[2], rank[1] }
|
|
return rank[2], rank[1]
|
|
end
|
|
|
|
-- [ GetSpellIndex ]
|
|
-- Returns the spellbook index and bookid of the given spell.
|
|
-- 'name' [string] spellname to query
|
|
-- 'rank' [string] rank to query (optional)
|
|
-- return: [number],[string] spell index and spellbook id
|
|
local spellindex = {}
|
|
function libspell.GetSpellIndex(name, rank)
|
|
if not name then return end
|
|
name = string.lower(name)
|
|
local cache = spellindex[name..(rank and ("("..rank..")") or "")]
|
|
if cache then return cache[1], cache[2] end
|
|
|
|
if not rank then rank = libspell.GetSpellMaxRank(name) end
|
|
|
|
for i = 1, GetNumSpellTabs() do
|
|
local _, _, offset, num = GetSpellTabInfo(i)
|
|
local bookType = BOOKTYPE_SPELL
|
|
for id = offset + 1, offset + num do
|
|
local spellName, spellRank = GetSpellName(id, bookType)
|
|
if rank and rank == spellRank and name == string.lower(spellName) then
|
|
spellindex[name.."("..rank..")"] = { id, bookType }
|
|
return id, bookType
|
|
elseif not rank and name == string.lower(spellName) then
|
|
spellindex[name] = { id, bookType }
|
|
return id, bookType
|
|
end
|
|
end
|
|
end
|
|
|
|
spellindex[name..(rank and ("("..rank..")") or "")] = { nil }
|
|
return nil
|
|
end
|
|
|
|
-- [ GetSpellInfo ]
|
|
-- Returns several information about a spell.
|
|
-- 'index' [string/number] Spellname or Index of a spell in the spellbook
|
|
-- 'bookType' [string] Type of spellbook (optional)
|
|
-- return:
|
|
-- [string] Name of the spell
|
|
-- [string] Secondary text associated with the spell
|
|
-- (e.g."Rank 5", "Racial", etc.)
|
|
-- [string] Path to an icon texture for the spell
|
|
-- [number] Casting time of the spell in milliseconds
|
|
-- [number] Minimum range from the target required to cast the spell
|
|
-- [number] Maximum range from the target at which you can cast the spell
|
|
-- [number] The numeric spell-id of the spell
|
|
-- [number] The type of the spellbook that the spell is in
|
|
local spellinfo = {}
|
|
function libspell.GetSpellInfo(index, bookType)
|
|
local cache = spellinfo[index]
|
|
if cache then return cache[1], cache[2], cache[3], cache[4], cache[5], cache[6], cache[7], cache[8] end
|
|
|
|
local slot
|
|
if type(index) == "string" then
|
|
local _, _, sname, srank = string.find(index, '(.+)%((.+)%)')
|
|
local name = sname or index
|
|
local rank = srank or libspell.GetSpellMaxRank(name)
|
|
slot, bookType = libspell.GetSpellIndex(name, rank)
|
|
else
|
|
if not bookType or (bookType ~= BOOKTYPE_SPELL and bookType ~= BOOKTYPE_PET) then
|
|
return nil
|
|
end
|
|
slot = index
|
|
end
|
|
|
|
if not slot or not bookType then return nil end
|
|
|
|
-- ClassicAPI's GetSpellInfo returns: name, rank, icon, cost, isFunnel, powerType,
|
|
-- castTime(ms), minRange, maxRange, spellID. Keep libspell's historical positional
|
|
-- shape (castingTime at 4, ranges at 5/6, slot+bookType at 7/8).
|
|
local name, rank, icon, _, _, _, castingTime, minRange, maxRange = GetSpellInfo(slot, bookType)
|
|
|
|
spellinfo[index] = { name, rank, icon, castingTime, minRange, maxRange, slot, bookType }
|
|
return name, rank, icon, castingTime, minRange, maxRange, slot, bookType
|
|
end
|
|
|
|
-- Reset all spell caches whenever new spells are learned/unlearned
|
|
local resetcache = CreateFrame("Frame")
|
|
resetcache:RegisterEvent("LEARNED_SPELL_IN_TAB")
|
|
resetcache:SetScript("OnEvent", function()
|
|
spellmaxrank, spellindex, spellinfo = {}, {}, {}
|
|
end)
|
|
|
|
-- add libspell to pfUI API
|
|
pfUI.api.libspell = libspell
|