Files
pfUI/skins/blizzard/battlefield_score.lua
T

35 lines
1.3 KiB
Lua

pfUI:RegisterSkin("Battlefield Score", "vanilla", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
StripTextures(WorldStateScoreFrame)
CreateBackdrop(WorldStateScoreFrame, nil, nil, .75)
CreateBackdropShadow(WorldStateScoreFrame)
WorldStateScoreFrame.backdrop:SetPoint("TOPLEFT", 10, -14)
WorldStateScoreFrame.backdrop:SetPoint("BOTTOMRIGHT", -112, 68)
WorldStateScoreFrame:SetHitRectInsets(10,112,14,68)
SkinCloseButton(WorldStateScoreFrameCloseButton, WorldStateScoreFrame.backdrop, -6, -6)
WorldStateScoreFrameLabel:ClearAllPoints()
WorldStateScoreFrameLabel:SetPoint("TOP", WorldStateScoreFrame.backdrop, "TOP", 0, -10)
StripTextures(WorldStateScoreScrollFrame)
SkinScrollbar(WorldStateScoreScrollFrameScrollBar)
WorldStateScoreFrameTab1:ClearAllPoints()
WorldStateScoreFrameTab1:SetPoint("TOPLEFT", WorldStateScoreFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
for i = 1, 3 do
local tab = _G["WorldStateScoreFrameTab"..i]
local lastTab = _G["WorldStateScoreFrameTab"..(i-1)]
if lastTab then
tab:ClearAllPoints()
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
end
SkinTab(tab)
end
SkinButton(WorldStateScoreFrameLeaveButton)
end)