Files
pfUI/skins/blizzard/guildbank.lua
T

132 lines
5.1 KiB
Lua

pfUI:RegisterSkin("Guild Bank", "tbc", function ()
local rawborder, border = GetBorderSize()
local bpad = rawborder > 1 and border - GetPerfectPixel() or GetPerfectPixel()
HookAddonOrVariable("Blizzard_GuildBankUI", function()
do -- GuildBankFrame
StripTextures(GuildBankFrame)
CreateBackdrop(GuildBankFrame, nil, nil, .75)
CreateBackdropShadow(GuildBankFrame)
GuildBankFrame.backdrop:SetPoint("TOPLEFT", 10, -30)
GuildBankFrame.backdrop:SetPoint("BOTTOMRIGHT", 0, 4)
GuildBankFrame:SetHitRectInsets(10,0,30,4)
EnableMovable(GuildBankFrame)
SkinCloseButton(GetNoNameObject(GuildBankFrame, "Button", nil, "UI-Panel-MinimizeButton-Up"), GuildBankFrame.backdrop, -6, -6)
GuildBankEmblemFrame:ClearAllPoints()
GuildBankEmblemFrame:SetPoint("BOTTOM", GuildBankFrame.backdrop, "TOP", -70, 0)
for i = 1, 4 do
local tab = _G["GuildBankFrameTab"..i]
local lastTab = _G["GuildBankFrameTab"..(i-1)]
tab:ClearAllPoints()
if lastTab then
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
else
tab:SetPoint("TOPLEFT", GuildBankFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
end
SkinTab(tab)
end
for i = 1, 6 do
local frame = _G["GuildBankTab"..i]
local button = _G["GuildBankTab"..i.."Button"]
local lastbutton = _G["GuildBankTab"..(i-1).."Button"]
local texture = _G["GuildBankTab"..i.."ButtonIconTexture"]
StripTextures(frame)
SkinButton(button, nil, nil, nil, texture)
button:ClearAllPoints()
if lastbutton then
button:SetPoint("TOP", lastbutton, "BOTTOM", 0, - (border + (border == 1 and 1 or 2) + bpad))
else
button:SetPoint("TOPLEFT", 6, -60)
end
function button.SetChecked(self, checked)
if checked then
self.locked = true
self:SetBackdropBorderColor(1,1,1)
else
self.locked = false
self:SetBackdropBorderColor(GetStringColor(pfUI_config.appearance.border.color))
end
end
end
for i = 1, NUM_GUILDBANK_COLUMNS do
local column = _G["GuildBankColumn"..i]
StripTextures(column)
for j = 1, NUM_SLOTS_PER_GUILDBANK_GROUP do
local slot = _G["GuildBankColumn"..i.."Button"..j]
SkinButton(slot, nil, nil, nil, _G[slot:GetName().."IconTexture"], true)
end
end
hooksecurefunc("GuildBankFrame_Update", function()
if GuildBankFrame.mode ~= "bank" then return end
for i = 1, MAX_GUILDBANK_SLOTS_PER_TAB do
local index = math.fmod(i, NUM_SLOTS_PER_GUILDBANK_GROUP)
if index == 0 then index = NUM_SLOTS_PER_GUILDBANK_GROUP end
local column = ceil((i-.5)/NUM_SLOTS_PER_GUILDBANK_GROUP)
local slot = _G["GuildBankColumn"..column.."Button"..index]
local tab = GetCurrentGuildBankTab()
local link = GetGuildBankItemLink(tab, i)
if link then
local r,g,b = GetItemQualityColor(select(3, GetItemInfo(link)))
slot:SetBackdropBorderColor(r,g,b,1)
else
slot:SetBackdropBorderColor(GetStringColor(pfUI_config.appearance.border.color))
end
end
end)
SkinButton(GuildBankFrameDepositButton)
SkinButton(GuildBankFrameWithdrawButton)
GuildBankFrameWithdrawButton:ClearAllPoints()
GuildBankFrameWithdrawButton:SetPoint("RIGHT", GuildBankFrameDepositButton, "LEFT", -2*bpad, 0)
SkinButton(GuildBankInfoSaveButton)
GuildBankInfoScrollFrameScrollBar:Hide()
end
do -- GuildBankPopupFrame
StripTextures(GuildBankPopupFrame)
CreateBackdrop(GuildBankPopupFrame, nil, nil, .75)
CreateBackdropShadow(GuildBankPopupFrame)
GuildBankPopupFrame.backdrop:SetPoint("TOPLEFT", 0, -6)
GuildBankPopupFrame.backdrop:SetPoint("BOTTOMRIGHT", -26, 26)
GuildBankPopupFrame:SetHitRectInsets(0,26,6,26)
GuildBankPopupFrame.backdrop:SetPoint("TOPLEFT", GuildBankFrame.backdrop, "TOPRIGHT", 2*border, 0)
GuildBankPopupEditBox:DisableDrawLayer("BACKGROUND")
CreateBackdrop(GuildBankPopupEditBox)
StripTextures(GuildBankPopupScrollFrame)
CreateBackdrop(GuildBankPopupScrollFrame)
SkinScrollbar(GuildBankPopupScrollFrameScrollBar)
GuildBankPopupScrollFrame:ClearAllPoints()
GuildBankPopupScrollFrame:SetPoint("TOPLEFT", GuildBankPopupEditBox, "BOTTOMLEFT", -11, -14)
GuildBankPopupScrollFrame:SetWidth(182)
GuildBankPopupScrollFrame:SetHeight(178)
for i = 1, 16 do
local slot = _G["GuildBankPopupButton"..i]
StripTextures(slot)
SkinButton(slot, nil, nil, nil, _G["GuildBankPopupButton"..i.."Icon"], true)
end
GuildBankPopupButton1:ClearAllPoints()
GuildBankPopupButton1:SetPoint("TOPLEFT", GuildBankPopupScrollFrame, "TOPLEFT", 4, -4)
SkinButton(GuildBankPopupCancelButton)
SkinButton(GuildBankPopupOkayButton)
GuildBankPopupOkayButton:ClearAllPoints()
GuildBankPopupOkayButton:SetPoint("RIGHT", GuildBankPopupCancelButton, "LEFT", -2*bpad, 0)
end
end)
end)