mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-22 15:46:56 +00:00
710be52f35
Drop the now-vestigial expansion plumbing.
- Delete modules/thirdparty-tbc.lua + its xml Include
- Strip 10 tbc-tagged CreateConfig calls in modules/gui.lua
- Drop the expansion arg from CreateConfig() signature + the disabled-
entry rendering path that depended on it
- Drop the showdisabled GUI toggle + its default
- Simplify pfUI:RegisterModule / pfUI:RegisterSkin to (name, func) only
- Strip the leading version arg ("vanilla:tbc", etc.) from all 114
Register call sites
- Delete the pfUI.expansion variable
123 lines
5.2 KiB
Lua
123 lines
5.2 KiB
Lua
pfUI:RegisterModule("uf_tukui", function ()
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if C.unitframes.disable == "1" or C.unitframes.layout ~= "tukui" then return end
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-- update player layout
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local hookUpdateConfigPlayer = pfUI.uf.player.UpdateConfig
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function pfUI.uf.player.UpdateConfig()
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-- run default unitframe update function
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hookUpdateConfigPlayer(pfUI.uf.player)
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-- load configs
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local rawborder, default_border = GetBorderSize("unitframes")
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local pspacing = C.unitframes.player.pspace * GetPerfectPixel()
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local tspacing = C.unitframes.target.pspace * GetPerfectPixel()
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-- adjust layout
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pfUI.uf.player:UpdateFrameSize()
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pfUI.uf.player:SetFrameStrata("LOW")
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pfUI.uf.player:SetHeight(pfUI.uf.player:GetHeight() + 2*default_border + (C.global.font_size * 1.25) + pspacing)
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if pfUI.uf.player.config.portrait == "left" then
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pfUI.uf.player.portrait:ClearAllPoints()
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pfUI.uf.player.portrait:SetPoint("TOPLEFT", pfUI.uf.player, "TOPLEFT", 0, 0)
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elseif pfUI.uf.player.config.portrait == "right" then
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pfUI.uf.player.portrait:ClearAllPoints()
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pfUI.uf.player.portrait:SetPoint("TOPRIGHT", pfUI.uf.player, "TOPRIGHT", 0, 0)
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end
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pfUI.uf.player.caption = pfUI.uf.player.caption or CreateFrame("Frame", "pfPlayerCaption", pfUI.uf.player)
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pfUI.uf.player.caption:SetHeight(C.global.font_size * 1.25)
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pfUI.uf.player.caption:SetPoint("BOTTOMRIGHT",pfUI.uf.player, "BOTTOMRIGHT",0, 0)
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pfUI.uf.player.caption:SetPoint("BOTTOMLEFT",pfUI.uf.player, "BOTTOMLEFT",0, 0)
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pfUI.uf.player.hpLeftText:SetParent(pfUI.uf.player.caption)
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pfUI.uf.player.hpLeftText:ClearAllPoints()
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pfUI.uf.player.hpLeftText:SetPoint("LEFT",pfUI.uf.player.caption, "LEFT", default_border, 0)
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pfUI.uf.player.hpCenterText:SetParent(pfUI.uf.player.caption)
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pfUI.uf.player.hpCenterText:ClearAllPoints()
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pfUI.uf.player.hpCenterText:SetPoint("CENTER",pfUI.uf.player.caption, "CENTER", 0, 0)
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pfUI.uf.player.hpRightText:SetParent(pfUI.uf.player.caption)
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pfUI.uf.player.hpRightText:ClearAllPoints()
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pfUI.uf.player.hpRightText:SetPoint("RIGHT",pfUI.uf.player.caption, "RIGHT", -default_border, 0)
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if pfUI.castbar and pfUI.castbar.player then
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pfUI.castbar.player:SetAllPoints(pfUI.uf.player.caption)
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UpdateMovable(pfUI.castbar.player, true)
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local _, anchor = pfUI.castbar.player:GetPoint()
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if anchor and anchor == pfUI.uf.player.caption then
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pfUI.castbar.player:SetHeight(pfUI.uf.player.caption:GetHeight())
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end
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if pfUI.castbar.player.bar.backdrop_shadow then
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pfUI.castbar.player.bar.backdrop_shadow:Hide()
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end
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end
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CreateBackdrop(pfUI.uf.player.caption, default_border)
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end
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-- update target layout
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local hookUpdateConfigTarget = pfUI.uf.target.UpdateConfig
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function pfUI.uf.target.UpdateConfig()
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-- run default unitframe update function
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hookUpdateConfigTarget(pfUI.uf.target)
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-- load configs
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local rawborder, default_border = GetBorderSize("unitframes")
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local pspacing = C.unitframes.player.pspace
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local tspacing = C.unitframes.target.pspace
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-- adjust layout
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pfUI.uf.target:UpdateFrameSize()
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pfUI.uf.target:SetFrameStrata("LOW")
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pfUI.uf.target:SetHeight(pfUI.uf.target:GetHeight() + 2*default_border + (C.global.font_size * 1.25) + tspacing)
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if pfUI.uf.target.config.portrait == "left" then
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pfUI.uf.target.portrait:ClearAllPoints()
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pfUI.uf.target.portrait:SetPoint("TOPLEFT", pfUI.uf.target, "TOPLEFT", 0, 0)
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elseif pfUI.uf.target.config.portrait == "right" then
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pfUI.uf.target.portrait:ClearAllPoints()
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pfUI.uf.target.portrait:SetPoint("TOPRIGHT", pfUI.uf.target, "TOPRIGHT", 0, 0)
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end
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pfUI.uf.target.caption = pfUI.uf.target.caption or CreateFrame("Frame", "pfTargetCaption", pfUI.uf.target)
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pfUI.uf.target.caption:SetHeight(C.global.font_size * 1.25)
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pfUI.uf.target.caption:SetPoint("BOTTOMRIGHT",pfUI.uf.target,"BOTTOMRIGHT", 0, 0)
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pfUI.uf.target.caption:SetPoint("BOTTOMLEFT",pfUI.uf.target,"BOTTOMLEFT", 0, 0)
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pfUI.uf.target.hpLeftText:SetParent(pfUI.uf.target.caption)
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pfUI.uf.target.hpLeftText:ClearAllPoints()
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pfUI.uf.target.hpLeftText:SetPoint("LEFT",pfUI.uf.target.caption, "LEFT", default_border, 0)
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pfUI.uf.target.hpCenterText:SetParent(pfUI.uf.target.caption)
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pfUI.uf.target.hpCenterText:ClearAllPoints()
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pfUI.uf.target.hpCenterText:SetPoint("CENTER",pfUI.uf.target.caption, "CENTER", 0, 0)
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pfUI.uf.target.hpRightText:SetParent(pfUI.uf.target.caption)
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pfUI.uf.target.hpRightText:ClearAllPoints()
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pfUI.uf.target.hpRightText:SetPoint("RIGHT",pfUI.uf.target.caption, "RIGHT", -default_border, 0)
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if pfUI.castbar and pfUI.castbar.target then
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pfUI.castbar.target:SetAllPoints(pfUI.uf.target.caption)
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UpdateMovable(pfUI.castbar.target, true)
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local _, anchor = pfUI.castbar.target:GetPoint()
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if anchor and anchor == pfUI.uf.target.caption then
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pfUI.castbar.target:SetHeight(pfUI.uf.target.caption:GetHeight())
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end
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if pfUI.castbar.target.bar.backdrop_shadow then
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pfUI.castbar.target.bar.backdrop_shadow:Hide()
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end
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end
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CreateBackdrop(pfUI.uf.target.caption, default_border)
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end
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-- trigger updates
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pfUI.uf.player.UpdateConfig()
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pfUI.uf.target.UpdateConfig()
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end) |