mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-22 15:46:56 +00:00
695 lines
31 KiB
Lua
695 lines
31 KiB
Lua
pfUI:RegisterModule("gui", function ()
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pfUI.gui = CreateFrame("Frame",nil,UIParent)
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pfUI.gui:RegisterEvent("PLAYER_ENTERING_WORLD");
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pfUI.gui:SetFrameStrata("DIALOG")
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pfUI.gui:SetWidth(480)
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pfUI.gui:SetHeight(420)
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pfUI.gui:Hide()
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pfUI.gui:SetBackdrop(pfUI.backdrop)
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pfUI.gui:SetBackdropColor(0,0,0,.75);
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pfUI.gui:SetPoint("CENTER",0,0)
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pfUI.gui:SetMovable(true)
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pfUI.gui:EnableMouse(true)
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pfUI.gui:SetScript("OnMouseDown",function()
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pfUI.gui:StartMoving()
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end)
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pfUI.gui:SetScript("OnMouseUp",function()
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pfUI.gui:StopMovingOrSizing()
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end)
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function pfUI.gui.SwitchTab(frame)
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local elements = { pfUI.gui.global, pfUI.gui.uf , pfUI.gui.bar, pfUI.gui.panel, pfUI.gui.tooltip,
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pfUI.gui.castbar, pfUI.gui.thirdparty, pfUI.gui.chat, pfUI.gui.nameplates }
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for _, hide in pairs(elements) do
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hide:Hide()
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end
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frame:Show()
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end
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function pfUI.gui.CreateConfig(parent, caption, category, config)
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-- parent object placement
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if parent.objectCount == nil then
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parent.objectCount = 1
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else
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parent.objectCount = parent.objectCount + 1
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end
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-- basic frame
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local frame = CreateFrame("Frame", nil, parent)
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frame:SetWidth(350)
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frame:SetHeight(25)
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frame:SetBackdrop(pfUI.backdrop_underline)
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frame:SetBackdropBorderColor(1,1,1,.25)
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frame:SetPoint("TOPLEFT", 25, parent.objectCount * -25)
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-- caption
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frame.caption = frame:CreateFontString("Status", "LOW", "GameFontNormal")
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frame.caption:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size + 2, "OUTLINE")
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frame.caption:SetAllPoints(frame)
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frame.caption:SetFontObject(GameFontWhite)
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frame.caption:SetJustifyH("LEFT")
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frame.caption:SetText(caption)
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frame.configCategory = category
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frame.configEntry = config
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-- input field
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frame.input = CreateFrame("EditBox", nil, frame)
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frame.input:SetTextColor(.2,1.1,1)
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frame.input:SetJustifyH("RIGHT")
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frame.input:SetWidth(100)
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frame.input:SetHeight(20)
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frame.input:SetPoint("TOPRIGHT" , 0, 0)
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frame.input:SetFontObject(GameFontNormal)
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frame.input:SetAutoFocus(false)
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frame.input:SetText(category[config])
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frame.category = category
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frame.config = config
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frame.input:SetScript("OnEscapePressed", function(self)
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this:ClearFocus()
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end)
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frame.input:SetScript("OnEditFocusLost", function(self)
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this:GetParent().category[this:GetParent().config] = this:GetText()
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pfUI.gui.settingChanged = true
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end)
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return frame
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end
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function pfUI.gui.UnlockFrames()
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local movable = { pfUI.minimap, pfUI.chat.left, pfUI.chat.right,
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pfUI.uf.player, pfUI.uf.target, pfUI.uf.targettarget, pfUI.uf.pet,
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pfUI.bars.shapeshift, pfUI.bars.bottomleft, pfUI.bars.bottomright,
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pfUI.bars.vertical, pfUI.bars.pet, pfUI.bars.bottom, pfUI.panel.minimap,
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pfUI.uf.group[1], pfUI.uf.group[2], pfUI.uf.group[3], pfUI.uf.group[4],
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pfUI.uf.raid[1], pfUI.uf.raid[2], pfUI.uf.raid[3], pfUI.uf.raid[4], pfUI.uf.raid[5],
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pfUI.uf.raid[6], pfUI.uf.raid[7], pfUI.uf.raid[8], pfUI.uf.raid[9], pfUI.uf.raid[10],
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pfUI.uf.raid[11], pfUI.uf.raid[12], pfUI.uf.raid[13], pfUI.uf.raid[14], pfUI.uf.raid[15],
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pfUI.uf.raid[16], pfUI.uf.raid[17], pfUI.uf.raid[18], pfUI.uf.raid[19], pfUI.uf.raid[20],
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pfUI.uf.raid[21], pfUI.uf.raid[22], pfUI.uf.raid[23], pfUI.uf.raid[24], pfUI.uf.raid[25],
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pfUI.uf.raid[26], pfUI.uf.raid[27], pfUI.uf.raid[28], pfUI.uf.raid[29], pfUI.uf.raid[30],
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pfUI.uf.raid[31], pfUI.uf.raid[32], pfUI.uf.raid[33], pfUI.uf.raid[34], pfUI.uf.raid[35],
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pfUI.uf.raid[36], pfUI.uf.raid[37], pfUI.uf.raid[38], pfUI.uf.raid[39], pfUI.uf.raid[40],
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}
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if not pfUI.gitter then
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pfUI.gitter = CreateFrame("Frame", nil, UIParent)
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pfUI.gitter:SetAllPoints(WorldFrame)
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pfUI.gitter:SetFrameStrata("BACKGROUND")
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local size = 1
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local width = GetScreenWidth()
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local ratio = width / GetScreenHeight()
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local height = GetScreenHeight() * ratio
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local wStep = width / 128
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local hStep = height / 128
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for i = 0, 128 do
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local tx = pfUI.gitter:CreateTexture(nil, 'BACKGROUND')
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if i == 128 / 2 then
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tx:SetTexture(.2, 1, .8)
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else
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tx:SetTexture(0, 0, 0)
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end
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tx:SetPoint("TOPLEFT", pfUI.gitter, "TOPLEFT", i*wStep - (size/2), 0)
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tx:SetPoint('BOTTOMRIGHT', pfUI.gitter, 'BOTTOMLEFT', i*wStep + (size/2), 0)
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end
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local height = GetScreenHeight()
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for i = 0, 128 do
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local tx = pfUI.gitter:CreateTexture(nil, 'BACKGROUND')
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tx:SetTexture(.2, 1, .8)
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tx:SetPoint("TOPLEFT", pfUI.gitter, "TOPLEFT", 0, -(height/2) + (size/2))
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tx:SetPoint('BOTTOMRIGHT', pfUI.gitter, 'TOPRIGHT', 0, -(height/2 + size/2))
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end
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for i = 1, floor((height/2)/hStep) do
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local tx = pfUI.gitter:CreateTexture(nil, 'BACKGROUND')
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tx:SetTexture(0, 0, 0)
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tx:SetPoint("TOPLEFT", pfUI.gitter, "TOPLEFT", 0, -(height/2+i*hStep) + (size/2))
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tx:SetPoint('BOTTOMRIGHT', pfUI.gitter, 'TOPRIGHT', 0, -(height/2+i*hStep + size/2))
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tx = pfUI.gitter:CreateTexture(nil, 'BACKGROUND')
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tx:SetTexture(0, 0, 0)
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tx:SetPoint("TOPLEFT", pfUI.gitter, "TOPLEFT", 0, -(height/2-i*hStep) + (size/2))
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tx:SetPoint('BOTTOMRIGHT', pfUI.gitter, 'TOPRIGHT', 0, -(height/2-i*hStep + size/2))
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end
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pfUI.gitter:Hide()
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end
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if pfUI.gitter:IsShown() then
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pfUI.gitter:Hide()
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else
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pfUI.gitter:Show()
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end
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for _,frame in pairs(movable) do
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local frame = frame
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if not frame:IsShown() then
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frame.hideLater = true
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end
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if not frame.drag then
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frame.drag = CreateFrame("Frame", nil, frame)
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frame.drag:SetAllPoints(frame)
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frame.drag:SetFrameStrata("DIALOG")
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frame.drag:SetBackdrop(pfUI.backdrop_col)
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frame.drag:SetBackdropBorderColor(.2, 1, .8)
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frame.drag:SetBackdropColor(1,1,1,.75)
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frame.drag.text = frame.drag:CreateFontString("Status", "LOW", "GameFontNormal")
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frame.drag.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
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frame.drag.text:ClearAllPoints()
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frame.drag.text:SetAllPoints(frame.drag)
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frame.drag.text:SetPoint("CENTER", 0, 0)
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frame.drag.text:SetFontObject(GameFontWhite)
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frame.drag.text:SetText(strsub(frame:GetName(),3))
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frame.drag:SetAlpha(1)
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end
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frame.drag:SetScript("OnMouseDown",function()
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frame:StartMoving()
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end)
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frame.drag:SetScript("OnMouseUp",function()
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frame:StopMovingOrSizing()
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_, _, _, xpos, ypos = frame:GetPoint()
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if not pfUI_config.position[frame:GetName()] then
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pfUI_config.position[frame:GetName()] = {}
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end
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pfUI_config.position[frame:GetName()]["xpos"] = xpos
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pfUI_config.position[frame:GetName()]["ypos"] = ypos
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end)
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if pfUI.gitter:IsShown() then
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frame:SetMovable(true)
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frame.drag:EnableMouse(true)
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frame.drag:Show()
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frame:Show()
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pfUI.gui.unlockFrames.text:SetText("Lock Frames")
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else
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frame:SetMovable(false)
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frame.drag:EnableMouse(false)
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frame.drag:Hide()
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if frame.hideLater == true then
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frame:Hide()
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end
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pfUI.gui.unlockFrames.text:SetText("Unlock Frames")
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end
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end
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end
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-- Global Settings
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pfUI.gui.global = CreateFrame("Frame", nil, pfUI.gui)
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pfUI.gui.global:SetWidth(400)
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pfUI.gui.global:SetHeight(420)
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pfUI.gui.global:SetBackdrop(pfUI.backdrop)
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pfUI.gui.global:SetBackdropColor(0,0,0,.50);
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pfUI.gui.global:SetPoint("RIGHT",0,0)
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pfUI.gui.global.switch = CreateFrame("Button", nil, pfUI.gui)
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pfUI.gui.global.switch:ClearAllPoints()
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pfUI.gui.global.switch:SetWidth(80)
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pfUI.gui.global.switch:SetHeight(20)
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pfUI.gui.global.switch:SetPoint("TOPLEFT", 0, 0)
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pfUI.gui.global.switch:SetBackdrop(pfUI.backdrop)
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pfUI.gui.global.switch.text = pfUI.gui.global.switch:CreateFontString("Status", "LOW", "GameFontNormal")
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pfUI.gui.global.switch.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
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pfUI.gui.global.switch.text:ClearAllPoints()
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pfUI.gui.global.switch.text:SetAllPoints(pfUI.gui.global.switch)
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pfUI.gui.global.switch.text:SetPoint("CENTER", 0, 0)
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pfUI.gui.global.switch.text:SetFontObject(GameFontWhite)
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pfUI.gui.global.switch.text:SetText("Global")
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pfUI.gui.global.switch:SetScript("OnClick", function()
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pfUI.gui.SwitchTab(pfUI.gui.global)
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end)
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pfUI.gui.global.title = pfUI.gui.global:CreateFontString("Status", "LOW", "GameFontNormal")
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pfUI.gui.global.title:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size + 2, "OUTLINE")
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pfUI.gui.global.title:SetPoint("TOP", 0, -10)
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pfUI.gui.global.title:SetFontObject(GameFontWhite)
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pfUI.gui.global.title:SetText("Global Settings")
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-- UnitFrame settings
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pfUI.gui.uf = CreateFrame("Frame", nil, pfUI.gui)
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pfUI.gui.uf:SetWidth(400)
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pfUI.gui.uf:SetHeight(420)
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pfUI.gui.uf:SetBackdrop(pfUI.backdrop)
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pfUI.gui.uf:SetBackdropColor(0,0,0,.50);
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pfUI.gui.uf:SetPoint("RIGHT",0,0)
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pfUI.gui.uf.switch = CreateFrame("Button", nil, pfUI.gui)
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pfUI.gui.uf.switch:ClearAllPoints()
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pfUI.gui.uf.switch:SetWidth(80)
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pfUI.gui.uf.switch:SetHeight(20)
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pfUI.gui.uf.switch:SetPoint("TOPLEFT", 0, -20)
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pfUI.gui.uf.switch:SetBackdrop(pfUI.backdrop)
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pfUI.gui.uf.switch.text = pfUI.gui.uf.switch:CreateFontString("Status", "LOW", "GameFontNormal")
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pfUI.gui.uf.switch.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
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pfUI.gui.uf.switch.text:ClearAllPoints()
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pfUI.gui.uf.switch.text:SetAllPoints(pfUI.gui.uf.switch)
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pfUI.gui.uf.switch.text:SetPoint("CENTER", 0, 0)
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pfUI.gui.uf.switch.text:SetFontObject(GameFontWhite)
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pfUI.gui.uf.switch.text:SetText("UnitFrames")
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pfUI.gui.uf.switch:SetScript("OnClick", function()
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pfUI.gui.SwitchTab(pfUI.gui.uf)
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end)
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pfUI.gui.uf.title = pfUI.gui.uf:CreateFontString("Status", "LOW", "GameFontNormal")
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pfUI.gui.uf.title:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size + 2, "OUTLINE")
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pfUI.gui.uf.title:SetPoint("TOP", 0, -10)
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pfUI.gui.uf.title:SetFontObject(GameFontWhite)
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pfUI.gui.uf.title:SetText("UnitFrame Settings")
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-- ActionBar settings
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pfUI.gui.bar = CreateFrame("Frame", nil, pfUI.gui)
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pfUI.gui.bar:SetWidth(400)
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pfUI.gui.bar:SetHeight(420)
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pfUI.gui.bar:SetBackdrop(pfUI.backdrop)
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pfUI.gui.bar:SetBackdropColor(0,0,0,.50);
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pfUI.gui.bar:SetPoint("RIGHT",0,0)
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pfUI.gui.bar.switch = CreateFrame("Button", nil, pfUI.gui)
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pfUI.gui.bar.switch:ClearAllPoints()
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pfUI.gui.bar.switch:SetWidth(80)
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pfUI.gui.bar.switch:SetHeight(20)
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pfUI.gui.bar.switch:SetPoint("TOPLEFT", 0, -40)
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pfUI.gui.bar.switch:SetBackdrop(pfUI.backdrop)
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pfUI.gui.bar.switch.text = pfUI.gui.bar.switch:CreateFontString("Status", "LOW", "GameFontNormal")
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pfUI.gui.bar.switch.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
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pfUI.gui.bar.switch.text:ClearAllPoints()
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pfUI.gui.bar.switch.text:SetAllPoints(pfUI.gui.bar.switch)
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pfUI.gui.bar.switch.text:SetPoint("CENTER", 0, 0)
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pfUI.gui.bar.switch.text:SetFontObject(GameFontWhite)
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pfUI.gui.bar.switch.text:SetText("ActionBars")
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pfUI.gui.bar.switch:SetScript("OnClick", function()
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pfUI.gui.SwitchTab(pfUI.gui.bar)
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end)
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pfUI.gui.bar.title = pfUI.gui.bar:CreateFontString("Status", "LOW", "GameFontNormal")
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pfUI.gui.bar.title:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size + 2, "OUTLINE")
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pfUI.gui.bar.title:SetPoint("TOP", 0, -10)
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pfUI.gui.bar.title:SetFontObject(GameFontWhite)
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pfUI.gui.bar.title:SetText("ActionBar Settings")
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-- Panel settings
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pfUI.gui.panel = CreateFrame("Frame", nil, pfUI.gui)
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pfUI.gui.panel:SetWidth(400)
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pfUI.gui.panel:SetHeight(420)
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pfUI.gui.panel:SetBackdrop(pfUI.backdrop)
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pfUI.gui.panel:SetBackdropColor(0,0,0,.50);
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pfUI.gui.panel:SetPoint("RIGHT",0,0)
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pfUI.gui.panel.switch = CreateFrame("Button", nil, pfUI.gui)
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pfUI.gui.panel.switch:ClearAllPoints()
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pfUI.gui.panel.switch:SetWidth(80)
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pfUI.gui.panel.switch:SetHeight(20)
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pfUI.gui.panel.switch:SetPoint("TOPLEFT", 0, -60)
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pfUI.gui.panel.switch:SetBackdrop(pfUI.backdrop)
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pfUI.gui.panel.switch.text = pfUI.gui.panel.switch:CreateFontString("Status", "LOW", "GameFontNormal")
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pfUI.gui.panel.switch.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
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pfUI.gui.panel.switch.text:ClearAllPoints()
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pfUI.gui.panel.switch.text:SetAllPoints(pfUI.gui.panel.switch)
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pfUI.gui.panel.switch.text:SetPoint("CENTER", 0, 0)
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pfUI.gui.panel.switch.text:SetFontObject(GameFontWhite)
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pfUI.gui.panel.switch.text:SetText("Panels")
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pfUI.gui.panel.switch:SetScript("OnClick", function()
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pfUI.gui.SwitchTab(pfUI.gui.panel)
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end)
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pfUI.gui.panel.title = pfUI.gui.panel:CreateFontString("Status", "LOW", "GameFontNormal")
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pfUI.gui.panel.title:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size + 2, "OUTLINE")
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pfUI.gui.panel.title:SetPoint("TOP", 0, -10)
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pfUI.gui.panel.title:SetFontObject(GameFontWhite)
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pfUI.gui.panel.title:SetText("Panel Settings")
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-- Tooltip settings
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pfUI.gui.tooltip = CreateFrame("Frame", nil, pfUI.gui)
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pfUI.gui.tooltip:SetWidth(400)
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pfUI.gui.tooltip:SetHeight(420)
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pfUI.gui.tooltip:SetBackdrop(pfUI.backdrop)
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pfUI.gui.tooltip:SetBackdropColor(0,0,0,.50);
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pfUI.gui.tooltip:SetPoint("RIGHT",0,0)
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pfUI.gui.tooltip.switch = CreateFrame("Button", nil, pfUI.gui)
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pfUI.gui.tooltip.switch:ClearAllPoints()
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pfUI.gui.tooltip.switch:SetWidth(80)
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pfUI.gui.tooltip.switch:SetHeight(20)
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pfUI.gui.tooltip.switch:SetPoint("TOPLEFT", 0, -80)
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pfUI.gui.tooltip.switch:SetBackdrop(pfUI.backdrop)
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pfUI.gui.tooltip.switch.text = pfUI.gui.tooltip.switch:CreateFontString("Status", "LOW", "GameFontNormal")
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pfUI.gui.tooltip.switch.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
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pfUI.gui.tooltip.switch.text:ClearAllPoints()
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pfUI.gui.tooltip.switch.text:SetAllPoints(pfUI.gui.tooltip.switch)
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pfUI.gui.tooltip.switch.text:SetPoint("CENTER", 0, 0)
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pfUI.gui.tooltip.switch.text:SetFontObject(GameFontWhite)
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pfUI.gui.tooltip.switch.text:SetText("Tooltips")
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pfUI.gui.tooltip.switch:SetScript("OnClick", function()
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pfUI.gui.SwitchTab(pfUI.gui.tooltip)
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end)
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pfUI.gui.tooltip.title = pfUI.gui.tooltip:CreateFontString("Status", "LOW", "GameFontNormal")
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pfUI.gui.tooltip.title:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size + 2, "OUTLINE")
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pfUI.gui.tooltip.title:SetPoint("TOP", 0, -10)
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pfUI.gui.tooltip.title:SetFontObject(GameFontWhite)
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pfUI.gui.tooltip.title:SetText("Tooltip Settings")
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-- Castbar settings
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pfUI.gui.castbar = CreateFrame("Frame", nil, pfUI.gui)
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pfUI.gui.castbar:SetWidth(400)
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pfUI.gui.castbar:SetHeight(420)
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pfUI.gui.castbar:SetBackdrop(pfUI.backdrop)
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pfUI.gui.castbar:SetBackdropColor(0,0,0,.50);
|
|
pfUI.gui.castbar:SetPoint("RIGHT",0,0)
|
|
|
|
pfUI.gui.castbar.switch = CreateFrame("Button", nil, pfUI.gui)
|
|
pfUI.gui.castbar.switch:ClearAllPoints()
|
|
pfUI.gui.castbar.switch:SetWidth(80)
|
|
pfUI.gui.castbar.switch:SetHeight(20)
|
|
pfUI.gui.castbar.switch:SetPoint("TOPLEFT", 0, -100)
|
|
pfUI.gui.castbar.switch:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.castbar.switch.text = pfUI.gui.castbar.switch:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.castbar.switch.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
|
|
pfUI.gui.castbar.switch.text:ClearAllPoints()
|
|
pfUI.gui.castbar.switch.text:SetAllPoints(pfUI.gui.castbar.switch)
|
|
pfUI.gui.castbar.switch.text:SetPoint("CENTER", 0, 0)
|
|
pfUI.gui.castbar.switch.text:SetFontObject(GameFontWhite)
|
|
pfUI.gui.castbar.switch.text:SetText("Castbar")
|
|
pfUI.gui.castbar.switch:SetScript("OnClick", function()
|
|
pfUI.gui.SwitchTab(pfUI.gui.castbar)
|
|
end)
|
|
|
|
pfUI.gui.castbar.title = pfUI.gui.castbar:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.castbar.title:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size + 2, "OUTLINE")
|
|
pfUI.gui.castbar.title:SetPoint("TOP", 0, -10)
|
|
pfUI.gui.castbar.title:SetFontObject(GameFontWhite)
|
|
pfUI.gui.castbar.title:SetText("Castbar Settings")
|
|
|
|
-- chat settings
|
|
pfUI.gui.chat = CreateFrame("Frame", nil, pfUI.gui)
|
|
pfUI.gui.chat:SetWidth(400)
|
|
pfUI.gui.chat:SetHeight(420)
|
|
|
|
pfUI.gui.chat:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.chat:SetBackdropColor(0,0,0,.50);
|
|
pfUI.gui.chat:SetPoint("RIGHT",0,0)
|
|
|
|
pfUI.gui.chat.switch = CreateFrame("Button", nil, pfUI.gui)
|
|
pfUI.gui.chat.switch:ClearAllPoints()
|
|
pfUI.gui.chat.switch:SetWidth(80)
|
|
pfUI.gui.chat.switch:SetHeight(20)
|
|
pfUI.gui.chat.switch:SetPoint("TOPLEFT", 0, -120)
|
|
pfUI.gui.chat.switch:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.chat.switch.text = pfUI.gui.chat.switch:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.chat.switch.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
|
|
pfUI.gui.chat.switch.text:ClearAllPoints()
|
|
pfUI.gui.chat.switch.text:SetAllPoints(pfUI.gui.chat.switch)
|
|
pfUI.gui.chat.switch.text:SetPoint("CENTER", 0, 0)
|
|
pfUI.gui.chat.switch.text:SetFontObject(GameFontWhite)
|
|
pfUI.gui.chat.switch.text:SetText("Chat")
|
|
pfUI.gui.chat.switch:SetScript("OnClick", function()
|
|
pfUI.gui.SwitchTab(pfUI.gui.chat)
|
|
end)
|
|
|
|
pfUI.gui.chat.title = pfUI.gui.chat:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.chat.title:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size + 2, "OUTLINE")
|
|
pfUI.gui.chat.title:SetPoint("TOP", 0, -10)
|
|
pfUI.gui.chat.title:SetFontObject(GameFontWhite)
|
|
pfUI.gui.chat.title:SetText("Chat")
|
|
|
|
-- nameplate settings
|
|
pfUI.gui.nameplates = CreateFrame("Frame", nil, pfUI.gui)
|
|
pfUI.gui.nameplates:SetWidth(400)
|
|
pfUI.gui.nameplates:SetHeight(420)
|
|
|
|
pfUI.gui.nameplates:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.nameplates:SetBackdropColor(0,0,0,.50);
|
|
pfUI.gui.nameplates:SetPoint("RIGHT",0,0)
|
|
|
|
pfUI.gui.nameplates.switch = CreateFrame("Button", nil, pfUI.gui)
|
|
pfUI.gui.nameplates.switch:ClearAllPoints()
|
|
pfUI.gui.nameplates.switch:SetWidth(80)
|
|
pfUI.gui.nameplates.switch:SetHeight(20)
|
|
pfUI.gui.nameplates.switch:SetPoint("TOPLEFT", 0, -140)
|
|
pfUI.gui.nameplates.switch:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.nameplates.switch.text = pfUI.gui.nameplates.switch:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.nameplates.switch.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
|
|
pfUI.gui.nameplates.switch.text:ClearAllPoints()
|
|
pfUI.gui.nameplates.switch.text:SetAllPoints(pfUI.gui.nameplates.switch)
|
|
pfUI.gui.nameplates.switch.text:SetPoint("CENTER", 0, 0)
|
|
pfUI.gui.nameplates.switch.text:SetFontObject(GameFontWhite)
|
|
pfUI.gui.nameplates.switch.text:SetText("Nameplates")
|
|
pfUI.gui.nameplates.switch:SetScript("OnClick", function()
|
|
pfUI.gui.SwitchTab(pfUI.gui.nameplates)
|
|
end)
|
|
|
|
pfUI.gui.nameplates.title = pfUI.gui.nameplates:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.nameplates.title:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size + 2, "OUTLINE")
|
|
pfUI.gui.nameplates.title:SetPoint("TOP", 0, -10)
|
|
pfUI.gui.nameplates.title:SetFontObject(GameFontWhite)
|
|
pfUI.gui.nameplates.title:SetText("Nameplates")
|
|
|
|
-- Thirdparty settings
|
|
pfUI.gui.thirdparty = CreateFrame("Frame", nil, pfUI.gui)
|
|
pfUI.gui.thirdparty:SetWidth(400)
|
|
pfUI.gui.thirdparty:SetHeight(420)
|
|
|
|
pfUI.gui.thirdparty:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.thirdparty:SetBackdropColor(0,0,0,.50);
|
|
pfUI.gui.thirdparty:SetPoint("RIGHT",0,0)
|
|
|
|
pfUI.gui.thirdparty.switch = CreateFrame("Button", nil, pfUI.gui)
|
|
pfUI.gui.thirdparty.switch:ClearAllPoints()
|
|
pfUI.gui.thirdparty.switch:SetWidth(80)
|
|
pfUI.gui.thirdparty.switch:SetHeight(20)
|
|
pfUI.gui.thirdparty.switch:SetPoint("TOPLEFT", 0, -160)
|
|
pfUI.gui.thirdparty.switch:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.thirdparty.switch.text = pfUI.gui.thirdparty.switch:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.thirdparty.switch.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
|
|
pfUI.gui.thirdparty.switch.text:ClearAllPoints()
|
|
pfUI.gui.thirdparty.switch.text:SetAllPoints(pfUI.gui.thirdparty.switch)
|
|
pfUI.gui.thirdparty.switch.text:SetPoint("CENTER", 0, 0)
|
|
pfUI.gui.thirdparty.switch.text:SetFontObject(GameFontWhite)
|
|
pfUI.gui.thirdparty.switch.text:SetText("Thirdparty")
|
|
pfUI.gui.thirdparty.switch:SetScript("OnClick", function()
|
|
pfUI.gui.SwitchTab(pfUI.gui.thirdparty)
|
|
end)
|
|
|
|
pfUI.gui.thirdparty.title = pfUI.gui.thirdparty:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.thirdparty.title:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size + 2, "OUTLINE")
|
|
pfUI.gui.thirdparty.title:SetPoint("TOP", 0, -10)
|
|
pfUI.gui.thirdparty.title:SetFontObject(GameFontWhite)
|
|
pfUI.gui.thirdparty.title:SetText("Thirdparty Addons")
|
|
|
|
-- Reset All
|
|
pfUI.gui.resetAll = CreateFrame("Button", nil, pfUI.gui)
|
|
pfUI.gui.resetAll:ClearAllPoints()
|
|
pfUI.gui.resetAll:SetWidth(80)
|
|
pfUI.gui.resetAll:SetHeight(20)
|
|
pfUI.gui.resetAll:SetPoint("BOTTOMLEFT", 0, 80)
|
|
pfUI.gui.resetAll:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.resetAll.text = pfUI.gui.resetAll:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.resetAll.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
|
|
pfUI.gui.resetAll.text:ClearAllPoints()
|
|
pfUI.gui.resetAll.text:SetAllPoints(pfUI.gui.resetAll)
|
|
pfUI.gui.resetAll.text:SetPoint("CENTER", 0, 0)
|
|
pfUI.gui.resetAll.text:SetFontObject(GameFontWhite)
|
|
pfUI.gui.resetAll.text:SetText("Reset All")
|
|
pfUI.gui.resetAll:SetScript("OnClick", function()
|
|
pfUI_init = {}
|
|
pfUI_config = {}
|
|
pfUI:LoadConfig()
|
|
pfUI.gui.reloadDialog:Show()
|
|
end)
|
|
|
|
-- Reset Chat
|
|
pfUI.gui.resetChat = CreateFrame("Button", nil, pfUI.gui)
|
|
pfUI.gui.resetChat:ClearAllPoints()
|
|
pfUI.gui.resetChat:SetWidth(80)
|
|
pfUI.gui.resetChat:SetHeight(20)
|
|
pfUI.gui.resetChat:SetPoint("BOTTOMLEFT", 0, 60)
|
|
pfUI.gui.resetChat:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.resetChat.text = pfUI.gui.resetChat:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.resetChat.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
|
|
pfUI.gui.resetChat.text:ClearAllPoints()
|
|
pfUI.gui.resetChat.text:SetAllPoints(pfUI.gui.resetChat)
|
|
pfUI.gui.resetChat.text:SetPoint("CENTER", 0, 0)
|
|
pfUI.gui.resetChat.text:SetFontObject(GameFontWhite)
|
|
pfUI.gui.resetChat.text:SetText("Reset Chat")
|
|
pfUI.gui.resetChat:SetScript("OnClick", function()
|
|
pfUI_init["chat"] = nil
|
|
pfUI.gui.reloadDialog:Show()
|
|
end)
|
|
|
|
-- Reset Frames
|
|
pfUI.gui.resetFrames = CreateFrame("Button", nil, pfUI.gui)
|
|
pfUI.gui.resetFrames:ClearAllPoints()
|
|
pfUI.gui.resetFrames:SetWidth(80)
|
|
pfUI.gui.resetFrames:SetHeight(20)
|
|
pfUI.gui.resetFrames:SetPoint("BOTTOMLEFT", 0, 40)
|
|
pfUI.gui.resetFrames:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.resetFrames.text = pfUI.gui.resetFrames:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.resetFrames.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
|
|
pfUI.gui.resetFrames.text:ClearAllPoints()
|
|
pfUI.gui.resetFrames.text:SetAllPoints(pfUI.gui.resetFrames)
|
|
pfUI.gui.resetFrames.text:SetPoint("CENTER", 0, 0)
|
|
pfUI.gui.resetFrames.text:SetFontObject(GameFontWhite)
|
|
pfUI.gui.resetFrames.text:SetText("Reset Positions")
|
|
pfUI.gui.resetFrames:SetScript("OnClick", function()
|
|
pfUI_config["position"] = {}
|
|
pfUI.gui.reloadDialog:Show()
|
|
end)
|
|
|
|
-- Unlock Frames
|
|
pfUI.gui.unlockFrames = CreateFrame("Button", nil, pfUI.gui)
|
|
pfUI.gui.unlockFrames:ClearAllPoints()
|
|
pfUI.gui.unlockFrames:SetWidth(80)
|
|
pfUI.gui.unlockFrames:SetHeight(20)
|
|
pfUI.gui.unlockFrames:SetPoint("BOTTOMLEFT", 0, 20)
|
|
pfUI.gui.unlockFrames:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.unlockFrames.text = pfUI.gui.unlockFrames:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.unlockFrames.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
|
|
pfUI.gui.unlockFrames.text:ClearAllPoints()
|
|
pfUI.gui.unlockFrames.text:SetAllPoints(pfUI.gui.unlockFrames)
|
|
pfUI.gui.unlockFrames.text:SetPoint("CENTER", 0, 0)
|
|
pfUI.gui.unlockFrames.text:SetFontObject(GameFontWhite)
|
|
pfUI.gui.unlockFrames.text:SetText("Unlock Frames")
|
|
pfUI.gui.unlockFrames:SetScript("OnClick", function()
|
|
pfUI.gui.UnlockFrames()
|
|
end)
|
|
|
|
-- Hide GUI
|
|
pfUI.gui.hideGUI = CreateFrame("Button", nil, pfUI.gui)
|
|
pfUI.gui.hideGUI:ClearAllPoints()
|
|
pfUI.gui.hideGUI:SetWidth(80)
|
|
pfUI.gui.hideGUI:SetHeight(20)
|
|
pfUI.gui.hideGUI:SetPoint("BOTTOMLEFT", 0, 0)
|
|
pfUI.gui.hideGUI:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.hideGUI.text = pfUI.gui.hideGUI:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.hideGUI.text:SetFont("Interface\\AddOns\\pfUI\\fonts\\arial.ttf", pfUI_config.global.font_size, "OUTLINE")
|
|
pfUI.gui.hideGUI.text:ClearAllPoints()
|
|
pfUI.gui.hideGUI.text:SetAllPoints(pfUI.gui.hideGUI)
|
|
pfUI.gui.hideGUI.text:SetPoint("CENTER", 0, 0)
|
|
pfUI.gui.hideGUI.text:SetFontObject(GameFontWhite)
|
|
pfUI.gui.hideGUI.text:SetText("Close")
|
|
pfUI.gui.hideGUI:SetScript("OnClick", function()
|
|
if pfUI.gui.settingChanged then
|
|
pfUI.gui.reloadDialog:Show()
|
|
end
|
|
if pfUI.gitter and pfUI.gitter:IsShown() then pfUI.gui:UnlockFrames() end
|
|
pfUI.gui:Hide()
|
|
end)
|
|
|
|
-- Switch to default View: global
|
|
pfUI.gui.SwitchTab(pfUI.gui.global)
|
|
|
|
|
|
pfUI.gui.reloadDialog = CreateFrame("Frame","pfReloadDiag",UIParent)
|
|
pfUI.gui.reloadDialog:SetFrameStrata("TOOLTIP")
|
|
pfUI.gui.reloadDialog:SetWidth(300)
|
|
pfUI.gui.reloadDialog:SetHeight(100)
|
|
pfUI.gui.reloadDialog:Hide()
|
|
tinsert(UISpecialFrames, "pfReloadDiag")
|
|
|
|
pfUI.gui.reloadDialog:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.reloadDialog:SetPoint("CENTER",0,0)
|
|
|
|
pfUI.gui.reloadDialog.text = pfUI.gui.reloadDialog:CreateFontString("Status", "LOW", "GameFontNormal")
|
|
pfUI.gui.reloadDialog.text:SetFontObject(GameFontWhite)
|
|
pfUI.gui.reloadDialog.text:SetPoint("TOP", 0, -15)
|
|
pfUI.gui.reloadDialog.text:SetText("Some settings need to reload the UI to take effect.\nDo you want to reloadUI now?")
|
|
|
|
pfUI.gui.reloadDialog.yes = CreateFrame("Button", "pfReloadYes", pfUI.gui.reloadDialog, "UIPanelButtonTemplate")
|
|
pfUI.gui.reloadDialog.yes:SetBackdrop(pfUI.backdrop)
|
|
pfUI.gui.reloadDialog.yes:SetWidth(100)
|
|
pfUI.gui.reloadDialog.yes:SetHeight(20) -- width, height
|
|
pfUI.gui.reloadDialog.yes:SetPoint("BOTTOMLEFT", 20,15)
|
|
pfUI.gui.reloadDialog.yes:SetText("Yes")
|
|
pfUI.gui.reloadDialog.yes:SetScript("OnClick", function()
|
|
pfUI.gui.settingChanged = nil
|
|
ReloadUI();
|
|
end)
|
|
pfUI.gui.reloadDialog.no = CreateFrame("Button", "pfReloadNo", pfUI.gui.reloadDialog, "UIPanelButtonTemplate")
|
|
pfUI.gui.reloadDialog.no:SetWidth(100)
|
|
pfUI.gui.reloadDialog.no:SetHeight(20) -- width, height
|
|
pfUI.gui.reloadDialog.no:SetPoint("BOTTOMRIGHT", -20,15)
|
|
pfUI.gui.reloadDialog.no:SetText("No")
|
|
pfUI.gui.reloadDialog.no:SetScript("OnClick", function()
|
|
pfUI.gui.reloadDialog:Hide()
|
|
end)
|
|
|
|
-- global
|
|
pfUI.gui.CreateConfig(pfUI.gui.global, "Fontsize", pfUI_config.global, "font_size")
|
|
|
|
-- unitframes
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Animation speed", pfUI_config.unitframes, "animation_speed")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Show portrait", pfUI_config.unitframes, "portrait")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Buff size", pfUI_config.unitframes, "buff_size")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Debuff size", pfUI_config.unitframes, "debuff_size")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Layout", pfUI_config.unitframes, "layout")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Player width", pfUI_config.unitframes.player, "width")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Player height", pfUI_config.unitframes.player, "height")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Player powerbar height", pfUI_config.unitframes.player, "pheight")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Target width", pfUI_config.unitframes.target, "width")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Target height", pfUI_config.unitframes.target, "height")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Target powerbar height", pfUI_config.unitframes.target, "pheight")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Click-cast on Raidframe", pfUI_config.unitframes.raid, "clickcast")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Click-cast on Raidframe (Shift)", pfUI_config.unitframes.raid, "clickcast_shift")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Click-cast on Raidframe (Alt)", pfUI_config.unitframes.raid, "clickcast_alt")
|
|
pfUI.gui.CreateConfig(pfUI.gui.uf, "Click-cast on Raidframe (Ctrl)", pfUI_config.unitframes.raid, "clickcast_ctrl")
|
|
|
|
-- actionbar
|
|
pfUI.gui.CreateConfig(pfUI.gui.bar, "Icon Size", pfUI_config.bars, "icon_size")
|
|
pfUI.gui.CreateConfig(pfUI.gui.bar, "Border", pfUI_config.bars, "border")
|
|
|
|
-- panels
|
|
pfUI.gui.CreateConfig(pfUI.gui.panel, "Left Panel: Left", pfUI_config.panel.left, "left")
|
|
pfUI.gui.CreateConfig(pfUI.gui.panel, "Left Panel: Center", pfUI_config.panel.left, "center")
|
|
pfUI.gui.CreateConfig(pfUI.gui.panel, "Left Panel: Right", pfUI_config.panel.left, "right")
|
|
pfUI.gui.CreateConfig(pfUI.gui.panel, "Right Panel: Left", pfUI_config.panel.right, "left")
|
|
pfUI.gui.CreateConfig(pfUI.gui.panel, "Right Panel: Center", pfUI_config.panel.right, "center")
|
|
pfUI.gui.CreateConfig(pfUI.gui.panel, "Right Panel: Right", pfUI_config.panel.right, "right")
|
|
pfUI.gui.CreateConfig(pfUI.gui.panel, "Other Panel: Minimap", pfUI_config.panel.other, "minimap")
|
|
pfUI.gui.CreateConfig(pfUI.gui.panel, "Always show XP and Reputation Bar", pfUI_config.panel.xp, "showalways")
|
|
|
|
-- tooltip
|
|
pfUI.gui.CreateConfig(pfUI.gui.tooltip, "Tooltip Position:", pfUI_config.tooltip, "position")
|
|
|
|
-- castbar
|
|
pfUI.gui.CreateConfig(pfUI.gui.castbar, "Hide blizzards castbar:", pfUI_config.castbar.player, "hide_blizz")
|
|
|
|
-- chat
|
|
pfUI.gui.CreateConfig(pfUI.gui.chat, "Timestamp in chat:", pfUI_config.chat.text, "time")
|
|
pfUI.gui.CreateConfig(pfUI.gui.chat, "Timestamp format:", pfUI_config.chat.text, "timeformat")
|
|
pfUI.gui.CreateConfig(pfUI.gui.chat, "Timestamp brackets:", pfUI_config.chat.text, "timebracket")
|
|
pfUI.gui.CreateConfig(pfUI.gui.chat, "Timestamp color:", pfUI_config.chat.text, "timecolor")
|
|
|
|
-- nameplates
|
|
pfUI.gui.CreateConfig(pfUI.gui.nameplates, "Show castbars:", pfUI_config.nameplates, "showcastbar")
|
|
pfUI.gui.CreateConfig(pfUI.gui.nameplates, "Show debuffs:", pfUI_config.nameplates, "showdebuffs")
|
|
pfUI.gui.CreateConfig(pfUI.gui.nameplates, "Enable Clickthrough:", pfUI_config.nameplates, "clickthrough")
|
|
|
|
-- thirdparty
|
|
pfUI.gui.CreateConfig(pfUI.gui.thirdparty, "DPSMate:", pfUI_config.thirdparty.dpsmate, "enable")
|
|
pfUI.gui.CreateConfig(pfUI.gui.thirdparty, "WIM:", pfUI_config.thirdparty.wim, "enable")
|
|
pfUI.gui.CreateConfig(pfUI.gui.thirdparty, "HealComm:", pfUI_config.thirdparty.healcomm, "enable")
|
|
|
|
end)
|