mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-22 15:46:56 +00:00
93 lines
3.4 KiB
Lua
93 lines
3.4 KiB
Lua
pfUI:RegisterModule("autoshift", function ()
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pfUI.autoshift = CreateFrame("Frame")
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pfUI.autoshift:RegisterEvent("UI_ERROR_MESSAGE")
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pfUI.autoshift.lastError = ""
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pfUI.autoshift.CastSpellByName = _G["CastSpellByName"]
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pfUI.autoshift.scanString = string.gsub(SPELL_FAILED_ONLY_SHAPESHIFT, "%%s", "(.+)")
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function pfUI.autoshift:SwitchStance()
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for stance in gfind(pfUI.autoshift.lastError, pfUI.autoshift.scanString) do
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for _, stance in pairs({ strsplit(",", stance)}) do
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pfUI.autoshift.CastSpellByName(string.gsub(stance,"^%s*(.-)%s*$", "%1"))
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end
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end
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pfUI.autoshift.lastError = ""
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end
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hooksecurefunc("CastSpell", function(spellId, spellbookTabNum)
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pfUI.autoshift:SwitchStance()
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end)
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hooksecurefunc("CastSpellByName", function(spellName, onSelf)
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pfUI.autoshift:SwitchStance()
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end)
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hooksecurefunc("UseAction", function(slot, checkCursor, onSelf)
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pfUI.autoshift:SwitchStance()
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end)
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pfUI.autoshift.buffs = { "spell_nature_swiftness", "_mount_", "_qirajicrystal_",
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"ability_racial_bearform", "ability_druid_catform", "ability_druid_travelform",
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"ability_druid_aquaticform", "spell_shadow_shadowform", "spell_nature_spiritwolf" }
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-- an agility buff exists which has the same icon as the moonkin form
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-- therefore only add the moonkin icon to the removable buffs if
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-- moonkin is skilled and player is druid. Frame is required as talentpoints
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-- are only accessible after certain events.
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local moonkin_scan = CreateFrame("Frame")
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moonkin_scan:RegisterEvent("PLAYER_ENTERING_WORLD")
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moonkin_scan:RegisterEvent("UNIT_NAME_UPDATE")
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moonkin_scan:SetScript("OnEvent", function()
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local _, class = UnitClass("player")
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if class == "DRUID" then
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local _,_,_,_,moonkin = GetTalentInfo(1,16)
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if moonkin == 1 then
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table.insert(pfUI.autoshift.buffs, "spell_nature_forceofnature")
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moonkin_scan:UnregisterAllEvents()
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end
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else
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moonkin_scan:UnregisterAllEvents()
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end
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end)
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pfUI.autoshift.errors = { SPELL_FAILED_NOT_MOUNTED, ERR_ATTACK_MOUNTED, ERR_TAXIPLAYERALREADYMOUNTED,
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SPELL_FAILED_NOT_SHAPESHIFT, SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED, SPELL_NOT_SHAPESHIFTED,
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SPELL_NOT_SHAPESHIFTED_NOSPACE, ERR_CANT_INTERACT_SHAPESHIFTED, ERR_NOT_WHILE_SHAPESHIFTED,
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ERR_NO_ITEMS_WHILE_SHAPESHIFTED, ERR_TAXIPLAYERSHAPESHIFTED,ERR_MOUNT_SHAPESHIFTED,
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ERR_EMBLEMERROR_NOTABARDGEOSET }
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pfUI.autoshift:SetScript("OnEvent", function()
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pfUI.autoshift.lastError = arg1
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local CancelLater = nil
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if arg1 == SPELL_FAILED_NOT_STANDING then
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SitOrStand()
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return
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end
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for id, errorstring in pairs(pfUI.autoshift.errors) do
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if arg1 == errorstring then
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for i=0,31,1 do
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local currBuffTex = GetPlayerBuffTexture(i)
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if (currBuffTex) then
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for id, bufftype in pairs(pfUI.autoshift.buffs) do
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if string.find(string.lower(currBuffTex), bufftype, 1) then
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if string.find(string.lower(currBuffTex), "spell_shadow_shadowform", 1) then
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CancelLater = i
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else
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CancelPlayerBuff(i)
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return
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end
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end
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end
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end
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end
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if CancelLater then
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CancelPlayerBuff(CancelLater)
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end
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end
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end
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end)
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end)
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