Files
pfUI/modules/chat.lua
T
roby-brok e017dbf515 Fix guards, cache keys and comparisons that never match (#40)
* chat: detect whispers before the timestamp is prepended

Whisper detection tests for the whisper colour code at position 1, but the
timestamp is prepended first, so with timestamps enabled the code is no longer
at position 1 and every whisper failed the test -- losing both the recolour and
the correct chat-history entry.

(cherry picked from commit 4b69d597631c422d9360a94ff129323288a28cc2)

* macrotweak + libpredict: inverted install guard, misspelled globals

macrotweak: _AddHistoryLine is the backup slot this block creates, so it is nil
until line 18 runs. Guarding on its truthiness meant the chat-history filter
never installed at all -- macro calls kept landing in chat input history.

libpredict: UKNOWNBEING / UNKOWNBEING are misspelled, so both resolve to nil and
the guards never matched the real UNKNOWNBEING. Neutral if the global is absent
on this client, correct if present.

Not needed: his libpredict already fixed the always-true
'event == "A" or "B"' condition (libs/libpredict.lua:828).

(cherry picked from commit 4068110dc4134823f1c09f60ca5f8959302cd14f)

* mapreveal: look the explore cache up by the key it is actually stored under

explorecaches is keyed by the plain area name (line ~160), but the hover frame
carried only a decorated 'mapFileName (area)' display string, so every lookup
missed and the hover highlight never fired. Store the plain name alongside it
and key off that; the tooltip keeps the decorated string.

(cherry picked from commit 5e6fe969a03a88c68e28614548b9d44db562ab9a)

* socialmod: don't clobber the friend-online match with the offline one

The offline match was assigned unconditionally over the online match, so a
friend coming online never had lastseen recorded.

(cherry picked from commit ad927806c46042163f84bde4db1082726bedf28b)

* swingtimer: off-hand weapons are inventory type 22, not 21

The off-hand slot accepts one-hand (13) and off-hand (22) weapons. Type 21 is
INVTYPE_WEAPONMAINHAND and can never be equipped there, so the off-hand swing
timer never recognised a real off-hand weapon.

The other two swingtimer fixes are not needed here: his hunter check already
uses UnitClassBase (locale-independent, better than our UnitClass second
return), and his generic on-next-swing detection covers Raptor Strike without
our hardcoded spell-id list.

(cherry picked from commit 9ab7f5f7224d12361ca6cd5a49181cbb4bebd387)

* superwow: compare the version numerically, not by exact string

SUPERWOW_VERSION == "1.5" silently disables the GUID-to-name combat text hook
on any release past 1.5. Currently 1.5 here, so this is forward-compat only.

Not needed: the clickthrough slash commands already go through
RegisterSlashCommand, which writes _G properly.

(cherry picked from commit 82a37752a5782479849ce7e1304c24733c2ff97a)

* api: measure a real pixel against UIParent, not the uiScale cvar

The uiScale cvar caps at 1.0 while both the pixelperfect module and the
firstrun slider push UIParent past it via SetScale, and it is ignored entirely
while useUiScale is off, so borders came out the wrong thickness on the
Huge/Large presets. Ask the frame for its effective scale instead, and guard an
unparseable gxResolution.

Also cache GetItemLinkByName and count its failures: the scan walked every id
on each call with no memory, so an unresolvable name hitched on every tooltip
hover. Raise the ceiling from 25818 to 61000 as well -- Octo/Turtle custom
items live well past the vanilla range and never resolved.

(cherry picked from commit dac2d3416aef85a4c4b71c0239d93d309e76e30b)

* init: load pixelperfect first so GetPerfectPixel caches the right scale

pixelperfect sets the UI scale that GetPerfectPixel measures against, and that
value is cached on first use. Loading it 56th baked in the previous scale.

(cherry picked from commit dd89a210330583f890a51a82b29e968f3ad36b34)

* modules: route two global overrides through _G so they leave the sandbox

pfUI.env has __index but no __newindex, so a bare global assignment inside a
RegisterModule closure is written into the sandbox table and never reaches _G.
unitxp's BattlefieldFrame_Show override therefore never fired the BG queue-pop
notification, and RaidFrame.lua never saw GROUP_REPLACE_PARTY.

The slash-command half of this fix is not needed here: RegisterSlashCommand
already writes through _G.

(cherry picked from commit 617c8320aca2465af62cf0ff5be7dceaed29a3b2)

* bags: remove the duplicate search OnHide handler

Two byte-identical frame.search OnHide handlers were installed back to back;
the second overwrote the first, so the first was dead code.

(cherry picked from commit e77650448b92e5d7f18ae58632e4531cb2813ea6)

* buffwatch: invalidate the filter cache when a skill is listed

fcache is built once per config table and never cleared, so ctrl/shift-clicking
a skill onto the whitelist or blacklist had no effect until the next reload.

* roll: actually capture the everyone-passed subject

strfind(LOOT_ROLL_ALL_PASSED, LOOT_ROLL_PASSED) has no captures, so `everyone`
was always nil, never reached the blacklist, and "Everyone has passed on: X"
was recorded as a real player passing.

Builds a sample from LOOT_ROLL_ALL_PASSED and runs the same LOOT_ROLL_PASSED
match the scanner uses, so the subject is captured the way it will actually
appear.
2026-08-10 01:13:32 -05:00

879 lines
32 KiB
Lua

pfUI:RegisterModule("chat", function ()
local panelfont = C.panel.use_unitfonts == "1" and pfUI.font_unit or pfUI.font_default
local panelfont_size = C.panel.use_unitfonts == "1" and C.global.font_unit_size or C.global.font_size
local rawborder, default_border = GetBorderSize("chat")
-- The 'GetChatWindowInfo' function returns shown as 'false' while the UIParent is hidden (Alt+Z).
-- Based on that return value, the 'FloatingChatFrame_Update' would remove every chat frame,
-- that isn't tabbed while the interface is hidden. With this hook we prevent the original
-- 'FloatingChatFrame_Update' function from being called during that time.
local HookFloatingChatFrame_Update = _G.FloatingChatFrame_Update
_G.FloatingChatFrame_Update = function(id, onUpdateEvent)
if not UIParent:IsShown() then return end
HookFloatingChatFrame_Update(id, onUpdateEvent)
end
_G.CHAT_FONT_HEIGHTS = { 8, 10, 12, 14, 16, 18, 20 }
-- add dropdown menu button to ignore player
UnitPopupButtons["IGNORE_PLAYER"] = { text = IGNORE_PLAYER, dist = 0 }
for index,value in ipairs(UnitPopupMenus["FRIEND"]) do
if value == "GUILD_LEAVE" then
table.insert(UnitPopupMenus["FRIEND"], index+1, "IGNORE_PLAYER")
end
end
hooksecurefunc("UnitPopup_OnClick", function(self)
if this.value == "IGNORE_PLAYER" then
AddIgnore(_G[UIDROPDOWNMENU_INIT_MENU].name)
end
end)
local realm = GetRealmName()
local player = UnitName("player")
local history
local function SaveChatHistory(id, msg, r, g, b)
-- create cache tables if not existing
pfUI_cache = pfUI_cache or {}
pfUI_cache["chathistory"] = pfUI_cache["chathistory"] or {}
pfUI_cache["chathistory"][realm] = pfUI_cache["chathistory"][realm] or {}
pfUI_cache["chathistory"][realm][player] = pfUI_cache["chathistory"][realm][player] or {}
pfUI_cache["chathistory"][realm][player][id] = pfUI_cache["chathistory"][realm][player][id] or {}
if r and g and b then
local color = rgbhex(r*.5+.2, g*.5+.2, b*.5+.2)
msg = string.gsub(msg, "^", color)
msg = string.gsub(msg, "|r", "|r" .. color)
end
history = pfUI_cache["chathistory"][realm][player][id]
table.insert(history, 1, msg)
if history[30] then table.remove(history, 30) end
end
local function GetChatHistory(id)
-- create cache tables if not existing
pfUI_cache = pfUI_cache or {}
pfUI_cache["chathistory"] = pfUI_cache["chathistory"] or {}
pfUI_cache["chathistory"][realm] = pfUI_cache["chathistory"][realm] or {}
pfUI_cache["chathistory"][realm][player] = pfUI_cache["chathistory"][realm][player] or {}
pfUI_cache["chathistory"][realm][player][id] = pfUI_cache["chathistory"][realm][player][id] or {}
return pfUI_cache["chathistory"][realm][player][id]
end
pfUI.chat = CreateFrame("Frame",nil,UIParent)
pfUI.chat.left = CreateFrame("Frame", "pfChatLeft", UIParent)
pfUI.chat.left.OnMove = function()
pfUI.chat:RefreshChat()
end
pfUI.chat.left:SetFrameStrata("BACKGROUND")
pfUI.chat.left:SetWidth(C.chat.left.width)
pfUI.chat.left:SetHeight(C.chat.left.height)
pfUI.chat.left:SetPoint("BOTTOMLEFT", 2*default_border,2*default_border)
pfUI.chat.left:SetScript("OnShow", function() pfUI.chat:RefreshChat() end)
UpdateMovable(pfUI.chat.left)
CreateBackdrop(pfUI.chat.left, default_border, nil, .8)
if C.chat.global.frameshadow == "1" then
CreateBackdropShadow(pfUI.chat.left)
end
if C.chat.global.custombg == "1" then
local r, g, b, a = GetStringColor(C.chat.global.background)
pfUI.chat.left.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
local r, g, b, a = GetStringColor(C.chat.global.border)
pfUI.chat.left.backdrop:SetBackdropBorderColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
end
pfUI.chat.left.panelTop = CreateFrame("Frame", "leftChatPanelTop", pfUI.chat.left)
pfUI.chat.left.panelTop:ClearAllPoints()
pfUI.chat.left.panelTop:SetHeight(C.global.font_size+default_border*2)
pfUI.chat.left.panelTop:SetPoint("TOPLEFT", pfUI.chat.left, "TOPLEFT", default_border, -default_border)
pfUI.chat.left.panelTop:SetPoint("TOPRIGHT", pfUI.chat.left, "TOPRIGHT", -default_border, -default_border)
if C.chat.global.tabdock == "1" then
CreateBackdrop(pfUI.chat.left.panelTop, default_border, nil, .8)
end
pfUI.chat.URLPattern = {
WWW = {
["rx"]=" (www%d-)%.([_A-Za-z0-9-]+)%.(%S+)%s?",
["fm"]="%s.%s.%s"},
PROTOCOL = {
["rx"]=" (%a+)://(%S+)%s?",
["fm"]="%s://%s"},
EMAIL = {
["rx"]=" ([_A-Za-z0-9-%.:]+)@([_A-Za-z0-9-]+)(%.)([_A-Za-z0-9-]+%.?[_A-Za-z0-9-]*)%s?",
["fm"]="%s@%s%s%s"},
PORTIP = {
["rx"]=" (%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?):(%d%d?%d?%d?%d?)%s?",
["fm"]="%s.%s.%s.%s:%s"},
IP = {
["rx"]=" (%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?)%s?",
["fm"]="%s.%s.%s.%s"},
SHORTURL = {
["rx"]=" (%a+)%.(%a+)/(%S+)%s?",
["fm"]="%s.%s/%s"},
URLIP = {
["rx"]=" ([_A-Za-z0-9-]+)%.([_A-Za-z0-9-]+)%.(%S+)%:([_0-9-]+)%s?",
["fm"]="%s.%s.%s:%s"},
URL = {
["rx"]=" ([_A-Za-z0-9-]+)%.([_A-Za-z0-9-]+)%.(%S+)%s?",
["fm"]="%s.%s.%s"},
}
pfUI.chat.URLFuncs = {
["WWW"] = function(a1,a2,a3) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.WWW.fm,a1,a2,a3) end,
["PROTOCOL"] = function(a1,a2) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.PROTOCOL.fm,a1,a2) end,
["EMAIL"] = function(a1,a2,a3,a4) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.EMAIL.fm,a1,a2,a3,a4) end,
["PORTIP"] = function(a1,a2,a3,a4,a5) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.PORTIP.fm,a1,a2,a3,a4,a5) end,
["IP"] = function(a1,a2,a3,a4) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.IP.fm,a1,a2,a3,a4) end,
["SHORTURL"] = function(a1,a2,a3) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.SHORTURL.fm,a1,a2,a3) end,
["URLIP"] = function(a1,a2,a3,a4) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.URLIP.fm,a1,a2,a3,a4) end,
["URL"] = function(a1,a2,a3) return pfUI.chat:FormatLink(pfUI.chat.URLPattern.URL.fm,a1,a2,a3) end,
}
-- url copy dialog
function pfUI.chat:FormatLink(formatter,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10)
if not (formatter and a1) then return end
local newtext = string.format(formatter,a1,a2,a3,a4,a5,a6,a7,a8,a9,a10)
-- check the last capture index for consecutive trailing dots (invalid top level domain)
local invalidtld
for _, arg in pairs({a10,a9,a8,a7,a6,a5,a4,a3,a2,a1}) do
if arg then
invalidtld = string.find(arg, "(%.%.)$")
break
end
end
if (invalidtld) then return newtext end
if formatter == self.URLPattern.EMAIL.fm then -- email parser
local colon = string.find(a1,":")
if (colon) and string.len(a1) > colon then
if not (string.sub(a1,1,6) == "mailto") then
local prefix,address = string.sub(newtext,1,colon),string.sub(newtext,colon+1)
return string.format(" %s|cffccccff|Hurl:%s|h[%s]|h|r ",prefix,address,address)
end
end
end
return " |cffccccff|Hurl:" .. newtext .. "|h[" .. newtext .. "]|h|r "
end
function pfUI.chat:HandleLink(text)
local URLPattern = pfUI.chat.URLPattern
text = string.gsub (text, URLPattern.WWW.rx, pfUI.chat.URLFuncs.WWW)
text = string.gsub (text, URLPattern.PROTOCOL.rx, pfUI.chat.URLFuncs.PROTOCOL)
text = string.gsub (text, URLPattern.EMAIL.rx, pfUI.chat.URLFuncs.EMAIL)
text = string.gsub (text, URLPattern.PORTIP.rx, pfUI.chat.URLFuncs.PORTIP)
text = string.gsub (text, URLPattern.IP.rx, pfUI.chat.URLFuncs.IP)
text = string.gsub (text, URLPattern.SHORTURL.rx, pfUI.chat.URLFuncs.SHORTURL)
text = string.gsub (text, URLPattern.URLIP.rx, pfUI.chat.URLFuncs.URLIP)
text = string.gsub (text, URLPattern.URL.rx, pfUI.chat.URLFuncs.URL)
return text
end
pfUI.chat.urlcopy = CreateFrame("Frame", "pfURLCopy", UIParent)
pfUI.chat.urlcopy:Hide()
pfUI.chat.urlcopy:SetWidth(270)
pfUI.chat.urlcopy:SetHeight(65)
pfUI.chat.urlcopy:SetFrameStrata("FULLSCREEN")
pfUI.chat.urlcopy:SetPoint("CENTER", 0, 0)
CreateBackdrop(pfUI.chat.urlcopy, nil, nil, 0.8)
pfUI.chat.urlcopy:SetMovable(true)
pfUI.chat.urlcopy:EnableMouse(true)
pfUI.chat.urlcopy:RegisterForDrag("LeftButton")
pfUI.chat.urlcopy:SetScript("OnDragStart",function()
this:StartMoving()
end)
pfUI.chat.urlcopy:SetScript("OnDragStop",function()
this:StopMovingOrSizing()
end)
pfUI.chat.urlcopy:SetScript("OnShow", function()
this.text:HighlightText()
end)
pfUI.chat.urlcopy.text = CreateFrame("EditBox", "pfURLCopyEditBox", pfUI.chat.urlcopy)
pfUI.chat.urlcopy.text:SetTextColor(.2,1,.8,1)
pfUI.chat.urlcopy.text:SetJustifyH("CENTER")
pfUI.chat.urlcopy.text:SetWidth(250)
pfUI.chat.urlcopy.text:SetHeight(20)
pfUI.chat.urlcopy.text:SetPoint("TOP", pfUI.chat.urlcopy, "TOP", 0, -10)
pfUI.chat.urlcopy.text:SetFontObject(GameFontNormal)
CreateBackdrop(pfUI.chat.urlcopy.text)
pfUI.chat.urlcopy.text:SetScript("OnEscapePressed", function(self)
pfUI.chat.urlcopy:Hide()
end)
pfUI.chat.urlcopy.text:SetScript("OnEditFocusLost", function(self)
pfUI.chat.urlcopy:Hide()
end)
pfUI.chat.urlcopy.close = CreateFrame("Button", "pfURLCopyClose", pfUI.chat.urlcopy, "UIPanelButtonTemplate")
pfUI.api.SkinButton(pfUI.chat.urlcopy.close)
pfUI.chat.urlcopy.close:SetWidth(70)
pfUI.chat.urlcopy.close:SetHeight(18)
pfUI.chat.urlcopy.close:SetPoint("BOTTOMRIGHT", pfUI.chat.urlcopy, "BOTTOMRIGHT", -10, 10)
pfUI.chat.urlcopy.close:SetText(T["Close"])
pfUI.chat.urlcopy.close:SetScript("OnClick", function()
pfUI.chat.urlcopy:Hide()
end)
pfUI.chat.urlcopy.SetItemRef = SetItemRef
pfUI.chat.urlcopy.CopyText = function(text)
pfUI.chat.urlcopy.text:SetText(text)
pfUI.chat.urlcopy:Show()
end
function _G.SetItemRef(link, text, button)
if (strsub(link, 1, 3) == "url") then
if string.len(link) > 4 and string.sub(link,1,4) == "url:" then
pfUI.chat.urlcopy.CopyText(string.sub(link,5, string.len(link)))
end
return
end
pfUI.chat.urlcopy.SetItemRef(link, text, button)
end
pfUI.chat.right = CreateFrame("Frame", "pfChatRight", UIParent)
pfUI.chat.right:SetFrameStrata("BACKGROUND")
pfUI.chat.right:SetWidth(C.chat.right.width)
pfUI.chat.right:SetHeight(C.chat.right.height)
pfUI.chat.right:SetPoint("BOTTOMRIGHT", -2*default_border,2*default_border)
pfUI.chat.right:SetScript("OnShow", function() pfUI.chat:RefreshChat() end)
UpdateMovable(pfUI.chat.right)
CreateBackdrop(pfUI.chat.right, default_border, nil, .8)
if C.chat.global.frameshadow == "1" then
CreateBackdropShadow(pfUI.chat.right)
end
if C.chat.global.custombg == "1" then
local r, g, b, a = GetStringColor(C.chat.global.background)
pfUI.chat.right.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
local r, g, b, a = GetStringColor(C.chat.global.border)
pfUI.chat.right.backdrop:SetBackdropBorderColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
end
pfUI.chat.right.panelTop = CreateFrame("Frame", "rightChatPanelTop", pfUI.chat.right)
pfUI.chat.right.panelTop:ClearAllPoints()
pfUI.chat.right.panelTop:SetHeight(C.global.font_size+default_border*2)
pfUI.chat.right.panelTop:SetPoint("TOPLEFT", pfUI.chat.right, "TOPLEFT", default_border, -default_border)
pfUI.chat.right.panelTop:SetPoint("TOPRIGHT", pfUI.chat.right, "TOPRIGHT", -default_border, -default_border)
if C.chat.global.tabdock == "1" then
CreateBackdrop(pfUI.chat.right.panelTop, default_border, nil, .8)
end
pfUI.chat:RegisterEvent("PLAYER_ENTERING_WORLD")
pfUI.chat:RegisterEvent("UI_SCALE_CHANGED")
local function ChatOnMouseWheel()
if (arg1 > 0) then
if IsShiftKeyDown() then
this:ScrollToTop()
else
for i=1, C.chat.global.scrollspeed do
this:ScrollUp()
end
end
elseif (arg1 < 0) then
if IsShiftKeyDown() then
this:ScrollToBottom()
else
for i=1, C.chat.global.scrollspeed do
this:ScrollDown()
end
end
end
end
function pfUI.chat:RefreshChat()
local panelheight = C.global.font_size*1.5 + default_border*2 + 2
if C.chat.global.sticky == "1" then
ChatTypeInfo.WHISPER.sticky = 1
ChatTypeInfo.OFFICER.sticky = 1
ChatTypeInfo.RAID_WARNING.sticky = 1
ChatTypeInfo.CHANNEL.sticky = 1
end
ChatFrameMenuButton:Hide()
ChatMenu:SetClampedToScreen(true)
CreateBackdrop(ChatMenu)
CreateBackdrop(EmoteMenu)
CreateBackdrop(LanguageMenu)
CreateBackdrop(VoiceMacroMenu)
local combatlogpanel = (CombatLogQuickButtonFrame_Custom and CombatLogQuickButtonFrame_Custom:GetHeight() or 0)
for i=1, NUM_CHAT_WINDOWS do
local frame = _G["ChatFrame"..i]
local tab = _G["ChatFrame"..i.."Tab"]
local combat = 0
for _, msg in pairs(_G["ChatFrame"..i].messageTypeList) do
if strfind(msg, "SPELL", 1) or strfind(msg, "COMBAT", 1) then
combat = combat + 1
end
end
if combat > 5 then
frame.pfCombatLog = true
else
frame.pfCombatLog = nil
end
if not frame.pfStartMoving then
frame.pfStartMoving = frame.StartMoving
frame.StartMoving = function(a1)
pfUI.chat.hideLock = true
frame.pfStartMoving(a1)
end
end
if not frame.pfStopMovingOrSizing then
frame.pfStopMovingOrSizing = frame.StopMovingOrSizing
frame.StopMovingOrSizing = function(a1)
frame.pfStopMovingOrSizing(a1)
pfUI.chat.RefreshChat()
pfUI.chat.hideLock = false
end
end
if C.chat.global.fadeout == "1" then
frame:SetFading(true)
frame:SetTimeVisible(tonumber(C.chat.global.fadetime))
else
frame:SetFading(false)
end
if i == 3 and C.chat.right.enable == "1" then
-- Loot & Spam
local bottompadding = pfUI.panel and pfUI.panel.right:IsShown() and not pfUI_config.position["pfPanelRight"] and panelheight or default_border
tab:SetParent(pfUI.chat.right.panelTop)
frame:SetParent(pfUI.chat.right)
frame:ClearAllPoints()
frame:SetPoint("TOPLEFT", pfUI.chat.right ,"TOPLEFT", default_border, -panelheight)
frame:SetPoint("BOTTOMRIGHT", pfUI.chat.right ,"BOTTOMRIGHT", -default_border, bottompadding)
frame:Show()
elseif frame.isDocked then
-- Left Chat
local bottompadding = pfUI.panel and pfUI.panel.left:IsShown() and not pfUI_config.position["pfPanelLeft"] and panelheight or default_border
FCF_DockFrame(frame)
tab:SetParent(pfUI.chat.left.panelTop)
frame:SetParent(pfUI.chat.left)
frame:ClearAllPoints()
if i == 2 then
frame:SetPoint("TOPLEFT", pfUI.chat.left ,"TOPLEFT", default_border, -panelheight - combatlogpanel)
else
frame:SetPoint("TOPLEFT", pfUI.chat.left ,"TOPLEFT", default_border, -panelheight)
end
frame:SetPoint("BOTTOMRIGHT", pfUI.chat.left ,"BOTTOMRIGHT", -default_border, bottompadding)
else
FCF_UnDockFrame(frame)
frame:SetParent(UIParent)
tab:SetParent(UIParent)
end
-- Combat Log
if C.chat.global.combathide == "1" and frame.pfCombatLog then
FCF_UnDockFrame(frame)
FCF_Close(frame)
end
-- hide textures
for j,v in ipairs({tab:GetRegions()}) do
if j==5 then v:SetTexture(0,0,0,0) end
v:SetHeight(C.global.font_size+default_border*2)
end
-- remove background on docked frames
for _, tex in pairs(CHAT_FRAME_TEXTURES) do
local texture = _G["ChatFrame"..i..tex]
if tex == "Background" then
texture.oldTexture = texture.oldTexture or texture:GetTexture()
if frame:GetParent() == pfUI.chat.left or frame:GetParent() == pfUI.chat.right then
texture:SetTexture()
texture:Hide()
else
texture:SetTexture(texture.oldTexture)
texture:Show()
end
else
texture:SetTexture()
texture:Hide()
end
end
_G["ChatFrame" .. i .. "ResizeBottom"]:Hide()
_G["ChatFrame" .. i .. "TabText"]:SetJustifyV("CENTER")
_G["ChatFrame" .. i .. "TabText"]:SetHeight(C.global.font_size+default_border*2)
_G["ChatFrame" .. i .. "TabText"]:SetPoint("BOTTOM", 0, default_border)
_G["ChatFrame" .. i .. "TabLeft"]:SetAlpha(0)
_G["ChatFrame" .. i .. "TabMiddle"]:SetAlpha(0)
_G["ChatFrame" .. i .. "TabRight"]:SetAlpha(0)
if C.chat.global.chatflash == "1" then
_G["ChatFrame" .. i .. "TabFlash"]:SetAllPoints(_G["ChatFrame" .. i .. "TabText"])
else
_G["ChatFrame" .. i .. "TabFlash"].Show = function() return end
end
local class = UnitClassBase("player")
local classColor = PFUI_CLASS_COLORS[class]
_G["ChatFrame" .. i .. "TabText"]:SetTextColor((classColor.r + .3) * .5, (classColor.g + .3) * .5, (classColor.b + .3) * .5, 1)
_G["ChatFrame" .. i .. "TabText"]:SetFont(panelfont,panelfont_size, "OUTLINE")
if _G["ChatFrame" .. i].isDocked or _G["ChatFrame" .. i]:IsVisible() then
_G["ChatFrame" .. i .. "Tab"]:Show()
end
frame:EnableMouseWheel(true)
frame:SetScript("OnMouseWheel", ChatOnMouseWheel)
end
-- update dock frame for all windows
for index, value in pairs(DOCKED_CHAT_FRAMES) do
FCF_UpdateButtonSide(value)
end
end
hooksecurefunc("FCF_SaveDock", pfUI.chat.RefreshChat)
if C.chat.global.tabmouse == "1" then
pfUI.chat.mouseovertab = CreateFrame("Frame")
pfUI.chat.mouseovertab:SetScript("OnUpdate", function()
-- throttle
if ( this.tick or .1) > GetTime() then return else this.tick = GetTime() + pfUI.throttle:Get("chat_tab") end -- Default: Normal (10 FPS)
if pfUI.chat.hideLock then return end
if MouseIsOver(pfUI.chat.left, 10, -10, -10, 10) then
pfUI.chat.left.panelTop:Show()
FCF_DockUpdate()
elseif MouseIsOver(pfUI.chat.right, 10, -10, -10, 10) then
-- disable while dock is active
if pfUI.chat.right:GetAlpha() == 0 then return end
pfUI.chat.right.panelTop:Show()
FCF_DockUpdate()
else
pfUI.chat.left.panelTop:Hide()
pfUI.chat.right.panelTop:Hide()
end
end)
end
function pfUI.chat.SetupRightChat(state)
if state then
C.chat.right.enable = "1"
pfUI.chat.right:Show()
else
C.chat.right.enable = "0"
pfUI.chat.right:Hide()
end
end
function pfUI.chat.SetupPositions()
-- close all chat windows
for i=1, NUM_CHAT_WINDOWS do
FCF_Close(_G["ChatFrame"..i])
FCF_DockUpdate()
end
-- Main Window
ChatFrame1:ClearAllPoints()
ChatFrame1:SetPoint("TOPLEFT", pfUI.chat.left ,"TOPLEFT", 5, -25)
ChatFrame1:SetPoint("BOTTOMRIGHT", pfUI.chat.left ,"BOTTOMRIGHT", -5, 25)
FCF_SetLocked(ChatFrame1, 1)
FCF_SetWindowName(ChatFrame1, GENERAL)
FCF_SetWindowColor(ChatFrame1, 0, 0, 0)
FCF_SetWindowAlpha(ChatFrame1, 0)
FCF_SetChatWindowFontSize(ChatFrame1, 12)
ChatFrame1:SetUserPlaced(1)
-- Combat Log
FCF_SetLocked(ChatFrame2, 1)
FCF_SetWindowName(ChatFrame2, COMBAT_LOG)
FCF_SetWindowColor(ChatFrame2, 0, 0, 0)
FCF_SetWindowAlpha(ChatFrame2, 0)
FCF_SetChatWindowFontSize(ChatFrame2, 12)
ChatFrame2:SetUserPlaced(1)
-- Loot & Spam
if C.chat.right.enable == "1" then
-- set position of Loot & Spam
FCF_SetLocked(ChatFrame3, 1)
FCF_SetWindowName(ChatFrame3, T["Loot & Spam"])
FCF_SetWindowColor(ChatFrame3, 0, 0, 0)
FCF_SetWindowAlpha(ChatFrame3, 0)
FCF_SetChatWindowFontSize(ChatFrame3, 12)
FCF_UnDockFrame(ChatFrame3)
FCF_SetTabPosition(ChatFrame3, 0)
ChatFrame3:ClearAllPoints()
ChatFrame3:SetPoint("TOPLEFT", pfUI.chat.right ,"TOPLEFT", 5, -25)
ChatFrame3:SetPoint("BOTTOMRIGHT", pfUI.chat.right ,"BOTTOMRIGHT", -5, 25)
ChatFrame3:SetUserPlaced(1)
end
pfUI.chat:RefreshChat()
FCF_DockUpdate()
end
function pfUI.chat.SetupChannels()
ChatFrame_RemoveAllMessageGroups(ChatFrame1)
ChatFrame_RemoveAllMessageGroups(ChatFrame2)
ChatFrame_RemoveAllMessageGroups(ChatFrame3)
ChatFrame_RemoveAllChannels(ChatFrame1)
ChatFrame_RemoveAllChannels(ChatFrame2)
ChatFrame_RemoveAllChannels(ChatFrame3)
local normalg = { "SYSTEM", "SAY", "YELL", "WHISPER", "PARTY", "GUILD", "GUILD_OFFICER", "CREATURE", "CHANNEL", "EMOTE", "RAID", "RAID_LEADER", "RAID_WARNING", "BATTLEGROUND", "BATTLEGROUND_LEADER", "MONSTER_SAY", "MONSTER_EMOTE", "MONSTER_YELL", "MONSTER_WHISPER", "MONSTER_BOSS_EMOTE", "MONSTER_BOSS_WHISPER" }
for _,group in pairs(normalg) do
ChatFrame_AddMessageGroup(ChatFrame1, group)
end
ChatFrame_ActivateCombatMessages(ChatFrame2)
if C.chat.right.enable == "1" then
local spamg = { "COMBAT_XP_GAIN", "COMBAT_HONOR_GAIN", "COMBAT_FACTION_CHANGE", "SKILL", "LOOT" }
for _,group in pairs(spamg) do
ChatFrame_AddMessageGroup(ChatFrame3, group)
end
for _, chan in pairs({EnumerateServerChannels()}) do
ChatFrame_AddChannel(ChatFrame3, chan)
ChatFrame_RemoveChannel(ChatFrame1, chan)
end
JoinChannelByName("World")
ChatFrame_AddChannel(ChatFrame3, "World")
end
pfUI.chat:RefreshChat()
end
pfUI.chat:SetScript("OnEvent", function()
-- set the default chat
FCF_SelectDockFrame(SELECTED_CHAT_FRAME)
-- update all chat settings
pfUI.chat:RefreshChat()
FCF_DockUpdate()
if C.chat.right.enable == "0" then
pfUI.chat.right:Hide()
end
end)
local function SkipFading(self, alpha)
UIFrameFadeRemoveFrame(self)
if SELECTED_CHAT_FRAME:GetID() == self:GetID() then
self:_SetAlpha(1)
else
self:_SetAlpha(0.5)
end
end
for i=1, NUM_CHAT_WINDOWS do
_G["ChatFrame" .. i .. "UpButton"]:Hide()
_G["ChatFrame" .. i .. "UpButton"].Show = function() return end
_G["ChatFrame" .. i .. "DownButton"]:Hide()
_G["ChatFrame" .. i .. "DownButton"].Show = function() return end
_G["ChatFrame" .. i .. "BottomButton"]:Hide()
_G["ChatFrame" .. i .. "BottomButton"].Show = function() return end
_G["ChatFrame" .. i .. "Tab"]._SetAlpha = _G["ChatFrame" .. i .. "Tab"].SetAlpha
_G["ChatFrame" .. i .. "Tab"].SetAlpha = SkipFading
end
pfUI.chat.editbox = CreateFrame("Frame", "pfChatInputBox", UIParent)
pfUI.chat.editbox:SetFrameStrata("DIALOG")
if C.chat.text.input_height == "0" then
pfUI.chat.editbox:SetHeight(22)
if ChatFrameEditBoxLanguage then
SkinButton(ChatFrameEditBoxLanguage)
ChatFrameEditBoxLanguage:SetWidth(22)
ChatFrameEditBoxLanguage:SetHeight(22)
end
else
pfUI.chat.editbox:SetHeight(C.chat.text.input_height)
if ChatFrameEditBoxLanguage then
SkinButton(ChatFrameEditBoxLanguage)
ChatFrameEditBoxLanguage:SetWidth(C.chat.text.input_height)
ChatFrameEditBoxLanguage:SetHeight(C.chat.text.input_height)
end
end
-- to make sure the bars are set up properly, we need to wait.
local pfChatArrangeFrame = CreateFrame("Frame", "pfChatArrange", UIParent)
pfChatArrangeFrame:RegisterEvent("CVAR_UPDATE")
pfChatArrangeFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
pfChatArrangeFrame:SetScript("OnEvent", function()
pfUI.chat.editbox:ClearAllPoints()
local anchor = pfUI.chat.left
if pfUI.bars and pfUI.bars[6]:IsShown() then
anchor = pfUI.bars[6]
elseif pfUI.bars and pfUI.bars[1]:IsShown() then
anchor = pfUI.bars[1]
end
if C.chat.text.input_width ~= "0" then
pfUI.chat.editbox:SetPoint("BOTTOM", anchor, "TOP", 0, default_border*3)
pfUI.chat.editbox:SetWidth(C.chat.text.input_width)
else
pfUI.chat.editbox:SetWidth(anchor:GetWidth())
pfUI.chat.editbox:SetPoint("BOTTOMLEFT", anchor, "TOPLEFT", 0, default_border*3)
pfUI.chat.editbox:SetPoint("BOTTOMRIGHT", anchor, "TOPRIGHT", 0, default_border*3)
end
UpdateMovable(pfUI.chat.editbox)
end)
ChatFrameEditBox:SetParent(pfUI.chat.editbox)
ChatFrameEditBox:SetAllPoints(pfUI.chat.editbox)
CreateBackdrop(ChatFrameEditBox, default_border)
for i,v in ipairs({ChatFrameEditBox:GetRegions()}) do
if i==6 or i==7 or i==8 then v:Hide() end
if v.SetFont then
v:SetFont(pfUI.font_default, C.global.font_size + 1, "OUTLINE")
end
end
ChatFrameEditBox:SetAltArrowKeyMode(false)
if C.chat.text.mouseover == "1" then
for i=1, NUM_CHAT_WINDOWS do
local frame = _G["ChatFrame" .. i]
frame:SetScript("OnHyperlinkEnter", function()
local _, _, linktype = string.find(arg1, "^(.-):(.+)$")
if linktype == "item" then
GameTooltip:SetOwner(this, "ANCHOR_CURSOR")
GameTooltip:SetHyperlink(arg1)
GameTooltip:Show()
end
end)
frame:SetScript("OnHyperlinkLeave", function()
GameTooltip:Hide()
end)
end
end
-- read and parse whisper color settings
local cr, cg, cb, ca = GetStringColor(C.chat.global.whisper)
cr, cg, cb = tonumber(cr), tonumber(cg), tonumber(cb)
local wcol = rgbhex(cr, cg, cb)
-- read and parse chat bracket settings
local left = "|r" .. string.sub(C.chat.text.bracket, 1, 1)
local right = string.sub(C.chat.text.bracket, 2, 2) .. "|r"
-- read and parse chat time bracket settings
local tleft = string.sub(C.chat.text.timebracket, 1, 1)
local tright = string.sub(C.chat.text.timebracket, 2, 2)
-- shorten chat channel indicators
local default = " " .. "%s" .. "|r:" .. "\32"
_G.CHAT_CHANNEL_GET = "%s" .. "|r:" .. "\32"
_G.CHAT_GUILD_GET = left .. "G" .. right .. default
_G.CHAT_OFFICER_GET = left .. "O" .. right .. default
_G.CHAT_PARTY_GET = left .. "P" .. right .. default
_G.CHAT_RAID_GET = left .. "R" .. right .. default
_G.CHAT_RAID_LEADER_GET = left .. "RL" .. right .. default
_G.CHAT_RAID_WARNING_GET = left .. "RW" .. right .. default
_G.CHAT_BATTLEGROUND_GET = left .. "BG" .. right .. default
_G.CHAT_BATTLEGROUND_LEADER_GET = left .. "BL" .. right .. default
_G.CHAT_SAY_GET = left .. "S" .. right .. default
_G.CHAT_YELL_GET = left .. "Y" .. right ..default
if C.chat.global.whispermod == "1" then
_G.CHAT_WHISPER_GET = wcol .. '[W]' .. default
_G.CHAT_WHISPER_INFORM_GET = '[W]' .. default
end
local r,g,b,a = GetStringColor(C.chat.text.timecolor)
local timecolorhex = rgbhex(r,g,b,a)
local r,g,b = GetStringColor(C.chat.text.unknowncolor)
local unknowncolorhex = rgbhex(r,g,b)
-- Suppress FriendsFrame's WHO_LIST_UPDATE handling for our DLL-issued
-- name lookups so they don't pop the friends panel. User-issued /who
-- still works because IsWhoQueryPending only reports true for queries
-- issued via C_FriendList.SendWhoQueryByName.
local original_FriendsFrame_OnEvent = FriendsFrame_OnEvent
_G.FriendsFrame_OnEvent = function()
if _G.event == "WHO_LIST_UPDATE" and C_FriendList.IsWhoQueryPending() then return end
return original_FriendsFrame_OnEvent()
end
local function GetPlayerLevel(name)
if not pfUI_playerDB then return nil end
if not pfUI_playerDB[name] then return nil end
return pfUI_playerDB[name].level
end
local function AddMessage(frame, text, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17)
if not text then return end
-- skip chat parsing on combat log
if frame.pfCombatLog then
return frame:HookAddMessage(text, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17)
end
-- Remove prat CLINKs
text = gsub(text, "{CLINK:(%x+):([%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-):([^}]-)}", "|c%1|Hitem:%2|h[%3]|h|r") -- tbc
text = gsub(text, "{CLINK:(%x+):([%d-]-:[%d-]-:[%d-]-:[%d-]-):([^}]-)}", "|c%1|Hitem:%2|h[%3]|h|r") -- vanilla
-- Remove chatter CLINKs
text = gsub(text, "{CLINK:item:(%x+):([%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-:[%d-]-):([^}]-)}", "|c%1|Hitem:%2|h[%3]|h|r")
text = gsub(text, "{CLINK:enchant:(%x+):([%d-]-):([^}]-)}", "|c%1|Henchant:%2|h[%3]|h|r")
text = gsub(text, "{CLINK:spell:(%x+):([%d-]-):([^}]-)}", "|c%1|Hspell:%2|h[%3]|h|r")
text = gsub(text, "{CLINK:quest:(%x+):([%d-]-):([%d-]-):([^}]-)}", "|c%1|Hquest:%2:%3|h[%4]|h|r")
-- detect urls
if C.chat.text.detecturl == "1" then
text = pfUI.chat:HandleLink(text)
end
-- display class colors if already indexed
if C.chat.text.classcolor == "1" then
for name in gfind(text, "|Hplayer:(.-)|h") do
local real, _ = strsplit(":", name)
local color = unknowncolorhex
local match = false
local _, class = C_PlayerCache.GetPlayerInfoByName(real)
-- local guid = GetCurrentChatGUID()
-- if guid then
-- _, class = GetPlayerInfoByGUID(guid)
-- end
if not class then
class = GetUnitInfo(real)
end
if class then
if class ~= UNKNOWN then
color = "|c" .. PFUI_CLASS_COLORS[class].colorStr
match = true
end
elseif C.chat.text.whosearchunknown == "1" then
C_FriendList.SendWhoQueryByName(name) -- cooldown + state managed by DLL
end
if C.chat.text.tintunknown == "1" or match then
text = string.gsub(text, "|Hplayer:"..name.."|h%["..real.."%]|h(.-:-)",
left..color.."|Hplayer:"..name.."|h" .. color .. real .. "|h|r"..right.."%1")
end
end
end
-- display player levels if available
if C.chat.text.playerlevel == "1" then
for name in gfind(text, "|Hplayer:(.-)|h") do
local real, _ = strsplit(":", name)
local level = GetPlayerLevel(real)
if level and level > 0 then
local levelcolor = rgbhex(GetDifficultyColor(level))
-- Add level after the player name, before the closing bracket
text = string.gsub(text, "(|Hplayer:" .. name .. "|h.-|h|r)" .. right,
"%1 " .. levelcolor .. level .. "|r" .. right)
elseif level and level <= 0 then
-- Show ?? for unknown levels (e.g. -1 from UnitLevel)
text = string.gsub(text, "(|Hplayer:" .. name .. "|h.-|h|r)" .. right,
"%1 |cffff0000??|r" .. right)
end
end
end
-- reduce channel name to number
if C.chat.text.channelnumonly == "1" then
local channel = string.gsub(text, ".*%[(.-)%]%s+(.*|Hplayer).+", "%1")
if string.find(channel, "%d+%. ") then
channel = string.gsub(channel, "(%d+)%..*", "channel%1")
channel = string.gsub(channel, "channel", "")
text = string.gsub(text, "%[%d+%..-%]%s+(.*|Hplayer)", left .. channel .. right .. " %1")
end
end
-- detect the whisper prefix BEFORE prepending a timestamp; the timestamp
-- pushes the whisper colour code off position 1 and the find below fails
local isWhisper = C.chat.global.whispermod == "1" and string.find(text, wcol, 1) == 1
-- show timestamp in chat
if C.chat.text.time == "1" then
text = timecolorhex .. tleft .. date(C.chat.text.timeformat) .. tright .. "|r " .. text
end
-- save chat history
if isWhisper then
SaveChatHistory(frame:GetID(), string.gsub(text, wcol, ""), cr, cg, cb)
else
SaveChatHistory(frame:GetID(), text, a1, a2, a3)
end
if isWhisper then
-- patch incoming whisper string to match the colors
text = string.gsub(text, "|r", "|r" .. wcol)
end
frame:HookAddMessage(text, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17)
end
for i=1,NUM_CHAT_WINDOWS do
if C.chat.global.maxlines ~= "128" then
_G["ChatFrame"..i]:SetMaxLines(tonumber(C.chat.global.maxlines) or 128)
end
if not _G["ChatFrame"..i].HookAddMessage then
if C.chat.text.history == "1" then
-- write history to chat
local history = GetChatHistory(i)
for j=30,0,-1 do
if history[j] then
_G["ChatFrame"..i]:AddMessage(history[j], .7,.7,.7)
end
end
end
-- add chat parse and history hooks
_G["ChatFrame"..i].HookAddMessage = _G["ChatFrame"..i].AddMessage
_G["ChatFrame"..i].AddMessage = AddMessage
end
end
-- create playerlinks on shift-click
if C.chat.text.playerlinks == "1" then
local pfHookSetItemRef = SetItemRef
_G.SetItemRef = function(link, text, button)
if ( strsub(link, 1, 6) == "player" ) then
local name = strsub(link, 8)
if ( name and (strlen(name) > 0) ) then
local name, _ = strsplit(":", name)
name = gsub(name, "([^%s]*)%s+([^%s]*)%s+([^%s]*)", "%3")
name = gsub(name, "([^%s]*)%s+([^%s]*)", "%2")
if IsShiftKeyDown() and ChatFrameEditBox:IsVisible() then
ChatFrameEditBox:Insert("|cffffffff|Hplayer:"..name.."|h["..name.."]|h|r")
return
end
end
end
pfHookSetItemRef(link, text, button)
end
end
end)