mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-22 15:46:56 +00:00
1306 lines
62 KiB
Lua
1306 lines
62 KiB
Lua
pfUI:RegisterModule("gui", function ()
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local function CreateConfig(ufunc, parent, caption, category, config, widget, values, skip, named, type)
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-- parent object placement
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if parent.objectCount == nil then
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parent.objectCount = 1
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elseif not skip then
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parent.objectCount = parent.objectCount + 1
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parent.lineCount = 1
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end
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if skip then
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if parent.lineCount == nil then
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parent.lineCount = 1
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end
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if skip then
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parent.lineCount = parent.lineCount + 1
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end
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end
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if not caption then return end
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-- basic frame
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local frame = CreateFrame("Frame", nil, parent)
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frame:SetWidth(420)
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frame:SetHeight(25)
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frame:SetPoint("TOPLEFT", 25, parent.objectCount * -25)
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frame:EnableMouse(true)
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frame:SetScript("OnEnter", function()
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this:SetBackdropBorderColor(1,1,1,.08)
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end)
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frame:SetScript("OnLeave", function()
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this:SetBackdropBorderColor(1,1,1,.04)
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end)
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if not widget or (widget and widget ~= "button") then
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frame:SetBackdrop(pfUI.backdrop_hover)
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frame:SetBackdropBorderColor(1,1,1,.04)
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if not ufunc and widget ~= "header" and C.gui.reloadmarker == "1" then
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caption = caption .. " [|cffffaaaa!|r]"
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end
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-- caption
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frame.caption = frame:CreateFontString("Status", "LOW", "GameFontNormal")
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frame.caption:SetFont(pfUI.font_default, C.global.font_size + 2, "OUTLINE")
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frame.caption:SetPoint("LEFT", frame, "LEFT", 3, 1)
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frame.caption:SetFontObject(GameFontWhite)
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frame.caption:SetJustifyH("LEFT")
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frame.caption:SetText(caption)
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end
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if category == "CVAR" then
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category = {}
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category[config] = tostring(GetCVar(config))
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ufunc = function()
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SetCVar(this:GetParent().config, this:GetParent().category[config])
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end
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end
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if category == "GVAR" then
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category = {}
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category[config] = tostring(_G[config] or 0)
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local update = ufunc
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ufunc = function()
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UIOptionsFrame_Load()
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_G[config] = this:GetChecked() and 1 or nil
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UIOptionsFrame_Save()
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if update then
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update()
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end
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end
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end
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frame.category = category
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frame.config = config
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if widget == "color" then
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-- color picker
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frame.color = CreateFrame("Button", nil, frame)
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frame.color:SetWidth(24)
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frame.color:SetHeight(12)
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CreateBackdrop(frame.color)
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frame.color:SetPoint("RIGHT" , -5, 1)
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frame.color.prev = frame.color.backdrop:CreateTexture("OVERLAY")
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frame.color.prev:SetAllPoints(frame.color)
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local cr, cg, cb, ca = strsplit(",", category[config])
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if not cr or not cg or not cb or not ca then
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cr, cg, cb, ca = 1, 1, 1, 1
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end
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frame.color.prev:SetTexture(cr,cg,cb,ca)
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frame.color:SetScript("OnClick", function()
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local cr, cg, cb, ca = strsplit(",", category[config])
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if not cr or not cg or not cb or not ca then
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cr, cg, cb, ca = 1, 1, 1, 1
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end
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local preview = this.prev
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function ColorPickerFrame.func()
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local r,g,b = ColorPickerFrame:GetColorRGB()
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local a = 1 - OpacitySliderFrame:GetValue()
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r = round(r, 1)
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g = round(g, 1)
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b = round(b, 1)
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a = round(a, 1)
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preview:SetTexture(r,g,b,a)
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if not this:GetParent():IsShown() then
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category[config] = r .. "," .. g .. "," .. b .. "," .. a
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if ufunc then ufunc() else pfUI.gui.settingChanged = true end
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end
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end
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function ColorPickerFrame.cancelFunc()
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preview:SetTexture(cr,cg,cb,ca)
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end
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ColorPickerFrame.opacityFunc = ColorPickerFrame.func
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ColorPickerFrame.element = this
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ColorPickerFrame.opacity = 1 - ca
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ColorPickerFrame.hasOpacity = 1
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ColorPickerFrame:SetColorRGB(cr,cg,cb)
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ColorPickerFrame:SetFrameStrata("DIALOG")
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ShowUIPanel(ColorPickerFrame)
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end)
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end
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if widget == "warning" then
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CreateBackdrop(frame, nil, true)
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frame:SetBackdropBorderColor(1,.5,.5)
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frame:SetHeight(50)
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frame:SetPoint("TOPLEFT", 25, parent.objectCount * -35)
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parent.objectCount = parent.objectCount + 2
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frame.caption:SetJustifyH("CENTER")
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frame.caption:SetJustifyV("CENTER")
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end
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if widget == "header" then
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frame:SetBackdrop(nil)
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frame:SetHeight(40)
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parent.objectCount = parent.objectCount + 1
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frame.caption:SetJustifyH("LEFT")
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frame.caption:SetJustifyV("BOTTOM")
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frame.caption:SetTextColor(.2,1,.8,1)
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frame.caption:SetAllPoints(frame)
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end
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-- use text widget (default)
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if not widget or widget == "text" then
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-- input field
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frame.input = CreateFrame("EditBox", nil, frame)
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CreateBackdrop(frame.input, nil, true)
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frame.input:SetTextInsets(5, 5, 5, 5)
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frame.input:SetTextColor(.2,1,.8,1)
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frame.input:SetJustifyH("RIGHT")
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frame.input:SetWidth(100)
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frame.input:SetHeight(18)
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frame.input:SetPoint("RIGHT" , -3, 0)
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frame.input:SetFontObject(GameFontNormal)
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frame.input:SetAutoFocus(false)
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frame.input:SetText(category[config])
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frame.input:SetScript("OnEscapePressed", function(self)
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this:ClearFocus()
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end)
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frame.input:SetScript("OnTextChanged", function(self)
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if ( type and type ~= "number" ) or tonumber(this:GetText()) then
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if this:GetText() ~= this:GetParent().category[this:GetParent().config] then
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this:GetParent().category[this:GetParent().config] = this:GetText()
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if ufunc then ufunc() else pfUI.gui.settingChanged = true end
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end
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this:SetTextColor(.2,1,.8,1)
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else
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this:SetTextColor(1,.3,.3,1)
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end
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end)
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end
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-- use button widget
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if widget == "button" then
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frame.button = CreateFrame("Button", "pfButton", frame, "UIPanelButtonTemplate")
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CreateBackdrop(frame.button, nil, true)
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SkinButton(frame.button)
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frame.button:SetWidth(100)
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frame.button:SetHeight(20)
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frame.button:SetPoint("TOPRIGHT", -(parent.lineCount-1) * 105, -5)
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frame.button:SetText(caption)
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frame.button:SetTextColor(1,1,1,1)
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frame.button:SetScript("OnClick", values)
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end
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-- use checkbox widget
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if widget == "checkbox" then
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-- input field
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frame.input = CreateFrame("CheckButton", nil, frame, "UICheckButtonTemplate")
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frame.input:SetNormalTexture("")
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frame.input:SetPushedTexture("")
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frame.input:SetHighlightTexture("")
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CreateBackdrop(frame.input, nil, true)
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frame.input:SetWidth(14)
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frame.input:SetHeight(14)
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frame.input:SetPoint("RIGHT" , -5, 1)
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frame.input:SetScript("OnClick", function ()
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if this:GetChecked() then
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this:GetParent().category[this:GetParent().config] = "1"
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else
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this:GetParent().category[this:GetParent().config] = "0"
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end
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if ufunc then ufunc() else pfUI.gui.settingChanged = true end
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end)
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if category[config] == "1" then frame.input:SetChecked() end
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end
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-- use dropdown widget
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if widget == "dropdown" and values then
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if not pfUI.gui.ddc then pfUI.gui.ddc = 1 else pfUI.gui.ddc = pfUI.gui.ddc + 1 end
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local name = pfUI.gui.ddc
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if named then name = named end
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frame.input = CreateFrame("Frame", "pfUIDropDownMenu" .. name, frame, "UIDropDownMenuTemplate")
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frame.input:ClearAllPoints()
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frame.input:SetPoint("RIGHT" , 16, -2)
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frame.input:Show()
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frame.input.point = "TOPRIGHT"
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frame.input.relativePoint = "BOTTOMRIGHT"
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frame.input.values = values
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frame.input.Refresh = function()
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local function CreateValues()
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local info = {}
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for i, k in pairs(frame.input.values) do
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-- get human readable
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local value, text = strsplit(":", k)
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text = text or value
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info.text = text
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info.checked = false
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info.func = function()
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UIDropDownMenu_SetSelectedID(frame.input, this:GetID(), 0)
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if category[config] ~= value then
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category[config] = value
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if ufunc then ufunc() else pfUI.gui.settingChanged = true end
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end
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end
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UIDropDownMenu_AddButton(info)
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if category[config] == value then
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frame.input.current = i
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end
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end
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end
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UIDropDownMenu_Initialize(frame.input, CreateValues)
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end
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frame.input:Refresh()
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UIDropDownMenu_SetWidth(120, frame.input)
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UIDropDownMenu_SetButtonWidth(125, frame.input)
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UIDropDownMenu_JustifyText("RIGHT", frame.input)
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UIDropDownMenu_SetSelectedID(frame.input, frame.input.current)
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for i,v in ipairs({frame.input:GetRegions()}) do
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if v.SetTexture then v:Hide() end
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if v.SetTextColor then v:SetTextColor(.2,1,.8) end
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if v.SetBackdrop then CreateBackdrop(v) end
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end
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end
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return frame
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end
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pfUI.gui = CreateFrame("Frame", "pfConfigGUI", UIParent)
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pfUI.gui:Hide()
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pfUI.gui:SetWidth(640)
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pfUI.gui:SetHeight(480)
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pfUI.gui:SetFrameStrata("DIALOG")
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pfUI.gui:SetPoint("CENTER", 0, 0)
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table.insert(UISpecialFrames, "pfConfigGUI")
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function pfUI.gui:Reload()
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CreateQuestionDialog(T["Some settings need to reload the UI to take effect.\nDo you want to reloadUI now?"],
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function()
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pfUI.gui.settingChanged = nil
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ReloadUI()
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end)
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end
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pfUI.gui:SetScript("OnShow",function()
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pfUI.gui.settingChanged = pfUI.gui.delaySettingChanged
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pfUI.gui.delaySettingChanged = nil
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-- exit unlock mode
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if pfUI.unlock and pfUI.unlock:IsShown() then
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pfUI.unlock:Hide()
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end
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-- exit hoverbind mode
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if pfUI.hoverbind and pfUI.hoverbind:IsShown() then
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pfUI.hoverbind:Hide()
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end
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end)
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pfUI.gui:SetScript("OnHide",function()
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if ColorPickerFrame and ColorPickerFrame:IsShown() then
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ColorPickerFrame:Hide()
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end
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if pfUI.gui.settingChanged then
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pfUI.gui:Reload()
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end
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pfUI.gui:Hide()
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end)
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CreateBackdrop(pfUI.gui, nil, true, 0.75)
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pfUI.gui:SetMovable(true)
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pfUI.gui:EnableMouse(true)
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pfUI.gui:SetScript("OnMouseDown",function()
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this:StartMoving()
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end)
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pfUI.gui:SetScript("OnMouseUp",function()
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this:StopMovingOrSizing()
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end)
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-- gui decorations
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pfUI.gui.title = pfUI.gui:CreateFontString("Status", "LOW", "GameFontNormal")
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pfUI.gui.title:SetFontObject(GameFontWhite)
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pfUI.gui.title:SetPoint("TOPLEFT", pfUI.gui, "TOPLEFT", 5, -8)
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pfUI.gui.title:SetWidth(73)
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pfUI.gui.title:SetJustifyH("RIGHT")
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pfUI.gui.title:SetFont("Interface\\AddOns\\pfUI\\fonts\\DieDieDie.ttf", 16)
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pfUI.gui.title:SetText("|cff33ffccpf|rUI")
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pfUI.gui.version = pfUI.gui:CreateFontString("Status", "LOW", "GameFontNormal")
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pfUI.gui.version:SetFontObject(GameFontWhite)
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pfUI.gui.version:SetPoint("TOPLEFT", pfUI.gui, "TOPLEFT", 82, -8)
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pfUI.gui.version:SetWidth(75)
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pfUI.gui.version:SetJustifyH("LEFT")
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pfUI.gui.version:SetFont("Interface\\AddOns\\pfUI\\fonts\\Myriad-Pro.ttf", 12)
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pfUI.gui.version:SetText("|caaaaaaaav" .. pfUI.version.string)
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pfUI.gui.close = CreateFrame("Button", "pfQuestionDialogClose", pfUI.gui)
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pfUI.gui.close:SetPoint("TOPRIGHT", -5, -5)
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pfUI.api.CreateBackdrop(pfUI.gui.close)
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pfUI.gui.close:SetHeight(12)
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pfUI.gui.close:SetWidth(12)
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pfUI.gui.close.texture = pfUI.gui.close:CreateTexture("pfQuestionDialogCloseTex")
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pfUI.gui.close.texture:SetTexture("Interface\\AddOns\\pfUI\\img\\close")
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pfUI.gui.close.texture:ClearAllPoints()
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pfUI.gui.close.texture:SetAllPoints(pfUI.gui.close)
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pfUI.gui.close.texture:SetVertexColor(1,.25,.25,1)
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pfUI.gui.close:SetScript("OnEnter", function ()
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this.backdrop:SetBackdropBorderColor(1,.25,.25,1)
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end)
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pfUI.gui.close:SetScript("OnLeave", function ()
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pfUI.api.CreateBackdrop(this)
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end)
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pfUI.gui.close:SetScript("OnClick", function()
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this:GetParent():Hide()
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end)
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-- update functions
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local update = setmetatable({}, { __index = function(tab,key)
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local value = tostring(key)
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if pfUI[value] and pfUI[value].UpdateConfig then
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return function() pfUI[value]:UpdateConfig() end
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elseif pfUI.uf[value] and pfUI.uf[value].UpdateConfig then
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return function() pfUI.uf[value]:UpdateConfig() end
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end
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end})
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-- initialize dropdown menus
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pfUI.gui.dropdowns = { }
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pfUI.gui.dropdowns.languages = {
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-- "deDE:German",
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-- "enGB:British English",
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"enUS:English",
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"esES:Spanish",
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--"esMX:Spanish (Latin American)",
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"frFR:French",
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"koKR:Korean",
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"ruRU:Russian",
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"zhCN:Chinese (simplified; China)",
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"zhTW:Chinese (traditional; Taiwan)",
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-- http://wowprogramming.com/docs/api/GetLocale
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}
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-- dropdown menu items
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pfUI.gui.dropdowns.fonts = {
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"Interface\\AddOns\\pfUI\\fonts\\BigNoodleTitling.ttf:BigNoodleTitling",
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"Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf:Continuum",
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"Interface\\AddOns\\pfUI\\fonts\\DieDieDie.ttf:DieDieDie",
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"Interface\\AddOns\\pfUI\\fonts\\Expressway.ttf:Expressway",
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"Interface\\AddOns\\pfUI\\fonts\\Homespun.ttf:Homespun",
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"Interface\\AddOns\\pfUI\\fonts\\Hooge.ttf:Hooge",
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"Interface\\AddOns\\pfUI\\fonts\\Myriad-Pro.ttf:Myriad-Pro",
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"Interface\\AddOns\\pfUI\\fonts\\PT-Sans-Narrow-Bold.ttf:PT-Sans-Narrow-Bold",
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"Interface\\AddOns\\pfUI\\fonts\\PT-Sans-Narrow-Regular.ttf:PT-Sans-Narrow-Regular"
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}
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-- add locale dependent client fonts to the list
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if GetLocale() == "enUS" or GetLocale() == "frFR" or GetLocale() == "deDE" or GetLocale() == "ruRU" then
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\ARIALN.TTF:ARIALN")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FRIZQT__.TTF:FRIZQT")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\MORPHEUS.TTF:MORPHEUS")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\SKURRI.TTF:SKURRI")
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elseif GetLocale() == "koKR" then
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\2002.TTF:2002")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\2002B.TTF:2002B")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\ARIALN.TTF:ARIALN")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FRIZQT__.TTF:FRIZQT")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\K_Damage.TTF:K_Damage")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\K_Pagetext.TTF:K_Pagetext")
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elseif GetLocale() == "zhCN" then
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\ARIALN.TTF:ARIALN")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FRIZQT__.TTF:FRIZQT")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZBWJW.TTF:FZBWJW")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZJZJW.TTF:FZJZJW")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZLBJW.TTF:FZLBJW")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZXHJW.TTF:FZXHJW")
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table.insert(pfUI.gui.dropdowns.fonts, "Fonts\\FZXHLJW.TTF:FZXHLJW")
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end
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pfUI.gui.dropdowns.scaling = {
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"0:" .. T["Off"],
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"4:" .. T["Huge (PixelPerfect)"],
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"5:" .. T["Large"],
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"6:" .. T["Medium"],
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"7:" .. T["Small"],
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"8:" .. T["Tiny (PixelPerfect)"],
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}
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pfUI.gui.dropdowns.uf_animationspeed = {
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"1:" .. T["Instant"],
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"2:" .. T["Very Fast"],
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"3:" .. T["Fast"],
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"5:" .. T["Medium"],
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"8:" .. T["Slow"],
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"13:" .. T["Very Slow"],
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}
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pfUI.gui.dropdowns.uf_bartexture = {
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"Interface\\AddOns\\pfUI\\img\\bar:pfUI",
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"Interface\\AddOns\\pfUI\\img\\bar_tukui:TukUI",
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"Interface\\AddOns\\pfUI\\img\\bar_elvui:ElvUI",
|
|
"Interface\\AddOns\\pfUI\\img\\bar_striped:Striped",
|
|
"Interface\\TargetingFrame\\UI-StatusBar:Wow Status",
|
|
"Interface\\PaperDollInfoFrame\\UI-Character-Skills-Bar:Wow Skill"
|
|
}
|
|
|
|
pfUI.gui.dropdowns.uf_rangecheckinterval = {
|
|
"1:" .. T["Very Fast"],
|
|
"2:" .. T["Fast"],
|
|
"4:" .. T["Medium"],
|
|
"8:" .. T["Slow"],
|
|
"16:" .. T["Very Slow"],
|
|
}
|
|
|
|
pfUI.gui.dropdowns.uf_powerbar_position = {
|
|
"TOPLEFT:" .. T["Left"],
|
|
"TOP:" .. T["Center"],
|
|
"TOPRIGHT:" .. T["Right"]
|
|
}
|
|
|
|
pfUI.gui.dropdowns.uf_portrait_position = {
|
|
"bar:" .. T["Healthbar Embedded"],
|
|
"left:" .. T["Left"],
|
|
"right:" .. T["Right"],
|
|
"off:" .. T["Disabled"]
|
|
}
|
|
|
|
pfUI.gui.dropdowns.uf_buff_position = {
|
|
"top:" .. T["Top"],
|
|
"bottom:" .. T["Bottom"],
|
|
"off:" .. T["Disabled"]
|
|
}
|
|
|
|
|
|
pfUI.gui.dropdowns.uf_layout = {
|
|
"default:" .. T["Default"],
|
|
"tukui:TukUI"
|
|
}
|
|
|
|
pfUI.gui.dropdowns.uf_texts = {
|
|
"none:" .. T["Disable"],
|
|
"unit:" .. T["Unit String"],
|
|
"name:" .. T["Name"],
|
|
"nameshort:" .. T["Name (Short)"],
|
|
"level:" .. T["Level"],
|
|
"class:" .. T["Class"],
|
|
"healthdyn:" .. T["Health - Auto"],
|
|
"health:" .. T["Health - Current"],
|
|
"healthmax:" .. T["Health - Max"],
|
|
"healthperc:" .. T["Health - Percentage"],
|
|
"healthmiss:" .. T["Health - Missing"],
|
|
"healthminmax:" .. T["Health - Min/Max"],
|
|
"powerdyn:" .. T["Mana - Auto"],
|
|
"power:" .. T["Mana - Current"],
|
|
"powermax:" .. T["Mana - Max"],
|
|
"powerperc:" .. T["Mana - Percentage"],
|
|
"powermiss:" .. T["Mana - Missing"],
|
|
"powerminmax:" .. T["Mana - Min/Max"],
|
|
}
|
|
|
|
pfUI.gui.dropdowns.panel_values = {
|
|
"none:" .. T["Disable"],
|
|
"time:" .. T["Clock"],
|
|
"fps:" .. T["FPS & Ping"],
|
|
"exp:" .. T["XP Percentage"],
|
|
"gold:" .. T["Gold"],
|
|
"friends:" .. T["Friends Online"],
|
|
"guild:" .. T["Guild Online"],
|
|
"durability:" .. T["Item Durability"],
|
|
"zone:" .. T["Zone Name"],
|
|
"combat:" .. T["Combat Timer"],
|
|
"ammo:" .. T["Ammo Counter"],
|
|
"soulshard:" .. T["Soulshard Counter"],
|
|
"bagspace:" .. T["Bagspace"]
|
|
}
|
|
|
|
pfUI.gui.dropdowns.tooltip_position = {
|
|
"bottom:" .. T["Bottom"],
|
|
"chat:" .. T["Dodge"],
|
|
"cursor:" .. T["Cursor"]
|
|
}
|
|
|
|
pfUI.gui.dropdowns.tooltip_align = {
|
|
"native:" .. T["Native"],
|
|
"top:" .. T["Top"],
|
|
"left:" .. T["Left"],
|
|
"right:" .. T["Right"]
|
|
}
|
|
|
|
pfUI.gui.dropdowns.gmserver_text = {
|
|
"elysium:" .. T["Elysium Based Core"],
|
|
}
|
|
|
|
pfUI.gui.dropdowns.minimap_cords_position = {
|
|
"topleft:" .. T["Top Left"],
|
|
"topright:" .. T["Top Right"],
|
|
"bottomleft:" .. T["Bottom Left"],
|
|
"bottomright:" .. T["Bottom Right"],
|
|
"off:" .. T["Disabled"]
|
|
}
|
|
|
|
pfUI.gui.dropdowns.num_actionbar_buttons = BarLayoutOptions(NUM_ACTIONBAR_BUTTONS)
|
|
pfUI.gui.dropdowns.num_shapeshift_slots = BarLayoutOptions(NUM_SHAPESHIFT_SLOTS)
|
|
pfUI.gui.dropdowns.num_pet_action_slots = BarLayoutOptions(NUM_PET_ACTION_SLOTS)
|
|
|
|
-- main tab frame
|
|
pfUI.gui.tabs = CreateTabFrame(pfUI.gui, "LEFT")
|
|
pfUI.gui.tabs:SetPoint("TOPLEFT", pfUI.gui, "TOPLEFT", 0, -25)
|
|
pfUI.gui.tabs:SetPoint("BOTTOMRIGHT", pfUI.gui, "BOTTOMRIGHT", 0, 0)
|
|
|
|
|
|
-- [[ Settings ]]
|
|
pfUI.gui.tabs.settings = pfUI.gui.tabs:CreateTabChild(T["Settings"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.settings.tabs = CreateTabFrame(pfUI.gui.tabs.settings, "TOP", true)
|
|
|
|
-- >> Global
|
|
pfUI.gui.tabs.settings.tabs.general = pfUI.gui.tabs.settings.tabs:CreateTabChild(T["General"], true)
|
|
pfUI.gui.tabs.settings.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Language"], C.global, "language", "dropdown", pfUI.gui.dropdowns.languages)
|
|
CreateConfig(nil, this, T["Enable Region Compatible Font"], C.global, "force_region", "checkbox")
|
|
CreateConfig(nil, this, T["Standard Text Font"], C.global, "font_default", "dropdown", pfUI.gui.dropdowns.fonts)
|
|
CreateConfig(nil, this, T["Standard Text Font Size"], C.global, "font_size")
|
|
CreateConfig(nil, this, T["Unit Frame Text Font"], C.global, "font_unit", "dropdown", pfUI.gui.dropdowns.fonts)
|
|
CreateConfig(nil, this, T["Unit Frame Text Size"], C.global, "font_unit_size")
|
|
CreateConfig(nil, this, T["Scrolling Combat Text Font"], C.global, "font_combat", "dropdown", pfUI.gui.dropdowns.fonts)
|
|
CreateConfig(update["hdgraphic"], this, T["Enable UI-Scale"], C.global, "pixelperfect", "dropdown", pfUI.gui.dropdowns.scaling)
|
|
CreateConfig(update["hdgraphic"], this, T["Enable Maximum Graphic Details"], C.global, "hdgraphic", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Offscreen Frame Positions"], C.global, "offscreen", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Single Line UIErrors"], C.global, "errors_limit", "checkbox")
|
|
CreateConfig(nil, this, T["Disable All UIErrors"], C.global, "errors_hide", "checkbox")
|
|
CreateConfig(nil, this, T["Highlight Settings That Require Reload"], C.gui, "reloadmarker", "checkbox")
|
|
|
|
-- Delete / Reset
|
|
CreateConfig(nil, this, T["Delete / Reset"], nil, nil, "header")
|
|
|
|
CreateConfig(nil, this, T["|cffff5555EVERYTHING"], C.global, "profile", "button", function()
|
|
CreateQuestionDialog(T["Do you really want to reset |cffffaaaaEVERYTHING|r?\n\nThis will reset:\n - Current Configuration\n - Current Frame Positions\n - Firstrun Wizard\n - Addon Cache\n - Saved Profiles"],
|
|
function()
|
|
_G["pfUI_init"] = {}
|
|
_G["pfUI_config"] = {}
|
|
_G["pfUI_playerDB"] = {}
|
|
_G["pfUI_profiles"] = {}
|
|
pfUI:LoadConfig()
|
|
this:GetParent():Hide()
|
|
pfUI.gui:Reload()
|
|
end)
|
|
end)
|
|
|
|
CreateConfig(nil, this, T["Cache"], C.global, "profile", "button", function()
|
|
CreateQuestionDialog(T["Do you really want to reset the Cache?"],
|
|
function()
|
|
_G["pfUI_playerDB"] = {}
|
|
this:GetParent():Hide()
|
|
pfUI.gui:Reload()
|
|
end)
|
|
end, true)
|
|
|
|
CreateConfig(nil, this, T["Firstrun"], C.global, "profile", "button", function()
|
|
CreateQuestionDialog(T["Do you really want to reset the Firstrun Wizard Settings?"],
|
|
function()
|
|
_G["pfUI_init"] = {}
|
|
this:GetParent():Hide()
|
|
pfUI.firstrun:NextStep()
|
|
end)
|
|
end, true)
|
|
|
|
CreateConfig(nil, this, T["Configuration"], C.global, "profile", "button", function()
|
|
CreateQuestionDialog(T["Do you really want to reset your configuration?\nThis also includes frame positions"],
|
|
function()
|
|
_G["pfUI_config"] = {}
|
|
_G["pfUI_init"] = {}
|
|
pfUI:LoadConfig()
|
|
this:GetParent():Hide()
|
|
pfUI.gui:Reload()
|
|
end)
|
|
end, true)
|
|
|
|
|
|
-- Profiles
|
|
CreateConfig(nil, this, T["Profile"], nil, nil, "header")
|
|
local values = {}
|
|
for name, config in pairs(pfUI_profiles) do table.insert(values, name) end
|
|
|
|
local function pfUpdateProfiles()
|
|
local values = {}
|
|
for name, config in pairs(pfUI_profiles) do table.insert(values, name) end
|
|
pfUIDropDownMenuProfile.values = values
|
|
pfUIDropDownMenuProfile.Refresh()
|
|
end
|
|
|
|
CreateConfig(nil, this, T["Select profile"], C.global, "profile", "dropdown", values, false, "Profile")
|
|
|
|
-- load profile
|
|
CreateConfig(nil, this, T["Load profile"], C.global, "profile", "button", function()
|
|
if C.global.profile and pfUI_profiles[C.global.profile] then
|
|
CreateQuestionDialog(T["Load profile"] .. " '|cff33ffcc" .. C.global.profile .. "|r'?", function()
|
|
local selp = C.global.profile
|
|
_G["pfUI_config"] = CopyTable(pfUI_profiles[C.global.profile])
|
|
pfUI:LoadConfig()
|
|
C.global.profile = selp
|
|
ReloadUI()
|
|
end)
|
|
end
|
|
end)
|
|
|
|
-- delete profile
|
|
CreateConfig(nil, this, T["Delete profile"], C.global, "profile", "button", function()
|
|
if C.global.profile and pfUI_profiles[C.global.profile] then
|
|
CreateQuestionDialog(T["Delete profile"] .. " '|cff33ffcc" .. C.global.profile .. "|r'?", function()
|
|
pfUI_profiles[C.global.profile] = nil
|
|
pfUpdateProfiles()
|
|
this:GetParent():Hide()
|
|
end)
|
|
end
|
|
end, true)
|
|
|
|
-- save profile
|
|
CreateConfig(nil, this, T["Save profile"], C.global, "profile", "button", function()
|
|
if C.global.profile and pfUI_profiles[C.global.profile] then
|
|
CreateQuestionDialog(T["Save current settings to profile"] .. " '|cff33ffcc" .. C.global.profile .. "|r'?", function()
|
|
if pfUI_profiles[C.global.profile] then
|
|
pfUI_profiles[C.global.profile] = CopyTable(C)
|
|
end
|
|
this:GetParent():Hide()
|
|
end)
|
|
end
|
|
end, true)
|
|
|
|
-- create profile
|
|
CreateConfig(nil, this, T["Create Profile"], C.global, "profile", "button", function()
|
|
CreateQuestionDialog(T["Please enter a name for the new profile.\nExisting profiles sharing the same name will be overwritten."],
|
|
function()
|
|
local profile = this:GetParent().input:GetText()
|
|
local bad = string.gsub(profile,"([%w%s]+)","")
|
|
if bad~="" then
|
|
message("\"" .. bad .. "\" " .. T["is not allowed in profile name"])
|
|
else
|
|
profile = (string.gsub(profile,"^%s*(.-)%s*$", "%1"))
|
|
if profile and profile ~= "" then
|
|
pfUI_profiles[profile] = CopyTable(C)
|
|
pfUpdateProfiles()
|
|
this:GetParent():Hide()
|
|
end
|
|
end
|
|
end, false, true)
|
|
end, true)
|
|
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
-- >> Appearance
|
|
pfUI.gui.tabs.settings.tabs.appearance = pfUI.gui.tabs.settings.tabs:CreateTabChild(T["Appearance"], true)
|
|
pfUI.gui.tabs.settings.tabs.appearance:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Background Color"], C.appearance.border, "background", "color")
|
|
CreateConfig(nil, this, T["Border Color"], C.appearance.border, "color", "color")
|
|
CreateConfig(update["mapreveal"], this, T["Map Reveal Color"], C.appearance.worldmap, "mapreveal_color", "color")
|
|
CreateConfig(nil, this) -- spacer
|
|
CreateConfig(nil, this, T["Global Border Size"], C.appearance.border, "default")
|
|
CreateConfig(nil, this, T["Action Bar Border Size"], C.appearance.border, "actionbars")
|
|
CreateConfig(nil, this, T["Unit Frame Border Size"], C.appearance.border, "unitframes")
|
|
CreateConfig(nil, this, T["Panel Border Size"], C.appearance.border, "panels")
|
|
CreateConfig(nil, this, T["Chat Border Size"], C.appearance.border, "chat")
|
|
CreateConfig(nil, this, T["Bags Border Size"], C.appearance.border, "bags")
|
|
CreateConfig(nil, this) -- spacer
|
|
CreateConfig(nil, this, T["Enable Combat Glow Effects On Screen Edges"], C.appearance.infight, "screen", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
-- >> Cooldown
|
|
pfUI.gui.tabs.settings.tabs.cooldown = pfUI.gui.tabs.settings.tabs:CreateTabChild(T["Cooldown"], true)
|
|
pfUI.gui.tabs.settings.tabs.cooldown:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Cooldown Color (Less than 3 Sec)"], C.appearance.cd, "lowcolor", "color")
|
|
CreateConfig(nil, this, T["Cooldown Color (Seconds)"], C.appearance.cd, "normalcolor", "color")
|
|
CreateConfig(nil, this, T["Cooldown Color (Minutes)"], C.appearance.cd, "minutecolor", "color")
|
|
CreateConfig(nil, this, T["Cooldown Color (Hours)"], C.appearance.cd, "hourcolor", "color")
|
|
CreateConfig(nil, this, T["Cooldown Color (Days)"], C.appearance.cd, "daycolor", "color")
|
|
CreateConfig(nil, this, T["Cooldown Text Threshold"], C.appearance.cd, "threshold")
|
|
CreateConfig(nil, this, T["Cooldown Text Font Size"], C.appearance.cd, "font_size")
|
|
CreateConfig(nil, this, T["Display Debuff Durations"], C.appearance.cd, "debuffs", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Durations On Blizzard Frames"], C.appearance.cd, "blizzard", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Durations On Foreign Frames"], C.appearance.cd, "foreign", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
-- >> GM-Mode
|
|
pfUI.gui.tabs.settings.tabs.gm = pfUI.gui.tabs.settings.tabs:CreateTabChild(T["GM-Mode"], true)
|
|
pfUI.gui.tabs.settings.tabs.gm:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Disable GM-Mode"], C.gm, "disable", "checkbox")
|
|
CreateConfig(nil, this, T["Selected Core"], C.gm, "server", "dropdown", pfUI.gui.dropdowns.gmserver_text)
|
|
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
|
|
-- [[ UnitFrames ]]
|
|
pfUI.gui.tabs.uf = pfUI.gui.tabs:CreateTabChild(T["Unit Frames"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.uf.tabs = CreateTabFrame(pfUI.gui.tabs.uf, "TOP", true)
|
|
|
|
-- >> General
|
|
pfUI.gui.tabs.uf.tabs.general = pfUI.gui.tabs.uf.tabs:CreateTabChild(T["General"], true)
|
|
pfUI.gui.tabs.uf.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Disable pfUI Unit Frames"], C.unitframes, "disable", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Pastel Colors"], C.unitframes, "pastel", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Custom Color Health Bars"], C.unitframes, "custom", "checkbox")
|
|
CreateConfig(nil, this, T["Custom Health Bar Color"], C.unitframes, "customcolor", "color")
|
|
CreateConfig(nil, this, T["Enable Custom Color Health Bar Background"], C.unitframes, "custombg", "checkbox")
|
|
CreateConfig(nil, this, T["Custom Health Bar Background Color"], C.unitframes, "custombgcolor", "color")
|
|
CreateConfig(nil, this, T["Healthbar Animation Speed"], C.unitframes, "animation_speed", "dropdown", pfUI.gui.dropdowns.uf_animationspeed)
|
|
CreateConfig(nil, this, T["Portrait Alpha"], C.unitframes, "portraitalpha")
|
|
CreateConfig(nil, this, T["Always Use 2D Portraits"], C.unitframes, "always2dportrait", "checkbox")
|
|
CreateConfig(nil, this, T["Enable 2D Portraits As Fallback"], C.unitframes, "portraittexture", "checkbox")
|
|
CreateConfig(nil, this, T["Unit Frame Layout"], C.unitframes, "layout", "dropdown", pfUI.gui.dropdowns.uf_layout)
|
|
CreateConfig(nil, this, T["Enable 40y-Range Check"], C.unitframes, "rangecheck", "checkbox")
|
|
CreateConfig(nil, this, T["Range Check Interval"], C.unitframes, "rangechecki", "dropdown", pfUI.gui.dropdowns.uf_rangecheckinterval)
|
|
CreateConfig(nil, this, T["Combopoint Size"], C.unitframes, "combosize")
|
|
CreateConfig(nil, this, T["Abbreviate Numbers (4200 -> 4.2k)"], C.unitframes, "abbrevnum", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Energy Ticks"], C.unitframes.player, "energy", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
-- >> Target
|
|
-- CreateConfig(nil, this, T["Enable Target Switch Animation"], C.unitframes.target, "animation", "checkbox")
|
|
|
|
-- [[ GroupFrames ]]
|
|
pfUI.gui.tabs.gf = pfUI.gui.tabs:CreateTabChild(T["Group Frames"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.gf.tabs = CreateTabFrame(pfUI.gui.tabs.gf, "TOP", true)
|
|
|
|
-- >> General
|
|
pfUI.gui.tabs.gf.tabs.general = pfUI.gui.tabs.gf.tabs:CreateTabChild(T["General"], true)
|
|
pfUI.gui.tabs.gf.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(update["group"], this, T["Show Self in Group Frames"], C.unitframes, "selfingroup", "checkbox")
|
|
CreateConfig(nil, this, T["Hide Group Frames While In Raid"], C.unitframes.group, "hide_in_raid", "checkbox")
|
|
CreateConfig(nil, this, T["Use Raid Frames To Display Group Members"], C.unitframes, "raidforgroup", "checkbox")
|
|
CreateConfig(nil, this, T["Show Hots as Buff Indicators"], C.unitframes, "show_hots", "checkbox")
|
|
CreateConfig(nil, this, T["Show Hots of all Classes"], C.unitframes, "all_hots", "checkbox")
|
|
CreateConfig(nil, this, T["Show Procs as Buff Indicators"], C.unitframes, "show_procs", "checkbox")
|
|
CreateConfig(nil, this, T["Show Totems as Buff Indicators"], C.unitframes, "show_totems", "checkbox")
|
|
CreateConfig(nil, this, T["Show Procs of all Classes"], C.unitframes, "all_procs", "checkbox")
|
|
CreateConfig(nil, this, T["Buff Indicator Size"], C.unitframes, "indicator_size")
|
|
CreateConfig(nil, this, T["Only Show Indicators for Dispellable Debuffs"], C.unitframes, "debuffs_class", "checkbox")
|
|
CreateConfig(nil, this, T["Clickcast Spells"], nil, nil, "header")
|
|
CreateConfig(nil, this, T["Click Action"], C.unitframes, "clickcast", nil, nil, nil, nil, "STRING")
|
|
CreateConfig(nil, this, T["Shift-Click Action"], C.unitframes, "clickcast_shift", nil, nil, nil, nil, "STRING")
|
|
CreateConfig(nil, this, T["Alt-Click Action"], C.unitframes, "clickcast_alt", nil, nil, nil, nil, "STRING")
|
|
CreateConfig(nil, this, T["Ctrl-Click Action"], C.unitframes, "clickcast_ctrl", nil, nil, nil, nil, "STRING")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
-- [[ Unit/Groupframes ]]
|
|
-- Populate Shared UF/GF Settings
|
|
local unitframeSettings = {
|
|
["uf"] = {
|
|
-- config, text
|
|
[1] = { "player", T["Player"] },
|
|
[2] = { "target", T["Target"] },
|
|
[3] = { "ttarget", T["Target-Target"]},
|
|
[4] = { "pet", T["Pet"] },
|
|
[5] = { "ptarget", T["Pet-Target"]},
|
|
[6] = { "focus", T["Focus"] },
|
|
},
|
|
|
|
["gf"] = {
|
|
-- config, text
|
|
[1] = { "raid", T["Raid"] },
|
|
[2] = { "group", T["Group"] },
|
|
[3] = { "grouptarget", T["Group-Target"]},
|
|
[4] = { "grouppet", T["Group-Pet"] },
|
|
[5] = { "focus", T["Focus"] },
|
|
}
|
|
}
|
|
|
|
-- >> Generic UnitFrame Settings
|
|
for label in pairs(unitframeSettings) do
|
|
for id, data in pairs(unitframeSettings[label]) do
|
|
local c = data[1]
|
|
local t = data[2]
|
|
|
|
pfUI.gui.tabs[label].tabs[c] = pfUI.gui.tabs[label].tabs:CreateTabChild(t, true)
|
|
pfUI.gui.tabs[label].tabs[c]:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
-- link update tables
|
|
update.ttarget = update["targettarget"]
|
|
update.ptarget = update["pettarget"]
|
|
update.grouptarget = update["group"]
|
|
update.grouppet = update["group"]
|
|
|
|
-- build config entries
|
|
CreateConfig(update[c], this, T["Display Frame"] .. ": " .. t, C.unitframes[c], "visible", "checkbox")
|
|
CreateConfig(update[c], this, T["Show PvP-Flag Indicator"], C.unitframes[c], "showPVP", "checkbox")
|
|
CreateConfig(update[c], this, T["Enable Mouseover Tooltip"], C.unitframes[c], "showtooltip", "checkbox")
|
|
CreateConfig(update[c], this, T["Enable Clickcast"], C.unitframes[c], "clickcast", "checkbox")
|
|
CreateConfig(update[c], this, T["Enable Range Fading"], C.unitframes[c], "faderange", "checkbox")
|
|
CreateConfig(update[c], this, T["Enable Aggro Glow"], C.unitframes[c], "glowaggro", "checkbox")
|
|
CreateConfig(update[c], this, T["Enable Combat Glow"], C.unitframes[c], "glowcombat", "checkbox")
|
|
CreateConfig(update[c], this, T["Portrait Position"], C.unitframes[c], "portrait", "dropdown", pfUI.gui.dropdowns.uf_portrait_position)
|
|
CreateConfig(update[c], this, T["Status Bar Texture"], C.unitframes[c], "bartexture", "dropdown", pfUI.gui.dropdowns.uf_bartexture)
|
|
CreateConfig(update[c], this, T["UnitFrame Spacing"], C.unitframes[c], "pspace")
|
|
|
|
CreateConfig(update[c], this, T["Healthbar"], nil, nil, "header")
|
|
CreateConfig(update[c], this, T["Health Bar Width"], C.unitframes[c], "width")
|
|
CreateConfig(update[c], this, T["Health Bar Height"], C.unitframes[c], "height")
|
|
CreateConfig(update[c], this, T["Left Text"], C.unitframes[c], "txthpleft", "dropdown", pfUI.gui.dropdowns.uf_texts)
|
|
CreateConfig(update[c], this, T["Center Text"], C.unitframes[c], "txthpcenter", "dropdown", pfUI.gui.dropdowns.uf_texts)
|
|
CreateConfig(update[c], this, T["Right Text"], C.unitframes[c], "txthpright", "dropdown", pfUI.gui.dropdowns.uf_texts)
|
|
CreateConfig(update[c], this, T["Invert Health Bar"], C.unitframes[c], "invert_healthbar", "checkbox")
|
|
CreateConfig(update[c], this, T["Enable Vertical Health Bar"], C.unitframes[c], "verticalbar", "checkbox")
|
|
|
|
CreateConfig(update[c], this, T["Powerbar"], nil, nil, "header")
|
|
CreateConfig(update[c], this, T["Power Bar Height"], C.unitframes[c], "pheight")
|
|
CreateConfig(update[c], this, T["Power Bar Width"], C.unitframes[c], "pwidth")
|
|
CreateConfig(update[c], this, T["Left Text"], C.unitframes[c], "txtpowerleft", "dropdown", pfUI.gui.dropdowns.uf_texts)
|
|
CreateConfig(update[c], this, T["Center Text"], C.unitframes[c], "txtpowercenter", "dropdown", pfUI.gui.dropdowns.uf_texts)
|
|
CreateConfig(update[c], this, T["Right Text"], C.unitframes[c], "txtpowerright", "dropdown", pfUI.gui.dropdowns.uf_texts)
|
|
CreateConfig(update[c], this, T["Power Bar Anchor"], C.unitframes[c], "panchor", "dropdown", pfUI.gui.dropdowns.uf_powerbar_position)
|
|
|
|
CreateConfig(update[c], this, T["Buffs"], nil, nil, "header")
|
|
CreateConfig(update[c], this, T["Buff Position"], C.unitframes[c], "buffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
|
|
CreateConfig(update[c], this, T["Buff Size"], C.unitframes[c], "buffsize")
|
|
CreateConfig(update[c], this, T["Buff Limit"], C.unitframes[c], "bufflimit")
|
|
CreateConfig(update[c], this, T["Buffs Per Row"], C.unitframes[c], "buffperrow")
|
|
CreateConfig(update[c], this, T["Enable Buff Indicators"], C.unitframes[c], "buff_indicator", "checkbox")
|
|
|
|
CreateConfig(update[c], this, T["Debuffs"], nil, nil, "header")
|
|
CreateConfig(update[c], this, T["Debuff Position"], C.unitframes[c], "debuffs", "dropdown", pfUI.gui.dropdowns.uf_buff_position)
|
|
CreateConfig(update[c], this, T["Debuff Size"], C.unitframes[c], "debuffsize")
|
|
CreateConfig(update[c], this, T["Debuff Limit"], C.unitframes[c], "debufflimit")
|
|
CreateConfig(update[c], this, T["Debuffs Per Row"], C.unitframes[c], "debuffperrow")
|
|
CreateConfig(update[c], this, T["Enable Debuff Indicators"], C.unitframes[c], "debuff_indicator", "checkbox")
|
|
|
|
CreateConfig(update[c], this, T["Text Colors"], nil, nil, "header")
|
|
CreateConfig(update[c], this, T["Enable Health Color"], C.unitframes[c], "healthcolor", "checkbox")
|
|
CreateConfig(update[c], this, T["Enable Power Color"], C.unitframes[c], "powercolor", "checkbox")
|
|
CreateConfig(update[c], this, T["Enable Level Color"], C.unitframes[c], "levelcolor", "checkbox")
|
|
CreateConfig(update[c], this, T["Enable Class Color"], C.unitframes[c], "classcolor", "checkbox")
|
|
|
|
CreateConfig(update[c], this, T["Hit Indicator"], nil, nil, "header")
|
|
CreateConfig(update[c], this, T["Enable Hit Indicator"], C.unitframes[c], "hitindicator", "checkbox")
|
|
CreateConfig(update[c], this, T["Hit Indicator Text Font"], C.unitframes[c], "hitindicatorfont", "dropdown", pfUI.gui.dropdowns.fonts)
|
|
CreateConfig(update[c], this, T["Hit Indicator Text Size"], C.unitframes[c], "hitindicatorsize")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
end
|
|
end
|
|
|
|
|
|
-- [[ Bags & Bank ]]
|
|
pfUI.gui.tabs.bags = pfUI.gui.tabs:CreateTabChild(T["Bags & Bank"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.bags.tabs = CreateTabFrame(pfUI.gui.tabs.bags, "TOP", true)
|
|
|
|
-- >> General
|
|
pfUI.gui.tabs.bags.tabs.general = pfUI.gui.tabs.bags.tabs:CreateTabChild(T["Bags & Bank"], true)
|
|
pfUI.gui.tabs.bags.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Disable Item Quality Color For \"Common\" Items"], C.appearance.bags, "borderlimit", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Item Quality Color For Equipment Only"], C.appearance.bags, "borderonlygear", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Movable Bags"], C.appearance.bags, "movable", "checkbox")
|
|
CreateConfig(nil, this, T["Hide Chat When Bags Are Opened"], C.appearance.bags, "hidechat", "checkbox")
|
|
CreateConfig(nil, this, T["Bagslots Per Row"], C.appearance.bags, "bagrowlength")
|
|
CreateConfig(nil, this, T["Bankslots Per Row"], C.appearance.bags, "bankrowlength")
|
|
CreateConfig(nil, this, T["Item Slot Size"], C.appearance.bags, "icon_size")
|
|
CreateConfig(nil, this, T["Auto Sell Grey Items"], C.global, "autosell", "checkbox")
|
|
CreateConfig(nil, this, T["Auto Repair Items"], C.global, "autorepair", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
|
|
-- [[ Loot ]]
|
|
pfUI.gui.tabs.loot = pfUI.gui.tabs:CreateTabChild(T["Loot"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.loot.tabs = CreateTabFrame(pfUI.gui.tabs.loot, "TOP", true)
|
|
|
|
-- >> General
|
|
pfUI.gui.tabs.loot.tabs.general = pfUI.gui.tabs.loot.tabs:CreateTabChild(T["Loot"], true)
|
|
pfUI.gui.tabs.loot.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Enable Auto-Resize Loot Frame"], C.loot, "autoresize", "checkbox")
|
|
CreateConfig(nil, this, T["Disable Loot Confirmation Dialog (Without Group)"], C.loot, "autopickup", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Loot Window On MouseCursor"], C.loot, "mousecursor", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Advanced Master Loot Menu"], C.loot, "advancedloot", "checkbox")
|
|
CreateConfig(nil, this, T["Detailed Random Roll Announcement"], C.loot, "rollannounce", "checkbox")
|
|
CreateConfig(nil, this, T["Use Item Rarity Color For Loot-Roll Timer"], C.loot, "raritytimer", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
|
|
-- [[ Minimap ]]
|
|
pfUI.gui.tabs.minimap = pfUI.gui.tabs:CreateTabChild(T["Minimap"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.minimap.tabs = CreateTabFrame(pfUI.gui.tabs.minimap, "TOP", true)
|
|
|
|
-- >> General
|
|
pfUI.gui.tabs.minimap.tabs.general = pfUI.gui.tabs.minimap.tabs:CreateTabChild(T["Minimap"], true)
|
|
pfUI.gui.tabs.minimap.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Enable Zone Text On Minimap Mouseover"], C.appearance.minimap, "mouseoverzone", "checkbox")
|
|
CreateConfig(nil, this, T["Coordinates Location"], C.appearance.minimap, "coordsloc", "dropdown", pfUI.gui.dropdowns.minimap_cords_position)
|
|
CreateConfig(nil, this, T["Show PvP Icon"], C.unitframes.player, "showPVPMinimap", "checkbox")
|
|
CreateConfig(nil, this, T["Show Inactive Tracking"], C.appearance.minimap, "tracking_pulse", "checkbox")
|
|
CreateConfig(nil, this, T["Tracking Icon Size"], C.appearance.minimap, "tracking_size")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
-- [[ Buffs ]]
|
|
pfUI.gui.tabs.buffs = pfUI.gui.tabs:CreateTabChild(T["Buffs"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.buffs.tabs = CreateTabFrame(pfUI.gui.tabs.buffs, "TOP", true)
|
|
|
|
-- >> General
|
|
pfUI.gui.tabs.buffs.tabs.general = pfUI.gui.tabs.buffs.tabs:CreateTabChild(T["Buffs"], true)
|
|
pfUI.gui.tabs.buffs.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(update["buff"], this, T["Enable Buff Display"], C.buffs, "buffs", "checkbox")
|
|
CreateConfig(update["buff"], this, T["Enable Debuff Display"], C.buffs, "debuffs", "checkbox")
|
|
CreateConfig(update["buff"], this, T["Enable Weapon Buff Display"], C.buffs, "weapons", "checkbox")
|
|
CreateConfig(update["buff"], this, T["Seperate Weapon Buffs"], C.buffs, "separateweapons", "checkbox")
|
|
CreateConfig(update["buff"], this, T["Buff Size"], C.buffs, "size")
|
|
CreateConfig(update["buff"], this, T["Buff Spacing"], C.buffs, "spacing")
|
|
CreateConfig(update["buff"], this, T["Number Of Weapon Buffs Per Row"], C.buffs, "wepbuffrowsize")
|
|
CreateConfig(update["buff"], this, T["Number Of Buffs Per Row"], C.buffs, "buffrowsize")
|
|
CreateConfig(update["buff"], this, T["Number Of Debuffs Per Row"], C.buffs, "debuffrowsize")
|
|
CreateConfig(update["buff"], this, T["Show Duration Inside Buff"], C.buffs, "textinside", "checkbox")
|
|
CreateConfig(update["buff"], this, T["Buff Font Size"], C.buffs, "fontsize")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
|
|
-- [[ Actionbar ]]
|
|
pfUI.gui.tabs.actionbar = pfUI.gui.tabs:CreateTabChild(T["Actionbar"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.actionbar.tabs = CreateTabFrame(pfUI.gui.tabs.actionbar, "TOP", true)
|
|
|
|
-- >> General
|
|
pfUI.gui.tabs.actionbar.tabs.general = pfUI.gui.tabs.actionbar.tabs:CreateTabChild(T["General"], true)
|
|
pfUI.gui.tabs.actionbar.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Icon Size"], C.bars, "icon_size")
|
|
CreateConfig(nil, this, T["Enable Action Bar Backgrounds"], C.bars, "background", "checkbox")
|
|
CreateConfig(MultiActionBar_UpdateGridVisibility, this, T["Always Show Action Bar Buttons"], "GVAR", "ALWAYS_SHOW_MULTIBARS", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Range Display On Hotkeys"], C.bars, "glowrange", "checkbox")
|
|
CreateConfig(nil, this, T["Range Display Color"], C.bars, "rangecolor", "color")
|
|
CreateConfig(nil, this, T["Show Macro Text"], C.bars, "showmacro", "checkbox")
|
|
CreateConfig(nil, this, T["Show Hotkey Text"], C.bars, "showkeybind", "checkbox")
|
|
CreateConfig(nil, this, T["Show Equipped Items"], C.bars, "showequipped", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Range Based Auto Paging (Hunter)"], C.bars, "hunterbar", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Action On Key Down"], C.bars, "keydown", "checkbox")
|
|
CreateConfig(nil, this, T["Switch Bar On Meta Key Press"], C.bars, "pagemaster", "checkbox")
|
|
CreateConfig(nil, this, T["Show Indicator For Castable Pet Actions"], C.bars, "showcastable", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
-- >> Layout
|
|
pfUI.gui.tabs.actionbar.tabs.layout = pfUI.gui.tabs.actionbar.tabs:CreateTabChild(T["Layout"], true)
|
|
pfUI.gui.tabs.actionbar.tabs.layout:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(UIParent_ManageFramePositions, this, T["Enable Second Actionbar (BottomLeft)"], "GVAR", "SHOW_MULTI_ACTIONBAR_1", "checkbox")
|
|
CreateConfig(UIParent_ManageFramePositions, this, T["Enable Left Actionbar (BottomRight)"], "GVAR", "SHOW_MULTI_ACTIONBAR_2", "checkbox")
|
|
CreateConfig(UIParent_ManageFramePositions, this, T["Enable Right Actionbar (Right)"], "GVAR", "SHOW_MULTI_ACTIONBAR_3", "checkbox")
|
|
CreateConfig(UIParent_ManageFramePositions, this, T["Enable Vertical Actionbar (TwoRight)"], "GVAR", "SHOW_MULTI_ACTIONBAR_4", "checkbox")
|
|
|
|
CreateConfig(update[c], this, T["Form Factor"], nil, nil, "header")
|
|
CreateConfig(nil, this, T["Main Actionbar (ActionMain)"], C.bars.actionmain, "formfactor", "dropdown", pfUI.gui.dropdowns.num_actionbar_buttons)
|
|
CreateConfig(nil, this, T["Second Actionbar (BottomLeft)"], C.bars.bottomleft, "formfactor", "dropdown", pfUI.gui.dropdowns.num_actionbar_buttons)
|
|
CreateConfig(nil, this, T["Left Actionbar (BottomRight)"], C.bars.bottomright, "formfactor", "dropdown", pfUI.gui.dropdowns.num_actionbar_buttons)
|
|
CreateConfig(nil, this, T["Right Actionbar (Right)"], C.bars.right, "formfactor", "dropdown", pfUI.gui.dropdowns.num_actionbar_buttons)
|
|
CreateConfig(nil, this, T["Vertical Actionbar (TwoRight)"], C.bars.tworight, "formfactor", "dropdown", pfUI.gui.dropdowns.num_actionbar_buttons)
|
|
CreateConfig(nil, this, T["Shapeshift Bar (BarShapeShift)"], C.bars.shapeshift, "formfactor", "dropdown", pfUI.gui.dropdowns.num_shapeshift_slots)
|
|
CreateConfig(nil, this, T["Pet Bar (BarPet)"], C.bars.pet, "formfactor", "dropdown", pfUI.gui.dropdowns.num_pet_action_slots)
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
-- >> Autohide
|
|
pfUI.gui.tabs.actionbar.tabs.autohide = pfUI.gui.tabs.actionbar.tabs:CreateTabChild(T["Autohide"], true)
|
|
pfUI.gui.tabs.actionbar.tabs.autohide:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Seconds Until Action Bars Autohide"], C.bars, "hide_time")
|
|
CreateConfig(nil, this, T["Enable Autohide For BarActionMain"], C.bars, "hide_actionmain", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Autohide For BarBottomLeft"], C.bars, "hide_bottomleft", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Autohide For BarBottomRight"], C.bars, "hide_bottomright", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Autohide For BarRight"], C.bars, "hide_right", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Autohide For BarTwoRight"], C.bars, "hide_tworight", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Autohide For BarShapeShift"], C.bars, "hide_shapeshift", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Autohide For BarPet"], C.bars, "hide_pet", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
-- [[ Panel ]]
|
|
pfUI.gui.tabs.panel = pfUI.gui.tabs:CreateTabChild(T["Panel"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.panel.tabs = CreateTabFrame(pfUI.gui.tabs.panel, "TOP", true)
|
|
|
|
-- >> General
|
|
pfUI.gui.tabs.panel.tabs.general = pfUI.gui.tabs.panel.tabs:CreateTabChild(T["Panel"], true)
|
|
pfUI.gui.tabs.panel.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Use Unit Fonts"], C.panel, "use_unitfonts", "checkbox")
|
|
CreateConfig(nil, this, T["Left Panel: Left"], C.panel.left, "left", "dropdown", pfUI.gui.dropdowns.panel_values)
|
|
CreateConfig(nil, this, T["Left Panel: Center"], C.panel.left, "center", "dropdown", pfUI.gui.dropdowns.panel_values)
|
|
CreateConfig(nil, this, T["Left Panel: Right"], C.panel.left, "right", "dropdown", pfUI.gui.dropdowns.panel_values)
|
|
CreateConfig(nil, this, T["Right Panel: Left"], C.panel.right, "left", "dropdown", pfUI.gui.dropdowns.panel_values)
|
|
CreateConfig(nil, this, T["Right Panel: Center"], C.panel.right, "center", "dropdown", pfUI.gui.dropdowns.panel_values)
|
|
CreateConfig(nil, this, T["Right Panel: Right"], C.panel.right, "right", "dropdown", pfUI.gui.dropdowns.panel_values)
|
|
CreateConfig(nil, this, T["Other Panel: Minimap"], C.panel.other, "minimap", "dropdown", pfUI.gui.dropdowns.panel_values)
|
|
CreateConfig(nil, this, T["Always Show Experience And Reputation Bar"], C.panel.xp, "showalways", "checkbox")
|
|
CreateConfig(nil, this, T["Only Count Bagspace On Regular Bags"], C.panel.bag, "ignorespecial", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Micro Bar"], C.panel.micro, "enable", "checkbox")
|
|
CreateConfig(nil, this, T["Enable 24h Clock"], C.global, "twentyfour", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
-- >> Autohide
|
|
pfUI.gui.tabs.panel.tabs.autohide = pfUI.gui.tabs.panel.tabs:CreateTabChild(T["Autohide"], true)
|
|
pfUI.gui.tabs.panel.tabs.autohide:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Enable Autohide For Left Chat Panel"], C.panel, "hide_leftchat", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Autohide For Right Chat Panel"], C.panel, "hide_rightchat", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Autohide For Minimap Panel"], C.panel, "hide_minimap", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Autohide For Microbar Panel"], C.panel, "hide_microbar", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
|
|
-- [[ Tooltip ]]
|
|
pfUI.gui.tabs.tooltip = pfUI.gui.tabs:CreateTabChild(T["Tooltip"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.tooltip.tabs = CreateTabFrame(pfUI.gui.tabs.tooltip, "TOP", true)
|
|
|
|
-- >> General
|
|
pfUI.gui.tabs.tooltip.tabs.general = pfUI.gui.tabs.tooltip.tabs:CreateTabChild(T["Tooltip"], true)
|
|
pfUI.gui.tabs.tooltip.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Tooltip Position"], C.tooltip, "position", "dropdown", pfUI.gui.dropdowns.tooltip_position)
|
|
CreateConfig(nil, this, T["Cursor Tooltip Align"], C.tooltip, "cursoralign", "dropdown", pfUI.gui.dropdowns.tooltip_align)
|
|
CreateConfig(nil, this, T["Cursor Tooltip Offset"], C.tooltip, "cursoroffset")
|
|
CreateConfig(nil, this, T["Enable Extended Guild Information"], C.tooltip, "extguild", "checkbox")
|
|
CreateConfig(nil, this, T["Custom Transparency"], C.tooltip, "alpha")
|
|
CreateConfig(nil, this, T["Compare Item Base Stats"], C.tooltip.compare, "basestats", "checkbox")
|
|
CreateConfig(nil, this, T["Always Show Item Comparison"], C.tooltip.compare, "showalways", "checkbox")
|
|
CreateConfig(nil, this, T["Always Show Extended Vendor Values"], C.tooltip.vendor, "showalways", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
|
|
-- [[ Castbar ]]
|
|
pfUI.gui.tabs.castbar = pfUI.gui.tabs:CreateTabChild(T["Castbar"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.castbar.tabs = CreateTabFrame(pfUI.gui.tabs.castbar, "TOP", true)
|
|
|
|
-- >> General
|
|
pfUI.gui.tabs.castbar.tabs.general = pfUI.gui.tabs.castbar.tabs:CreateTabChild(T["Castbar"], true)
|
|
pfUI.gui.tabs.castbar.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Use Unit Fonts"], C.castbar, "use_unitfonts", "checkbox")
|
|
CreateConfig(nil, this, T["Casting Color"], C.appearance.castbar, "castbarcolor", "color")
|
|
CreateConfig(nil, this, T["Channeling Color"], C.appearance.castbar, "channelcolor", "color")
|
|
CreateConfig(nil, this, T["Disable Blizzard Castbar"], C.castbar.player, "hide_blizz", "checkbox")
|
|
CreateConfig(nil, this, T["Disable pfUI Player Castbar"], C.castbar.player, "hide_pfui", "checkbox")
|
|
CreateConfig(nil, this, T["Disable pfUI Target Castbar"], C.castbar.target, "hide_pfui", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
|
|
-- [[ Chat ]]
|
|
pfUI.gui.tabs.chat = pfUI.gui.tabs:CreateTabChild(T["Chat"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.chat.tabs = CreateTabFrame(pfUI.gui.tabs.chat, "TOP", true)
|
|
|
|
-- >> General
|
|
pfUI.gui.tabs.chat.tabs.general = pfUI.gui.tabs.chat.tabs:CreateTabChild(T["General"], true)
|
|
pfUI.gui.tabs.chat.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Enable \"Loot & Spam\" Chat Window"], C.chat.right, "enable", "checkbox")
|
|
CreateConfig(nil, this, T["Inputbox Width"], C.chat.text, "input_width")
|
|
CreateConfig(nil, this, T["Inputbox Height"], C.chat.text, "input_height")
|
|
CreateConfig(nil, this, T["Enable Text Shadow"], C.chat.text, "outline", "checkbox")
|
|
CreateConfig(nil, this, T["Show Items On Mouseover"], C.chat.text, "mouseover", "checkbox")
|
|
CreateConfig(nil, this, T["Chat Default Brackets"], C.chat.text, "bracket", nil, nil, nil, nil, "STRING")
|
|
CreateConfig(nil, this, T["Enable Timestamps"], C.chat.text, "time", "checkbox")
|
|
CreateConfig(nil, this, T["Timestamp Format"], C.chat.text, "timeformat", nil, nil, nil, nil, "STRING")
|
|
CreateConfig(nil, this, T["Timestamp Brackets"], C.chat.text, "timebracket", nil, nil, nil, nil, "STRING")
|
|
CreateConfig(nil, this, T["Timestamp Color"], C.chat.text, "timecolor", "color")
|
|
CreateConfig(nil, this, T["Hide Channel Names"], C.chat.text, "channelnumonly", "checkbox")
|
|
CreateConfig(nil, this, T["Enable URL Detection"], C.chat.text, "detecturl", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Class Colors"], C.chat.text, "classcolor", "checkbox")
|
|
CreateConfig(nil, this, T["Left Chat Width"], C.chat.left, "width")
|
|
CreateConfig(nil, this, T["Left Chat Height"], C.chat.left, "height")
|
|
CreateConfig(nil, this, T["Right Chat Width"], C.chat.right, "width")
|
|
CreateConfig(nil, this, T["Right Chat Height"], C.chat.right, "height")
|
|
CreateConfig(nil, this, T["Enable Right Chat Window"], C.chat.right, "alwaysshow", "checkbox")
|
|
CreateConfig(nil, this, T["Hide Combat Log"], C.chat.global, "combathide", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Chat Dock Background"], C.chat.global, "tabdock", "checkbox")
|
|
CreateConfig(nil, this, T["Only Show Chat Dock On Mouseover"], C.chat.global, "tabmouse", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Chat Tab Flashing"], C.chat.global, "chatflash", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Custom Colors"], C.chat.global, "custombg", "checkbox")
|
|
CreateConfig(nil, this, T["Chat Background Color"], C.chat.global, "background", "color")
|
|
CreateConfig(nil, this, T["Chat Border Color"], C.chat.global, "border", "color")
|
|
CreateConfig(nil, this, T["Enable Custom Incoming Whispers Layout"], C.chat.global, "whispermod", "checkbox")
|
|
CreateConfig(nil, this, T["Incoming Whispers Color"], C.chat.global, "whisper", "color")
|
|
CreateConfig(nil, this, T["Enable Sticky Chat"], C.chat.global, "sticky", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Chat Fade"], C.chat.global, "fadeout", "checkbox")
|
|
CreateConfig(nil, this, T["Seconds Before Chat Fade"], C.chat.global, "fadetime")
|
|
CreateConfig(nil, this, T["Mousewheel Scroll Speed"], C.chat.global, "scrollspeed")
|
|
CreateConfig(nil, this, T["Enable Chat Bubbles"], "CVAR", "chatBubbles", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Party Chat Bubbles"], "CVAR", "chatBubblesParty", "checkbox")
|
|
CreateConfig(nil, this, T["Chat Bubble Transparency"], C.chat.bubbles, "alpha")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
|
|
-- [[ Nameplates ]]
|
|
pfUI.gui.tabs.nameplates = pfUI.gui.tabs:CreateTabChild(T["Nameplates"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.nameplates.tabs = CreateTabFrame(pfUI.gui.tabs.nameplates, "TOP", true)
|
|
|
|
-- General
|
|
pfUI.gui.tabs.nameplates.tabs.general = pfUI.gui.tabs.nameplates.tabs:CreateTabChild(T["Nameplates"], true)
|
|
pfUI.gui.tabs.nameplates.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Use Unit Fonts"], C.nameplates, "use_unitfonts", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Castbars"], C.nameplates, "showcastbar", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Spellname"], C.nameplates, "spellname", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Debuffs"], C.nameplates, "showdebuffs", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Clickthrough"], C.nameplates, "clickthrough", "checkbox")
|
|
CreateConfig(nil, this, T["Legacy Click Handlers (Breaks Vertical Position and Overlap)"], C.nameplates, "legacy", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Overlap"], C.nameplates, "overlap", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Mouselook With Right Click"], C.nameplates, "rightclick", "checkbox")
|
|
CreateConfig(nil, this, T["Right Click Auto Attack Threshold"], C.nameplates, "clickthreshold")
|
|
CreateConfig(nil, this, T["Enable Class Colors On Enemies"], C.nameplates, "enemyclassc", "checkbox")
|
|
CreateConfig(nil, this, T["Enable Class Colors On Friends"], C.nameplates, "friendclassc", "checkbox")
|
|
CreateConfig(nil, this, T["Raid Icon Size"], C.nameplates, "raidiconsize")
|
|
CreateConfig(nil, this, T["Show Players Only"], C.nameplates, "players", "checkbox")
|
|
CreateConfig(nil, this, T["Hide Critters"], C.nameplates, "critters", "checkbox")
|
|
CreateConfig(nil, this, T["Hide Totems"], C.nameplates, "totems", "checkbox")
|
|
CreateConfig(nil, this, T["Show Health Points"], C.nameplates, "showhp", "checkbox")
|
|
CreateConfig(nil, this, T["Vertical Position"], C.nameplates, "vpos")
|
|
CreateConfig(nil, this, T["Nameplate Width"], C.nameplates, "width")
|
|
CreateConfig(nil, this, T["Healthbar Height"], C.nameplates, "heighthealth")
|
|
CreateConfig(nil, this, T["Castbar Height"], C.nameplates, "heightcast")
|
|
CreateConfig(nil, this, T["Enable Combo Point Display"], C.nameplates, "cpdisplay", "checkbox")
|
|
CreateConfig(nil, this, T["Highlight Target Nameplate"], C.nameplates, "targethighlight", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
|
|
-- [[ Thirdparty ]]
|
|
pfUI.gui.tabs.thirdparty = pfUI.gui.tabs:CreateTabChild(T["Thirdparty"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.thirdparty.tabs = CreateTabFrame(pfUI.gui.tabs.thirdparty, "TOP", true)
|
|
|
|
-- >> General
|
|
pfUI.gui.tabs.thirdparty.tabs.general = pfUI.gui.tabs.thirdparty.tabs:CreateTabChild(T["Thirdparty"], true)
|
|
pfUI.gui.tabs.thirdparty.tabs.general:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
CreateConfig(nil, this, T["Show Meters By Default"], C.thirdparty, "showmeter", "checkbox")
|
|
CreateConfig(nil, this, T["Use Chat Colors for Meters"], C.thirdparty, "chatbg", "checkbox")
|
|
CreateConfig(nil, this, T["DPSMate (Skin)"], C.thirdparty.dpsmate, "skin", "checkbox")
|
|
CreateConfig(nil, this, T["DPSMate (Dock)"], C.thirdparty.dpsmate, "dock", "checkbox")
|
|
CreateConfig(nil, this, T["SWStats (Skin)"], C.thirdparty.swstats, "skin", "checkbox")
|
|
CreateConfig(nil, this, T["SWStats (Dock)"], C.thirdparty.swstats, "dock", "checkbox")
|
|
CreateConfig(nil, this, T["KLH Threat Meter (Skin)"], C.thirdparty.ktm, "skin", "checkbox")
|
|
CreateConfig(nil, this, T["KLH Threat Meter (Dock)"], C.thirdparty.ktm, "dock", "checkbox")
|
|
CreateConfig(nil, this, T["WIM"], C.thirdparty.wim, "enable", "checkbox")
|
|
CreateConfig(nil, this, T["HealComm"], C.thirdparty.healcomm, "enable", "checkbox")
|
|
CreateConfig(nil, this, T["SortBags"], C.thirdparty.sortbags, "enable", "checkbox")
|
|
CreateConfig(nil, this, T["FlightMap"], C.thirdparty.flightmap, "enable", "checkbox")
|
|
CreateConfig(nil, this, T["AtlasLoot"], C.thirdparty.atlasloot, "enable", "checkbox")
|
|
CreateConfig(nil, this, T["DruidManaBar"], C.thirdparty.druidmana, "enable", "checkbox")
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
|
|
-- [[ Core ]]
|
|
pfUI.gui.tabs.components = pfUI.gui.tabs:CreateTabChild(T["Components"], nil, nil, nil, true)
|
|
pfUI.gui.tabs.components.tabs = CreateTabFrame(pfUI.gui.tabs.components, "TOP", true)
|
|
|
|
-- Modules
|
|
pfUI.gui.tabs.components.tabs.modules = pfUI.gui.tabs.components.tabs:CreateTabChild(T["Modules"], true)
|
|
pfUI.gui.tabs.components.tabs.modules:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
for i,m in pairs(pfUI.modules) do
|
|
if m ~= "gui" then
|
|
-- create disabled entry if not existing and display
|
|
pfUI:UpdateConfig("disabled", nil, m, "0")
|
|
CreateConfig(nil, this, T["Disable Module"] .. " " .. m, C.disabled, m, "checkbox")
|
|
end
|
|
end
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
-- Skins
|
|
pfUI.gui.tabs.components.tabs.skins = pfUI.gui.tabs.components.tabs:CreateTabChild(T["Skins"], true)
|
|
pfUI.gui.tabs.components.tabs.skins:SetScript("OnShow", function()
|
|
if not this.setup then
|
|
for i,m in pairs(pfUI.skins) do
|
|
-- create disabled entry if not existing and display
|
|
pfUI:UpdateConfig("disabled", nil, "skin_" .. m, "0")
|
|
CreateConfig(nil, this, T["Disable Skin"] .. " " .. m, C.disabled, "skin_" .. m, "checkbox")
|
|
end
|
|
this.setup = true
|
|
end
|
|
end)
|
|
|
|
-- [[ Close ]]
|
|
pfUI.gui.tabs.close = pfUI.gui.tabs:CreateTabChild(T["Close"], nil, nil, "BOTTOM")
|
|
pfUI.gui.tabs.close.button:SetScript("OnClick", function()
|
|
pfUI.gui:Hide()
|
|
end)
|
|
|
|
-- [[ Unlock ]]
|
|
pfUI.gui.tabs.unlock = pfUI.gui.tabs:CreateTabChild(T["Unlock"], nil, nil, "BOTTOM")
|
|
pfUI.gui.tabs.unlock.button:SetScript("OnClick", function()
|
|
pfUI.gui.delaySettingChanged = pfUI.gui.settingChanged
|
|
pfUI.gui.settingChanged = nil
|
|
pfUI.unlock:UnlockFrames()
|
|
end)
|
|
|
|
-- [[ Hoverbind ]]
|
|
pfUI.gui.tabs.hoverbind = pfUI.gui.tabs:CreateTabChild(T["Hoverbind"], nil, nil, "BOTTOM")
|
|
pfUI.gui.tabs.hoverbind.button:SetScript("OnClick", function()
|
|
if pfUI.hoverbind then
|
|
pfUI.gui.delaySettingChanged = pfUI.gui.settingChanged
|
|
pfUI.gui.settingChanged = nil
|
|
pfUI.hoverbind:Show()
|
|
end
|
|
end)
|
|
|
|
|
|
end)
|