Files
pfUI/modules/font.lua
T
2016-05-16 01:17:55 +02:00

50 lines
1.8 KiB
Lua

pfUI:RegisterModule("font", function ()
pfUI.font = CreateFrame("Frame",nil,UIParent)
pfUI.font:RegisterEvent("PLAYER_ENTERING_WORLD")
pfUI.font:RegisterEvent("VARIABLES_LOADED")
pfUI.font:RegisterEvent("ADDON_LOADED")
pfUI.font:SetScript("OnEvent", function()
pfUI.font:LoadFonts()
end)
function pfUI.font.LoadFonts()
local font = "Interface\\AddOns\\pfUI\\fonts\\arial.ttf"
local combat_font = "Interface\\AddOns\\pfUI\\fonts\\combat_font.ttf"
STANDARD_TEXT_FONT = font;
UNIT_NAME_FONT = font;
DAMAGE_TEXT_FONT = combat_font;
NAMEPLATE_FONT = font;
SystemFont:SetFont(font, 15)
GameFontNormal:SetFont(font, 12)
GameFontBlack:SetFont(font, 12)
GameFontNormalSmall:SetFont(font, 10)
GameFontNormalLarge:SetFont(font, 16)
GameFontNormalHuge:SetFont(font, 20)
NumberFontNormal:SetFont(font, 14, "OUTLINE")
NumberFontNormalSmall:SetFont(font, 14, "OUTLINE")
NumberFontNormalLarge:SetFont(font, 16, "OUTLINE")
NumberFontNormalHuge:SetFont(font, 30, "OUTLINE")
QuestTitleFont:SetFont(font, 18)
QuestFont:SetFont(font, 13)
QuestFontHighlight:SetFont(font, 14)
ItemTextFontNormal:SetFont(font, 15)
MailTextFontNormal:SetFont(font, 15)
SubSpellFont:SetFont(font, 10)
DialogButtonNormalText:SetFont(font, 16)
ZoneTextFont:SetFont(font, 48, "OUTLINE")
SubZoneTextFont:SetFont(font, 24, "OUTLINE")
TextStatusBarTextSmall:SetFont(font, 12, "NORMAL")
GameTooltipText:SetFont(font, 12)
GameTooltipTextSmall:SetFont(font, 10)
GameTooltipHeaderText:SetFont(font, 14)
WorldMapTextFont:SetFont(font, 102, "THICK")
InvoiceTextFontNormal:SetFont(font, 12)
InvoiceTextFontSmall:SetFont(font, 10)
CombatTextFont:SetFont(font, 25)
ChatFontNormal:SetFont(font, 12, "NORMAL")
end
end)