mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-22 07:36:56 +00:00
85 lines
2.6 KiB
Lua
85 lines
2.6 KiB
Lua
pfUI:RegisterModule("unusable", "vanilla:tbc", function ()
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if not pfUI.bag then return end
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if C.appearance.bags.unusable ~= "1" then return end
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pfUI.unusable = CreateFrame("Frame")
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pfUI.unusable:RegisterEvent("PLAYER_LEVEL_UP")
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pfUI.unusable:RegisterEvent("SKILL_LINES_CHANGED")
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pfUI.unusable:RegisterEvent("ITEM_LOCK_CHANGED")
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pfUI.unusable:RegisterEvent("ACTIONBAR_HIDEGRID")
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pfUI.unusable:RegisterEvent("PLAYERBANKSLOTS_CHANGED")
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pfUI.unusable:RegisterEvent("BANKFRAME_OPENED")
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pfUI.unusable.cache = {}
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local scanner = libtipscan:GetScanner("unusable")
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local dura_capture = string.gsub(DURABILITY_TEMPLATE, "%%[^%s]+", "(.+)")
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local r, g, b, a = strsplit(",", C.appearance.bags.unusable_color)
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function pfUI.unusable:UpdateSlot(bag, slot)
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local frame = pfUI.bags[bag].slots[slot].frame
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self.cache[bag] = self.cache[bag] or {}
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if frame.hasItem then
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if bag == BANK_CONTAINER then
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scanner:SetInventoryItem("player", 39+slot)
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else
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scanner:SetBagItem(bag, slot)
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end
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local name = frame:GetName()
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local red_line = scanner:Color(RED_FONT_COLOR)
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if red_line then
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local left = scanner:Line(red_line)
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local _,_, is_durability = string.find(left,dura_capture,1)
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if not is_durability then
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_G.SetItemButtonTextureVertexColor(_G[name],r,g,b,a)
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self.cache[bag][slot] = true
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end
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else
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self.cache[bag][slot] = false
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end
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else
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if self.cache[bag][slot] then
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self.cache[bag][slot] = false
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end
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end
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end
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function pfUI.unusable:UpdateCache()
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local self = self or pfUI.unusable
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for bag,slots in pairs(self.cache) do
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for slot,status in pairs(slots) do
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if status then
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pfUI.bag:UpdateSlot(bag, slot)
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end
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end
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end
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end
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function pfUI.unusable:DumpCache()
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local self = self or pfUI.unusable
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for bag,slots in pairs(self.cache) do
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for slot, status in pairs(slots) do
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if status then
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print(string.format("bag:%s, slot:%s",bag,slot))
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end
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end
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end
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end
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pfUI.unusable:SetScript("OnEvent", function()
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if event == "PLAYERBANKSLOTS_CHANGED" or event == "BANKFRAME_OPENED" then
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QueueFunction(this.UpdateCache,this) -- BankFrameItemButton_OnUpdate fires after UpdateSlot overriding changes
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else
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this:UpdateCache()
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end
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end)
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-- manual post hook update slot, hooksecurefunc won't work; _G[] doesn't like keys with periods.
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local bagUpdateSlot = pfUI.bag.UpdateSlot
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pfUI.bag.UpdateSlot = function(_, bag, slot)
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bagUpdateSlot(pfUI.bag, bag, slot)
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pfUI.unusable:UpdateSlot(bag, slot)
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end
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end)
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