mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-23 16:16:56 +00:00
294 lines
8.2 KiB
Lua
294 lines
8.2 KiB
Lua
pfUI:RegisterModule("unlock", function ()
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local clusters = {
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-- Name Shift Ctrl
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{ "pfCombo", 5 },
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{ "pfRaid", 40, 5 },
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{ "pfGroup", 4 },
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{ "pfLootRollFrame", 4 },
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}
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local function GetFrames()
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-- Return frames based on Ctrl and Shift state
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-- 'this' [frame] the base frame
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-- return [list] all frames that should be selected
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local frame = this.frame
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local frames = { frame }
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if IsShiftKeyDown() or IsControlKeyDown() then
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-- search and add clustered frames
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for id, cluster in pairs(clusters) do
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local len = strlen(cluster[1])
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if strsub(frame:GetName(),0,len) == cluster[1] then
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if IsShiftKeyDown() and cluster[2] then
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for i = 1, cluster[2] do
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if _G[cluster[1] .. i] ~= frame then
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table.insert(frames, _G[cluster[1] .. i])
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end
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end
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elseif IsControlKeyDown() and cluster[3] then
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local id = tonumber(strsub(frame:GetName(),len+1,len+2))
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local b = 1
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for i = cluster[3]+1, cluster[2], cluster[3] do
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b = ( id >= i ) and i or b
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end
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for i = b, b + cluster[3] - 1 do
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if _G[cluster[1] .. i] ~= frame then
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table.insert(frames, _G[cluster[1] .. i])
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end
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end
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end
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end
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end
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end
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return frames
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end
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local function SaveScale(frame, scale)
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frame:SetScale(scale)
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if not C.position[frame:GetName()] then
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C.position[frame:GetName()] = {}
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end
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C.position[frame:GetName()]["scale"] = scale
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frame.drag.text:SetText("Scale: " .. scale)
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frame.drag.text:SetAlpha(1)
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frame.drag:SetScript("OnUpdate", function()
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this.text:SetAlpha(this.text:GetAlpha() -0.05)
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if this.text:GetAlpha() < 0.1 then
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this.text:SetText(strsub(this:GetParent():GetName(),3))
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this.text:SetAlpha(1)
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this:SetScript("OnUpdate", function() return end)
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end
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end)
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end
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local function SavePosition(frame)
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local _, _, _, xpos, ypos = frame:GetPoint()
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if not C.position[frame:GetName()] then
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C.position[frame:GetName()] = {}
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end
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C.position[frame:GetName()]["xpos"] = round(xpos)
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C.position[frame:GetName()]["ypos"] = round(ypos)
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UpdateMovable(frame)
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end
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local function DrawGrid()
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local grid = CreateFrame("Frame", this:GetName() .. "Grid", this)
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grid:SetAllPoints(this)
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local size = 1
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local line = {}
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local width = GetScreenWidth()
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local height = GetScreenHeight()
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local ratio = width / GetScreenHeight()
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local rheight = GetScreenHeight() * ratio
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local wStep = width / 128
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local hStep = rheight / 128
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-- vertical lines
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for i = 0, 128 do
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if i == 128 / 2 then
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line = grid:CreateTexture(nil, 'BORDER')
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line:SetTexture(.1, .5, .4)
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else
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line = grid:CreateTexture(nil, 'BACKGROUND')
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line:SetTexture(0, 0, 0, .5)
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end
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line:SetPoint("TOPLEFT", grid, "TOPLEFT", i*wStep - (size/2), 0)
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line:SetPoint('BOTTOMRIGHT', grid, 'BOTTOMLEFT', i*wStep + (size/2), 0)
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end
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-- horizontal lines
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for i = 1, floor(height/hStep) do
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if i == floor(height/hStep / 2) then
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line = grid:CreateTexture(nil, 'BORDER')
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line:SetTexture(.1, .5, .4)
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else
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line = grid:CreateTexture(nil, 'BACKGROUND')
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line:SetTexture(0, 0, 0)
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end
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line:SetPoint("TOPLEFT", grid, "TOPLEFT", 0, -(i*hStep) + (size/2))
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line:SetPoint('BOTTOMRIGHT', grid, 'TOPRIGHT', 0, -(i*hStep + size/2))
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end
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return grid
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end
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local function DraggerOnMouseWheel()
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local frame = this.frame
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local scale = round(frame:GetScale() + arg1/10, 1)
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pfUI.unlock.selection = GetFrames()
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for id, frame in pairs(pfUI.unlock.selection) do
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SaveScale(frame, scale)
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end
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-- repaint hackfix for panels
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if pfUI.panel and pfUI.chat then
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pfUI.panel.left:SetScale(pfUI.chat.left:GetScale())
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pfUI.panel.right:SetScale(pfUI.chat.right:GetScale())
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end
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if frame.OnMove then frame:OnMove() end
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end
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local function DraggerOnMouseDown()
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if arg1 == "MiddleButton" then return end
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local frame = this.frame
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pfUI.unlock.selection = GetFrames()
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for id, frame in pairs(pfUI.unlock.selection) do
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frame:StartMoving()
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frame:StopMovingOrSizing()
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frame.drag.backdrop:SetBackdropBorderColor(.2,1,.8,1)
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end
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local _, _, _, xpos, ypos = frame:GetPoint()
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frame.oldPos = { xpos, ypos }
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frame:StartMoving()
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if frame.OnMove then frame:OnMove() end
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end
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local function DraggerOnMouseUp()
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if arg1 == "MiddleButton" then return end
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local frame = this.frame
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local name = this.fname
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frame:StopMovingOrSizing()
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local _, _, _, xpos, ypos = frame:GetPoint()
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local diffxpos = frame.oldPos[1] - xpos
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local diffypos = frame.oldPos[2] - ypos
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for id, frame in pairs(pfUI.unlock.selection) do
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CreateBackdrop(frame.drag)
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if frame:GetName() ~= name then
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local _, _, _, xpos, ypos = frame:GetPoint()
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frame:SetPoint("TOPLEFT", xpos - diffxpos, ypos - diffypos)
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end
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SavePosition(frame)
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end
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this.backdrop:SetBackdropBorderColor(1,1,1,1)
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pfUI.unlock.settingChanged = true
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end
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local function DraggerOnClick()
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pfUI.unlock.selection = GetFrames()
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for id, frame in pairs(pfUI.unlock.selection) do
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pfUI_config["position"][frame:GetName()] = nil
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frame:ClearAllPoints()
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UpdateMovable(frame)
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end
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end
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local function DraggerOnEnter()
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this.backdrop:SetBackdropBorderColor(1,1,1,1)
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end
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local function DraggerOnLeave()
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CreateBackdrop(this)
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end
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local function CreateDragger(f)
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local fname = f:GetName()
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local label = string.sub(fname, 1, 2) == "pf" and strsub(fname,3) or fname
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local d = CreateFrame("Button", fname .. "Drag", f)
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d:RegisterForClicks("MiddleButtonUp")
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d:SetAllPoints(f)
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d:SetFrameStrata("DIALOG")
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d:SetAlpha(1)
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d:EnableMouseWheel(1)
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d.text = d:CreateFontString("Status", "LOW", "GameFontNormal")
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d.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
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d.text:ClearAllPoints()
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d.text:SetAllPoints(d)
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d.text:SetPoint("CENTER", 0, 0)
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d.text:SetFontObject(GameFontWhite)
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d.frame = f
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d.fname = fname
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if d:GetHeight() > (2 * d:GetWidth()) then
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label = strvertical(label)
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end
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d.text:SetText(label)
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d:SetScript("OnMouseWheel", DraggerOnMouseWheel)
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d:SetScript("OnMouseDown", DraggerOnMouseDown)
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d:SetScript("OnMouseUp", DraggerOnMouseUp)
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d:SetScript("OnClick", DraggerOnClick)
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d:SetScript("OnEnter", DraggerOnEnter)
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d:SetScript("OnLeave", DraggerOnLeave)
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CreateBackdrop(d, nil, nil, .8)
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return d
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end
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pfUI.unlock = CreateFrame("Button", "pfUnlock", UIParent)
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pfUI.unlock.selection = {}
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pfUI.unlock:Hide()
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pfUI.unlock:SetAllPoints(WorldFrame)
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pfUI.unlock:SetFrameStrata("BACKGROUND")
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pfUI.unlock:SetScript("OnClick", function()
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this:Hide()
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end)
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pfUI.unlock:SetScript("OnShow", function()
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this.grid = this.grid or DrawGrid()
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for name, frame in pairs(pfUI.movables) do
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local frame = frame or _G[name]
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if not frame:IsShown() then frame.hideLater = true end
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frame.drag = frame.drag or CreateDragger(frame)
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frame:SetMovable(true)
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frame.drag:Show()
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frame:Show()
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end
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end)
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pfUI.unlock:SetScript("OnHide", function()
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for name, frame in pairs(pfUI.movables) do
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local frame = frame or _G[name]
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if frame.hideLater == true then frame:Hide() end
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frame:StopMovingOrSizing()
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frame:SetMovable(false)
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frame.drag:Hide()
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UpdateMovable(frame)
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end
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pfUI.unlock:Hide()
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pfUI.gui:Show()
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end)
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function pfUI.unlock:UnlockFrames()
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local txt = T["|cff33ffccUnlock Mode|r\nThis mode allows you to move frames by dragging them using the mouse cursor. Frames can be scaled by scrolling up and down.\nTo scale multiple frames at once (eg. raidframes), hold down the shift key while scrolling. Click into an empty space to go back to the pfUI menu."]
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CreateInfoBox(txt, 15, pfUI.unlock)
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pfUI.unlock:Show()
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pfUI.gui:Hide()
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end
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table.insert(UISpecialFrames, "pfUnlock")
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end)
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