mirror of
https://github.com/brues-code/pfUI.git
synced 2026-09-25 17:16:02 +00:00
8268af915a
The shading bar sat on top of the power bar's own fill and shrank from the right as the window drained, which reads as part of the mana bar rather than a countdown over it -- the same problem nameplate castbars solve by living below the health bar instead of on it. Show Five Second Rule Style now picks between that: a real StatusBar below the power bar, backdrop and all, or the original translucent overlay for anyone who prefers it. The style is read once at module load like the other structural toggles here, not swapped live -- a /reload picks up a change. Height and color are only meaningful for the separate-bar style, so the GUI's Five Second Rule Height and the new appearance.castbar.fsrcolor picker apply to it alone; the overlay is unchanged from before. The sweep spark's own dim/solid signal (fsrEnd/fsrGain) is untouched by any of this -- it keeps dimming through an unconfirmed window regardless of which display, or none, is shown. Energy/Mana Ticks -- including both five-second-rule settings -- moves from Unit Frames > General to Unit Frames > Player, right after Powerbar: they are C.unitframes.player-only, so General was never the right tab, and Powerbar is the setting group they actually belong to.