Files
pfUI/modules/chat.lua
T
shagu c87db7a712 translations: update translation tables
thanks to @Zoups, @aixiu and @godtanker
2017-07-30 14:35:12 +02:00

750 lines
31 KiB
Lua

pfUI:RegisterModule("chat", function ()
if pfUI.firstrun then
local txt = T["|cff33ffccChat: \"Loot & Spam\"|r\n\nDo you want me to create and manage a specific Chatframe called \"Loot & Spam\"?\nThis chat will display world channels, loot information and miscellaneous messages,\nthat would otherwise clutter your main chatframe."]
pfUI.firstrun:AddStep("chat_right", function() pfUI.chat.SetupRightChat(true) end, function() pfUI.chat.SetupRightChat(false) end, txt)
local txt = T["|cff33ffccChat: \"Layout\"|r\n\nDo you want me to adjust the layout of your chatframes?\nThis would make sure, that every window is placed on its dedicated position."]
pfUI.firstrun:AddStep("chat_position", function() pfUI.chat.SetupPositions() end, nil, txt)
local txt = T["|cff33ffccChat: \"Channels\"|r\n\nDo you want me to setup the chat channels of your chatframes?\nThis would set important or personal messages to the left chat\nand world channels and lootinformation to the right chat."]
pfUI.firstrun:AddStep("chat_channels", function() pfUI.chat.SetupChannels() end, nil, txt)
end
local panelfont = C.panel.use_unitfonts == "1" and pfUI.font_unit or pfUI.font_default
local panelfont_size = C.panel.use_unitfonts == "1" and C.global.font_unit_size or C.global.font_size
local default_border = C.appearance.border.default
if C.appearance.border.chat ~= "-1" then
default_border = C.appearance.border.chat
end
_G.CHAT_FONT_HEIGHTS = { 8, 10, 12, 14, 16, 18, 20 }
pfUI.chat = CreateFrame("Frame",nil,UIParent)
pfUI.chat.left = CreateFrame("Frame", "pfChatLeft", UIParent)
pfUI.chat.left:SetFrameStrata("BACKGROUND")
pfUI.chat.left:SetWidth(C.chat.left.width)
pfUI.chat.left:SetHeight(C.chat.left.height)
pfUI.chat.left:SetPoint("BOTTOMLEFT", 5,5)
pfUI.chat.left:SetScript("OnShow", function() pfUI.chat:RefreshChat() end)
UpdateMovable(pfUI.chat.left)
CreateBackdrop(pfUI.chat.left, default_border, nil, .8)
if C.chat.global.custombg == "1" then
local r, g, b, a = strsplit(",", C.chat.global.background)
pfUI.chat.left.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
local r, g, b, a = strsplit(",", C.chat.global.border)
pfUI.chat.left.backdrop:SetBackdropBorderColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
end
pfUI.chat.left.panelTop = CreateFrame("Frame", "leftChatPanelTop", pfUI.chat.left)
pfUI.chat.left.panelTop:ClearAllPoints()
pfUI.chat.left.panelTop:SetHeight(C.global.font_size+default_border*2)
pfUI.chat.left.panelTop:SetPoint("TOPLEFT", pfUI.chat.left, "TOPLEFT", default_border, -default_border)
pfUI.chat.left.panelTop:SetPoint("TOPRIGHT", pfUI.chat.left, "TOPRIGHT", -default_border, -default_border)
if C.chat.global.tabdock == "1" then
CreateBackdrop(pfUI.chat.left.panelTop, default_border, nil, .8)
end
-- url copy dialog
function pfUI.chat:FormatLink(link)
return " |cffccccff|Hurl:" .. link .. "|h[" .. link .. "]|h|r "
end
pfUI.chat.urlcopy = CreateFrame("Frame", "pfURLCopy", UIParent)
pfUI.chat.urlcopy:Hide()
pfUI.chat.urlcopy:SetWidth(270)
pfUI.chat.urlcopy:SetHeight(65)
pfUI.chat.urlcopy:SetPoint("CENTER", 0, 0)
CreateBackdrop(pfUI.chat.urlcopy, nil, nil, 0.8)
pfUI.chat.urlcopy:SetMovable(true)
pfUI.chat.urlcopy:EnableMouse(true)
pfUI.chat.urlcopy:SetScript("OnMouseDown",function()
this:StartMoving()
end)
pfUI.chat.urlcopy:SetScript("OnMouseUp",function()
this:StopMovingOrSizing()
end)
pfUI.chat.urlcopy:SetScript("OnShow", function()
this.text:HighlightText()
end)
pfUI.chat.urlcopy.text = CreateFrame("EditBox", "pfURLCopyEditBox", pfUI.chat.urlcopy)
pfUI.chat.urlcopy.text:SetTextColor(.2,1,.8,1)
pfUI.chat.urlcopy.text:SetJustifyH("CENTER")
pfUI.chat.urlcopy.text:SetWidth(250)
pfUI.chat.urlcopy.text:SetHeight(20)
pfUI.chat.urlcopy.text:SetPoint("TOP", pfUI.chat.urlcopy, "TOP", 0, -10)
pfUI.chat.urlcopy.text:SetFontObject(GameFontNormal)
CreateBackdrop(pfUI.chat.urlcopy.text)
pfUI.chat.urlcopy.text:SetScript("OnEscapePressed", function(self)
pfUI.chat.urlcopy:Hide()
end)
pfUI.chat.urlcopy.text:SetScript("OnEditFocusLost", function(self)
pfUI.chat.urlcopy:Hide()
end)
pfUI.chat.urlcopy.close = CreateFrame("Button", "pfURLCopyClose", pfUI.chat.urlcopy, "UIPanelButtonTemplate")
pfUI.api.SkinButton(pfUI.chat.urlcopy.close)
pfUI.chat.urlcopy.close:SetWidth(70)
pfUI.chat.urlcopy.close:SetHeight(18)
pfUI.chat.urlcopy.close:SetPoint("BOTTOMRIGHT", pfUI.chat.urlcopy, "BOTTOMRIGHT", -10, 10)
pfUI.chat.urlcopy.close:SetText("Close")
pfUI.chat.urlcopy.close:SetScript("OnClick", function()
pfUI.chat.urlcopy:Hide()
end)
pfUI.chat.urlcopy.SetItemRef = SetItemRef
function _G.SetItemRef(link, text, button)
if (strsub(link, 1, 3) == "url") then
if string.len(link) > 4 and string.sub(link,1,4) == "url:" then
pfUI.chat.urlcopy.text:SetText(string.sub(link,5, string.len(link)))
pfUI.chat.urlcopy:Show()
end
return
end
pfUI.chat.urlcopy.SetItemRef(link, text, button)
end
-- whisper forwarding
pfUI.chat.left.panelTop.proxy = CreateFrame("Button", "leftChatWhisperProxy", pfUI.chat.left.panelTop)
pfUI.chat.left.panelTop.proxy:RegisterEvent("CHAT_MSG_WHISPER")
pfUI.chat.left.panelTop.proxy:SetPoint("TOPRIGHT", pfUI.chat.left, "TOPRIGHT", -20, -6)
pfUI.chat.left.panelTop.proxy:SetWidth(12)
pfUI.chat.left.panelTop.proxy:SetHeight(12)
pfUI.chat.left.panelTop.proxy:SetNormalTexture("Interface\\AddOns\\pfUI\\img\\proxy")
pfUI.chat.left.panelTop.proxy:SetAlpha(0.25)
for i,v in ipairs({pfUI.chat.left.panelTop.proxy:GetRegions()}) do
if v.SetVertexColor then v:SetVertexColor(1,1,1,1) end
end
pfUI.chat.left.panelTop.proxy.enabled = false
pfUI.chat.left.panelTop.proxy.forwardto = ""
function pfUI.chat.left.panelTop.proxy.toggle()
if pfUI.chat.left.panelTop.proxy.enabled == true then
-- redirect inactive
pfUI.chat.left.panelTop.proxy.enabled = false
pfUI.chat.left.panelTop.proxy:SetAlpha(0.25)
for i,v in ipairs({pfUI.chat.left.panelTop.proxy:GetRegions()}) do
if v.SetVertexColor then v:SetVertexColor(1,1,1,1) end
end
DEFAULT_CHAT_FRAME:AddMessage("Forwarding to |cff33ffcc" .. pfUI.chat.left.panelTop.proxy.forwardto .. "|r has been disabled")
elseif pfUI.chat.left.panelTop.proxy.forwardto ~= "" then
-- redirect active
pfUI.chat.left.panelTop.proxy.enabled = true
pfUI.chat.left.panelTop.proxy:SetAlpha(1)
for i,v in ipairs({pfUI.chat.left.panelTop.proxy:GetRegions()}) do
if v.SetVertexColor then v:SetVertexColor(1,.25,.25,1) end
end
DEFAULT_CHAT_FRAME:AddMessage("All messages will be forwarded to |cff33ffcc" .. pfUI.chat.left.panelTop.proxy.forwardto)
end
end
pfUI.chat.left.panelTop.proxy:RegisterForClicks("LeftButtonUp", "RightButtonUp")
pfUI.chat.left.panelTop.proxy:SetScript("OnClick", function()
if arg1 == "RightButton" then
if pfUI.chat.left.panelTop.proxyName:IsShown() then
pfUI.chat.left.panelTop.proxyName:Hide()
else
pfUI.chat.left.panelTop.proxyName:Show()
end
else
pfUI.chat.left.panelTop.proxy.toggle()
end
end)
pfUI.chat.left.panelTop.proxy:SetScript("OnEvent", function()
local forwardto = pfUI.chat.left.panelTop.proxy.forwardto
if pfUI.chat.left.panelTop.proxy.enabled == false then return end
if arg2 ~= UnitName("player") and arg2 ~= forwardto and forwardto ~= UnitName("player") then
SendChatMessage("[" .. arg2 .. "]: " .. arg1, "WHISPER", nil, forwardto)
end
if arg2 == forwardto then
local isForward, _, name, message = string.find(arg1, "(.*): (.*)")
if isForward then
SendChatMessage(message, "WHISPER", nil, name)
SendChatMessage("-> " .. name, "WHISPER", nil, forwardto)
end
end
end)
pfUI.chat.left.panelTop.proxyName = CreateFrame("Frame", "leftChatWhisperProxyName", UIParent)
pfUI.chat.left.panelTop.proxyName:SetPoint("CENTER", 0, 0)
pfUI.chat.left.panelTop.proxyName:SetHeight(90)
pfUI.chat.left.panelTop.proxyName:SetWidth(200)
CreateBackdrop(pfUI.chat.left.panelTop.proxyName, default_border)
pfUI.chat.left.panelTop.proxyName:SetScript("OnShow", function()
pfUI.chat.left.panelTop.proxyName.input:SetText(pfUI.chat.left.panelTop.proxy.forwardto)
end)
pfUI.chat.left.panelTop.proxyName.caption = pfUI.chat.left.panelTop.proxyName:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.chat.left.panelTop.proxyName.caption:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.chat.left.panelTop.proxyName.caption:SetPoint("TOP", 0, -10)
pfUI.chat.left.panelTop.proxyName.caption:SetFontObject(GameFontWhite)
pfUI.chat.left.panelTop.proxyName.caption:SetJustifyH("CENTER")
pfUI.chat.left.panelTop.proxyName.caption:SetText(T["Forward all whispers to:"])
pfUI.chat.left.panelTop.proxyName.input = CreateFrame("EditBox", nil, pfUI.chat.left.panelTop.proxyName)
pfUI.chat.left.panelTop.proxyName.input:SetTextColor(.2,1.1,1)
pfUI.chat.left.panelTop.proxyName.input:SetJustifyH("CENTER")
CreateBackdrop(pfUI.chat.left.panelTop.proxyName.input, default_border)
pfUI.chat.left.panelTop.proxyName.input:SetPoint("TOPLEFT" , pfUI.chat.left.panelTop.proxyName, "TOPLEFT", 10, -30)
pfUI.chat.left.panelTop.proxyName.input:SetPoint("BOTTOMRIGHT" , pfUI.chat.left.panelTop.proxyName, "BOTTOMRIGHT", -10, 40)
pfUI.chat.left.panelTop.proxyName.input:SetFontObject(GameFontWhite)
pfUI.chat.left.panelTop.proxyName.input:SetAutoFocus(false)
pfUI.chat.left.panelTop.proxyName.input:SetText(pfUI.chat.left.panelTop.proxy.forwardto)
pfUI.chat.left.panelTop.proxyName.input:SetScript("OnEscapePressed", function(self)
pfUI.chat.left.panelTop.proxyName:Hide()
end)
pfUI.chat.left.panelTop.proxyName.okay = CreateFrame("Button", nil, pfUI.chat.left.panelTop.proxyName)
pfUI.chat.left.panelTop.proxyName.okay:SetWidth(80)
pfUI.chat.left.panelTop.proxyName.okay:SetHeight(20)
pfUI.chat.left.panelTop.proxyName.okay:SetPoint("BOTTOMRIGHT", -10, 10)
CreateBackdrop(pfUI.chat.left.panelTop.proxyName.okay, default_border)
pfUI.chat.left.panelTop.proxyName.okay.text = pfUI.chat.left.panelTop.proxyName.okay:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.chat.left.panelTop.proxyName.okay.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.chat.left.panelTop.proxyName.okay.text:ClearAllPoints()
pfUI.chat.left.panelTop.proxyName.okay.text:SetAllPoints(pfUI.chat.left.panelTop.proxyName.okay)
pfUI.chat.left.panelTop.proxyName.okay.text:SetPoint("CENTER", 0, 0)
pfUI.chat.left.panelTop.proxyName.okay.text:SetFontObject(GameFontWhite)
pfUI.chat.left.panelTop.proxyName.okay.text:SetText(T["Save"])
pfUI.chat.left.panelTop.proxyName.okay:SetScript("OnClick", function()
pfUI.chat.left.panelTop.proxy.forwardto = pfUI.chat.left.panelTop.proxyName.input:GetText()
if pfUI.chat.left.panelTop.proxy.enabled == true then
DEFAULT_CHAT_FRAME:AddMessage("All messages will now be forwarded to |cff33ffcc" .. pfUI.chat.left.panelTop.proxy.forwardto)
end
pfUI.chat.left.panelTop.proxyName:Hide()
end)
pfUI.chat.left.panelTop.proxyName.abort = CreateFrame("Button", nil, pfUI.chat.left.panelTop.proxyName)
pfUI.chat.left.panelTop.proxyName.abort:SetWidth(80)
pfUI.chat.left.panelTop.proxyName.abort:SetHeight(20)
pfUI.chat.left.panelTop.proxyName.abort:SetPoint("BOTTOMLEFT", 10, 10)
CreateBackdrop(pfUI.chat.left.panelTop.proxyName.abort, default_border)
pfUI.chat.left.panelTop.proxyName.abort.text = pfUI.chat.left.panelTop.proxyName.abort:CreateFontString("Status", "LOW", "GameFontNormal")
pfUI.chat.left.panelTop.proxyName.abort.text:SetFont(pfUI.font_default, C.global.font_size, "OUTLINE")
pfUI.chat.left.panelTop.proxyName.abort.text:ClearAllPoints()
pfUI.chat.left.panelTop.proxyName.abort.text:SetAllPoints(pfUI.chat.left.panelTop.proxyName.abort)
pfUI.chat.left.panelTop.proxyName.abort.text:SetPoint("CENTER", 0, 0)
pfUI.chat.left.panelTop.proxyName.abort.text:SetFontObject(GameFontWhite)
pfUI.chat.left.panelTop.proxyName.abort.text:SetText(T["Abort"])
pfUI.chat.left.panelTop.proxyName.abort:SetScript("OnClick", function()
pfUI.chat.left.panelTop.proxyName:Hide()
end)
pfUI.chat.left.panelTop.proxyName:Hide()
pfUI.chat.right = CreateFrame("Frame", "pfChatRight", UIParent)
pfUI.chat.right:SetFrameStrata("BACKGROUND")
pfUI.chat.right:SetWidth(C.chat.right.width)
pfUI.chat.right:SetHeight(C.chat.right.height)
pfUI.chat.right:SetPoint("BOTTOMRIGHT", -5,5)
pfUI.chat.right:SetScript("OnShow", function() pfUI.chat:RefreshChat() end)
UpdateMovable(pfUI.chat.right)
CreateBackdrop(pfUI.chat.right, default_border, nil, .8)
if C.chat.global.custombg == "1" then
local r, g, b, a = strsplit(",", C.chat.global.background)
pfUI.chat.right.backdrop:SetBackdropColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
local r, g, b, a = strsplit(",", C.chat.global.border)
pfUI.chat.right.backdrop:SetBackdropBorderColor(tonumber(r), tonumber(g), tonumber(b), tonumber(a))
end
pfUI.chat.right.panelTop = CreateFrame("Frame", "rightChatPanelTop", pfUI.chat.right)
pfUI.chat.right.panelTop:ClearAllPoints()
pfUI.chat.right.panelTop:SetHeight(C.global.font_size+default_border*2)
pfUI.chat.right.panelTop:SetPoint("TOPLEFT", pfUI.chat.right, "TOPLEFT", default_border, -default_border)
pfUI.chat.right.panelTop:SetPoint("TOPRIGHT", pfUI.chat.right, "TOPRIGHT", -default_border, -default_border)
if C.chat.global.tabdock == "1" then
CreateBackdrop(pfUI.chat.right.panelTop, default_border, nil, .8)
end
pfUI.chat:RegisterEvent("PLAYER_ENTERING_WORLD")
pfUI.chat:RegisterEvent("UI_SCALE_CHANGED")
pfUI.chat:RegisterEvent("FRIENDLIST_UPDATE")
pfUI.chat:RegisterEvent("GUILD_ROSTER_UPDATE")
pfUI.chat:RegisterEvent("RAID_ROSTER_UPDATE")
pfUI.chat:RegisterEvent("PARTY_MEMBERS_CHANGED")
pfUI.chat:RegisterEvent("PLAYER_TARGET_CHANGED")
pfUI.chat:RegisterEvent("WHO_LIST_UPDATE")
pfUI.chat:RegisterEvent("CHAT_MSG_SYSTEM")
function pfUI.chat:RefreshChat()
local panelheight = C.global.font_size+default_border*5
if C.chat.global.sticky == "1" then
ChatTypeInfo.WHISPER.sticky = 1
ChatTypeInfo.OFFICER.sticky = 1
ChatTypeInfo.RAID_WARNING.sticky = 1
ChatTypeInfo.CHANNEL.sticky = 1
end
for i,v in ipairs({ChatFrameMenuButton:GetRegions()}) do
v:SetAllPoints(ChatFrameMenuButton)
local _, class = UnitClass("player")
v:SetTexture(.5,.5,.5, 1)
v:SetVertexColor(RAID_CLASS_COLORS[class].r + .3 * .5, RAID_CLASS_COLORS[class].g +.3 * .5, RAID_CLASS_COLORS[class].b +.3 * .5,1)
end
for i=1, NUM_CHAT_WINDOWS do
local frame = _G["ChatFrame"..i]
local tab = _G["ChatFrame"..i.."Tab"]
if C.chat.global.fadeout == "1" then
frame:SetFading(true)
frame:SetTimeVisible(tonumber(C.chat.global.fadetime))
else
frame:SetFading(false)
end
if i == 3 and C.chat.right.enable == "1" then
tab:SetParent(pfUI.chat.right.panelTop)
frame:SetParent(pfUI.chat.right)
frame:ClearAllPoints()
frame:SetPoint("TOPLEFT", pfUI.chat.right ,"TOPLEFT", default_border, -panelheight)
frame:SetPoint("BOTTOMRIGHT", pfUI.chat.right ,"BOTTOMRIGHT", -default_border, panelheight)
frame:Show()
else
tab:SetParent(pfUI.chat.left.panelTop)
frame:SetParent(pfUI.chat.left)
frame:ClearAllPoints()
frame:SetPoint("TOPLEFT", pfUI.chat.left ,"TOPLEFT", default_border, -panelheight)
frame:SetPoint("BOTTOMRIGHT", pfUI.chat.left ,"BOTTOMRIGHT", -default_border, panelheight)
end
-- hide textures
for j,v in ipairs({tab:GetRegions()}) do
if j==5 then v:SetTexture(0,0,0,0) end
v:SetHeight(C.global.font_size+default_border*2)
end
_G["ChatFrame" .. i .. "ResizeBottom"]:Hide()
_G["ChatFrame" .. i .. "TabText"]:SetJustifyV("CENTER")
_G["ChatFrame" .. i .. "TabText"]:SetHeight(C.global.font_size+default_border*2)
_G["ChatFrame" .. i .. "TabText"]:SetPoint("BOTTOM", 0, default_border)
_G["ChatFrame" .. i .. "TabLeft"]:SetAlpha(0)
_G["ChatFrame" .. i .. "TabMiddle"]:SetAlpha(0)
_G["ChatFrame" .. i .. "TabRight"]:SetAlpha(0)
_G["ChatFrame" .. i .. "TabFlash"]:SetAlpha(0)
local _, class = UnitClass("player")
_G["ChatFrame" .. i .. "TabText"]:SetTextColor(RAID_CLASS_COLORS[class].r + .3 * .5, RAID_CLASS_COLORS[class].g + .3 * .5, RAID_CLASS_COLORS[class].b + .3 * .5, 1)
_G["ChatFrame" .. i .. "TabText"]:SetFont(panelfont,panelfont_size, "OUTLINE")
if _G["ChatFrame" .. i].isDocked or _G["ChatFrame" .. i]:IsVisible() then
_G["ChatFrame" .. i .. "Tab"]:Show()
end
frame:EnableMouseWheel(true)
frame:SetScript("OnMouseWheel", function()
if (arg1 > 0) then
if IsShiftKeyDown() then
frame:ScrollToTop()
else
frame:ScrollUp()
end
elseif (arg1 < 0) then
if IsShiftKeyDown() then
frame:ScrollToBottom()
else
frame:ScrollDown()
end
end
end)
end
end
if C.chat.global.tabmouse == "1" then
pfUI.chat.mouseovertab = CreateFrame("Frame")
pfUI.chat.mouseovertab:SetScript("OnUpdate", function()
if MouseIsOver(pfUI.chat.left) or MouseIsOver(pfUI.chat.right) then
pfUI.chat.left.panelTop:Show()
pfUI.chat.right.panelTop:Show()
else
pfUI.chat.left.panelTop:Hide()
pfUI.chat.right.panelTop:Hide()
end
end)
end
function pfUI.chat.SetupRightChat(state)
if state then
C.chat.right.enable = "1"
pfUI.chat.right:Show()
else
C.chat.right.enable = "0"
pfUI.chat.right:Hide()
end
end
function pfUI.chat.SetupPositions()
-- close all chat windows
for i=1, NUM_CHAT_WINDOWS do
FCF_Close(_G["ChatFrame"..i])
FCF_DockUpdate()
end
-- Main Window
ChatFrame1:ClearAllPoints()
ChatFrame1:SetPoint("TOPLEFT", pfUI.chat.left ,"TOPLEFT", 5, -25)
ChatFrame1:SetPoint("BOTTOMRIGHT", pfUI.chat.left ,"BOTTOMRIGHT", -5, 25)
FCF_SetLocked(ChatFrame1, 1)
FCF_SetWindowName(ChatFrame1, GENERAL)
FCF_SetWindowColor(ChatFrame1, 0, 0, 0)
FCF_SetWindowAlpha(ChatFrame1, 0)
FCF_SetChatWindowFontSize(ChatFrame1, 12)
ChatFrame1:SetUserPlaced(1)
-- Combat Log
FCF_SetLocked(ChatFrame2, 1)
FCF_SetWindowName(ChatFrame2, COMBAT_LOG)
FCF_SetWindowColor(ChatFrame2, 0, 0, 0)
FCF_SetWindowAlpha(ChatFrame2, 0)
FCF_SetChatWindowFontSize(ChatFrame2, 12)
ChatFrame2:SetUserPlaced(1)
-- Loot & Spam
if C.chat.right.enable == "1" then
-- set position of Loot & Spam
FCF_SetLocked(ChatFrame3, 1)
FCF_SetWindowName(ChatFrame3, "Loot & Spam")
FCF_SetWindowColor(ChatFrame3, 0, 0, 0)
FCF_SetWindowAlpha(ChatFrame3, 0)
FCF_SetChatWindowFontSize(ChatFrame3, 12)
FCF_UnDockFrame(ChatFrame3)
FCF_SetTabPosition(ChatFrame3, 0)
ChatFrame3:ClearAllPoints()
ChatFrame3:SetPoint("TOPLEFT", pfUI.chat.right ,"TOPLEFT", 5, -25)
ChatFrame3:SetPoint("BOTTOMRIGHT", pfUI.chat.right ,"BOTTOMRIGHT", -5, 25)
ChatFrame3:SetUserPlaced(1)
end
FCF_DockUpdate()
pfUI.chat:RefreshChat()
end
function pfUI.chat.SetupChannels()
ChatFrame_RemoveAllMessageGroups(ChatFrame1)
ChatFrame_RemoveAllMessageGroups(ChatFrame2)
ChatFrame_RemoveAllMessageGroups(ChatFrame3)
ChatFrame_RemoveAllChannels(ChatFrame1)
ChatFrame_RemoveAllChannels(ChatFrame2)
ChatFrame_RemoveAllChannels(ChatFrame3)
local normalg = {"SYSTEM", "SAY", "YELL", "WHISPER", "PARTY", "GUILD", "CREATURE", "CHANNEL"}
for _,group in pairs(normalg) do
ChatFrame_AddMessageGroup(ChatFrame1, group)
end
ChatFrame_ActivateCombatMessages(ChatFrame2)
if C.chat.right.enable == "1" then
local spamg = { "COMBAT_XP_GAIN", "COMBAT_HONOR_GAIN", "COMBAT_FACTION_CHANGE", "SKILL", "LOOT" }
for _,group in pairs(spamg) do
ChatFrame_AddMessageGroup(ChatFrame3, group)
end
for _, chan in pairs({EnumerateServerChannels()}) do
ChatFrame_AddChannel(ChatFrame3, chan)
ChatFrame_RemoveChannel(ChatFrame1, chan)
end
JoinChannelByName("World")
ChatFrame_AddChannel(ChatFrame3, "World")
end
pfUI.chat:RefreshChat()
end
pfUI.chat:SetScript("OnEvent", function()
if event == "PLAYER_ENTERING_WORLD" or event == "UI_SCALE_CHANGED" then
pfUI.chat:RefreshChat()
if C.chat.right.enable == "0" and C.chat.right.alwaysshow == "0" then
pfUI.chat.right:Hide()
end
elseif event == "FRIENDLIST_UPDATE" or event == "PLAYER_ENTERING_WORLD" then
local Name, Class, Level
for i = 1, GetNumFriends() do
Name, Level, Class = GetFriendInfo(i)
if L["class"] and L["class"][Class] then
Class = L["class"][Class]
end
if Name and Level and Class and pfUI_playerDB then
pfUI_playerDB[Name] = { class = Class, level = Level }
end
end
elseif event == "GUILD_ROSTER_UPDATE" or event == "PLAYER_ENTERING_WORLD" then
local Name, Class, Level
for i = 1, GetNumGuildMembers() do
Name, _, _, Level, Class = GetGuildRosterInfo(i)
if L["class"] and L["class"][Class] then
Class = L["class"][Class]
end
if Name and Level and Class and pfUI_playerDB then
pfUI_playerDB[Name] = { class = Class, level = Level }
end
end
elseif event == "RAID_ROSTER_UPDATE" or event == "PLAYER_ENTERING_WORLD" then
local Name, Class, SubGroup, Level
for i = 1, GetNumRaidMembers() do
Name, _, SubGroup, Level, Class = GetRaidRosterInfo(i)
if L["class"] and L["class"].Class then
Class = L["class"][Class]
end
if Name and Level and Class and pfUI_playerDB then
pfUI_playerDB[Name] = { class = Class, level = Level }
end
end
elseif event == "PARTY_MEMBERS_CHANGED" or event == "PLAYER_ENTERING_WORLD" then
local Name, Class, Level, Unit
for i = 1, GetNumPartyMembers() do
Unit = "party" .. i
_, Class = UnitClass(Unit)
Name = UnitName(Unit)
Level = UnitLevel(Unit)
if Name and Level and Class and pfUI_playerDB then
pfUI_playerDB[Name] = { class = Class, level = Level }
end
end
elseif event == "PLAYER_TARGET_CHANGED" then
local Name, Class, Level
if not UnitIsPlayer("target") or not UnitIsFriend("player", "target") then
return
end
_, Class = UnitClass("target")
Level = UnitLevel("target")
Name = UnitName("target")
if Name and Level and Class and pfUI_playerDB then
pfUI_playerDB[Name] = { class = Class, level = Level }
end
elseif event == "WHO_LIST_UPDATE" or event == "CHAT_MSG_SYSTEM" then
local Name, Class, Level
for i = 1, GetNumWhoResults() do
Name, _, Level, _, Class, _ = GetWhoInfo(i)
if L["class"] and L["class"][Class] then
Class = L["class"][Class]
end
if Name and Level and Class and pfUI_playerDB then
pfUI_playerDB[Name] = { class = Class, level = Level }
end
end
end
end)
for i=1, NUM_CHAT_WINDOWS do
_G["ChatFrame" .. i .. "UpButton"]:Hide()
_G["ChatFrame" .. i .. "UpButton"].Show = function() return end
_G["ChatFrame" .. i .. "DownButton"]:Hide()
_G["ChatFrame" .. i .. "DownButton"].Show = function() return end
_G["ChatFrame" .. i .. "BottomButton"]:Hide()
_G["ChatFrame" .. i .. "BottomButton"].Show = function() return end
end
-- orig. function but removed flashing
function _G.FCF_OnUpdate(elapsed)
-- Need to draw the dock regions for a frame to define their rects
if ( not ChatFrame1.init ) then
for i=1, NUM_CHAT_WINDOWS do
_G["ChatFrame"..i.."TabDockRegion"]:Show()
FCF_UpdateButtonSide(_G["ChatFrame"..i])
end
ChatFrame1.init = 1
return
elseif ( ChatFrame1.init == 1 ) then
for i=1, NUM_CHAT_WINDOWS do
_G["ChatFrame"..i.."TabDockRegion"]:Hide()
end
ChatFrame1.init = 2
end
-- Detect if mouse is over any chat frames and if so show their tabs, if not hide them
local chatFrame, chatTab
if ( MOVING_CHATFRAME ) then
-- Set buttons to the left or right side of the frame
-- If the the side of the buttons changes and the frame is the default frame, then set every docked frames buttons to the same side
local updateAllButtons = nil
if (FCF_UpdateButtonSide(MOVING_CHATFRAME) and MOVING_CHATFRAME == DEFAULT_CHAT_FRAME ) then
updateAllButtons = 1
end
local dockRegion
for index, value in DOCKED_CHAT_FRAMES do
if ( updateAllButtons ) then
FCF_UpdateButtonSide(value)
end
dockRegion = _G[value:GetName().."TabDockRegion"]
if ( MouseIsOver(dockRegion) and MOVING_CHATFRAME ~= DEFAULT_CHAT_FRAME ) then
dockRegion:Show()
else
dockRegion:Hide()
end
end
end
-- If the default chat frame is resizing, then resize the dock
if ( DEFAULT_CHAT_FRAME.resizing ) then
FCF_DockUpdate()
end
end
ChatFrameMenuButton:SetNormalTexture("foo")
ChatFrameMenuButton:ClearAllPoints()
ChatFrameMenuButton:SetParent(pfUI.chat.left.panelTop)
ChatFrameMenuButton:SetPoint("TOPRIGHT",-6,-6)
ChatFrameMenuButton:SetHeight(6)
ChatFrameMenuButton:SetWidth(6)
pfUI.chat.editbox = CreateFrame("Frame", "pfChatInputBox", UIParent)
if C.chat.text.input_height == "0" then
pfUI.chat.editbox:SetHeight(22)
else
pfUI.chat.editbox:SetHeight(C.chat.text.input_height)
end
-- to make sure SHOW_MULTI_ACTIONBAR_1 is set to the real value, we need to wait.
local pfChatArrangeFrame = CreateFrame("Frame", "pfChatArrange", UIParent)
pfChatArrangeFrame:RegisterEvent("CVAR_UPDATE")
pfChatArrangeFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
pfChatArrangeFrame:SetScript("OnEvent", function()
pfUI.chat.editbox:ClearAllPoints()
local anchor = pfUI.chat.left
if pfUI.bars and SHOW_MULTI_ACTIONBAR_1 then
anchor = pfUI.bars.bottomleft
elseif pfUI.bars and pfUI.bars.actionmain:IsShown() then
anchor = pfUI.bars.actionmain
end
pfUI.chat.editbox:SetPoint("BOTTOMLEFT", anchor, "TOPLEFT", 0, default_border*3)
pfUI.chat.editbox:SetPoint("BOTTOMRIGHT", anchor, "TOPRIGHT", 0, default_border*3)
UpdateMovable(pfUI.chat.editbox)
end)
if C.chat.text.input_width == "0" then
pfUI.chat.editbox:SetWidth(default_border*3 + C.bars.icon_size * 12 + default_border * 12) -- actionbar size
else
pfUI.chat.editbox:SetWidth(C.chat.text.input_width)
end
ChatFrameEditBox:SetParent(pfUI.chat.editbox)
ChatFrameEditBox:SetAllPoints(pfUI.chat.editbox)
CreateBackdrop(ChatFrameEditBox, default_border)
for i,v in ipairs({ChatFrameEditBox:GetRegions()}) do
if i==6 or i==7 or i==8 then v:Hide() end
if v.SetFont then
v:SetFont(pfUI.font_default, C.global.font_size + 1, "OUTLINE")
end
end
ChatFrameEditBox:SetAltArrowKeyMode(false)
local default = " " .. "%s" .. "|r:" .. "\32"
_G.CHAT_CHANNEL_GET = "%s" .. "|r:" .. "\32"
_G.CHAT_GUILD_GET = '[G]' .. default
_G.CHAT_OFFICER_GET = '[O]'.. default
_G.CHAT_PARTY_GET = '[P]' .. default
_G.CHAT_RAID_GET = '[R]' .. default
_G.CHAT_RAID_LEADER_GET = '[RL]' .. default
_G.CHAT_RAID_WARNING_GET = '[RW]' .. default
_G.CHAT_BATTLEGROUND_GET = '[BG]' .. default
_G.CHAT_BATTLEGROUND_LEADER_GET = '[BL]' .. default
_G.CHAT_SAY_GET = '[S]' .. default
local cr, cg, cb, ca = strsplit(",", C.chat.global.whisper)
cr, cg, cb = tonumber(cr), tonumber(cg), tonumber(cb)
local wcol = string.format("%02x%02x%02x",cr * 255,cg * 255, cb * 255)
if C.chat.global.whispermod == "1" then
_G.CHAT_WHISPER_GET = '|cff' .. wcol .. '[W]' .. default
_G.CHAT_WHISPER_INFORM_GET = '[W]' .. default
end
CHAT_YELL_GET = '[Y]' .. default
for i=1,NUM_CHAT_WINDOWS do
if not _G["ChatFrame"..i].HookAddMessage then
_G["ChatFrame"..i].HookAddMessage = _G["ChatFrame"..i].AddMessage
end
_G["ChatFrame"..i].AddMessage = function (frame, text, ...)
if text then
if C.chat.text.detecturl == "1" then
text = string.gsub (text, " www%.([_A-Za-z0-9-]+)%.(%S+)%s?", pfUI.chat:FormatLink("www.%1.%2"))
text = string.gsub (text, " (%a+)://(%S+)%s?", pfUI.chat:FormatLink("%1://%2"))
text = string.gsub (text, " ([_A-Za-z0-9-%.]+)@([_A-Za-z0-9-]+)(%.+)([_A-Za-z0-9-%.]+)%s?", pfUI.chat:FormatLink("%1@%2%3%4"))
text = string.gsub (text, " (%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?):(%d%d?%d?%d?%d?)%s?", pfUI.chat:FormatLink("%1.%2.%3.%4:%5"))
text = string.gsub (text, " (%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?)%.(%d%d?%d?)%s?", pfUI.chat:FormatLink("%1.%2.%3.%4"))
text = string.gsub (text, " ([_A-Za-z0-9-]+)%.([_A-Za-z0-9-]+)%.(%S+)%s?", pfUI.chat:FormatLink("%1.%2.%3"))
text = string.gsub (text, " ([_A-Za-z0-9-]+)%.([_A-Za-z0-9-]+)%.(%S+)%:([_0-9-]+)%s?", pfUI.chat:FormatLink("%1.%2.%3:%4"))
end
if C.chat.text.classcolor == "1" then
local Name = string.gsub(text, ".*|Hplayer:(.-)|h.*", "%1")
if pfUI_playerDB[Name] and pfUI_playerDB[Name].class ~= nil then
local Class = pfUI_playerDB[Name].class
if RAID_CLASS_COLORS[Class] ~= nil then
local Color = string.format("%02x%02x%02x",
RAID_CLASS_COLORS[Class].r * 255,
RAID_CLASS_COLORS[Class].g * 255,
RAID_CLASS_COLORS[Class].b * 255)
Name = "|cff" .. Color .. Name .. "|r"
end
end
text = string.gsub(text, "|Hplayer:(.-)|h%[.-%]|h(.-:-)", "[|Hplayer:%1|h" .. Name .. "|h]" .. "%2")
end
if C.chat.text.channelnumonly == "1" then
local pattern = "%]%s+(.*|Hplayer)"
local channel = string.gsub(text, ".*%[(.-)" .. pattern ..".+", "%1")
if string.find(channel, "%d+%. ") then
channel = string.gsub(channel, "(%d+)%..*", "channel%1")
channel = string.gsub(channel, "channel", "")
pattern = "%[%d+%..-" .. pattern
text = string.gsub(text, pattern, "["..channel.."] ".."%1")
end
end
-- show timestamp in chat
if C.chat.text.time == "1" then
local left = string.sub(C.chat.text.timebracket, 1, 1)
local right = string.sub(C.chat.text.timebracket, 2, 2)
local r,g,b,a = strsplit(",", C.chat.text.timecolor)
local chex = string.format("%02x%02x%02x%02x", a*255, r*255, g*255, b*255)
text = "|c" .. chex .. left .. date(C.chat.text.timeformat) .. right .. "|r " .. text
end
if C.chat.global.whispermod == "1" then
-- patch incoming whisper string to match the colors
if string.find(text, '|cff'..wcol, 1) == 1 then
text = string.gsub(text, "|r", "|cff" .. wcol)
end
end
_G["ChatFrame"..i].HookAddMessage(frame, text, unpack(arg))
end
end
end
end)