Files
pfUI/modules/raid.lua
T
2017-06-02 18:01:50 +02:00

55 lines
1.7 KiB
Lua

pfUI:RegisterModule("raid", function ()
-- do not go further on disabled UFs
if C.unitframes.disable == "1" then return end
local default_border = C.appearance.border.default
if C.appearance.border.unitframes ~= "-1" then
default_border = C.appearance.border.unitframes
end
pfUI.uf.raid = CreateFrame("Button","pfRaid",UIParent)
for r=1, 8 do
for g=1, 5 do
i = g + 5*(r-1)
pfUI.uf.raid[i] = pfUI.uf:CreateUnitFrame("Raid", i, C.unitframes.raid)
pfUI.uf.raid[i]:UpdateFrameSize()
local spacing = pfUI.uf.raid[i].config.pspace
local width = pfUI.uf.raid[i].config.width
local height = pfUI.uf.raid[i].config.height
local pheight = pfUI.uf.raid[i].config.pheight
local real_height = height + spacing + pheight + 2*default_border
pfUI.uf.raid[i]:SetPoint("BOTTOMLEFT", (r-1) * (width+3*default_border) + 5, C.chat.left.height + default_border + 10 + (g-1)*(real_height+3*default_border))
UpdateMovable(pfUI.uf.raid[i])
end
end
pfUI.uf.raid:Hide()
pfUI.uf.raid:RegisterEvent("RAID_ROSTER_UPDATE")
pfUI.uf.raid:RegisterEvent("VARIABLES_LOADED")
pfUI.uf.raid:SetScript("OnEvent", function()
for i=1, 40 do
pfUI.uf.raid[i].id = 0
pfUI.uf.raid[i]:Hide()
end
-- sort players into roster
for i=1, GetNumRaidMembers() do
local name, _, subgroup = GetRaidRosterInfo(i)
if name then
for subindex = 1, 5 do
ids = subindex + 5*(subgroup-1)
if pfUI.uf.raid[ids].id == 0 then
pfUI.uf.raid[ids].id = i
pfUI.uf.raid[ids]:Show()
pfUI.uf:RefreshUnit(pfUI.uf.raid[ids], "all")
break
end
end
end
end
end)
end)