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https://github.com/brues-code/pfUI.git
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The 0.1s rescan only caught timers that change without a loss of control event: a refreshed debuff fires UNIT_AURA, and a second kick on a locked school fires SPELL_UPDATE_COOLDOWN, after ClassicAPI has read the lockout from the packet. The alert listens to both while it shows. pfUI's cooldown text prints the time left on the icon, so the alert's own countdown and LOSS_OF_CONTROL_SECONDS go.
49 lines
1.5 KiB
Lua
49 lines
1.5 KiB
Lua
pfUI_locale["deDE"] = {}
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pfUI_locale["deDE"]["healduration"] = {
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["Rejuvenation"] = "Erhöht die Dauer Eures Zaubers 'Verjüngung' um 3 Sek.",
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["Renew"] = "Erhöht die Wirkungsdauer von 'Erneuerung' um 3 Sek.",
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}
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pfUI_locale["deDE"]["customcast"] = {
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["AIMEDSHOT"] = "Gezielter Schuss",
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["MULTISHOT"] = "Mehrfach-Schuss",
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}
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pfUI_locale["deDE"]["judgements"] = {
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["Richturteil der Gerechtigkeit"] = true,
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["Richturteil des Lichts"] = true,
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["Richturteil der Weisheit"] = true,
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["Richturteil des Kreuzfahrers"] = true,
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}
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pfUI_locale["deDE"]["resurrections"] = {
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["Auferstehung"] = true,
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["Wiedergeburt"] = true,
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["Erlösung"] = true,
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["Geist der Ahnen"] = true,
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}
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-- custom entries not detected by DBC extractor
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-- Classic Era GlobalStrings (DE) that the loss of control alert
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-- reads and the 1.12 client lacks.
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pfUI_locale["deDE"]["lossofcontrol"] = {
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LOSS_OF_CONTROL_DISPLAY_CHARM = "Betört",
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LOSS_OF_CONTROL_DISPLAY_CONFUSE = "Verwirrt",
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LOSS_OF_CONTROL_DISPLAY_DISARM = "Entwaffnet",
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LOSS_OF_CONTROL_DISPLAY_FEAR = "Verängstigt",
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LOSS_OF_CONTROL_DISPLAY_INTERRUPT_SCHOOL = "%s gesperrt",
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LOSS_OF_CONTROL_DISPLAY_PACIFY = "Befriedet",
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LOSS_OF_CONTROL_DISPLAY_PACIFYSILENCE = "Kampfunfähig",
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LOSS_OF_CONTROL_DISPLAY_POSSESS = "Besessen",
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LOSS_OF_CONTROL_DISPLAY_ROOT = "Bewegungsunfähig",
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LOSS_OF_CONTROL_DISPLAY_SCHOOL_INTERRUPT = "Unterbrochen",
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LOSS_OF_CONTROL_DISPLAY_SILENCE = "Stille",
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LOSS_OF_CONTROL_DISPLAY_STUN = "Betäubt",
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}
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