Files
pfUI/skins/blizzard/raidui.lua
T
Brues b64ae7dd53 Replace HookAddonOrVariable with an EventUtil-based HookAddon
The polling lurker frame is gone. HookAddon gates on
C_AddOns.DoesAddOnExist, waits for PLAYER_LOGIN with
EventUtil.ContinueOnPlayerLogin, then runs on
EventUtil.ContinueOnAddOnLoaded. Addons loaded at startup still hook
only after every pfUI module and skin exists and after the addon's
own VARIABLES_LOADED setup. Load-on-demand addons still hook on their
ADDON_LOADED.

The "or variable" form is gone. Callers that passed a global now pass
the addon that defines it: TheoryCraft, SuperMacro, DPSMate and
Turtle_GroupUI. DPSMate names its windows from its settings, so its
hook now checks for DPSMate_DPSMate itself, as the variable lookup
used to. eqcompare's Guda check uses HookAddon too.
2026-10-31 00:28:30 -05:00

33 lines
976 B
Lua

pfUI:RegisterSkin("RaidUI", function ()
HookAddon("Blizzard_RaidUI", function()
for i = 1, (NUM_RAID_GROUPS or 8) do
local group = _G["RaidGroup"..i]
if group and group.GetRegions then
StripTextures(group)
for j = 1, (MEMBERS_PER_RAID_GROUP or 5) do
local slot = _G["RaidGroup"..i.."Slot"..j]
if slot and slot.GetRegions then
StripTextures(slot)
CreateBackdrop(slot, nil, true)
SetHighlight(slot, 1, 1, 0)
end
end
end
end
for i = 1, (MAX_RAID_MEMBERS or 40) do
local button = _G["RaidGroupButton"..i]
if button and button.GetRegions then
StripTextures(button)
CreateBackdrop(button, nil, true)
SetHighlight(button, 1, 1, 0)
end
end
if RaidFrameAddMemberButton then SkinButton(RaidFrameAddMemberButton) end
if RaidFrameReadyCheckButton then SkinButton(RaidFrameReadyCheckButton) end
end)
end)