Files
pfUI/skins/blizzard/friends.lua
T
2018-08-23 22:08:00 +02:00

584 lines
23 KiB
Lua

pfUI:RegisterSkin("Friends", function ()
local border = tonumber(pfUI_config.appearance.border.default)
local bpad = border > 1 and border - 1 or 1
StripTextures(FriendsFrame, true)
CreateBackdrop(FriendsFrame, nil, nil, .75)
FriendsFrame.backdrop:SetPoint("TOPLEFT", 10, -12)
FriendsFrame.backdrop:SetPoint("BOTTOMRIGHT", -32, 76)
SkinCloseButton(FriendsFrameCloseButton, CharacterFrame, -37, -17)
FriendsFrameCloseButton:SetParent(FriendsFrame)
FriendsFrameCloseButton:ClearAllPoints()
FriendsFrameCloseButton:SetPoint("TOPRIGHT", FriendsFrame.backdrop, "TOPRIGHT", -4, -4)
for i = 1, 2 do
for _, name in pairs({"FriendsFrameToggleTab", "IgnoreFrameToggleTab"}) do
local tab = _G[name..i]
StripTextures(tab, true)
CreateBackdrop(tab)
tab:SetWidth(75)
tab:SetHeight(25)
tab:ClearAllPoints()
tab:SetPoint("TOPLEFT", FriendsFrame, "TOPLEFT", (i-1)*(75 + 2*bpad + 1)+21, -48 + border)
end
end
FriendsFrameTab1:ClearAllPoints()
FriendsFrameTab1:SetPoint("TOPLEFT", FriendsFrame.backdrop, "BOTTOMLEFT", bpad, -(border + (border == 1 and 1 or 2)))
for i = 1, 4 do
local tab = _G["FriendsFrameTab"..i]
local lastTab = _G["FriendsFrameTab"..(i-1)]
if lastTab then
tab:ClearAllPoints()
tab:SetPoint("LEFT", lastTab, "RIGHT", border*2 + 1, 0)
end
SkinTab(tab)
end
do -- friends
StripTextures(FriendsFrameFriendsScrollFrame)
CreateBackdrop(FriendsFrameFriendsScrollFrame)
SkinScrollbar(FriendsFrameFriendsScrollFrameScrollBar, FriendsFrameFriendsScrollFrame)
SkinButton(FriendsFrameAddFriendButton)
FriendsFrameAddFriendButton:ClearAllPoints()
FriendsFrameAddFriendButton:SetPoint("TOPLEFT", FriendsFrameFriendsScrollFrame, "BOTTOMLEFT", -bpad, -5)
FriendsFrameAddFriendButton:SetWidth(158)
SkinButton(FriendsFrameRemoveFriendButton)
FriendsFrameRemoveFriendButton:ClearAllPoints()
FriendsFrameRemoveFriendButton:SetPoint("TOPLEFT", FriendsFrameAddFriendButton, "BOTTOMLEFT", 0, -4)
FriendsFrameRemoveFriendButton:SetWidth(158)
SkinButton(FriendsFrameSendMessageButton)
FriendsFrameSendMessageButton:ClearAllPoints()
FriendsFrameSendMessageButton:SetPoint("TOPRIGHT", FriendsFrameFriendsScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", bpad, -5)
FriendsFrameSendMessageButton:SetWidth(158)
SkinButton(FriendsFrameGroupInviteButton)
FriendsFrameGroupInviteButton:ClearAllPoints()
FriendsFrameGroupInviteButton:SetPoint("TOPLEFT", FriendsFrameSendMessageButton, "BOTTOMLEFT", 0, -4)
FriendsFrameGroupInviteButton:SetWidth(158)
for i = 1, 10 do
local frame = _G["FriendsFrameFriendButton"..i]
if frame then
local tex = frame:GetHighlightTexture()
tex:SetTexture(1,1,1,.1)
tex:ClearAllPoints()
tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, 0)
tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -5, 2)
frame:SetHeight(30)
end
end
end
do -- ignore
StripTextures(FriendsFrameIgnoreScrollFrame)
CreateBackdrop(FriendsFrameIgnoreScrollFrame)
SkinScrollbar(FriendsFrameIgnoreScrollFrameScrollBar, FriendsFrameIgnoreScrollFrame)
for i = 1, 20 do
local frame = _G["FriendsFrameIgnoreButton"..i]
if frame then
local tex = frame:GetHighlightTexture()
tex:SetTexture(1,1,1,.1)
tex:ClearAllPoints()
tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, -2)
tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -5, -1)
end
end
SkinButton(FriendsFrameIgnorePlayerButton)
FriendsFrameIgnorePlayerButton:ClearAllPoints()
FriendsFrameIgnorePlayerButton:SetPoint("TOPLEFT", FriendsFrameIgnoreScrollFrame, "BOTTOMLEFT", -bpad, -4)
FriendsFrameIgnorePlayerButton:SetWidth(158)
SkinButton(FriendsFrameStopIgnoreButton)
FriendsFrameStopIgnoreButton:ClearAllPoints()
FriendsFrameStopIgnoreButton:SetPoint("TOPRIGHT", FriendsFrameIgnoreScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", bpad, -4)
FriendsFrameStopIgnoreButton:SetWidth(158)
end
do -- who
WhoListScrollFrame:SetPoint("TOPLEFT", 25, -70)
WhoFrameButton1:SetPoint("TOPLEFT", WhoListScrollFrame, "TOPLEFT", -5, -5)
StripTextures(WhoListScrollFrame)
CreateBackdrop(WhoListScrollFrame)
SkinScrollbar(WhoListScrollFrameScrollBar, WhoListScrollFrame)
WhoFrameColumnHeader3:ClearAllPoints()
WhoFrameColumnHeader3:SetPoint("BOTTOMLEFT", WhoListScrollFrame, "TOPLEFT", 5, 4)
WhoFrameColumnHeader4:ClearAllPoints()
WhoFrameColumnHeader4:SetPoint("LEFT", WhoFrameColumnHeader3, "RIGHT", -2, -0)
WhoFrameColumnHeader4:SetWidth(68)
WhoFrameColumnHeader1:ClearAllPoints()
WhoFrameColumnHeader1:SetPoint("LEFT", WhoFrameColumnHeader4, "RIGHT", -5, -0)
WhoFrameColumnHeader1:SetWidth(85)
WhoFrameColumnHeader2:ClearAllPoints()
WhoFrameColumnHeader2:SetPoint("LEFT", WhoFrameColumnHeader1, "RIGHT", -5, -0)
for i = 1, 4 do
StripTextures(_G["WhoFrameColumnHeader"..i])
end
SkinDropDown(WhoFrameDropDown)
WhoFrameDropDown.backdrop:SetPoint("BOTTOMRIGHT", WhoListScrollFrame.backdrop, "TOPRIGHT", 0, 3)
WhoFrameDropDownButton:ClearAllPoints()
WhoFrameDropDownButton:SetPoint("RIGHT", WhoFrameDropDown.backdrop, "RIGHT", 0, 0)
UIDropDownMenu_SetWidth(95, WhoFrameDropDown)
WhoFrameDropDownButton.SetPoint = function() return end
WhoFrameDropDown.SetWidth = function() return end
WhoFrameDropDownMiddle.SetWidth = function() return end
WhoFrameDropDownText.SetWidth = function() return end
WhoFrameDropDownHighlightTexture:SetTexture(nil)
for i = 1, 17 do
local button = _G["WhoFrameButton"..i]
local level = _G["WhoFrameButton"..i.."Level"]
local name = _G["WhoFrameButton"..i.."Name"]
if button then
local tex = button:GetHighlightTexture()
tex:SetTexture(1,1,1,.1)
tex:ClearAllPoints()
tex:SetPoint("TOPLEFT", button, "TOPLEFT", 5, -2)
tex:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", 0, -1)
end
level:ClearAllPoints()
level:SetPoint("TOPLEFT", 12, -2)
name:SetWidth(80)
name:SetHeight(14)
name:ClearAllPoints()
name:SetPoint("LEFT", 105, 0)
end
StripTextures(WhoListScrollFrame)
SkinScrollbar(WhoListScrollFrameScrollBar)
CreateBackdrop(WhoFrameEditBox)
WhoFrameEditBox:SetTextInsets(5,5,5,5)
WhoFrameEditBox:ClearAllPoints()
WhoFrameEditBox:SetPoint("TOPLEFT", WhoListScrollFrame, "BOTTOMLEFT", 0, -5)
WhoFrameEditBox:SetPoint("TOPRIGHT", WhoListScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", 0, -5)
WhoFrameEditBox:SetHeight(20)
WhoFrameTotals:ClearAllPoints()
WhoFrameTotals:SetPoint("TOP", WhoListScrollFrame, "BOTTOM", 0, -57)
SkinButton(WhoFrameWhoButton)
WhoFrameWhoButton:ClearAllPoints()
WhoFrameWhoButton:SetPoint("TOPLEFT", WhoFrameEditBox, "BOTTOMLEFT", -bpad, -5)
SkinButton(WhoFrameAddFriendButton)
WhoFrameAddFriendButton:SetPoint("LEFT", WhoFrameWhoButton, "RIGHT", 3, 0)
WhoFrameAddFriendButton:SetPoint("RIGHT", WhoFrameGroupInviteButton, "LEFT", -3, 0)
SkinButton(WhoFrameGroupInviteButton)
WhoFrameGroupInviteButton:ClearAllPoints()
WhoFrameGroupInviteButton:SetPoint("TOPRIGHT", WhoFrameEditBox, "BOTTOMRIGHT", bpad, -5)
end
do -- guild
GuildFrameColumnHeader3:ClearAllPoints()
GuildFrameColumnHeader3:SetPoint("TOPLEFT", 20, -70)
StripTextures(GuildFrameColumnHeader3)
GuildFrameColumnHeader4:ClearAllPoints()
GuildFrameColumnHeader4:SetPoint("LEFT", GuildFrameColumnHeader3, "RIGHT", -3, -0)
GuildFrameColumnHeader4:SetWidth(68)
StripTextures(GuildFrameColumnHeader4)
GuildFrameColumnHeader1:ClearAllPoints()
GuildFrameColumnHeader1:SetPoint("LEFT", GuildFrameColumnHeader4, "RIGHT", -4, -0)
GuildFrameColumnHeader1:SetWidth(85)
StripTextures(GuildFrameColumnHeader1)
GuildFrameColumnHeader2:ClearAllPoints()
GuildFrameColumnHeader2:SetPoint("LEFT", GuildFrameColumnHeader1, "RIGHT", -14, -0)
GuildFrameColumnHeader2:SetWidth(127)
StripTextures(GuildFrameColumnHeader2)
GuildListScrollFrame:SetPoint("TOPLEFT", GuildFrameButton1, "TOPLEFT", 10, 0)
GuildListScrollFrame:SetPoint("BOTTOMRIGHT", GuildFrameButton13, "BOTTOMRIGHT", 0, 0)
CreateBackdrop(GuildListScrollFrame)
StripTextures(GuildListScrollFrame)
SkinScrollbar(GuildListScrollFrameScrollBar, GuildListScrollFrame)
for i = 1, 4 do
StripTextures(_G["GuildFrameColumnHeader"..i])
StripTextures(_G["GuildFrameGuildStatusColumnHeader"..i])
end
GuildFrameTotals:SetPoint("TOPLEFT", GuildListScrollFrame, "BOTTOMLEFT", 0, -14)
GuildFrameGuildListToggleButton:SetPoint("TOPLEFT", GuildListScrollFrameScrollBarScrollDownButton, "BOTTOMLEFT", 0, -7)
GuildFrameGuildListToggleButton:SetWidth(16)
GuildFrameGuildListToggleButton:SetHeight(16)
pfUI.api.SkinArrowButton(GuildFrameGuildListToggleButton, "right")
GuildFrameGuildListToggleButton:SetFont(STANDARD_TEXT_FONT, C.global.font_size - 1)
GuildFrameGuildListToggleButton:SetTextColor(1,1,1)
CreateBackdrop(GuildMOTDEditButton)
GuildMOTDEditButton:ClearAllPoints()
GuildMOTDEditButton:SetPoint("TOPLEFT", GuildListScrollFrame, "BOTTOMLEFT", 0, -30)
GuildMOTDEditButton:SetPoint("BOTTOMRIGHT", GuildListScrollFrameScrollBarScrollDownButton, "BOTTOMRIGHT", 0, -88)
GuildFrameNotesLabel:SetPoint("TOPLEFT", GuildMOTDEditButton, 2, -2)
GuildFrameNotesLabel:SetTextColor(.5,.5,.5,1)
GuildFrameNotesText:ClearAllPoints()
GuildFrameNotesText:SetPoint("TOPLEFT", GuildMOTDEditButton, "TOPLEFT", 4, -20)
GuildFrameNotesText:SetPoint("BOTTOMRIGHT", GuildMOTDEditButton, "BOTTOMRIGHT", -4, 4)
GuildFrameNotesText:SetTextColor(1,1,1,1)
for i = 1, 13 do
local frame = _G["GuildFrameButton"..i]
if frame then
local tex = frame:GetHighlightTexture()
tex:SetTexture(1,1,1,.1)
tex:ClearAllPoints()
tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 10, -3)
tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", 4, -2)
frame:SetHeight(17)
_G["GuildFrameButton"..i.."Level"]:ClearAllPoints()
_G["GuildFrameButton"..i.."Level"]:SetPoint("TOPLEFT", 10, -3)
_G["GuildFrameButton"..i.."Name"]:SetWidth(80)
_G["GuildFrameButton"..i.."Name"]:SetHeight(14)
_G["GuildFrameButton"..i.."Name"]:ClearAllPoints()
_G["GuildFrameButton"..i.."Name"]:SetPoint("LEFT", 105, -3)
end
local frame = _G["GuildFrameGuildStatusButton"..i]
if frame then
local tex = frame:GetHighlightTexture()
tex:SetTexture(1,1,1,.1)
tex:ClearAllPoints()
tex:SetPoint("TOPLEFT", frame, "TOPLEFT", 10, -3)
tex:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", 4, -2)
frame:SetHeight(17)
end
end
GuildFrameLFGFrame:ClearAllPoints()
GuildFrameLFGFrame:SetPoint("TOPRIGHT", -35, -45)
StripTextures(GuildFrameLFGFrame)
SkinCheckbox(GuildFrameLFGButton)
GuildFrameGuildInformationButton:SetHeight(18)
GuildFrameGuildInformationButton:SetPoint("TOPLEFT", GuildMOTDEditButton, "BOTTOMLEFT", -bpad, -bpad - 2)
SkinButton(GuildFrameGuildInformationButton)
GuildFrameAddMemberButton:SetHeight(18)
SkinButton(GuildFrameAddMemberButton)
GuildFrameControlButton:SetHeight(18)
GuildFrameControlButton:ClearAllPoints()
GuildFrameControlButton:SetPoint("TOPRIGHT", GuildMOTDEditButton, "BOTTOMRIGHT", bpad, -bpad - 2)
SkinButton(GuildFrameControlButton)
-- side dock dialog
StripTextures(GuildMemberDetailFrame)
CreateBackdrop(GuildMemberDetailFrame)
SetAllPointsOffset(GuildMemberDetailFrame.backdrop, GuildMemberDetailFrame, 2*bpad)
GuildMemberDetailZoneText:SetPoint("RIGHT", -20, 0)
GuildMemberDetailZoneText:SetJustifyH("RIGHT")
GuildMemberDetailRankText:SetPoint("RIGHT", -20, 0)
GuildMemberDetailRankText:SetJustifyH("RIGHT")
GuildMemberDetailOnlineText:SetPoint("RIGHT", -20, 0)
GuildMemberDetailOnlineText:SetJustifyH("RIGHT")
SkinArrowButton(GuildFramePromoteButton, "up")
GuildFramePromoteButton:SetWidth(12)
GuildFramePromoteButton:SetHeight(12)
GuildFramePromoteButton:ClearAllPoints()
GuildFramePromoteButton:SetPoint("TOPLEFT", GuildMemberDetailRankText, "TOPRIGHT", 3, 6)
SkinArrowButton(GuildFrameDemoteButton, "down")
GuildFrameDemoteButton:SetWidth(12)
GuildFrameDemoteButton:SetHeight(12)
GuildFrameDemoteButton:ClearAllPoints()
GuildFrameDemoteButton:SetPoint("BOTTOMLEFT", GuildMemberDetailRankText, "BOTTOMRIGHT", 3, -6)
StripTextures(GuildMemberNoteBackground)
CreateBackdrop(GuildMemberNoteBackground)
SetAllPointsOffset(GuildMemberNoteBackground.backdrop, GuildMemberNoteBackground, 2)
StripTextures(GuildMemberOfficerNoteBackground)
CreateBackdrop(GuildMemberOfficerNoteBackground)
SetAllPointsOffset(GuildMemberOfficerNoteBackground.backdrop, GuildMemberOfficerNoteBackground, 2)
SkinButton(GuildMemberRemoveButton)
SkinButton(GuildMemberGroupInviteButton)
SkinCloseButton(GuildMemberDetailCloseButton)
GuildMemberDetailCloseButton:SetPoint("TOPRIGHT", -6, -6)
-- guild info dock
StripTextures(GuildInfoFrame)
CreateBackdrop(GuildInfoFrame)
SetAllPointsOffset(GuildInfoFrame.backdrop, GuildInfoFrame, 2*bpad +2)
CreateBackdrop(GuildInfoTextBackground, nil, true)
SkinScrollbar(GuildInfoFrameScrollFrameScrollBar, GuildInfoFrameScrollFrame)
SkinCloseButton(GuildInfoCloseButton)
GuildInfoCloseButton:SetPoint("TOPRIGHT", -8, -8)
SkinButton(GuildInfoSaveButton)
GuildInfoSaveButton:ClearAllPoints()
GuildInfoSaveButton:SetPoint("TOPLEFT", GuildInfoTextBackground, "BOTTOMLEFT", 0, -2)
GuildInfoSaveButton:SetPoint("TOPRIGHT", GuildInfoTextBackground, "BOTTOM", -1, 2)
GuildInfoSaveButton:SetHeight(22)
SkinButton(GuildInfoCancelButton)
GuildInfoCancelButton:ClearAllPoints()
GuildInfoCancelButton:SetPoint("TOPLEFT", GuildInfoTextBackground, "BOTTOM", 1, -2)
GuildInfoCancelButton:SetPoint("TOPRIGHT", GuildInfoTextBackground, "BOTTOMRIGHT", 0, 2)
GuildInfoCancelButton:SetHeight(22)
-- guild control
StripTextures(GuildControlPopupFrame)
CreateBackdrop(GuildControlPopupFrame)
GuildControlPopupFrame.backdrop:SetPoint("TOPLEFT", bpad*2+2, 0)
SkinDropDown(GuildControlPopupFrameDropDown)
GuildControlPopupFrameAddRankButton:SetPoint("LEFT", GuildControlPopupFrameDropDown, "RIGHT", -12, 3)
SkinButton(GuildControlPopupFrameAddRankButton)
GuildControlPopupFrameAddRankButton:SetWidth(18)
GuildControlPopupFrameAddRankButton:SetHeight(18)
GuildControlPopupFrameAddRankButton:SetText("+")
GuildControlPopupFrameRemoveRankButton:SetPoint("LEFT", GuildControlPopupFrameAddRankButton, "RIGHT", bpad*2-1, 0)
SkinButton(GuildControlPopupFrameRemoveRankButton)
GuildControlPopupFrameRemoveRankButton:SetWidth(18)
GuildControlPopupFrameRemoveRankButton:SetHeight(18)
GuildControlPopupFrameRemoveRankButton:SetText("-")
local _,_,_,_,_,left,right = GuildControlPopupFrameEditBox:GetRegions()
left:Hide()
right:Hide()
CreateBackdrop(GuildControlPopupFrameEditBox)
GuildControlPopupFrameEditBox:SetHeight(20)
for i = 1, 13 do
SkinCheckbox(_G["GuildControlPopupFrameCheckbox"..i])
end
SkinButton(GuildControlPopupAcceptButton)
SkinButton(GuildControlPopupFrameCancelButton)
end
do -- raid
SkinButton(RaidFrameConvertToRaidButton)
SkinButton(RaidFrameRaidInfoButton)
RaidFrameRaidInfoButton:ClearAllPoints()
RaidFrameRaidInfoButton:SetPoint("TOPRIGHT", -70, -37)
RaidFrameConvertToRaidButton:ClearAllPoints()
RaidFrameConvertToRaidButton:SetPoint("RIGHT", RaidFrameRaidInfoButton, "LEFT", -4, 0)
StripTextures(RaidInfoFrame)
CreateBackdrop(RaidInfoFrame)
RaidInfoFrame.backdrop:SetPoint("TOPLEFT", 2*bpad, 0)
SkinCloseButton(RaidInfoCloseButton)
StripTextures(RaidInfoScrollFrame)
CreateBackdrop(RaidInfoScrollFrame)
RaidInfoScrollFrame.backdrop:SetPoint("TOPLEFT", -10, 10)
RaidInfoScrollFrame.backdrop:SetPoint("BOTTOMRIGHT", 5, -5)
RaidInfoScrollFrame:SetPoint("TOPLEFT", 28, -60)
SkinScrollbar(RaidInfoScrollFrameScrollBar, RaidInfoScrollFrame)
RaidInfoScrollFrameScrollBar:ClearAllPoints()
RaidInfoScrollFrameScrollBar:SetPoint("LEFT", RaidInfoScrollFrame.backdrop, "RIGHT", 5, 0)
RaidInfoScrollFrameScrollBarScrollUpButton:ClearAllPoints()
RaidInfoScrollFrameScrollBarScrollUpButton:SetWidth(16)
RaidInfoScrollFrameScrollBarScrollUpButton:SetHeight(16)
RaidInfoScrollFrameScrollBarScrollUpButton:SetPoint("TOPLEFT", RaidInfoScrollFrame.backdrop, "TOPRIGHT", 3, 0)
RaidInfoScrollFrameScrollBarScrollDownButton:ClearAllPoints()
RaidInfoScrollFrameScrollBarScrollDownButton:SetWidth(16)
RaidInfoScrollFrameScrollBarScrollDownButton:SetHeight(16)
RaidInfoScrollFrameScrollBarScrollDownButton:SetPoint("BOTTOMLEFT", RaidInfoScrollFrame.backdrop, "BOTTOMRIGHT", 3, 0)
RaidInfoInstanceLabel:SetParent(RaidInfoScrollChildFrame)
RaidInfoInstanceLabel:ClearAllPoints()
RaidInfoInstanceLabel:SetPoint("TOPLEFT", RaidInfoScrollChildFrame, "TOPLEFT", -2, 2)
RaidInfoIDLabel:SetParent(RaidInfoScrollChildFrame)
RaidInfoIDLabel:ClearAllPoints()
RaidInfoIDLabel:SetPoint("TOPRIGHT", RaidInfoScrollChildFrame, "TOPRIGHT", -30, 2)
HookAddonOrVariable("Blizzard_RaidUI", function()
for i = 1, 40 do
StripTextures(_G["RaidGroupButton"..i])
end
for i = 1, 8 do
for j = 1, 5 do
local border = CreateFrame("Frame", nil, _G["RaidGroup" .. i])
CreateBackdrop(border, nil, true)
border:SetAllPoints(_G["RaidGroup"..i.."Slot"..j])
_G["RaidGroup"..i.."Slot"..j]:Hide()
end
StripTextures(_G["RaidGroup" .. i])
_G["RaidGroup" .. i .. "Label"]:SetPoint("TOP", 0, 10)
_G["RaidGroup" .. i .. "Label"]:SetTextColor(.4,.4,.4)
end
SkinButton(RaidFrameReadyCheckButton)
RaidFrameAddMemberButton:ClearAllPoints()
RaidFrameAddMemberButton:SetPoint("TOPLEFT", 45, -37)
SkinButton(RaidFrameAddMemberButton)
RaidFrameReadyCheckButton:ClearAllPoints()
RaidFrameReadyCheckButton:SetPoint("LEFT", RaidFrameAddMemberButton, "RIGHT", 2, 0)
end)
end
do -- add colors to guild list
hooksecurefunc("GuildStatus_Update", function()
local playerzone = GetRealZoneText()
local off = FauxScrollFrame_GetOffset(GuildListScrollFrame)
for i=1, GUILDMEMBERS_TO_DISPLAY, 1 do
local name, _, _, level, class, zone, _, _, online = GetGuildRosterInfo(off + i)
class = L["class"][class]
if name then
if class then
local color = RAID_CLASS_COLORS[class]
if online then
_G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
else
_G["GuildFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,.5)
end
end
if level then
local color = GetDifficultyColor(level)
if online then
_G["GuildFrameButton"..i.."Level"]:SetTextColor(color.r + .2, color.g + .2, color.b + .2, 1)
else
_G["GuildFrameButton"..i.."Level"]:SetTextColor(color.r + .2, color.g + .2, color.b + .2, .5)
end
end
if zone and zone == playerzone then
if online then
_G["GuildFrameButton"..i.."Zone"]:SetTextColor(.5, 1, 1, 1)
else
_G["GuildFrameButton"..i.."Zone"]:SetTextColor(.5, 1, 1, .5)
end
end
end
end
end, true)
end
do -- add colors to friend list
hooksecurefunc("FriendsList_Update", function()
if GetNumFriends() == 0 then return end
local playerzone = GetRealZoneText()
local off = FauxScrollFrame_GetOffset(FriendsFrameFriendsScrollFrame)
for i=1, FRIENDS_TO_DISPLAY do
local name, level, class, zone, connected, status = GetFriendInfo(off + i)
if not name then break end
if connected then
local ccolor = RAID_CLASS_COLORS[L["class"][class]] or { 1, 1, 1 }
local lcolor = GetDifficultyColor(tonumber(level)) or { 1, 1, 1 }
zone = ( zone == playerzone and "|cffffffff" or "|cffaaaaaa" ) .. zone .. "|r"
name = "|cff" .. string.format("%02x%02x%02x", ccolor.r*255, ccolor.g*255, ccolor.b*255) .. name .. "|r"
_G["FriendsFrameFriendButton"..i.."ButtonTextNameLocation"]:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), name, zone, status))
_G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetText(format(TEXT(FRIENDS_LEVEL_TEMPLATE), level, class))
_G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetTextColor(lcolor.r + .2, lcolor.g + .2, lcolor.b + .2)
else
_G["FriendsFrameFriendButton"..i.."ButtonTextNameLocation"]:SetText(format(TEXT(FRIENDS_LIST_OFFLINE_TEMPLATE), name))
_G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetText(TEXT(UNKNOWN))
_G["FriendsFrameFriendButton"..i.."ButtonTextInfo"]:SetTextColor(.2,.2,.2)
end
end
end, true)
end
do -- add colors to who list
hooksecurefunc("WhoList_Update", function()
local num, max = GetNumWhoResults()
local off = FauxScrollFrame_GetOffset(WhoListScrollFrame)
local playerzone = GetRealZoneText()
local playerrace = UnitRace("player")
local playerguild = GetGuildInfo("player")
for i=1, WHOS_TO_DISPLAY do
local name, guild, level, race, class, zone = GetWhoInfo(off + i)
local displayedText = ""
if ( max > MAX_WHOS_FROM_SERVER ) then
displayedText = format(WHO_FRAME_SHOWN_TEMPLATE, MAX_WHOS_FROM_SERVER);
end
WhoFrameTotals:SetText("|cffffffff" .. format(GetText("WHO_FRAME_TOTAL_TEMPLATE", nil, num), num).." |cffaaaaaa"..displayedText);
class = L["class"][class]
_G["WhoFrameButton"..i.."Name"]:SetTextColor(NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b)
if (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 1) then
if (zone == playerzone) then
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1)
else
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1)
end
elseif (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 2) then
if (guild == playerguild) then
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1)
else
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1)
end
elseif (UIDropDownMenu_GetSelectedID(WhoFrameDropDown) == 3) then
if (race == playerrace) then
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(.5, 1, 1)
else
_G["WhoFrameButton"..i.."Variable"]:SetTextColor(1, 1, 1)
end
end
if class then
local color = RAID_CLASS_COLORS[class]
_G["WhoFrameButton"..i.."Class"]:SetTextColor(color.r,color.g,color.b,1)
else
_G["WhoFrameButton"..i.."Class"]:SetTextColor(1, 1, 1)
end
local color = GetDifficultyColor(level)
_G["WhoFrameButton"..i.."Level"]:SetTextColor(color.r, color.g, color.b)
end
end, true)
end
end)