Files
pfUI/env/locales_enUS.lua
T
Brues f56720dccc Add a loss of control alert
A movable alert in the middle of the screen for the strongest active
effect from C_LossOfControl: icon, cooldown sweep, the effect's name and
the seconds left. A school lockout reads "<School> Locked". It opens on
LOSS_OF_CONTROL_ADDED / _UPDATE and rescans every 0.1s while shown,
because a refreshed debuff or a second kick changes the timer without an
event.

The labels are Classic Era's LOSS_OF_CONTROL_DISPLAY_* GlobalStrings,
added to each locale file. The README lists the alert and the dressing
room controls.
2026-10-30 23:16:20 -05:00

50 lines
1.4 KiB
Lua

pfUI_locale["enUS"] = {}
pfUI_locale["enUS"]["healduration"] = {
["Rejuvenation"] = "Increases the duration of your Rejuvenation spell by 3 sec.",
["Renew"] = "Increases the duration of your Renew spell by 3 sec.",
}
pfUI_locale["enUS"]["customcast"] = {
["AIMEDSHOT"] = "Aimed Shot",
["MULTISHOT"] = "Multi-Shot",
}
pfUI_locale["enUS"]["judgements"] = {
["Judgement of Justice"] = true,
["Judgement of Light"] = true,
["Judgement of Wisdom"] = true,
["Judgement of the Crusader"] = true,
}
pfUI_locale["enUS"]["resurrections"] = {
["Resurrection"] = true,
["Rebirth"] = true,
["Redemption"] = true,
["Ancestral Spirit"] = true,
}
-- custom entries not detected by DBC extractor
-- Classic Era GlobalStrings (GB) that the loss of control alert
-- reads and the 1.12 client lacks.
pfUI_locale["enUS"]["lossofcontrol"] = {
LOSS_OF_CONTROL_DISPLAY_CHARM = "Charmed",
LOSS_OF_CONTROL_DISPLAY_CONFUSE = "Confused",
LOSS_OF_CONTROL_DISPLAY_DISARM = "Disarmed",
LOSS_OF_CONTROL_DISPLAY_FEAR = "Feared",
LOSS_OF_CONTROL_DISPLAY_INTERRUPT_SCHOOL = "%s Locked",
LOSS_OF_CONTROL_DISPLAY_PACIFY = "Pacified",
LOSS_OF_CONTROL_DISPLAY_PACIFYSILENCE = "Disabled",
LOSS_OF_CONTROL_DISPLAY_POSSESS = "Possessed",
LOSS_OF_CONTROL_DISPLAY_ROOT = "Rooted",
LOSS_OF_CONTROL_DISPLAY_SCHOOL_INTERRUPT = "Interrupted",
LOSS_OF_CONTROL_DISPLAY_SILENCE = "Silenced",
LOSS_OF_CONTROL_DISPLAY_STUN = "Stunned",
LOSS_OF_CONTROL_SECONDS = "seconds",
}