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A movable alert in the middle of the screen for the strongest active effect from C_LossOfControl: icon, cooldown sweep, the effect's name and the seconds left. A school lockout reads "<School> Locked". It opens on LOSS_OF_CONTROL_ADDED / _UPDATE and rescans every 0.1s while shown, because a refreshed debuff or a second kick changes the timer without an event. The labels are Classic Era's LOSS_OF_CONTROL_DISPLAY_* GlobalStrings, added to each locale file. The README lists the alert and the dressing room controls.
50 lines
1.5 KiB
Lua
50 lines
1.5 KiB
Lua
pfUI_locale["frFR"] = {}
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pfUI_locale["frFR"]["healduration"] = {
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["Rejuvenation"] = "Augmente la durée de votre sort Récupération de 3 sec.",
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["Renew"] = "Augmente la durée de votre sort Rénovation de 3 sec.",
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}
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pfUI_locale["frFR"]["customcast"] = {
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["AIMEDSHOT"] = "Visée",
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["MULTISHOT"] = "Flèches multiples",
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}
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pfUI_locale["frFR"]["judgements"] = {
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["Jugement de justice"] = true,
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["Jugement de lumière"] = true,
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["Jugement de sagesse"] = true,
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["Jugement du Croisé"] = true,
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}
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pfUI_locale["frFR"]["resurrections"] = {
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["Résurrection"] = true,
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["Renaissance"] = true,
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["Rédemption"] = true,
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["Esprit ancestral"] = true,
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}
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-- custom entries not detected by DBC extractor
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-- Classic Era GlobalStrings (FR) that the loss of control alert
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-- reads and the 1.12 client lacks.
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pfUI_locale["frFR"]["lossofcontrol"] = {
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LOSS_OF_CONTROL_DISPLAY_CHARM = "Charme",
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LOSS_OF_CONTROL_DISPLAY_CONFUSE = "Confusion",
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LOSS_OF_CONTROL_DISPLAY_DISARM = "Désarmement",
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LOSS_OF_CONTROL_DISPLAY_FEAR = "Peur",
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LOSS_OF_CONTROL_DISPLAY_INTERRUPT_SCHOOL = "%s verrouillé",
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LOSS_OF_CONTROL_DISPLAY_PACIFY = "Pacification",
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LOSS_OF_CONTROL_DISPLAY_PACIFYSILENCE = "Neutralisation",
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LOSS_OF_CONTROL_DISPLAY_POSSESS = "$gPossédé:Possédée;",
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LOSS_OF_CONTROL_DISPLAY_ROOT = "Immobilisation",
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LOSS_OF_CONTROL_DISPLAY_SCHOOL_INTERRUPT = "Interruption",
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LOSS_OF_CONTROL_DISPLAY_SILENCE = "Silence",
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LOSS_OF_CONTROL_DISPLAY_STUN = "Étourdissement",
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LOSS_OF_CONTROL_SECONDS = "secondes",
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}
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